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To-do List

Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information


Icon Name R El Type ATK HP Skills
Adamantine Gauntlet 2640 280
Thunder's Verity: Medium boost to light allies' critical hit rate
Grand Epic: Boost to ATK based on how many Epic weapons are equipped
Dauntless Grip: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
4★: Increased to 20% DMG CutTaking 20% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Ameno Habakiri 4036 287
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Thunder's Trium: Medium boost to Light allies' multiattack rate
Orochi no Aramasa: Massive Light damage to a foe.
Gain Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ancient Bow of Artemis 2810 260
Knightcode's Might II: Big boost to light allies' ATK
Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is
Kevala-Rta: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Aschallon Lumen 2830 240
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Ivoric Liege: Reduce DMG taken from Dark when Awakening Blade is active (Effect is halved when sub-equipped)
Aurora: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Asclepius Rod 2610 348
Grace of Healing II: Big boost to healing for all allies.
Zion's Healing: Big boost to healing cap for Light allies.
Holy Nova: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also restore all allies' HP (Healing cap: 2000).
Atma Axe 2844 165
Labrys Rubell: 20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big to axe-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: 20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big to katana-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Bow 2608 206
Arcus Rubell: 20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big to bow-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Dagger 2402 224
Sica Rubell: 20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big to dagger-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Fist 2328 237
Luctor Rubell: 20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big to melee-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Gun 2857 157
Arma Rubell: 20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big to gun-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Harp 2245 224
Musica Rubell: 20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big to harp-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Spear 2350 238
Lancea Rubell: 20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big to spear-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Staff 2162 270
Baculum Rubell: 20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big to staff-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Sword 2594 195
Gladius Rubell: 20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big to sabre-specialty allies' HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Auguste Commemorative Staff 1725 231
Resort's Might: Big boost to light allies' ATK
Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10%
if HP is full.
Auguste Splash: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 750).
Avenger Lumen 2960 213
Swordmaster's Soul: Extend rage for caster
Supreme Trepidation: Cut to rage cooldown
Exhatio: Massive light DMG to a foe / Boost to charge bar / Attack UP
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Light DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Bow of Artemis 2810 260
Zion's Might: Big boost to light allies' ATK
Light's Enmity: Small boost to light allies' ATK based on how low HP is
Kevala-Rta: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bow of Eternal Splendor 999 99 Stellar Gyre: Massive Light damage to a foe.
Bow of Iliad 2810 260
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Thunder's Dual-Edge: Medium boost to double attack rate for light allies
Dread Shot: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
4★: Buff increased to 20% DMG CutTaking 20% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Bravery 2492 220
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate
Light's Aegis: Small boost to light allies' max HP
Dividing Edge: Massive Light damage to a foe.
Boost to MC's ATK and DEF (Stackable).
Caduceus 3259 435
Light's Majesty: Small boost to Light allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is
Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caladbolg 3030 260
Promenade of the Priestess: Big boost to Light allies' ATK (Zion's Might skill-type).
Gain Refresh while main weapon.
Terra's Aegis: Big boost to earth allies' max HP
Divine Punishment: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain Light ATK UpLight ATK is boosted
.
Capulet's Oath 2165 287
Zion's Might: Big boost to light allies' ATK
Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle
Capulet's Beacon: Massive Light damage to a foe. / Gain RefreshHP is restored on every turn
Strength: 5% Max HP
(Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Certificus 3385 280
Zion's Might III: Massive boost to light allies' ATK
Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap
Primal Rage: Massive light DMG to a foe.
All allies gain 40% DEF UpDEF is boosted
Strength: 40%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Light damage to a foe.
Gain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Light DMG to a foe.
All allies gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Cherished Flip Charm 1990 250
Bountiful Protection: All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite
at start of battle
Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty
Treasure Drop: Massive light DMG to a foe / ? time boost to a foe's item-drop rate
Chichiushi 2130 153
Nature's Providence: Medium boost to light allies' ATK
Nature's Protection: When main weapon, speed up your charge bar by 20%Verification needed.
Annu Mutsube: Massive Light damage to a foe. Gain Charge Bar +Instantly boosts Charge Bar by
.
Claidheamh Soluis 3200 230
Zion's Might: Big boost to light allies' ATK
Thunder's Verity: Medium boost to light allies' critical hit rate
Golden Craft: Supplement light allies' critical hit DMG
Brilliant Break: Massive Light damage to a foe.
Cut to mode bar when a foe is in overdrive.
