Crests
Status Effects
About | List of Status Effects
Stacking: ATK Down | DEF Down
About Crests
Crests are buffs which are used by certain characters' skills or support skills and summons' sub auras. Their effect varies based on character/summon used. If no characters or summons who utilize Crests are in the party, they have no effect.
The crest buffs are permanent, can stack up to five times, and cannot be dispelled, though they can be consumed by skills.
Filter Tables
Crest Sources
Characters
| Icon | Name | Element | Source | Cooldown | Targets | Notes |
|---|---|---|---|---|---|---|
| Percival | Zerreissen350%-450% Fire damage to a foe (Damage cap ~630,000). Gain Duration: Indefinite. At level 55: Damage increased to 400%-500%. At level 90: Also restore caster's HP based on 50% of damage dealt (Healing cap: 2000). |
6 turns Lvl 55: 5 turns |
Self | |||
| Teena (Summer) | Lambent Flame450%Massive Fire damage to a foe. Gain Duration: Indefinite, Strength: 50% (Max: 100%)Duration: Indefinite, and Strength: 50% (Max: 100%)Duration: Indefinite. |
- | Self | |||
Lantern's Glow250%-300% Fire damage to all foes (Damage cap: ~400,000). Restore all allies' HP (Healing cap: 1000) and remove 1 debuff. All allies gain Duration: Indefinite. (When Teena's is at 5: All allies also gain Strength: 20%.) |
8 turns Lvl 55: 7 turns |
Fire allies | ||||
| Zahlhamelina | New FaithAll Fire allies gain Strength: 20%Duration: 5 turns, Duration: 5 turnsWind Damage Cut., and . |
6 turns | Fire allies | Requires level 45. | ||
| Aglovale | Zerreissen700%-800% Water damage to a foe (Damage cap: ~730,000). Gain Strength: 10% and . |
6 turns Lvl 55: 5 turns |
Self | |||
| Cagliostro (Summer) | Aqua MagnaMassive Water damage to a foe. Cagliostro gains Duration: Indefinite. All allies gain Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
- | Self | |||
Ars NovaArs Nova: All Water allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns, and Duration: Indefinite. (Changes to Ars Notoria when Cagliostro's Duration: Indefinite is 5.) Ars Notoria: All Water allies gain Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, Strength: 50%Duration: 3 turns, and Strength: 15%Duration: 3 turns. (Consumes 5 Duration: Indefinite.) |
7 turns Lvl 55: 6 turns |
Water allies | Does not grant when used as All Water allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns, and Duration: Indefinite. (Changes to Ars Notoria when Cagliostro's Duration: Indefinite is 5.) Ars Notoria: All Water allies gain Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, Strength: 50%Duration: 3 turns, and Strength: 15%Duration: 3 turns. (Consumes 5 Duration: Indefinite.). | |||
| Juliet (Water) | Fulmine AzzurroAll Water allies gain Duration: Indefinite, (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
9 turns Lvl 55: 8 turns |
Water allies | |||
Lancia Sacra3-hit, 150% Water damage to a foe (Damage cap: ~190,000 per hit~570,000 total). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds. Gain Duration: Indefinite. (When 1 is consumed: Activates twice.) |
7 turns Lvl 75: 6 turns |
Self | Consumes 1 to activate twice. | |||
BomboniereGrant a Water ally , Strength: 4000Duration: Indefinite, and Strength: 100%. (Consumes 1 .) |
8 turns | Water ally | Consumes 1 . | |||
| Kolulu (Summer) | SunburnSacrifice 80% of caster's current HP. All Water allies gain Multiplier: NormalDuration: 5 turnsSpecial buff and . |
9 turns Lvl 55: 8 turns |
Water allies | Cooldown can be restarted by performing charge attack. | ||
| Lily | Silverfrost BarrierAll allies gain Duration: 1 turn Lvl 55: 2 turnsFire Damage Cut.. At level 90: All allies also gain Duration: Indefinite. Lily also gains Duration: Indefinite. |
8 turns | All allies | Requires level 90 (5★). | ||
