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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information


Icon Name R El Type ATK HP Skills
Acid Bolt Shooter 3250 220
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Aquae Excelsior: Boost to water charge attack DMG cap
Melt the Armor: Massive Water damage to a foe.
Inflict 20% Water DEF DownDEF is lowered for water DMG
Strength: 20%Duration: 180 seconds
.
4★: Also inflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Duration: 180 seconds
.
Acinaces 1645 167
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Wind Weasel: Big Water damage to a foe.
Ain Soph 2577 202
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate
Hoarfrost's Mystery: Big boost to water allies' CA DMG
Fifth Heaven: Massive Water damage to a foe.
Gain Counters on DMG (3 times)Counters upon taking DMG
Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
Almace 1795 157
Tsunami's Aegis: Medium boost to water allies' max HP
Tempest Blade: Big water DMG to a foe
Ameno Habakiri 4036 287
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Orochi no Aramasa: Massive Water damage to a foe.
Gain Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ancestral Blade 2197 140
Unrelenting Might: Big boost to Water allies' ATK.
Memories of War: When main weapon (MC only): Gain Multiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG)
every turn (Stackable / Resets upon taking DMG).
Glimmering Mirror: Massive Water damage to a foe. / All allies gain 10% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Ancestral Staff 1152 160
Soldat's Aegis: Medium boost to Water allies' max HP
Strike of Rust: Big Water damage to a foe. / All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ancestral Trident 1230 145
Soldat's Might: Medium boost to Water allies' ATK
Strike of Rust: Big Water damage to a foe. / All allies gain ATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ancient Auberon 2620 280
Oceansoul's Majesty: Small boost to water allies' ATK and max HP
Oceansoul's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Udaka-Ostha: Massive Water damage to a foe.
Gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Aquablade 1730 150
Tsunami's Verity: Medium boost to water allies' critical hit rate
Rising Shot: Big Water damage to a foe.
Aquamarine Hatchet 2430 211
Oceansoul's Might II: Big boost to water allies' ATK
Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed
Aquamarine Cleave: Massive Water damage to a foe.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Aquan Killer 1025 118
Water's Might: Small boost to water allies' ATK
Swing: Medium Water damage to a foe.
Aquarium Harp 1525 170
Tsunami's Aegis: Medium boost to water allies' max HP
Lullaby of Eternal Sleep: Big Water damage to a foe.
Arvess Demiclone 2561 205
Water's Might: Small boost to water allies' ATK
Tsunami's Trium: Medium boost to water allies' multiattack rate
Duplicated Strike: Massive Water damage to a foe.
Gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
.
Aschallon Aqua 2830 240
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Azurian Liege: Reduce DMG taken from Fire when Awakening Blade is active (Effect is halved when sub-equipped)
Aurora: Massive Water damage to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Atma Axe 2844 165
Labrys Rubell: 20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big to axe-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: 20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big to katana-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Bow 2608 206
Arcus Rubell: 20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big to bow-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Dagger 2402 224
Sica Rubell: 20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big to dagger-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Fist 2328 237
Luctor Rubell: 20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big to melee-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Gun 2857 157
Arma Rubell: 20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big to gun-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Harp 2245 224
Musica Rubell: 20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big to harp-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Spear 2350 238
Lancea Rubell: 20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big to spear-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Staff 2162 270
Baculum Rubell: 20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big to staff-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Sword 2594 195
Gladius Rubell: 20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big to sabre-specialty allies' HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Auberon 2620 280
Water's Majesty: Small boost to water allies' ATK and max HP
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Udaka-Ostha: Massive Water damage to a foe.
Gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Avenger Aqua 2960 213
Swordmaster's Soul: Extend rage for caster
Supreme Trepidation: Cut to rage cooldown
Exhatio: Massive water DMG to a foe / Boost to charge bar / Attack UP
Aves 1725 161
Tsunami's Might: Medium boost to water allies' ATK
Shadow Weave: Big Water damage to a foe.