Gain Mode Bar Cut BoostedCut to overdrive gauge is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Cletine 2305 259
Thunder's Verity: Medium boost to light allies' critical hit rate
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Palves Javelin: Massive Light damage to a foe. / Gain Critical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Conifer 2299 259
Zion's Aegis: Big boost to light allies' max HP
Thunder's Verity: Medium boost to light allies' critical hit rate
Noble Thrust: Massive light DMG to a foe / Remove 1 debuff from all allies
Cosmic Blade 3157 222
Cosmic Blade II: 50% boost to ATK and HP of equipped katanas
Azure Blade's Discipline: Boost to DMG cap based on how many katanas are equipped
Mediation Slay: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Bow 2959 271
Cosmic Bow II: 50% boost to ATK and HP of equipped bows
Azure Bow's Discipline: Boost to DMG cap based on how many bows are equipped
Mediation Arrow: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Dagger 2832 283
Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers
Azure Dagger's Discipline: Boost to DMG cap based on how many daggers are equipped
Mediation Sting: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Gauntlet 2775 294
Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons
Azure Gauntlet's Discipline: Boost to DMG cap based on how many melee weapons are equipped
Mediation Blow: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Harp 2619 325
Cosmic Harp II: 50% boost to ATK and HP of equipped harps
Azure Harp's Discipline: Boost to DMG cap based on how many harps are equipped
Mediation Sound: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Lance 2718 306
Cosmic Lance II: 50% boost to ATK and HP of equipped spears
Azure Lance's Discipline: Boost to DMG cap based on how many spears are equipped
Mediation Thrust: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Rifle 3185 213
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns
Azure Rifle's Discipline: Boost to DMG cap based on how many guns are equipped
Mediation Shot: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Rod 2549 340
Cosmic Rod II: 50% boost to ATK and HP of equipped staffs
Azure Rod's Discipline: Boost to DMG cap based on how many staffs are equipped
Mediation Ether: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Scythe 3115 226
Cosmic Scythe II: 50% boost to ATK and HP of equipped axes
Azure Scythe's Discipline: Boost to DMG cap based on how many axes are equipped
Mediation Impact: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Sword 2973 255
Cosmic Sword II: 50% boost to ATK and HP of equipped swords
Azure Sword's Discipline: Boost to DMG cap based on how many sabres are equipped
Mediation Slash: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Crystal Luin 2295 260
Zion's Trium: Big boost to light allies' multiattack rate
Light's Enmity: Small boost to ATK as light allies' HP decreases
Royal Vacation: Massive light DMG to a foe / Inflict 10% ATK DownATK is lowered
Strength: 10%Duration: 180 seconds
and 10% DEF DownDEF is lowered
Strength: 10%Duration: 180 seconds
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Bounty lvl 10Item drop rate is boosted

Golden Arts: Boost to Light allies' skill DMG cap.
Golden Hunt: 10% bonus Light DMG to Light allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Light DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Light damage to a foe.
1-turn cut to skill cooldown
Raise Execution lvl by 1
Diamond Edge 2450 245
Zion's Aegis: Big boost to light allies' max HP
Seventh Agony: Massive light DMG to a foe / Restore HP
Dominion Harp 1727 188
Aura Divine: When main weapon: boost to all allies' DEF and 10% boost to debuff resistance.
Sign from Above: Big boost to light allies' ATK
Dominion Echo: Massive Light damage to a foe.
Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Duration: 180 seconds
.
Dormius 2770 194
Zion's Might: Big boost to light allies' ATK
Light's Dual-Edge: Small boost to double attack rate for light allies
Aureus: Massive Light damage to a foe. Gain rupies.
Draconic Blade 3894 273
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Radiant Blade +: Massive Light damage to a foe.
All allies gain DrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Boost to MC's C.A. DMG and C.A. DMG cap (Stackable).
Eden 3140 340
Zion's Might III: Massive boost to light allies' ATK
Thunder's Stamina: Medium boost to ATK as light allies' HP increases
Sail On: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff increased to 25% ATK UpATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500
.
Eight-Life Katana 2530 178
Zion's Might: Big boost to light allies' ATK
Eight-Life Blade : Aeon: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Eight-Life Katana Ivory 2990 210
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Eight-Life Blade : Aeon: Massive light DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Lumen 2720 190
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Eight-Life Blade : Aeon: Massive light DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Sterling 2675 188
Zion's Might: Big boost to light allies' ATK
Eight-Life Blade : Aeon: Massive Light damage to a foe.
Random 1-turn cut to skill cooldown.
Eon 2350 260
Zion's Might: Big boost to light allies' ATK
Light's Refuge: Small boost to light allies' debuff resistance
Ischyros: Massive Light damage to a foe.
Boost to all allies' Light ATK.
Ethereal Lasher 3250 280
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate
Thunder's Aegis: Medium boost to light allies' max HP
Tough Love: Massive Light damage to a foe.
Gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain 30% DEF UpDEF is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Excalibur 3792 316
Zion's Garrison: Big boost to DEF as Light allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Thunder's Stamina: Medium boost to ATK as Light allies' HP increases
King's Sword: Massive Light damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Faust Lumen 2680 270
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Cosmikonus: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Five-Soul Staff 2040 272
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Five-Soul Staff Ivory 2420 320
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Lumen 2200 290
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Sterling 2160 288
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
.
Flamma Orbis 2840 189
Solaris's Supremacy: Massive boost to Light allies' ATK
Sunveil's Crown: When main weapon: Boost to Light allies' skill DMG specs when MC is not debuffed
Coronae Blast: Massive Light damage to a foe.