| Macula Marius | Froststar Gale300% Water damage to all foes (Damage cap: ~320,000). (Boost to damage specsDamage and damage cap based on number of Deluge Crests.) Gain Duration: Indefinite and Strength: 10%. |
7 turns Lvl 75: 6 turns |
Self | Auto-activates at end of turn when foe has (inflicted by Inflict Base Accuracy: 100%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Restore 20% of all allies' HP (Healing cap: 1200).). | ||
| Romeo | Lama Acuta250%-350% Water damage to a foe (Damage cap: ~630,000). When 1 is consumed: Also inflict Strength: 20%Base Accuracy: 100%Duration: 180 seconds. At level 55: Damage increased to 300%-400%. At level 95: Damage further increased to 500%. Also inflict Strength: 5% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and Strength: 5% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds. Also gain Duration: Indefinite. |
5 turns | Self | Requires level 95 (5★). Auto-activates upon charge attack. | ||
| Cagliostro | PhantasmagoriaAll allies gain Duration: 3 turnsSpecial buff and Duration: Indefinite. At level 75: Effect enhanced. At level 100: All allies also gain Strength: 50% chance of dealing 30% more damage.Duration: 3 turns and Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
7 turns | All allies | |||
| Magisa (Holiday) | SerenadeAll Earth allies gain Duration: Indefinite, (Effect removed on next all-foe all-ally attack) Duration: Indefinite, Strength: 70% chance of taking 30% less damage.Duration: 3 turns, and Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
8 turns Lvl 55: 7 turns |
Earth allies | |||
O Holy Night Ray400% Earth damage to a foe (Damage cap: ~500,000) and remove 1 buff. Gain Duration: Indefinite. |
6 turns Lvl 75: 5 turns |
Self | ||||
| Medusa | Mighty EyeEarth allies gain Duration: Indefinite. All allies gain Strength: 20%Duration: 5 turns and Duration: 5 turnsWater Damage Cut.. |
7 turns Lvl 75: 6 turns |
Earth allies | |||
| Mireille and Risette | Force de la SagesseGain Strength: 15%Multiplier: SeraphicDuration: 3 turns, Strength: 10%-35%Duration: 3 turns, and Duration: Indefinite. (Boost to specs upon each cast [Max: 5 / Includes activation by charge attack].) |
7 turns Lvl 55: 6 turns |
Self | Auto-activates upon charge attack. | ||
| Florence | Nature's Retribution450%Massive Wind damage to a foe and remove 1 buff. Gain Duration: Indefinite. |
- | Self | |||
ArmoniaAll allies gain Duration: 1 turn Earth Damage Cut., Duration: 3 turns, and Duration: Indefinite. (When Florence's is 3 or more: All allies also gain Strength: (Healing cap: 400)Duration: 3 turns.) |
8 turns Lvl 75: 7 turns |
All allies | ||||
| Seruel (Holiday) | Ibormeith SolasMassive Wind damage to a foe. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Seruel gains Duration: Indefinite. |
- | Self | |||
Lucent GraceAll allies gain Duration: 2 turnsEarth Damage Cut. and Duration: Indefinite. |
8 turns | All allies | Requires level 45. | |||
| Tiamat | Tempest500%Massive Wind damage to a foe. Gain Strength: 100%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: Indefinite. |
- | Self | Requires 5★. | ||
Crippling Storm350%-400% Wind damage to all foes (Damage cap: ~460,000 / ~506,000 against foes with ). Inflict Strength: 25%Base Accuracy: 80% At level 100: 90%Duration: 180 secondsStacking: Single. At level 75: Effect enhanced. At level 100: Damage increased to 500%. Damage cap increased to ~630,000. Strength: 25%Base Accuracy: 80% At level 100: 90%Duration: 180 secondsStacking: Single's base accuracy increased to 90%. Also inflict Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single on all foes. All Wind allies also gain Duration: Indefinite. When Tiamat's is lvl 5: Skill changes to Supercell. (1000% Wind damage to all foes [Damage cap: ~1,160,000]. Inflict Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Base Accuracy: 100%, and Base Accuracy: 90%Duration: 2 turnsLocal status effect.) |
