Shield
Status Effects
About | List of Status Effects
Stacking: ATK Down | DEF Down
About Shield
Next attack received will be ineffective for a fixed amount.
provides characters with temporary HP. The endurance of the shield depends on the source.
Shield blocks turn-based damage from status effects, such as
or
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!, but foe attacks that deal plain damage or heal damage from
bypass shield.
Effects such as
,
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!, and
still take effect while shields are active.
effects do not stack and will override others based on remaining endurance, regardless of maximum endurance, duration or source.
Shields that are tied to the source of character buffs, such as Orchid's
, will replace any already existing
and make them ineffective.
Some characters' support skills will give additional effects to allies with
.
Additionally, some weapons and summons are able to enhance
's endurance. See Interactions with Shield for more details.
Filter Tables
Main Character
| Icon | Name | Source | Targets | Endurance | Duration | Cooldown | Sub?Can be used as a subskill on other classes |
|---|---|---|---|---|---|---|---|
| Bishop | White WallAll allies gain Strength: 1500Duration: 3 turns. |
All allies | 1500 | 3 turns | 7 turns | No | |
| Sage | Peace of MindRemove 1 debuff from all allies. All allies gain Strength: 500Duration: 3 turns. |
All allies | 500 | 3 turns | 5 turns | No | |
| Sword Mastery Effects | ||||||
|---|---|---|---|---|---|---|
| Sword Mastery Effects draw out hidden power within the equipped main weapon. See the Sword Mastery Effects section for details. | ||||||
| Secret Gear | ||||||
|---|---|---|---|---|---|---|
| Secret Gear can only be used through the skills lvl rises by 1 upon consuming secret gear).. Times a gear can be used per fight is limited and varies per item. | ||||||
Shrouding Cloth |
Targets | Endurance | Duration | Max uses per battle | ||
| All allies | 1000 | ?Verification needed. | 10 | |||
| Bullets | ||||||
|---|---|---|---|---|---|---|
| Effect has a chance of activating after a normal attack during which the bullet has been cast. Bullets can't be used if equipped gun does not have matching bullet slot in the barrel. | ||||||
Shield Bullet |
Targets | Endurance | Duration | Bullet Type | ||
| Main Character | 500 | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Parabellum | |||
Characters
| Icon | Name | Element | Source | Targets | Endurance | Duration | Cooldown | Notes |
|---|---|---|---|---|---|---|---|---|
| Malinda (Event) | Full Dragon BreathBig elemental damage to a foe. Balanced and AttackVerification needed. type: Damage greatly enhanced. Defense type: Also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 1000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Defense type only. | ||
| Anila | Fury of the RamMassive Fire damage to a foe. All allies gain Strength: 1000Duration: 3 turns. |
All allies | 1000 | 3 turns | - | Requires 5★. | ||
| Anthuria | CaptivationGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. All allies gain Strength: 10%Duration: 3 turns, Strength: 1000Duration: Indefinite, and Duration: 3 turns. |
All allies | 1000 | Indefinite | 8 turns | |||
| Mimlemel (Summer) | Brazen GleamAll Fire allies gain Strength: 7000Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (Can't recast.) |
Fire allies | 7000 | Indefinite | - | Cannot recast. | ||
| Scathacha (Valentine) | Follow Your Heart Strength: 25% of their max HP (Max: 5000)Duration: Indefinite to each ally worth 25% of their HP (Max: 5000) (Consumes 25% of each ally's max HP) |
All allies | 5000 | Indefinite | 6 turns Lvl 55: 5 turns |
Shield equals 25% of the ally's max HP, up to 5000. Consumes 25% of each ally's max HP. | ||
| Yuisis (Fire) | Skyblade Shadowstitch450%Massive Fire damage to a foe. Gain Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. When below 25% HP: Also gain Strength: 3000Duration: Indefinite. |
Self | 3000 | Indefinite | - | Yuisis' HP needs to be at 25% or below. | ||
| Zahlhamelina | Sunlight RadiumAll Fire allies gain Strength: (Healing cap: 500Verification needed. )Duration: 5 turns (Healing cap: 500Verification needed. ), Strength: 2000Duration: 5 turns, and Strength: 30%. |
Fire allies | 2000 | 5 turns | 11 turns Lvl 55: 10 turns |
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| Karva (SR) | Thrills and SpillsFill 1 charge diamond of a foe. If successful, all allies gain Strength: 2000Duration: 3 turns. |
