Tormentor

About classes | Class list | Skill list | Extended Mastery


Class Data
Class line AssassinTormentor
Description Come take part in the most dangerous game. Become the harbinger of despair.
Style Specialty  
Prerequisites CP ×3,000
Assassin Distinction ×20
Monsieur de CielComplete the quest History Penned in Blood
Rewards
Crystal ×50
- Clear Chapter 75 Quest: History Penned in Blood
Change the Misericorde's Element
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1 ATK +400
Boost to ATK during break +5%
  Total:
ATK +2000
Boost to ATK during break +15%
Debuff success rate +10%
Lvl 5 ATK +400
Debuff success rate +5%
Lvl 10  ATK +400
Boost to ATK during break +5%
Lvl 15 ATK +400
Debuff success rate +5%
Lvl 20 ATK +400
Boost to ATK during break +5%
Master Bonuses Boost to main weapon's ATK when main weapon is a dagger +3%
Class Weapon Devil's Finger
Release date 2019-09-27 Other sites gbf-wiki
(Japanese wiki)
GamewithKamigame
Support Skills
Nightmare Gear Can equip up to 8 types of secret gear (Skill effect changes based on type of secret gear equipped).
Sadistic Aims Boost to attack specs based on ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses ? Base TA RateIncluding Support Skills/Level Bonuses ?
Recommended Extended Mastery Perks
Recommended Subskills

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Execute Use secret gear (Consumes secret gear / ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
1T Varies No 1

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Devotion Grant Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and DEF UpDEF is boosted
Duration: 3 turns
to another ally.
6T 1T / 3T 20
  • The character granted Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    by this skill will have a 100% chance to be targeted by all foes.[1]
  • DEF UpDEF is boosted
    Duration: 3 turns
    equals 10% per ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
    lvl (Max: 100%).[1]
Recursive Nightmare Restore remaining times secret gear can be used by 1 (Consumes 10 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvls).
10T - 30
  • Cannot increase secret gear uses above the maximum limit at the start of the battle.[2]
Barbed Wire Inflict PilloryTakes DMG at end of turn / Attacks are restricted by chance
Duration: 5 turnsLocal status effect
on a foe (Effect enhanced based on number of times secret gear is used).
12T 5T 25
  • Turn-based damage is based on an foe's maximum HP (Cap: 100,000), at 1, 6, 11, and 21 gear uses the damage cap increases by 100,000.[2]
  • if Pillory is already in effect when a gear use threshold is passed, the damage cap increase will not be applied until the next application of Pillory[2]

Gameplay Notes

Sadistic Aims

Lvl Status ATK UpUnique modifier DA Up TA Up DMG Cap Up
1 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
2% 3% 3% 2%
2 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
4% 6% 6% 4%
3 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
6% 9% 9% 6%
4 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
8% 12% 12% 8%
5 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
10% 15% 15% 10%
6 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
12% 18% 18% 12%
7 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
14% 21% 21% 14%
8 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
16% 24% 24% 16%
9 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
18% 27% 27% 18%
10 ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
20% 30% 30% 20%

Secret Gear

The Assassin and Tormentor classes revolve around using Secret Gears, disposable items that grant powerful effects. Each gear requires materials to craft, can only be used a certain number of times per battle, and are used up for their effects in battle.

If you are currently an Assassin or Tormentor, from the Party menu, there is a Secret Gear button in the top left. Otherwise, from Party > Classes, click on the Secret Gear button on the right side of the Selectively Skilled skill to open the Secret Gear menu. Here you can equip secret gears or trade for new ones.

Secret Gear will not be consumed during Trial Battles.