6 turns | Wind allies | Requires level 100 (5★). Does not grant when used as ). Inflict Strength: 25%Base Accuracy: 80% At level 100: 90%Duration: 180 secondsStacking: Single. At level 75: Effect enhanced. At level 100: Damage increased to 500%. Damage cap increased to ~630,000. Strength: 25%Base Accuracy: 80% At level 100: 90%Duration: 180 secondsStacking: Single's base accuracy increased to 90%. Also inflict Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single on all foes. All Wind allies also gain Duration: Indefinite. When Tiamat's is lvl 5: Skill changes to Supercell. (1000% Wind damage to all foes [Damage cap: ~1,160,000]. Inflict Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Base Accuracy: 100%, and Base Accuracy: 90%Duration: 2 turnsLocal status effect.). | |||
| Aglovale (Valentine) | Gestober500% Light damage to a foe (Damage cap: ~635,000). All allies gain and a random buff. (Gain additional buffs based on Aglovale's number of .) |
8 turns | All allies | |||
| De La Fille | Benedictive LightRestore all allies' HP (Healing cap: 1500). All allies gain Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns At level 90: Also removes 1 debuff from all allies. All allies also gain Strength: 20% and Duration: Indefinite. Strength: (Healing cap: 700) or 10% charge barDuration: 3 turns healing cap increased to 700. |
7 turns | All allies | Requires level 90 (5★). Auto-activates after foe's special attack if De La Fille has (granted by Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain Duration: Indefinite. [requires level 100]). | ||
| Halluel and Malluel (Summer) | Pain EternalMassive Light damage to a foe. Gain Duration: Indefinite. (When is in effect: All allies also gain Strength: 2000Duration: Indefinite.) |
- | Self | |||
PerpetuoAll allies gain Duration: Indefinite, Strength: 30%Duration: 3 turns, and Strength: 20%Duration: 3 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. (When is in effect: All allies also gain Strength: 20%Duration: 3 turns.) |
7 turns Lvl 75: 6 turns |
All allies | ||||
| Percival (Light) | Schlacht400%-450% Light damage to a foe. Gain Duration: Indefinite. (Activates twice against a foe with Petrified Local status effect effect.) |
7 turns Lvl 55: 6 turns |
Self | |||
Koenig WurdeAll Light allies gain Duration: Indefinite and Strength: 20%Duration: 3 turns. |
7 turns | Light allies | Requires level 45. | |||
| Rosamia (Yukata) | Talismancy: Radiant Strike450%Massive Light damage to a foe. End cooldown for Fireblossom Talisman. Gain Duration: Indefinite. |
- | Self | |||
| Sarunan | Mad VeilAll allies gain Duration: 2 turnsDark Damage Cut. and . At level 95: All allies also gain Strength: 50%Duration: 2 turns. |
10 turns Lvl 55: 8 turns |
All allies | |||
| Cagliostro (Halloween) | Paranormal PhantasmAll allies gain Strength: 20% ATK Up / 20% DEF Up / 30% DA Up / 15% TA UpMultiplier: NormalDuration: 3 turnsCan't be removedSpecial buff and Duration: Indefinite. From 8th turn onward: All allies also gain Duration: 3 turns. |
8 turns Lvl 75: 7 turns |
All allies | |||
| Forte | BattlecryAll allies gain Strength: 10% (Max: 30%)Duration: Indefinite and . Inflict Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. |
6 turns Lvl 75: 5 turns |
All allies |
Weapons
| Icon | Name | Element | Source | Target | Notes |
|---|---|---|---|---|---|
| Scythe of Renunciation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Scythe of Repudiation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Tropical Fairy | Balmy Night BloomMassive Fire damage to a foe. Inflict . All allies gain . After 4★: All allies also gain (Effect removed on next all-foe all-ally attack) . |
All allies | |||
| Only for a Cutie | The Ultimate CutieMassive Water damage to a foe. / All allies gain . After 4★: All allies also gain Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. |