All allies | 2000 | 3 turns | 6 turns | Only activates if Karva successfully filled 1 charge diamond of a foe. | ||
| Drusilla | Shopping SpreeUse 1-10,000 rupies at random to shop. |
All allies | 3000 | ?Verification needed. | - | One possible effect. See Shopping Spree for more details. | ||
| Anre | Thousand-Spear Void500%Massive Water damage to a foe. Inflict Mode Bar CutCut to foe's mode bar . All allies gain Strength: 20%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires 5★. | ||
| Arulumaya (Holiday) | Gaze into Snow GlobeGaze into snow globe. (Random effect based on the color of the snow globe.) |
All allies | 2000 | 3 turns | 5 turns | One possible effect. See Gaze into Snow Globe / End Gaze for more details. | ||
| Haaselia | JachinGrant a Water ally , "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and (Effect removed on next all-foe all-ally attack) . At level 75: Also grant Strength: 3000. |
One Water ally | 3000 | Indefinite | 5 turns | Can be cast twice in one turn if Haaselia has . | ||
| Izmir | Immutable FaithGain Strength: 30%Duration: 3 turns and Duration: 3 turns. At level 90: No longer gain Strength: 30%Duration: 3 turns and Duration: 3 turns. Gain Duration: Indefinite and a shield effect worth 3000. (Ice Barrier ends when shield endurance hits 0.) |
Self | 3000 | Indefinite | 8 turns | Requires level 90 (5★). Renders normal ineffective. | ||
| Juliet (Water) | BomboniereGrant a Water ally , Strength: 4000Duration: Indefinite, and Strength: 100%. (Consumes 1 .) |
One Water ally | 4000 | Indefinite | 8 turns | Consumes one . | ||
| Kolulu (Summer) | Brilliant ShineGain Strength: 10%Duration: 5 turns and Duration: Indefinite. (When below 25% HP: Also gain Strength: 3000Duration: Indefinite and Strength: 30%-90%Duration: 5 turnsStacking: Single Target.) |
Self | 3000 | Indefinite | 8 turns | Kolulu's HP needs to be at 25% or below. | ||
| Lilele | And the Seasons Go OnRestore all male allies' HP (Healing cap: 3000). All male allies gain Strength: 1500Duration: 3 turns. Restore all female allies' HP (Healing cap: 2000). All female allies gain Strength: 1000Duration: 3 turns. |
All allies | 1500(male allies) 1000(female allies) |
3 turns | 8 turns | Endurance varies based on each ally's gender. | ||
| Pholia | White VeilGain Duration: Indefinite and a shield effect worth 40% of caster's max HP (Max: 8000). When shield effect ends: Self-inflict Strength: 50% ATK Down / 20% DEF DownDuration: 2 turns for 2 turns. |
Self | 8000 | Indefinite | 9 turns Lvl 55: 8 turns |
Renders normal ineffective. | ||
Elegant RubyMassive Water damage to a foe. All allies gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Fully recover Duration: Indefinite's endurance. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | ||||
| Rosetta (Halloween) | Rose Storm8-hit, 75% Water damage to random foes (Damage cap: ~70,000 per hit~560,000 total). All allies gain Strength: 2000Duration: Indefinite and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All allies | 2000 | Indefinite | 7 turns | |||
| Vania and Malinda | Crimson GiftAll allies gain Duration: 3 turns, Duration: 3 turns, and Duration: Indefinite. (Boost to effects based on number of .) |
All allies | 1500 / 2000 / 2500 | Indefinite | 7 turns | |||
| Caim | End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain Strength: 30%Duration: 3 turnsStacking: Summon, Strength: 30%Duration: 3 turnsStacking: Summon, Strength: 20%Duration: 3 turnsStacking: Summon, Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Strength: 2000Duration: Indefinite, Strength: 10%Duration: 3 turnsStacking: Summon, Strength: 15%Duration: 3 turns, Strength: 1-4 stacksDuration: 3 turns, and "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.) |
Earth allies | 2000 | Indefinite | 8 turns Lvl 75: 7 turns |
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| De La Fille (Earth) | Serenity ShimmerAll allies gain Strength: 10% of max HP (Healing cap: 300)Duration: 10 turns, Strength: 1000Duration: 10 turns, and Strength: 20%Duration: 10 turns. At level 55: Effect enhanced. |
All allies | 1000 | 10 turns | 15 turns | |||
| Jessica (Yukata) | AussenseiterGrant an Earth ally a Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and Strength: 30%Duration: Indefinite. (Bonus Earth DMG effect ends upon taking damage.) |
One Earth ally | 4000 | Indefinite | 7 turns | |||
| Rosetta (Summer) | Blue Rose BarrierGain Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 4000). (When shield effect ends: Duration: Indefinite ends.) |