Banana Bunch 2333 110
Gourmet Banana: Big boost to Water allies' ATK
Organic Smackdown: When main weapon (MC only): Slight chance to inflict StunnedCan't attack
Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
for 1.5 to 3.5 turns with every single attack
Falling Bananas: Massive Water damage to a foe.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Bardiche 1145 86
Water's Might: Small boost to water allies' ATK
Concussion: Medium Water damage to a foe.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Water DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Bident 2710 240
Armed Flood: Big boost to water allies' ATK
Abyssal Avenger: Boost to Water allies' counter damage. Water allies gain Adjudicator's RevelationDMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed)
Duration: Indefinite
(Stackable / Max: 2) upon countering.
Azure Fang: Massive Water damage to a foe.
All allies gain Counters on DMG (1 time)Counters upon taking DMG
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: MC also gains 5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
Strength: 5%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Max: 50%).
Blast Sword 2010 176
Auto Apparatus: Big boost to water allies' ATK
Demon Destroyer: Massive water DMG to a foe / Boost to ATK
Blau Javelin 1310 134
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Soul Crush: Big water DMG to a foe
Blossom Axe 2631 191
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle
Swirling Petal Shower: Massive Water damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Blue Light 1159 120 Music Start!: Big Water damage to a foe.
Blue Sphere 2780 403
Hoarfrost's Might III: Massive boost to water allies' ATK
Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap
Bailout: Massive Water damage to a foe.
Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
now affects all allies.
All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Boogie Plates 1015 111
Water's Might: Small boost to water allies' ATK
Punch: Medium Water damage to a foe.
Bottle o' Blossoms 1737 149
Tsunami's Might: Medium boost to water allies' ATK
Sparkling Pink Splash: Big Water damage to a foe.
Bow of Sigurd 2701 250
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Hoarfrost's Might: Big boost to water allies' ATK
Yelmryk: Massive Water damage to a foe.
Gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Also gain 20% DEF UpDEF is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Branwen Bow 1400 131
Tsunami's Aegis: Medium boost to water allies' max HP
Grievous Cry: Big Water damage to a foe.
Inflict PoisonedHP is lowered on every turn
Duration: 180 secondsDamage Cap: 1000.
.
Branwen Harp 1770 196
Hoarfrost's Might: Big boost to water allies' ATK
Bewail: Massive Water damage to a foe.
Inflict Poisoned (1000)HP is lowered on every turn
Strength: 1000Duration: 180 seconds
.
Branwen Rapier 1405 123
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Grievous Cry: Big Water damage to a foe. / Inflict PoisonedHP is lowered on every turn
.
Broadsword 535 49 Double Slash: Small Water damage to a foe.
Bronze Knife 455 49 Tackle: Small Water damage to a foe.
Bronze Mace 410 58 Light Flash: Small Water damage to a foe.
Bronze Rapier 480 44 Double Slash: Small Water damage to a foe.
Bronze Spear 440 52 Double Thrust: Small Water damage to a foe.
Bronze Zaghnal 505 39 Bone-Break: Small Water damage to a foe.
Bullova 1815 135
Tsunami's Might: Medium boost to water allies' ATK
Melee: Big Water damage to a foe.
Caduceus 3259 435
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Cane 935 128
Water's Might: Small boost to water allies' ATK
Shock: Medium Water damage to a foe.
Canisius 2339 250
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Virtue of the Dog: Massive Water damage to a foe.
Inflict PetrifiedStops enemy's charge diamonds from filling.
Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
for 1.5 to 3 turns.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Water damage to a foe.
Gain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Water DMG to a foe.
All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Claíomh Solais 2980 259
Hoarfrost's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to water allies' max HP
Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15
Noble Execution: Massive Water damage to a foe / Boost to ATK when foe is in overdrive
4★: 1 turn 15% DMG CutTaking 15% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
Clarion 2940 200
Armed Flood: Big boost to water allies' ATK
Cobalt Arts: Boost to Water allies' skill damage cap.
Violet Rime's Serenade: Massive Water damage to a foe.