All allies | |||
| Ophelia | Aqua MarinaMassive Water damage to a foe. All allies gain Strength: 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and . After 4★: Also restore 10% of all allies' HP (Healing cap: 1500). |
All allies | |||
| Staff of Renunciation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Staff of Repudiation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Harp of Renunciation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Harp of Repudiation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Spear of Renunciation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Spear of Repudiation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Official's Jitte | CrackdownMassive Light damage to a foe. All allies gain . |
All allies | |||
| Sword of Renunciation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Sword of Repudiation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Katana of Renunciation | All allies gain Additional effect based on the pendulum. |
All allies | |||
| Katana of Repudiation | All allies gain Additional effect based on the pendulum. |
All allies |
Summons
| Icon | Name | Element | Source | Initial Cooldown | Cooldown on Call | Target | Notes |
|---|---|---|---|---|---|---|---|
| Surtr | Call - Flaming Sword500% Fire damage to all foes. All Fire allies gain and Strength: 25%Duration: 3 turns. |
3 turns | 9 turns | All Fire allies | |||
| Main Aura - SurtrMain Aura100% boost to Fire Elemental ATK. All Fire allies start battle with Duration: Indefinite. |
- | - | Requires 4★. | ||||
| Princess Long Ji | Call - Unclouded Waters500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain and Strength: 25%Duration: 3 turns. |
3 turns | 9 turns | All Water allies | |||
| Main Aura - Princess Long JiMain Aura100% boost to Water Elemental ATK. All Water allies start battle with Duration: Indefinite. |
- | - | Requires 4★. | ||||
| Dogu | Call - Giga Jomon Cannon500% Earth damage to all foes (Damage cap: ~630,000). All Earth allies gain and Strength: 25%Duration: 3 turns. |
3 turns | 9 turns | All Earth allies | |||
| Main Aura - DoguMain Aura100% boost to Earth Elemental ATK. All Earth allies start battle with Duration: Indefinite. |
- | - | Requires 4★. | ||||
| Elil | Call - Duranki500% Wind damage to all foes (Damage cap: ~630,000). All Wind allies gain and Strength: 25%Duration: 3 turns. |
3 turns | 9 turns | All Wind allies | |||
| Main Aura - ElilMain Aura100% boost to Wind Elemental ATK. All Wind allies start battle with Duration: Indefinite. |
- | - | Requires 4★. | ||||
| Heimdallr | Call - Himinbjorg500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain and Strength: 25%Duration: 3 turns. |
3 turns | 9 turns | All Light allies | |||
| Main Aura - HeimdallrMain Aura100% boost to Light Elemental ATK. All Light allies start battle with Duration: Indefinite. |
- | - | Requires 4★. | ||||
| Nyarlathotep | Call - Wood of N'gai500% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain and Strength: 25%Duration: 3 turns. |
3 turns | 9 turns | All Dark allies | |||
| Main Aura - NyarlathotepMain Aura100% boost to Dark Elemental ATK. All Dark allies start battle with Duration: Indefinite. |
- | - | Requires 4★. |
Interactions with Crests
Character Interactions
| Icon | Name | Element | Source | Cooldown | Notes |
|---|---|---|---|---|---|
| Percival | TraeumereiGain Strength: 60%-20%Duration: 3 turns. At level 100: Also gain Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of . |
6 turns | Gains additional effects based on number of . | ||
Kingly AuraBoost to Fire ATK based on Percival's number of . |
- | ||||
| Teena (Summer) | Lantern's Glow250%-300% Fire damage to all foes (Damage cap: ~400,000). Restore all allies' HP (Healing cap: 1000) and remove 1 debuff. All allies gain Duration: Indefinite. (When Teena's is at 5: All allies also gain Strength: 20%.) |