All allies gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Gain Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Fonic Rod 1730 230
Magic Charge: Medium boost to ATK as Light allies' HP decreases
Speed Cast: Small boost to Light allies' ATK
Eclair de Larmes: Massive Light damage to a foe. / Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Four-Sky Blade 2270 227
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Four-Sky Blade Ivory 2680 268
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive light DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Lumen 2430 243
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive light DMG to a foe
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Sterling 2400 240
Zion's Might: Big boost to light allies' ATK
Part the Heavens: Massive Light damage to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Freikugel 4069 277
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Thunder's Trium: Medium boost to Light allies' multiattack rate
Soul Stealer: 450%Massive Light damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Full Metal Recoil 3500 170
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Light's Mystery: Small boost to light allies' C.A. DMG
Golden Arts: Boost to Light allies' skill damage cap.
Concussion Inducer: Massive Light damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 secondsStacking: Charge Attack
.
4★: Also inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
Fusion Mobius 2225 240
Zion's Might: Big boost to light allies' ATK
Light's Mystery: Small boost to light allies' C.A. DMG
Fusion Reaction: Massive light DMG to a foe / Hit to ATK and DEF
Gae Bulg 3496 391
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Thunder's Verity: Medium boost to Light allies' critical hit rate
Burst Spear: Massive Light damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Gambanteinn 2760 380
Zion's Might III: Massive boost to light allies' ATK
Light's Trium: Small boost to light allies' multiattack rate
Io's Promise: Massive Light damage to a foe.
Restore allies' HP (Healing cap: 1000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Now restores 15% of all allies' HP (Healing cap: 2000).
RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 600.
Gauntlets 1880 201
Strength: Big boost to Light allies' ATK
Beast: Massive Light damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gigante Bisector 2332 255
Zion's Might: Big boost to light allies' ATK
Light's Garrison: Small boost to light allies' DEF based on how low HP is
Atomic Iron Render: Massive Light damage to a foe.
Gain Hostility UpMore likely to be attacked
Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Counters on Dodge (2 times)Dodge and counter one-ally attacks
Counter attacks grant 5% charge bar per hit.
.
Gigante Fist 1910 203
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Gigaton Smasher: Massive Light damage to a foe.
Slight chance to inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
Glory Thread 2017 173
Heaven's Truth: Big boost to light allies' ATK
Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted
Chains of Life: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Golden Axe Relic 2125 154
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Blossom 1785 195
Thunder's Might: Medium boost to light allies' ATK
Light's Aegis: Small boost to light allies' max HP
Twilight Serenade: Massive Light damage to a foe.
Gain 20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Golden Bow Relic 2020 184
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Dagger Relic 1930 193
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Gauntlet Relic 1890 201
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Gun Relic 2170 145
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Harp Relic 1730 209
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Katana Relic 2155 152
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Premium Sword 197 25 Butterfried Blade +: Massive Light damage to a foe.
Gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Golden SHRIMP Spreader 79 24 SHRIMP-tastrophe: Massive Light damage to a foe.
Boost to all allies' C.A. DMG while in effect.
Golden Spear Relic 1855 209
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Staff Relic 1490 198
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Sword Relic 2030 174
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Goldslime Bell 1620 255
Goldslime's Aegis: Big boost to light allies' max HP
Gold's Gleam: When main weapon (MC only): Boost to C.A. DMG and C.A. DMG cap based on how high HP is
Golden Glare: Massive light DMG to a foe / Remove 1 buff / Boost to MC's ATK (Stackable)
Gothic Cutlery 2469 219
Thunder's Primacy: Medium boost to light allies' ATK / Medium boost to double attack rate for light allies
Light's Dual-Edge: Small boost to double attack rate for light allies
Menagere: Massive light DMG to a foe / Restore all allies' HP
Gotle Bell Cane 1500 200
Bells of Grace: 5% boost to EXP
Bells of Glad Tidings: Massive Light damage to a foe. / Restore allies' HP.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Light DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Gungnir 2490 280
Thunder's Might: Medium boost to light allies' ATK
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate
Ragnarok Beckons: Massive Light damage to a foe.
Gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Light ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Light DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Harp of Everlore 2660 270
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%.
Light's Majesty: Small boost to light allies' ATK and max HP
Eternal Grace: Massive Light damage to a foe.
All allies gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Harp of the Teachers 2200 230
Teachers' Guidance II: Amplify Light allies' damage against Dark foes by 20%.
Light's Majesty: Small boost to light allies' ATK and max HP
Seraph Aria: Massive Light damage to a foe.
All allies gain 10% Light ATK UpLight ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hauteclaire 3080 260
Thunderswift Bladework: Big boost to light allies' max HP (Zion's Aegis skill-type)
When equipped as main weapon (MC only): Boost to multiattack rate.
Inferno's Might: Big boost to fire allies' ATK
Roncevaux: Massive Light damage to a foe.
5% Bonus Plain damage.
Hekatonkheles 2120 154
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP
Wild Thunder: Massive Light damage to a foe. / Inflict 11% DEF DownDEF is lowered
Strength: 11%Duration: 180 seconds
.