Paralyzing Needle
Inflict ParalyzedCan't attack
Duration: 3 turnsLocal status effect
on one enemy.
Max: 3
Sleep-Inducing Needle
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 3 turnsTakes 25% more damage
Local status effect
on one enemy.
Max: 3
Petrifying Needle
Inflict StoneCan't attack and receives big DMG
Duration: 30 secondsTakes 120% more damage
on one enemy.
Max: 2
Extending Powder
Boost a foe's mode bar.
Max: 10
Tranquilizing Powder
Inflict Extend Break on one enemy.
Max: 10
Deceleration Powder
Inflict DelayReduce a foe's charge diamonds by 1
on one enemy.
Max: 10
Fatal Dagger Overdrive
Gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
and Defiance (1 time)ATK is boosted for foes in Overdrive
Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack
.
Max: 5
Fatal Dagger Break
Gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
and Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack
.
Max: 5
Stalling Knife
Inflict GravitySpecial attack max charge turn is extended
Duration: 60 seconds
on one enemy.
Max: 5
Bandage
Restore 30% of one ally's HP (Healing cap: 2000).
Max: 10
Bandage +
Restore 30% of all allies' HP (Healing cap: 2000).
Max: 5
Smoke Bomb
Gain Mirror Image (4 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Max: 10
Smoke Bomb +
All allies gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Max: 10
Throwing Knife
500% damage to one enemy (Damage cap: ~630,000).
Max: 10
Assassin's Blade
Gain 50% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
.
Max: 10
Rune Dagger
300% damage to one enemy (Damage cap: ~500,000) and remove 1 buff.
Max: 10
Leiomano
Plain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000).
Max: 10
Blowgun
Reduce one enemy's Overdrive bar.
Max: 10
Motivating Draft
All allies gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: NormalDuration: 5 turns
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: 5 turns
.[1]
Max: 20
Runner's High Draft
All allies gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3 turns
.
Max: 5
Runner's High Draft +
All allies gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3 turns
and TA UpTriple attack rate is boosted
Duration: 3 turns
.
Max: 3
Recharging Draft
Gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
Max: 5
Burst Draft
Gain 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
Max: 3
Burst Draft +
Gain 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
and 10% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 10%Duration: 1 turn
.
Max: 3
Strengthening Draft
All allies gain 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 20%Duration: 3 turns
.
Max: 3
Apocrypha Draft
All allies gain 30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 1 turn
.
Max: 3
Apocrypha Draft +
All allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%
.
Max: 3
Recharge Draft
Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
.
Max: 2
Anti-Fire Linen Cloth
All allies gain 25% Fire CutFire DMG is cut 25%
Duration: 5 turnsFire Damage Cut.
.
Max: 10
Anti-Water Linen cloth
All allies gain 25% Water CutWater DMG is cut 25%
Duration: 5 turnsWater Damage Cut.
.
Max: 10
Anti-Earth Linen cloth
All allies gain 25% Earth CutEarth DMG is cut 25%
Duration: 5 turnsEarth Damage Cut.
.
Max: 10
Anti-Wind Linen cloth
All allies gain 25% Wind CutWind DMG is cut 25%
Duration: 5 turnsWind Damage Cut.
.
Max: 10
Anti-Light Linen cloth
All allies gain 25% Light CutLight DMG is cut 25%
Duration: 5 turnsLight Damage Cut.
.
Max: 10
Anti-Dark Linen cloth
All allies gain 25% Dark CutDark DMG is cut 25%
Duration: 5 turnsDark Damage Cut.
.
Max: 10
Shrouding Cloth
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite
.
Max: 10
Twill Coat
All allies gain 50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
Max: 5