8 turns Lvl 55: 7 turns |
Also grants all allies Strength: 20% when Teena has 5 . | ||
Sunlit SorceressBoost to Fire allies' C.A. specs based on their number of . (Takes effect even when Teena is a sub ally.) |
- | ||||
| Zahlhamelina | Solar DeflectionWind damage reduction to Fire allies based on their number of . (Wind damage reduction takes effect even when Zahlhamelina is a sub ally.) |
- | |||
| Aglovale | SchneetreibenGain Strength: 60%-20%Duration: 3 turns and Strength: 30%Duration: 3 turns. (Gain additional buffs based on Aglovale's number of .) |
6 turns | Gains additional effects based on number of . | ||
Dynast's MienBoost to Water ATK based on Aglovale's number of . |
- | ||||
| Cagliostro (Summer) | Ars NovaArs Nova: All Water allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns, and Duration: Indefinite. (Changes to Ars Notoria when Cagliostro's Duration: Indefinite is 5.) Ars Notoria: All Water allies gain Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, Strength: 50%Duration: 3 turns, and Strength: 15%Duration: 3 turns. (Consumes 5 Duration: Indefinite.) |
7 turns Lvl 75: 6 turns |
Skill changes after reaching 5 . Consumes all to cast changed skill. | ||
Disruption2-hit, 300% Water damage to a foe (Damage cap: ~320,000 per hit~640,000 total) and remove 1 buff. (When Cagliostro's is 3 or more: Consume 1 to end cooldown.) |
6 turns | If Cagliostro has 3 or more , consumes 1 from self to reset cooldown. | |||
Beach-ReadyBoost to Water allies' critical hit rate based on their number of . (Takes effect even when Cagliostro is a sub ally.) |
- | ||||
| Juliet (Water) | Life with YouAt end of turn when Juliet's is 3 or more: Consumes 2 . Restore 20% all allies' HP (Healing cap: 2000) and 2-turn cut to allies' debuff durations. |
- | Requires Juliet have at least 3 at turn end. Consumes 2 . | ||
| Kolulu (Summer) | Tallyho!Tallyho!: 6-hit, 100% Water damage to a foe (Damage cap: ~130,000 per hit~800,000 total). Inflict Base Accuracy: 90%Duration: 180 seconds and Strength: 20%Base Accuracy: 90%Duration: 180 secondsStacking: Single. (Changes to Tallyho, Auguste! when Kolulu's is 3 or more.) Tallyho, Auguste!: 12-hit, 100% Water damage to a foe (Damage cap: ~130,000 per hit~1,600,000 total). Inflict Base Accuracy: 90%Duration: 180 seconds and Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single. All allies gain Strength: 10%-20%Duration: 3 turnsStacking: Teamwide. |
7 turns Lvl 75: 6 turns |
Skill changes after reaching 3 . | ||
Ironclad Beach BumWhen Kolulu is below 25% HP: Guaranteed triple attacks and 20% Bonus Water DMG effect. Take a lethal hit without being knocked out (Consumes 3 and leaves 1 HP). |
- | Equivalent to . | |||
Taste the SeaSupplement Water allies' damage based on their number of . (Takes effect even when Kolulu is a sub ally.) |
- | ||||
| Lily | Shine Crystal10% boost to DEF. At level 95: Boost to DEF now applies to all allies. Fire damage reduction to Water allies based on their number of . (Fire DMG reduction takes effect even when Lily is a sub ally.) |
- | Requires level 95 (5★). | ||
| Macula Marius | Hail Storm500% Water damage to a foe (Damage cap: ~630,000). Inflict Base Accuracy: 100%. (When Macula has 5 : Activates twice.) |
8 turns Lvl 75: 7 turns |
Skill activates twice when Macula has 5 . | ||
Frigid MaidenBoost to Water allies' skill specs based on their number of . (Boost to skill specs takes effect even when Macula Marius is a sub ally.) |
- | ||||
| Romeo | Grazia FantasmaWhen Romeo's is 2 or more: Damage immunity for 1 hit. (Consumes 2 when hit.) Restore 1 each turn. |
- | Requires level 90 (5★). | ||
| Cagliostro | World Cutest!Boost to Earth allies' critical hit rate based on their number of . (Boost takes effect even when Cagliostro is a sub ally.) |
- | |||