Hellion Gauntlet Lumen 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Hellion All-Blaze: Massive Light damage to a foe.
Gain Charge Bar +Instantly boosts Charge Bar by
and Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Light damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Light damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hercules 3806 345
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Wondrous Flames: 450%Massive Light damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Heroic Bow 2940 260
Zion's Might: Big boost to light allies' ATK
Zero to Hero: Big boost to wind allies' ATK (Ventosus skill-type) / Boost to bow-specialty allies' triple attack rate
Heroic Arrow-Shot: Massive light DMG to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side
.
Hollowsky Bow 3120 280
Voidcast Arrow: 20% boostSize: Big
Modifier: EX
to bow- and gun-specialty allies' ATK.
Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate.
Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000).
Hollow Shot: Massive Light damage to a foe.
All allies gain 5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Light allies gain 60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Holy Fox Strings 1777 194
Fleeting Wisps: Big boost to light allies' ATK
Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with BurnedHP is lowered on every turn
.
Resolute Trailblazer: Massive Light damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Hope-Filled Knuckles 2883 291
Zion's Might: Big boost to light allies' ATK
Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks.
Lightning Hound: Massive Light damage to a foe.
All allies gain Critical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff increased to 40% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: Seraphic
.
Hrotti 2990 257
Zion's Aegis: Big boost to light allies' max HP
Noble's Defense: Light allies gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
at start of the first attack phase.
Krio Geis: Massive Light damage to a foe
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Huanglong Gauntlet 3080 320
Thunder of the Sunrise: Big boost to Light allies' ATK
Scales of the Sunrise: Lessen Dark damage1% per skill lvl up to 15% at skill lvl 15. 0.5% per skill level from skill 16-20. 17.5% at skill lvl 20.
Alabaster Blade: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
Huanglong Katana 3490 246
Zion's Tyranny II: Massive boostSkill lvl 20: 25.5% to light allies' ATK / 10% cut to light allies' max HP
Prayer of the Sunrise: All allies gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: 7 turns
upon using healing skills
Alabaster Blade: Massive Light damage to a foe. / Gain 1-hit UnchallengedNext DMG received will be ineffective
Duration: Lasts until damage is taken.
.
Huanglong Spear 3010 336
Zion's Might II: Big boost to light allies' ATK
Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs.
20% boost to all allies' C.A. DMG and C.A. DMG Cap.
Alabaster Blade: Massive Light damage to a foe. / All parties gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ipetam Lumen 2710 265
Hunger for Chaos: Boost to skill hit rate
The Butcher's Knife: Boost to DMG for stall
Count Zero: Massive light DMG to a foe / Boost to charge bar / Debuff success rate UP
Iridescent Bow 2600 208
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate
Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP
Arrow of Enlightenment: Massive Light damage to a foe.
Bonus Light damage (Damage cap: ~420,000).
Ivory Ark 3180 318
Zion's Celere II: Big boost to light allies' ATK and critical hit rate
Light's Grace: Small boost to light allies' max HP and debuff resistance
Covenant of Light: Massive Light damage to a foe.
All allies gain 15% Debuff Success BoostedDebuff success rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Light damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Jolly Starcracker 2707 177
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's BountyItem drop rate is boosted
level.
Red Holly: Massive Light damage to a foe.
Inflict BountyItem drop rate is boosted
.
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Counters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Counters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Light damage to a foe.
4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total).
Kapilavastu Lumen 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Great Punishment: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Keraunos Lumen 2570 265
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Grand Meteor: Massive light DMG to a foe / Boost to charge bar / Skill damage UP
Kicking Enhancement Shoes 2190 230
Doc Agasa's Invention: Big boost to light allies' ATK
Game Changer: Boost to light allies' skill DMG
Amplified Striker: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Langeleik Lumen 2480 266
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Empireo: Massive light DMG to a foe / Boost to charge bar / Triple Attack UP
Levin Shooter 2800 300
Zion's Trium: Big boost to light allies' multiattack rate
Three-Sister Rule: When main weapon (MC only): Gain Three-Sister RuleDMG dealt is supplemented (Stacks up to 3 times / Can't be removed)
Strength: 10,000
upon dealing a triple attack (Stackable / Max: 3 times)
Thunderstrike Triad: Massive Light damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Lion Khan Claw 2840 302
Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Emery Greatslash: Massive Light damage to a foe.
Inflict DelayReduce a foe's charge diamonds by 1
.
Love Live Light 2324 231
One Light: Big boost to Light allies' ATK
Make Our Dreams Come True: When main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies
Music Start!: Massive Light damage to a foe.
Gain 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
now affects all allies.
Lu Woh's Horn 3161 230
Authority's Trium: Massive boost to light allies' multiattack rate
White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks.
Arclight Blast: Massive Light damage to a foe.