Self | 4000 | Indefinite | 8 turns Lvl 55: 7 turns |
Renders normal ineffective. | ||
| Sara | Post-TraumaMassive Earth damage to a foe. All allies except Sara gain Strength: 1200Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies except Sara | 1200 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | |||
| Threo | Ground ZeroConsumes 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000). Damage dealt is based on HP consumed. Gain Strength: 3000Duration: Indefinite. At level 95: Also inflict Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds. Damage cap increased to ~1,230,000. |
Self | 3000 | Indefinite | 8 turns Lvl 95: 7 turns |
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| Yggdrasil | ZigguratAll Earth allies gain Strength: 80% chance of dealing 30% more damage.Duration: 3 turns. All other allies gain Strength: 2000Duration: 3 turns. (Consumes 20% of charge bar.) |
All allies except Yggdrasil | 2000 | 3 turns | 7 turns Lvl 75: 6 turns |
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| Anzu Futaba | Lazy MagicAll allies gain Strength: 300Duration: 3 turns. Kirari can be summoned. At level 90: Buff increased to Strength: 500Duration: 3 turns. |
All allies | 300 / 500 | 3 turns | 9 turns Lvl 45: 8 turns |
Endurance increases after level 90 (5★). | ||
| La Coiffe (SR) | Brise de FleursAll allies gain Strength: 1000Duration: 3 turns and Strength: 50%Duration: 3 turns. |
All allies | 2000 | 3 turnsVerification needed. | 7 turns | |||
| Leona | MendingGrant an ally Strength: 2000Duration: 3 turns and Strength: 30%Duration: 3 turns. |
One ally | 2000 | 3 turns | 6 turns | |||
| Zaja (Halloween) | Herzens ZaehlenGrant another ally Strength: 3000Duration: Indefinite. (Consumes 25% of charge bar). |
One ally | 3000 | Indefinite | 4 turns Lvl 65: 3 turns |
Consumes 25% of charge bar. Zaja himself cannot be selected. | ||
| La Coiffe | Touch UpRestore an ally's HP (Healing cap: 500) and grant Strength: 500Duration: Indefinite. |
One ally | 500 | Indefinite | 8 turns Lvl 45: 7 turns |
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| Andira | Sage of EternityGrant an ally Strength: 2500Duration: 3 turns for 3 turns and Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute for 1 turn. At level 75: Shield endurance increased to Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants Strength: 30%Duration: Until hit (Ends upon taking damage). |
One ally | 2500 / 3500 / 4000 |
3 turns / Indefinite |
8 turns | Endurance increases at level 75 and level 90 (5★). Duration changes to Indefinite at level 90. | ||
| Gawain | Flashstorm Destruction500%Massive Wind damage to a foe. All allies gain Strength: 1500Duration: Indefinite. |
All allies | 1500 | Indefinite | - | Requires 5★. | ||
| Grimnir | Eternal StormAll Wind allies gain Strength: 2000Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. From 2nd cast onward: All Wind allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite and Strength: 100% chance of taking 50% less damage.Duration: 3 turns. |
Wind allies | 2000 | Indefinite | 9 turns Lvl 55: 8 turns |
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| Grimnir (Valentine) | Grace of the RadiantAll allies gain a 4000-damage Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All Wind allies gain Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Grimnir's lvl by 2. |
All allies | 4000 | Indefinite | - | |||
| Lecia (Grand) | First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff. If ally's HP is below 25%, ally also gains Strength: 1000Duration: Indefinite. |
One ally | 1000 | Indefinite | 3 turns Lvl 75: 2 turns |
Ally needs to be below 25% HP. | ||
| Niyon | DefenduInflict Strength: 9999Base Accuracy: 100% on all foes. All allies gain Strength: 30% chance of dealing 30% more damage.. At level 85: All allies also gain Strength: 2000Duration: 3 turns. |
All allies | 2000 | 3 turns | 5 turns | Requires level 85 (5★). | ||
| Scathacha | Dragon's HeartGrant an ally a Strength: 25% of caster's max HP (Max: 5,000)Duration: Indefinite worth 25% of caster's max HP (Max: 5,000). (Consumes 25% of max HP) |
One ally | 5000 | Indefinite | 2 turns | |||
| Seruel (Holiday) | Ibormeith SolasMassive Wind damage to a foe. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Seruel gains Duration: Indefinite. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | |||
| Vira (Wind) | V FieldVira gains Strength: 500 at turn start. |