| Magisa (Holiday) | Land Eruption300%-350% Earth damage to all foes (Damage cap: ~400,000). All allies gain Strength: 20%. (From 10th turn onward: Consumes all . Hits increased and charge bar effect increased based on number of Wasteland Crests consumed [Max: 6 hits].) |
9 turns | Consumes all from self for additional effects. | ||
The Jolliest WitchBoost to Earth allies' C.A. specs based on their number of . (Takes effect even when Magisa is a sub ally.) |
- | ||||
| Medusa | Petrifying VisionInflict Strength: 25%Base Accuracy: 80%Stacking: Dual, Strength: 25%Base Accuracy: 80%Stacking: Dual, and Strength: 20,000Base Accuracy: 80% on all foes. Use 1 : Also inflict Base Accuracy: 100% and debuff success rate increased to 100%. |
7 turns Lvl 75: 6 turns |
Consumes 1 from self for additional effect. | ||
Medusiana ActionGain Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. Use 2 : Affects all allies. |
6 turns | Consumes 2 from self for additional effect. | |||
Your Life's Not Just YoursWater damage reduction to Earth allies based on their number of . (Water damage reduction takes effect even when Medusa is a sub ally.) |
- | ||||
| Mireille and Risette | LiberationConsume 2 to gain Strength: 50%Multiplier: AssassinDuration: 1 turn . (When 5 are consumed: Also gain Duration: 1 turn .) |
0 turns | Consumes 2 . (When 5 are consumed: Also gain Duration: 1 turn .) | ||
Kind Homunculus60% reduced DEF and 25% reduced debuff resistance. Guaranteed triple attacks. Boost to Earth ATK based on number of . |
- | ||||
Alchemist of CreationSupplement Earth allies' damage dealt based on their number of . (Takes effect even when Mireille and Risette are sub allies.) |
- | ||||
| Florence | ArmoniaAll allies gain Duration: 1 turn Earth Damage Cut., Duration: 3 turns, and Duration: Indefinite. (When Florence's is 3 or more: All allies also gain Strength: (Healing cap: 400)Duration: 3 turns.) |
8 turns Lvl 75: 7 turns |
Also grants if Florence has 3 or more . | ||
SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. and end cooldown for skills. (Consumes 5 .) |
12 turns | Consumes 5 . | |||
FarsightedBoost to Wind allies' debuff success rate based on their number of . (Takes effect even when Florence is a sub ally.) |
- | ||||
| Seruel (Holiday) | Crownless ProtectorEarth damage reduction to Wind allies based on their number of . All Wind allies start battle with "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Takes effect even when Seruel is a sub ally.) |
- | |||
| Tiamat | Winds of BlessingAll allies gain Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Dual, Strength: 20%Duration: 3 turnsStacking: Dual, and Strength: 10%Duration: 3 turns. (Consumes 10% of charge bar.) At level 55: Buffs increased to Strength: 25%Multiplier: NormalDuration: 3 turnsStacking: Dual, Strength: 25%Duration: 3 turnsStacking: Dual, and Strength: 25%Duration: 3 turns. At level 90: Buff effects increased to Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual and Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual. Charge bar cost removed. Also restore all allies' HP based on Tiamat's number of . |
6 turns | Increased healing cap for each . Requires level 90 (5★). | ||
Crippling Storm350%-400% Wind damage to all foes (Damage cap: ~460,000 / ~506,000 against foes with ). Inflict Strength: 25%Base Accuracy: 80% At level 100: 90%Duration: 180 secondsStacking: Single. At level 75: Effect enhanced. At level 100: Damage increased to 500%. Damage cap increased to ~630,000. Strength: 25%Base Accuracy: 80% At level 100: 90%Duration: 180 secondsStacking: Single's base accuracy increased to 90%. Also inflict Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single on all foes. All Wind allies also gain Duration: Indefinite. When Tiamat's is lvl 5: Skill changes to Supercell. (1000% Wind damage to all foes [Damage cap: ~1,160,000]. Inflict Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Base Accuracy: 100%, and Base Accuracy: 90%Duration: 2 turnsLocal status effect.) |