All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Luminiera Bhuj Omega 2990 217
Knightcode's Aegis II: Medium boost to light allies' max HP
Hoarfrost's Might: Big boost to water allies' ATK
Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Luminiera Bolt Omega 3050 203
Knightcode's Might II: Big boost to light allies' ATK
Terra's Aegis: Big boost to earth allies' max HP
Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Luminiera Harp Omega 2510 265
Knightcode's Might II: Big boost to light allies' ATK
Inferno's Aegis: Big boost to fire allies' max HP
Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Luminiera Sword Omega 2850 244
Knightcode's Majesty: Small boost to light allies' ATK and max HP
Light's Might: Small boost to light allies' ATK
Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MPMagic power is amplified
at end of turn
Machine Saw 2363 104
Layman's Saw of Death: Big boost to light allies' ATK
Drive Sprocket: When main weapon (MC only): Gain 5% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 5% (Max: 30%)Duration: Indefinite
and 5% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 5% (Max: 30%)Duration: Indefinite
when dealing multiattacks.
Super Gigantes Zamba: Massive Light damage to a foe.
Inflict Lethal HitInstant death for the victim.
Base Accuracy: Slight
.
Gain DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Magus Scepter 1735 231
Zion's Might: Big boost to light allies' ATK
Revise Ergo: Massive Light damage to a foe.
Gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe.
gain 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Light DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Meteor's Light 2205 135
Power Conduit: Big boost to light allies' ATK
One-Hit Hologram: MC Only (Once per battle): Gain One-Hit HologramGains Mirror Image effect (3 hits) when HP hits 50% or lower while in effect (Only 1 time / Can't be removed)
.
Photon Ray: Massive Light damage to a foe.
Gain JammedATK is greatly boosted based on how low HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Elemental DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Light damage to a foe.
All allies gain 30% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mikazuki Munechika 2501 176
Great Sword Under Heaven: Big boost to light allies' ATK
Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG
Blade of Moonlight: Massive light damage to a foe. All allies gain RefreshHP is restored on every turn
Strength: 5% HP
(Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Misericorde Lumen 2690 270
Twilight: Slight chance to not use up Secret Gear.
Wicked Fangs: Decrease DEF DownDEF is lowered
strength from  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear (Consumes secret gear / ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict DEF DownDEF is lowered
.
.
Doom: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Mittron's Bow 2710 250
Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is
Knightcode's Resolve: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG)
Pleiades: Massive Light DMG to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mittron's Gauntlet 2540 270
Knightcode's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Preemptive Silver Barrier: All light allies gain Shield at start of battle
Pleiades: Massive Light damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mittron's Treasured Blade 2590 260
Knightcode's Celere: Small boost to light allies' ATK and critical hit rate
Knightcode's Enmity: Small boost to ATK as light allies' HP decreases
Pleiades: Massive Light DMG to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir 3977 283
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Light DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Murakumo 2543 179
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
, ??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
, and remove all debuffs from self.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Murakumo Lumen 3000 211
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
, ??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
, and remove all debuffs from self.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%
.
Murakumo Rebirth 2565 181
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
, ??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
, and remove all debuffs from self.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Muramasa Lumen 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nebuchad Lumen 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active
Carchemish: Massive Light damage to a foe. / 20% boost to charge bar / Reload bullets
Nigredo Lance 1850 206
Forbidden Putrefaction: When main weapon: All allies take 10% less DMG from foes that are putrefied
Grand Works: Big boost to light allies' ATK
Alchemic Thrust: Massive light DMG to a foe / Putrefy
Nine-Realm Harp 2100 228
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nine-Realm Harp Ivory 2470 275
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Lumen 2250 250
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Sterling 2220 243
Zion's Might: Big boost to light allies' ATK
The Heavens Shall Fall: Massive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nirvana 2053 274
Serenity's Mead: Boost to Panacea
Reincarnation: Autorevive upon using Panacea
Akashic Records: Massive light DMG to a foe / Boost to charge bar
Nirvana Lumen 2420 322
Serenity's Mead: Boost to Panacea
Reincarnation: Autorevive upon using panacea
Akashic Records: Massive light DMG to a foe / Boost to charge bar / Boost to healing effectiveness / Boost to maximum Healing
Nirvana Rebirth 2070 276
Serenity's Mead: Boost to Panacea
Reincarnation: Autorevive upon using panacea
Akashic Records: Massive light DMG to a foe / Boost to charge bar
Official's Jitte 2515 215
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Luminis Excelsior: Boost to light charge attack DMG cap
Crackdown: Massive Light damage to a foe.
All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
Oliver Lumen 3030 200
Loki's Wit: When main weapon:  Bounty HunterInflict 1 BountyItem drop rate is boosted
stack on a foe.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

Inflict 1 BountyItem drop rate is boosted
stack.
One-Rift Spear 2235 251
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
One-Rift Spear Ivory 2570 295
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
All allies gain 20% RepelTaking less DMG and reflects attacks
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
One-Rift Spear Lumen 2330 265
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
All allies gain 10% RepelTaking less DMG and reflects attacks
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Sterling 2300 260
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Radiant Ruination: Massive Light damage to a foe.