All allies gain 25% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 25%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: All allies also gain Bonus Effect on DodgeDeals water DMG to a foe upon dodging
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(200% Water damage to a foe upon dodging [Damage cap: ~400,000].)
Cold Noodles 1065 116
Water's Verity: Small boost to water allies' critical hit rate
The Pulverizer: Medium Water damage to a foe.
Colorful Crackerjack 1860 124
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Loose Shot: Big Water damage to a foe.
Commander's Sidearm 2681 181
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Explosive Rounds: Massive Water damage to a foe.
Gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
. (Ends upon taking damage.)
Cork Rifle 1480 95
Unfallen's Might: Medium boost to Water allies' ATK
Festival Hotshot: Big Water damage to a foe.
Croak Head 1290 133
Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to water allies' ATK
Rib-Ribbit!: Big Water damage to a foe. Gain a random speed boost to charge bar.
Crystal Bellflowers 2385 245
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance
Tsunami's Trium: Medium boost to water allies' multiattack rate
Crystal Flos: Massive Water damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Daemon's Spine 2175 283
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies
Water's Aegis: Small boost to water allies' max HP
Mana Booster Shot: Massive Water damage to a foe.
All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: Indefinite
.
Dagger of Eternal Splendor 999 99 Biting Flurry: Massive Water damage to a foe.
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Bounty lvl 10Item drop rate is boosted

Cobalt Arts: Boost to Water allies' skill DMG cap.
Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Dante Alighieri 2325 251
Glacial Supremacy: Massive boost to Water allies' ATK
Glacial Frostcage: When main weapon (MC only): 300% Water damage (Damage cap: ~630,000) and inflict 15% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 15% (Max: 30%)
and 15% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 15% (Max: 30%)
to all foes when a foe uses a special attack.
Disperazione Finale: Massive Water damage to a foe.
All allies gain 25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Dante's Harp 1989 220
Glacial Supremacy: Massive boost to Water allies' ATK
Disperazione: Massive Water damage to a foe.
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Dark Thrasher 2700 250
Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Deadeye Shot: Massive Water damage to a foe.
Boost to critical hit rate.
Dayspring 3550 160
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Tsunami's Verity: Medium boost to water allies' critical hit rate
Morning Gleam: Massive Water damage to a foe.
All allies gain Water ATK UpWater ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain JammedATK is greatly boosted based on how low HP is
.
Delicious Banana 1512 90
Creamy Banana: Medium boost to Water allies' ATK
Banana Stream: Big Water damage to a foe.
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Water DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Water damage to a foe.
1-turn cut to skill cooldown
Raise Execution lvl by 1
Die-Cut Candy 1260 140
Candy Mold's Aegis: Medium boost to Water allies' HP
Trace It, Eat It!: Big Water damage to a foe.
Draco Horn 2860 270
Hoarfrost's Might: Big boost to water allies' ATK
Heated Spearswipe: When main weapon (MC only): Gain 8% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 8% (Max: 40%)Duration: Indefinite
upon triple attack
Dragonwrath Flash: Massive Water damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Remove one buff
Draconic Buster 3831 281
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Vortex Sphere +: Massive Water damage to a foe.
Gain 25% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain 50% ATK Sharply Boosted (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Dream Atlas 1700 235
Hoarfrost's Might: Big boost to water allies' ATK
Vision Chronicle: Massive Water damage to a foe.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
.
Durandal 3035 263
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Iliad Strike: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Aqua 2720 190
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Eight-Life Blade : Aeon: Massive water DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Cobalt 2990 210
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Eight-Life Blade : Aeon: Massive water DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Epoxy Boogie Plates 1610 170
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Beat Bash: Big Water damage to a foe.
Excalibur 3792 316
Hoarfrost's Garrison: Big boost to DEF as Water allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Tsunami's Stamina: Medium boost to ATK as Water allies' HP increases
King's Sword: Massive Water damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Exitosus 3210 229
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Aegis: Medium boost to water allies' max HP
Moonlight Bloom: Massive Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Fancy-Schmancy Bow 1340 130
Fancy-Schmancy Aegis: Medium boost to water allies' max HP
Attack with Style: Big water DMG to a foe
Fateless 3104 269
Verglas Sovereign: Unworldly boost to water allies' ATK
Astral Thrust II: 10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs.
