Mystic
About classes | Class list | Skill list | Extended Mastery
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| Class line | |||||||||||||||
| Description | Unleash profound magics to aid your party and turn the tides of battle. | ||||||||||||||
| Style | Specialty | ||||||||||||||
| Prerequisites | |||||||||||||||
| Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. |
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| Master Bonuses | |||||||||||||||
| Class Weapon | |||||||||||||||
| Release date | 2016-02-10 | Other sites | |||||||||||||
| Support Skills | |||||||||||||||
| New Vision | Normal attacks hit all enemies. Charge Attacks consume all to increase damage. (Damage increases for every : 5%, 10%, 15%, 25%, 35%, 45%, 55%, 70%, 85%, 100%.[1] If is active, will take the amount of before it gets consumed to calculate the DMG increase.) |
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| Enlightenment | Gain 1 each turn. If expires due to insufficient , no is gained that turn. |
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| Base Multiattack Rates | |||||||||||||||
| Base DA RateIncluding Support Skills/Level Bonuses | 4%[2] | Base TA RateIncluding Support Skills/Level Bonuses | 1%[2] | ||||||||||||
| Recommended Extended Mastery Perks | |||||||||||||||
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| Recommended Subskills | |||||||||||||||
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Skills
| Icon | Skill Name | Effect | C/DCooldown in Turns | DurDuration in Turns or Seconds | SubSubskill usable on other classes | LVLClass level required | Notes |
|---|---|---|---|---|---|---|---|
| Omnipotent Eye | Gain , sharply boosting all allies' stats. Normal attacks will only hit one enemy. Consumes 3 per turn. When ends, self-inflict debuffs to stats. Recast to end. |
2T | - | No | 1 | Stat increases only apply during attack: Strength: 30%, Strength: 80%, Strength: 60% and Strength: 50%. Self debuff lasts 1 turn and can't be removed: Duration: 1 turn , Duration: 1 turn , Duration: 1 turn , Duration: 1 turn , Strength: 100%Duration: 1 turn , Duration: 1 turn |
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| Fate Foreseen | Convert entire charge bar to . |
4T | - | No | 5 | 10% charge bar = 1 . Maximum is 10. Remaining charge bar rounds up from 5 (e.g. 55% = 6 ) and rounds down below 5 (e.g. 54% = 5 ) |
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| Splitting Spirit | Sacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. | 8T | - | Yes | 15 | Charge bar boost is not affected by effects. |
Extended Mastery Skills
| Icon | Skill Name | Effect | C/DCooldown | DurDuration | EMPCost in EMP | Notes |
|---|---|---|---|---|---|---|
| Third Eye | Grant an ally Strength: 100%. |
6T | 1T | 25 |
Assessment
Mystic is mainly used to quickly farm multi-enemy quests (such as Angel Halo) due to its all-foe normal attacks. Splitting Spirit can be used as a subskill on other classes to quickly generate charge bar and/or activate Enmity. Its Mastery Bonus is also useful and unique.
Due to its quality-of-life upgrades, Mystic is one of the higher-priority EX1 classes, alongside
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References
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