All allies gain 10% RepelTaking less DMG and reflects attacks
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Light DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Ouroboros Prime 2863 382
Zion's Crux: Big supplemental boost to light allies' C.A. DMG
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Ars Magna Prima: Unworldly Light damage to a foe.
Self-inflict C.A. SealedCan't use charge attack (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Damage increased to 1050% (Damage cap: ~2,550,000).
Create 1 green potion.
Phantom Fangs 2717 241
Armed Shine: Big boost to light allies' ATK
Golden Arts: Boost to Light allies' skill damage cap.
Dual Mirage: Massive Light damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Pillar of Flame 2630 250
Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is
Knightcode's Verity II: Big boost to light allies' critical hit rate
Incandescence: Massive Light damage to a foe.
Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
and Counters on DMG (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Pinkie Needle 2461 225
Zion's Might: Big boost to light allies' ATK
Locked on the Heart: When main weapon (MC only): Bonus Light damage effect when foe is under CharmedAttacks are slightly limited

Pinkie Swear: Massive Light damage to a foe.
Inflict CharmedAttacks are slightly limited
. If successful, all allies gain Light ATK UpLight ATK is boosted
.
Porculius 2690 180
Zion's Mystery: Big boost to light allies' C.A. DMG
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Virtue of the Boar: Massive Light damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Prismatic Mace 2230 298
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP
Cita: Massive Light damage to a foe. / Gain DA UpDouble attack rate is boosted
Verification needed.
.
Proximo Lumen 2690 270
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Light damage Light damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Railgun 2790 160
Zion's Might: Big boost to light allies' ATK
Thunder's Verity: Medium boost to light allies' critical hit rate
EM Hypervelocity Projectile: Massive Light damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
.
Rainbow Bracelet 2270 240
Power of the Prism Stones: Big boost to Light allies' ATK
Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10%
if HP is full.
Pretty Cure Rainbow Storm: Massive Light damage to a foe.
Gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Gain StrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raphael 2170 142
Spirit Serenity: Big boost to light allies' ATK
Seraphic Balchia: Massive light DMG to a foe / Restore all allies' HP
Rhongomyniad 2847 320
Radiant Sovereign: Unworldly boost to light allies' ATK
Astral Pierce II: 50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Kaleidoscopic Force: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
4★: All allies also gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Light damage to a foe. When MC has energy: Recover 5 energy.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Light damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Light damage to a foe.
Gain 15% Healing UpHeal skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHeal skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Romulus Spear 2189 246
The Light in the Dark: Restore HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water300% elemental damage to one enemy. (Damage cap: ~640,000.)
Spear: Inflict Break Boosted (Time)Break mode time is extended
to one enemy in Break.
All parties gain 10% Skill DMG UpSkill DMG is boosted
Strength: 10%Duration: 2 turns
.
Axe: Mode bar cut to one enemy in Overdrive.
All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Verification needed.
.
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: ?
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable)Skill DMG is boosted
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Romulus Spear Lumen 2580 290
The Light in the Dark: Restore HP upon using lead drive
Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge
Celestial Star: Massive light DMG to a foe / Boost to charge bar / Attack and Defense UP
Romulus Spear Rebirth 2189 246
The Light in the Dark: Restore HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water300% elemental damage to one enemy. (Damage cap: ~640,000.)
Spear: Inflict Break Boosted (Time)Break mode time is extended
to one enemy in Break.
All parties gain 10% Skill DMG UpSkill DMG is boosted
Strength: 10%Duration: 2 turns
.
Axe: Mode bar cut to one enemy in Overdrive.
All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Verification needed.
.
Warlord's Lance:  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable)Skill DMG is boosted
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
also inflicts GravitySpecial attack max charge turn is extended
Duration: ?
.
Celestial Star: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Rosenbogen Lumen 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe.
gain 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ruler of Fate 3290 210
Zion's Might: Big boost to light allies' ATK
Light's Mystery: Small boost to light allies' C.A. DMG
Luminis Excelsior: Boost to light charge attack DMG cap
Cosmic Shot: Massive Light DMG to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, or 10% Debuff Res. Down (Stack / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
at random.
4★: Now inflicts all 3 debuffs at once.
Sacred Standard 3082 351
Zion's Trium: Big boost to light allies' multiattack rate
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed
Divine Wings: Massive Light damage to a foe.
All Light allies gain 70%-75% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Light allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Saintly Crystal 2519 363
Zion's Might: Big boost to light allies' ATK
Light's Grace: Small boost to light allies' max HP and debuff resistance
Crystal Impact: Massive Light damage to a foe.
All allies gain 20% Dark CutDark DMG is cut 20%
Strength: 20%Dark Damage Cut.
.
Sealed Claustrum 2560 342
Zion's Might: Big boost to light allies' ATK
Spirit's Aegis: Lessen Dark damage for Light allies
Close to You: Massive Light damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sephira Emerald Staff 2335 311
Knightcode's Might II: Big boost to light allies' ATK
Sephira Light-Tek: Massive boost to light allies' critical hit rate in Arcarum
Forbidden Spellbeam: Massive Light damage to a foe.