Self | 500 | IndefiniteVerification needed. | - | Applied at the start of each turn. | ||
| Andira (Event) | See No EvilRestore 50% of an ally's HP and grant Strength: 500Duration: 3 turns. Inflict Duration: 3 turns on ally. At level 45: Effect enhanced. |
One ally | 500 | 3 turns | 9 turns Lvl 45: 8 turns |
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| Chloe (Summer) | ZOMG! Fer realz?Switch out with a sub ally. (When is consumed: All allies also gain after switch.) |
All allies | 800 | Indefinite | 8 turns Lvl 65: 7 turns |
Requires and a sub ally. Applied after switching. | ||
| Shiki Ichinose | Arcane AromaThe time has come! |
All allies | 800 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | One possible effect. See Arcane Aroma for more details. | ||
| De La Fille | Jewel MirrorGain a Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain Duration: Indefinite. |
Self | 4000 | - | 8 turns Lvl 55: 7 turns Lvl 100: 6 turns |
Shield equals 70% of her max HP, up to 4000. At level 100, skill icon and name changes to Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain Duration: Indefinite.. | ||
| Halluel and Malluel (Summer) | Pain EternalMassive Light damage to a foe. Gain Duration: Indefinite. (When is in effect: All allies also gain Strength: 2000Duration: Indefinite.) |
All allies | 2000 | Indefinite | - | Requires . | ||
| Juliet | VangeloGrant an ally Strength: 500 HP or 10% charge barDuration: 3 turns and Strength: 50%Duration: 3 turns. When 1 (Spirits recover every 5 turns) is consumed: Also grant Strength: 2500Duration: 3 turns. |
One ally | 2500 | 3 turns | 6 turns Lvl 75: 5 turns |
Requires 1 (Spirits recover every 5 turns) . | ||
| Lily (Holiday) | Crystalline BarrierAll allies gain Strength: 2000Duration: Indefinite and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (When 2 or more races among main allies: All allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. When 3 or more races among main allies: All allies also gain Strength: 100% chance of taking 50% less damage.Duration: 3 turns.) |
All allies | 2000 | Indefinite | 9 turns Lvl 75: 8 turns |
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| Lucio | Walls of BabylonAll allies gain Strength: 2000Duration: Indefinite, Strength: (Healing cap: 500)Duration: 3 turns, and Strength: 20%-10%Duration: 3 turns. |
All allies | 2000 | Indefinite | 7 turns Lvl 55: 6 turns |
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| Sara (Light) | Tonitrua400% Light damage to all foes (Damage cap: ~480,000). All other allies gain Strength: 1000Duration: Indefinite. lvl rises by 1. (Effect increased to Strength: 2000Duration: Indefinite when lvl is at max.) |
All allies except Sara | 1000 | Indefinite | 7 turns | Endurance increased to 2000 after reaching 5 stacks of . Activates after charge attack if Sara was not debuffed and when foe uses special attack. | ||
| Zooey | Gamma RayMassive Light damage to a foe. Gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | |||
| Novei | An die FreudeBig Light damage to a foe. Bonus effect based on number of Concerto effects. |
All allies | 750 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires at least one Concerto effect. Endurance increases based on the number of Concerto effects. | ||
| Sophie | Angelic AscentLight damage to all foes. All allies gain Strength: 500Duration: Indefinite. At level 65: Effect enhanced. |
All allies | 500 | Indefinite | 8 turns Lvl 65: 7 turns |
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| Black Knight and Orchis | Onyx DominionGain Strength: 3000Duration: Indefinite and Strength: 10% (Max: 30%)Duration: Indefinite. |
Self | 3000 | Indefinite | 7 turns Lvl 55: 6 turns |
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| Clarisse (Valentine) | HeartfeltAll allies gain Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and (Effect removed on next all-foe all-ally attack) Duration: Indefinite. From 10th turn onward: All allies also gain Strength: 2214Duration: Indefinite and Strength: 70% chance of taking 30% less damage.Duration: 4 turns. |
All allies | 2214 | Indefinite | 10 turns Lvl 55: 9 turns |
Only from 10th turn onward. | ||
| Danua (Summer) | Envy DollAll allies gain Strength: 2400Duration: 3 turns. |
All allies | 2400 | 3 turns | 8 turns Lvl 55: 7 turns |
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| Helel ben Shalem | Invisible TouchGrant an ally Strength: 4000Duration: Indefinite and Duration: Indefinite. |
One ally | 4000 | Indefinite | 7 turns Lvl 75: 6 turns |