Icon Name Max Effect Cost
Throwing Knife 10 500% damage to one enemy (Damage cap: ~630,000).
Smoke Bomb 10 Gain Mirror Image (4 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Smoke Bomb + 10 All allies gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Paralyzing Needle 3 Inflict ParalyzedCan't attack
Duration: 3 turnsLocal status effect
on one enemy.
Sleep-Inducing Needle 3 Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 3 turnsTakes 25% more damage
Local status effect
on one enemy.
Petrifying Needle 2 Inflict StoneCan't attack and receives big DMG
Duration: 30 secondsTakes 120% more damage
on one enemy.
Assassin's Blade 10 Gain 50% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
.
Bandage 10 Restore 30% of one ally's HP (Healing cap: 2000).
Bandage + 5 Restore 30% of all allies' HP (Healing cap: 2000).
Extending Powder 10 Boost a foe's mode bar.
Tranquilizing Powder 10 Inflict Extend Break on one enemy.
Deceleration Powder 10 Inflict DelayReduce a foe's charge diamonds by 1
on one enemy.
Motivating Draft 20 All allies gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: NormalDuration: 5 turns
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: 5 turns
.[1]
Fatal Dagger Break 5 Gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
and Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack
.
Fatal Dagger Overdrive 5 Gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
and Defiance (1 time)ATK is boosted for foes in Overdrive
Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack
.
Stalling Knife 5 Inflict GravitySpecial attack max charge turn is extended
Duration: 60 seconds
on one enemy.
Shrouding Cloth 10 All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite
.
Recharging Draft 5 Gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
Anti-Fire Linen Cloth 10 All allies gain 25% Fire CutFire DMG is cut 25%
Duration: 5 turnsFire Damage Cut.
.
Anti-Water Linen cloth 10 All allies gain 25% Water CutWater DMG is cut 25%
Duration: 5 turnsWater Damage Cut.
.
Anti-Earth Linen cloth 10 All allies gain 25% Earth CutEarth DMG is cut 25%
Duration: 5 turnsEarth Damage Cut.
.
Anti-Wind Linen cloth 10 All allies gain 25% Wind CutWind DMG is cut 25%
Duration: 5 turnsWind Damage Cut.
.
Anti-Light Linen cloth 10 All allies gain 25% Light CutLight DMG is cut 25%
Duration: 5 turnsLight Damage Cut.
.
Anti-Dark Linen cloth 10 All allies gain 25% Dark CutDark DMG is cut 25%
Duration: 5 turnsDark Damage Cut.
.
Burst Draft 3 Gain 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
Burst Draft + 3 Gain 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
and 10% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 10%Duration: 1 turn
.
Runner's High Draft 5 All allies gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3 turns
.
Runner's High Draft + 3 All allies gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3 turns
and TA UpTriple attack rate is boosted
Duration: 3 turns
.
Apocrypha Draft 3 All allies gain 30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 1 turn
.
Apocrypha Draft + 3 All allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%
.
Strengthening Draft 3 All allies gain 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 20%Duration: 3 turns
.
Blowgun 10 Reduce one enemy's Overdrive bar.
Rune Dagger 10 300% damage to one enemy (Damage cap: ~500,000) and remove 1 buff.
Twill Coat 5 All allies gain 50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
Leiomano 10 Plain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000).
Recharge Draft 2 Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
.

Assessment

Powerful but impractical for most players, Tormentor can access the major utilities of almost every other class on a mere 1T cooldown via Secret Gears. Because Secret Gears are consumed on use, however, there is a material cost to using the class which can quickly become prohibitive when using the strongest Secret Gears.

As a result, Tormentor is generally the lowest priority class to unlock, and even once unlocked (for its Mastery Bonus), it is best reserved for special challenges that cannot be completed otherwise. Access to Phalanx, Delay, Dispel, Mirror Image, etc. every turn can often compensate for a limited character or summon roster, for example.

Devil's Finger with the Humanity Emblem can build also build ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
stacks without using Secret Gears to boost the main character's offensive power, but there are usually better options for purely offensive classes unless one of Tormentor's unique utilities is desired.

Finally,  DevotionGrant Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and DEF UpDEF is boosted
Duration: 3 turns
to another ally.
is one of very few abilities that essentially gives another ally SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
. In fights where this is deemed sufficiently important, Tormentor can be used and Secret Gears can simply be ignored if desired.

Resources

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References

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