Deal bonus Light damage225% skill damage (50% of charge attack) (Damage cap: ~300,000).
Seven-Star Sword 2500 213
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Seven-Star Sword Ivory 2810 242
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Lumen 2550 220
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Sterling 2520 216
Zion's Might: Big boost to light allies' ATK
The Northern Lights: Massive Light damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Sharp Letter 2412 235
Thunder's Might: Medium boost to light allies' ATK
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate
To My Dearest: Massive Light damage to a foe. / Gain boost to double attack rate.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using  Opening Shot5-hit elemental DMG to random foes.
Random debuff to all foes.
(1 time).
Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Light damage to a foe.
Remove 1 buff.
Hit to debuff resistance (Stackable).
Shock-a-Lot 1905 195
Apex Predator: Big boost to Light allies' ATK
Shock on Contact: When main weapon: Light damage to all foes at end of turn if MC takes damage during that turn
Instant Volt: Massive Light damage to a foe.
Inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
Shooting of The Star 2498 167
Chariot-Star's Wish: When main weapon: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light Damage effect to Light allies with DivinityATK and triple attack rate boosted
.
Sephira Maxi-Light: 20% boost to Light allies' DMG cap in Arcarum.
Heavenly Glory: Massive Light damage to a foe.
All allies under DivinityATK and triple attack rate boosted
gain 90% Dark CutDark DMG is cut 90%
Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
Silver Axe Relic 2055 149
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Bow Relic 1955 178
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive light DMG to a foe
Silver Dagger Relic 1870 187
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Gauntlet Relic 1830 194
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Gun Relic 2100 140
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Harp Relic 1730 209
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Katana Relic 2080 148
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive light DMG to a foe
Silver Spear Relic 1790 202
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive light DMG to a foe
Silver Staff Relic 1680 224
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Sword Relic 1960 168
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Six-Ruin Fist 2220 236
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Six-Ruin Fist Ivory 2630 280
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
All allies gain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Lumen 2400 250
Zion's Might: Big boost to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
All allies gain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Sterling 2340 240
Zion's Might: Big boost to light allies' ATK
Realmic Convergence: Massive Light damage to a foe.
All allies gain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Skofnung Lumen 2810 244
Indomitable Loyalty: Boost to drive burst
Sword of the Saviour: Boost to hostility
Muddied Stream: Massive light DMG to a foe / Boost to charge bar / Defense UP
Sky Piercer 3562 382
Zion's Enmity: Big boost to ATK as Light allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Radiant Pearl Blow: Bonus Light DMG effect to third hit of Light allies' triple attacks.
Lunar Fang: Massive Light damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sleipnir Shoe 2399 256
Thunder's Enmity: Medium boost to ATK as light allies' HP decreases
Zion's Garrison: Big boost to DEF as light allies' HP decreases
Tjangvide: Massive Light damage to a foe.
Inflict 10% ATK DownATK is lowered
Strength: 10%
and 10% DEF DownDEF is lowered
Strength: 10%
.
4★: Debuff strength increased to 20% ATK DownATK is lowered
Strength: 20%
and 20% DEF DownDEF is lowered
Strength: 20%
.
Snowy Mobius Strip 2210 242
Zion's Might: Big boost to light allies' ATK
Terra's Might: Big boost to earth allies' ATK
Ferdinand Freeze: Massive light DMG to a foe / Refresh
Sol Flamma 2431 162
Solaris's Supremacy: Massive boost to Light allies' ATK
Coronae: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Soul Echoer Lumen 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll
Indestructible Bachi: When main weapon (MC only): Boost to chain burst specs
Soul Kagura: Massive Light damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Spectral Cleaver 3110 240
Zion's Enmity: Big boost to light allies' ATK based on how low HP is
Thunder's Verity: Medium boost to light allies' critical hit rate
Umbral Tragedy: Massive Light damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Dark ATK DownDark ATK is lowered
Duration: 180 seconds
.
4★: Also inflict PetrifiedStops enemy's charge diamonds from filling.
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Spirit Seeker 3610 150
Zion's Trium: Big boost to light allies' multiattack rate
All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate
Final Harvest: Massive Light damage to a foe.
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: Also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 20%Duration: Indefinite
. (Ends upon taking damage.)
Staff of Divine Justice 2070 280
Divine Gavel: Big boost to Light allies' ATK
Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap.
Luminous Verdict: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
4★: All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Staff of Eternal Splendor 999 99 Trenchant Void: Massive Light damage to a foe.
Sunset Fan 2210 234
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP
Light's Might: Small boostNormal 0% base, 1% per skill level, SL10 10% to light allies' ATK
Sol Burst: Massive light DMG to a foe / Boost to skill DMG
Sword of Renunciation 3660 316
Knightcode's Majesty III: Big boost to Light allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum.
Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Sword of Repudiation 3660 316
Zion's Majesty: Big boost to Light allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum.
Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Sword on the Cob 3240 220
Zion's Might: Big boost to light allies' ATK
Golden Arts: Boost to Light allies' skill damage cap.