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| Lady Grey (Halloween) | Hands of NecroniaGrant a Dark ally a Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) |
One Dark ally | 4000 | Indefinite | 7 turns | |||
| Marquiares | Reign of TerrorRestore 30% of all allies' HP (Healing cap: 1500). Use 3 : All allies also gain Strength: 2000Duration: 3 turns. |
All allies | 2000 | 3 turns | 6 turns | Requires 3 . | ||
| Olivia | NevermoreGain Strength: 3000Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
Self | 3000 | Indefinite | 8 turns | |||
| Orchid | Puppet StringsGain and a shield effect worth 40% of caster's max HP (Max: 8000). Switches to for 2.5 turns when shield effect ends. At level 55: Effect enhanced. |
Self | 8000 | Indefinite | 9 turns Lvl 55: 8 turns |
Renders normal ineffective. | ||
Weapons
Charge Attacks
| Icon | Name | Element | Source | Targets | Endurance | Duration | Notes |
|---|---|---|---|---|---|---|---|
| Ameno Habakiri | Orochi no AramasaMassive Dark damage to a foe. Gain Strength: 5,000. After 4★: Slight chance~20% to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
Main Character | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Guardian's Xiphos | Herculean FeatMassive Dark DMG to a foe. All allies gain Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Can be used only by Spartan class. | ||
| Wilnas's Finger | Hadron ClawMassive Fire damage to a foe. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also remove 1 debuff from all allies. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Aquamarine Hatchet | Aquamarine CleaveMassive Water damage to a foe. All allies gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Effect increased to Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 1500 4★: 2500 |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Bow of Sigurd | YelmrykMassive Water damage to a foe. Gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Main Character | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Galilei's Insight | Tyros WonderMassive Water damage to a foe. Gain Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and . After 4★: Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
Main Character / All allies |
3500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Targets all allies after 4★. | ||
| Brand New Melody | Five-Colored BloomMassive Earth damage to a foe. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Plume of Suparna | Suparna StabMassive Wind damage to a foe. Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. After 4★: Effect increased to (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Also gain Strength: 1000Duration: Indefinite. |
Main Character | ?Verification needed. | ?Verification needed. | Requires 4★. | ||
| Deirdre's Symbol | Protect Her HighnessMassive Wind damage to a foe. All allies gain Strength: 500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Fangorn | Gaia StrikeMassive Wind damage to a foe. All allies gain Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Ent Harp | Forest UprisingBig Wind damage to a foe. All allies gain Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 300 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Ent Ripper | Forest UprisingBig Wind damage to a foe. All allies gain Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 300 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Eden | Sail OnMassive Light damage to a foe. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Buff increased to Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Strength: 1500. |
All allies | 1500 | ?Verification needed. | Requires 4★. | ||
| Ethereal Lasher | Tough LoveMassive Light damage to a foe. Gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Tabarzin | VardhamanaMassive Light damage to a foe. All allies gain . |
All allies | ?Verification needed. | ?Verification needed. | |||
| Bab-el-Mandeb | Gu'edenaMassive Dark damage to a foe. All allies gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | ||
| Fallen Sword | Fallen SlashMassive Dark damage to a foe. Gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Buff increased to Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | ||
| Gandring | Pale BlueMassive Dark damage to a foe. Gain Strength: 3000 and "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". After 4★: Also gain . |
Main Character | 3000 | ?Verification needed. | |||
Weapon Skills
The following weapon skills grant allies a
at the start of battle.