6 turns | Skill changes after reaching 5 . Requires level 100 (5★). | |||
Anima DuctusAmplifySeraphic modifier damage against Earth foes by 20%. At level 95: When Tiamat is a main ally: Also amplifiesSeraphic modifier other Wind allies' damage against Earth foes by 20%. Boost to Wind allies' skill specs based on their number of . (Boost to skill damage specs takes effect even when Tiamat is a sub ally.) |
- | Requires level 95 (5★). | |||
| De La Fille | Seven Jewel RadianceBoost to Light allies' healing specs based on their number of . (Takes effect even when De La Fille is a sub ally.) |
- | Requires level 95 (5★). | ||
| Halluel and Malluel (Summer) | EternoPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000). Restore 10% of all allies' HP (Healing cap: 1000). Healing cap increases by 200 for each on caster. (When is in effect: Activates twice.) |
8 turns Lvl 55: 7 turns |
Increased healing cap for each . | ||
Adventurous TwinsSupplement Light allies' damage dealt based on their number of . (Takes effect even when Halluel and Malluel is a sub ally.) |
- | ||||
| Percival (Light) | Lord's StrikeAt end of turn: Activate Macht. (Consumes 1 .) When at 3 or more, instead: Activate Zerreissen. (Consumes 1 .) |
- | |||
Lord of Flames AglowBoost to Light allies' skill specs based on their number of . (Takes effect even when Percival is a sub ally.) |
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| Rosamia (Yukata) | Dragonroar TalismanAll allies gain Strength: 30%. (When Rosamia's is at 5: All allies also gain Strength: 80%Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 5%Duration: 4 turns.) |
8 turns Lvl 75: 7 turns |
Gains additional effects based on number of . | ||
Lucid ReminiscenceGain these effects in order based on number of : 30% boost to ATKNormal modifier, 100% boost to DEF, deal multiattacks, 30% boost to C.A. damage, 30% boost to C.A. damage cap. |
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| Sarunan | Kazann's ProtectionDark damage reduction to Light allies based on their number of . (Takes effect even when Sarunan is a sub ally.) |
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| Cagliostro (Halloween) | Oblivion's BanquetLight damage reduction to Dark allies based on their number of . (Light damage reduction takes effect even when Cagliostro is a sub ally.) |
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| Forte | Sky SupremacyBoost to Dark allies' skill damage and skill damage cap based on their number of ('Boost to skill specs' takes effect even when Forte is a sub ally). |
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Summon Interactions
| Icon | Name | Element | Sub Aura | Notes |
|---|---|---|---|---|
| Surtr | Boost to Fire allies' Fire Elemental ATK based on number of (Up to 15%). |
Increased to 25% at 3★. Further increased to 35% at 4★. | ||
| Princess Long Ji | Boost to Water allies' Water Elemental ATK based on number of (Up to 15%). |
Increased to 25% at 3★. Further increased to 35% at 4★. | ||
| Dogu | Boost to Earth allies' Earth Elemental ATK based on their number of (Up to 15%). |
Increased to 25% at 3★. Further increased to 35% at 4★. | ||
| Elil | Boost to Wind allies' Wind Elemental ATK based on their number of (Up to 15%). |
Increased to 25% at 3★. Further increased to 35% at 4★. | ||
| Heimdallr | Boost to Light allies' Light Elemental ATK based on their number of (Up to 15%). |
Increased to 25% at 3★. Further increased to 35% at 4★. | ||
| Nyarlathotep | Boost to Dark allies' Dark Elemental ATK based on their number of (Up to 15%). |
Increased to 25% at 3★. Further increased to 35% at 4★. | ||
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