Mays Everta: Massive Light damage to a foe.
All allies gain Skill DMG UpSkill DMG is boosted
and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
.
4★: Also remove 1 debuff from all allies.
Symbol of Justice 2390 246
Zion's Might: Big boost to light allies' ATK
Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle.
Glory-Light Edge: Massive Light damage to an enemy.
All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Tabarzin 2656 186
Light's Celere: Small boost to light allies' ATK and critical hit rate
Light's Aegis: Small boost to light allies' max HP
Vardhamana: Massive Light damage to a foe.
All allies gain ShieldNext ATK received will be ineffective for a fixed amount
.
Takeminakata 2701 177
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate
Golden Arts: Boost to Light allies' skill damage cap.
Focal Ray: Massive Light damage to a foe.
Boost to all allies' skill DMG and skill DMG cap.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Light damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Taming Sari 2916 284
Zion's Might II: Big boost to light allies' ATK
Light's Aegis: Small boost to light allies' max HP
Hero's Stature: Boost to light allies' DMG cap
Legend's Light: Big Light damage to a foe.
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Ten-Wolf Gun 2550 170
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ten-Wolf Gun Ivory 3020 200
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Lumen 2740 180
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Sterling 2700 180
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Light damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Light damage to all foes at end of turn)
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Light damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
Three-Tiger Axe 2495 181
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Three-Tiger Axe Ivory 2950 215
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Three-Tiger Axe Lumen 2680 195
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Sterling 2640 192
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Thunder Dirk Jove 2890 289
Zion's Might: Big boost to light allies' ATK
Audacity: Small boost to ATK based on how low HP is (MC only)
Lightning Punishment: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
4★: All allies gain DrainDamage dealt is partially absorbed to HP
.
Thunder God Spear 1850 208
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
True Olympian Thunder: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
True Purity Sunblade 3133 240
True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP
Sunveil's Radiance: When main weapon: Big boost to all allies' ATK based on how high MC's HP is
Font of Orion: 450%Massive Light damage to a foe
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Damage increased to 550%Massive.
BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns and now affects all foes.
Twin Helix 2470 247
Zion's Might: Big boost to light allies' ATK
Oblivion's Might: Big boost to dark allies' ATK
Elemental Screw: Massive light DMG to a foe / 1-hit DMG immunity
Two-Crown Bow 2370 217
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Two-Crown Bow Ivory 2800 255
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Lumen 2550 232
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Sterling 2510 230
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ukonvasara 2980 217
Zion's Might: Big boost to light allies' ATK
Enchantress's Barrier: When main weapon, boost to debuff resistance10% at SL15
Meteorite: Massive Light damage to a foe.
Restore 100 + 10% HP (Healing cap: 1500).
4★: Heal increased to 100 + 15% HP (Healing Cap: 2000).
Ullikummi 3371 349
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Light's Majesty: Small boost to Light allies' ATK and max HP
Titan's Song: Massive Light damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
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4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ultima Axe 3317 193
Labrys Rubell: 20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big to axe-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Blade 3335 190
Makhaira Rubell: 20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big to katana-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3042 241
Arcus Rubell: 20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big to bow-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Claw 2717 277
Luctor Rubell: 20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big to melee-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger 2805 263
Sica Rubell: 20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big to dagger-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Gun 3332 184
Arma Rubell: 20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big to gun-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Harp 2621 256
Musica Rubell: 20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big to harp-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Spear 2746 278
Lancea Rubell: 20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big to spear-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Staff 2525 317
Baculum Rubell: 20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big to staff-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Sword 3029 228
Gladius Rubell: 20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big to sabre-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): Charge bar fills up 50% faster.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Light damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Valentine Sword 2025 173
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP
Dear Perfume: Massive Light damage to a foe. / Restore HP.
Vanguard 3246 257
Cavalier's Nature: When main weapon (MC only): Gain DrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on Equestrian AffinityDEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Light damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Veselago Piton 2150 157
Thunder's Might: Medium boost to light allies' ATK
Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP
Mirror Disperia: Massive Light damage to a foe.
Gain 20% Repel (3 times)Taking less DMG and reflects attacks
Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wales' Finest 2340 250
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Thunder's Aegis: Medium boost to light allies' max HP
Taste of Excellence: Massive Light damage to a foe.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Walthari 3000 270
Zion's Might: Big boost to light allies' ATK
Thunder's Healing: Medium boost to light allies' healing cap
Light's Aegis: Small boost to light allies' max HP
Heiligschwan: Massive Light damage to a foe.
All allies gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used
.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Light damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Woodland Prayer 2060 305
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Staff Resonance: Boost to multiattack rate based on how many staffs are equipped
Blossoming Ray: Massive Light damage to a foe.
Gain ShieldNext ATK received will be ineffective for a fixed amount
and VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Xeno Purity Sunblade 2345 180
Solaris's Supremacy: Massive boost to Light allies' ATK
Orion's Ladder: Massive Light damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
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