| Icon | Name | Element | Source | Targets | Endurance | Duration | Notes |
|---|---|---|---|---|---|---|---|
| Stardust Holly Rod | Preemptive Azure BarrierWater allies gain at start of battle. |
Water allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
| Verona Bow | Preemptive Azure BarrierWater allies gain at start of battle. |
Water allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
| Holiday Wand | Preemptive Amber BarrierEarth allies gain at start of battle. |
Earth allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
| Cherished Flip Charm | Bountiful ProtectionAll allies gain Strength: 1500 at start of battle. |
All allies | 1500 | Indefinite | |||
| Mittron's Gauntlet | Preemptive Silver BarrierLight allies gain at start of battle. |
Light allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
| Obscuritas | Preemptive Shadow BarrierDark allies gain at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
| Obsidian Sword | Preemptive Shadow BarrierDark allies gain at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
| Summer Night Peak | Preemptive Shadow BarrierDark allies gain at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
Sword Mastery Effects
, which are granted upon awakening the sword. There are four types of Sword Release skills:
- Awaken: Activated by using
Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximumEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Sword Master) orGlory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximumEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, and an 8-turn cooldown for Glorybringer. - Resonance: Activated by using
Resonating BladeCasts mainhand's Resonance skill.. - Attack: Activated with every one-foe attack while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. - Defend: Activated every time the Main Character takes damage while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. Can activate multiple times per turn.
| Icon | Name | Element | Source | Cost |
Targets | Endurance | Duration | Cooldown | Notes |
|---|---|---|---|---|---|---|---|---|---|
| Sword of Pallas | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Kadala | Resonance | 4 | All allies | ?Verification needed. | 3 turns | 6 turns | |||
| Gottfried | Defend | 0 | Main Character | 500 | 2 turns | - | Has a chance of activating when any ally attacks or uses skills. | ||
| Oyster Shell | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Nibelung Klinge | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Wood Sword | Resonance | 4 | All allies | ?Verification needed. | 3 turns | 6 turns | |||
| Last Storm Blade | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
| Xolotl Ripper | Resonance | 4 | All allies | ?Verification needed. | 3 turns | 6 turns | |||
| Draconic Blade | Resonance | 4 | All allies | 800 | 1 turn | 5 turns | |||
| Glory Thread | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Golden Premium Sword | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Mikazuki Munechika | Defend | 3 | Main Character | 800 | 2 turns | - | |||
| Sword of Renunciation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
| Sword of Repudiation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
| Symbol of Justice | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Defend | 3 | Main Character | 800 | 3 turns | - | ||||
| Valentine Sword | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Magus Punishment Sword | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Albacore Blade | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Gram | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
| Katana of Renunciation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
| Katana of Repudiation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
| Gold Wrench | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Summons
| Icon | Name | Element | Source | Targets | Endurance | Duration | Cooldown | Notes |
|---|---|---|---|---|---|---|---|---|
| Colossus Omega | Resolute ReactorMassive Fire damage to all foes. Inflict Strength: 15%Duration: 180 seconds. All allies gain Strength: 1500Duration: 3 turns. |
All allies | 1500 | 3 turns | 9 turns | Requires 4★. | ||
| Vane's Cooking | Vane's KitchenRandom buff to all allies. Quiche: Restore all allies' HP (Healing cap: 2000). Flan: All allies gain Strength: 30%. Sorbet: All allies gain Strength: 1000Duration: 3 turns. Soup (Uncommon): All allies gain Strength: 30%Verification neededDuration: 3 turns. Steak (Rare): Resets all allies' skill cooldown. |
All allies | 1000 | 3 turns | 9 turns | One possible effect. | ||
| Verona Heart | Old Friend's PenchantAll allies gain . Shield endurance is randomly assigned from 1000, 1500, or 2000. |
All allies | 2000 | ?Verification needed. | 9 turns | Endurance value is random. | ||
| Dragon Knights | Ritterliche TapferkeitAll allies gain Strength: 100% chance of taking 30% less damage.Duration: 3 turns and a random buff effect. Lancelot: All allies gain Strength: 100% and Strength: 30%Multiplier: OmegaDuration: 1 turn for 1 turn. Vane: All allies gain Strength: 2000Duration: 3 turns for 3 turns. Percival: All allies gain Strength: 30% Strength: 20%. Siegfried: All allies gain Strength: 5% of DMG dealtDuration: 2 turns (Healing cap: 1000) for 2 turns. |
All allies | 2000 | 3 turns | 9 turns | Requires 4★. One possible effect. | ||
| Grimnir (Summon) | Holy Ray of PurificationMassive Wind damage to all foes. MC gains : 500% Wind damage to all foes 2, 4, and 6 turns after the call (Damage cap: ~800,000). All allies gain Strength: 10,000Duration: 3 turns. |
All allies | 10,000 | 3 turns | 3 turns | Can't be resummoned. | ||
| The Hanged Man (SSR) | Golden Dawn400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. | All allies | 2000Verification needed. | 3 turnsVerification needed. | 9 turns | One possible effect. | ||
| Yggdrasil (Summer) | Terra MeritaAll Earth allies gain Strength: 3000Duration: 4 turns, Strength: ?% of max HP (Healing cap: 500) or 10% charge barDuration: 4 turns, and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All allies | 3000 | 4 turns | 9 turns | |||
| The Hanged Man (SR) | Golden Dawn300% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. | All allies | 1000 | 3 turns | 10 turns | One possible effect. | ||
| Bellringer Angel | Bells of JoyWard. (All allies gain Last Words: Can reuse a random summon. Strength: 1200Duration: 1 turn .) Last Words: Can reuse a random summon. |
All allies | 1200 | 1 turn | 9 turns | Renders normal ineffective. | ||
| Nobiyo | Legendary SoundNot Found | All allies | 1000 | 3 turns | 9 turns | |||
| Zeus | Olympian PunishmentMassive Light damage to all foes. All allies gain Strength: 1000. |
All allies | 3000 | ?Verification needed. | 9 turns | |||
| C.C. | Immortal WitchMassive Dark damage to all foes. All allies gain Strength: 50%Duration: 3 turns, Strength: 2000Duration: 3 turns, and Strength: 20%. Hidden Effect: Lelouch gains Duration: 3 turns and Duration: 3 turns. |
All allies | 2000 | 3 turns | 9 turns |
Interactions with Shield
Characters
| Icon | Name | Element | Source | Targets | Effect | Notes |
|---|---|---|---|---|---|---|
| Scathacha | Eternal WisdomBoost to Scathacha's ATK and multiattack rate when buffed by . At level 95: 10% Bonus Wind DMG effect to allies with . |
All allies | Allies with Shield deal 10% bonus Wind damage. | Requires level 95 (5★). | ||
| De La Fille | Glimmering BarrierWhen De La Fille has : 100% boost to debuff resistance. |
Self | 100% boost to debuff resistance while Shield is active. | |||
Weapons
| Icon | Name | Element | Source | Effect | Notes |
|---|---|---|---|---|---|
| Hallowed Pilgrimage | Strength: 1500Duration: 3 turns. to 6 turns and increase the endurance of to 2000 HP |
Increases White WallAll allies gain Strength: 1500Duration: 3 turns.'s Shield endurance to 2000 HP. |
Requires equipping as main weapon (Sage only). | ||
Summon Calls
| Icon | Name | Element | Source | Cooldown | Effect | Notes |
|---|---|---|---|---|---|---|
| Kirari | I’ll Protect You All!Massive Earth damage to all foes. Increase the endurance of any active on allies. |
9 turns | Increases the endurance of any active . |
Endurance increase varies depending on the source. Strength: 300Duration: 3 turns. Kirari can be summoned. At level 90: Buff increased to Strength: 500Duration: 3 turns. can reset cooldown of the call. |
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