Frigid Sting: Massive Water damage to a foe.
Remove 1 buff.
4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Faust Aqua 2680 270
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Cosmikonus: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Fimbul 2370 220
Hoarfrost's Stamina: Big boost to ATK as water allies' HP increases
Water's Aegis: Small boost to water allies' max HP
Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff.
Fine Banana 1202 150
Dessert Banana: Medium boost to Water allies' max HP
Banana Stream: Big Water damage to a foe.
Fish Tooth 1070 116
Water's Might: Small boost to water allies' ATK
The Pulverizer: Medium Water damage to a foe.
Five-Soul Staff Aqua 2200 290
Hoarfrost's Might: Big boost to water allies' ATK
The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Cobalt 2420 320
Hoarfrost's Might: Big boost to water allies' ATK
The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Floaty Sword 1680 160
Water's Trium: Small boost to water allies' multiattack rate
Rising Shot: Big Water damage to a foe.
Fluorithium Blade 1835 132
Tsunami's Aegis: Medium boost to water allies' max HP
Zangetsu: Big Water damage to a foe.
Four-Sky Blade Aqua 2430 243
Hoarfrost's Might: Big boost to water allies' ATK
Part the Heavens: Massive water DMG to a foe
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Cobalt 2680 268
Hoarfrost's Might: Big boost to water allies' ATK
Part the Heavens: Massive water DMG to a foe
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Fraud Fire 1460 100
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Judecca: Big Water damage to a foe.
Gain ATK UpATK is boosted
.
Freikugel 4069 277
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Soul Stealer: 450%Massive Water damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Frostbite 2575 205
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Blade of Ice: Massive Water damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Froststar Staff 2095 300
Tsunami's Essence: Medium boost to Water primal allies' ATK
Tsunami's Trium: Medium boost to water allies' multiattack rate
Freerhen Alp Traum: Massive Water damage to a foe. / All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Gae Bulg 3496 391
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Tsunami's Verity: Medium boost to Water allies' critical hit rate
Burst Spear: Massive Water damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Galilei's Insight 3044 345
Hoarfrost's Stamina: Big boost to ATK as water allies' HP increases
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Tyros Wonder: Massive Water damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and UnchallengedNext DMG received will be ineffective
.
4★: Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Gauntlet 1020 111
Water's Might: Small boost to water allies' ATK
Punch: Medium Water damage to a foe.
Gleipnir 2465 182
Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies
Water's Might: Small boost to water allies' ATK
Vanagandr Cry: Massive Water damage to a foe. / Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
God Incoming 2175 145
Fresh Catch's Might: Big boost to Water allies' ATK
Tuna Toss: When main weapon (MC only): 30% Bonus Water DMG effect against foes affected by GlaciateHP is lowered each turn / Multiattack rate is lowered

Slushie Destroyer: Massive Water damage to a foe. / Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 9999 DMGDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gottfried 3160 250
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Aquae Excelsior: Boost to water charge attack DMG cap
Valiancy: Massive Water damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Water DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Harpoon 1335 153
Tsunami's Might: Medium boost to water allies' ATK
Soul Crush: Big Water damage to a foe.
Harvester 1170 88
Water's Aegis: Small boost to water allies' max HP
Concussion: Medium Water damage to a foe.
Hellion Gauntlet Aqua 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Counters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Hellion All-Blaze: Massive Water damage to a foe.
Gain Charge Bar +Instantly boosts Charge Bar by
and Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Water damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Water damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hercules 3806 345
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Wondrous Flames: 450%Massive Water damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Hoarfrost Blade Persius 2790 282
Hoarfrost's Might: Big boost to water allies' ATK
Swiftblade Oath: Massive boost to your double attack rate
Ivory Blade: Massive water DMG to a foe / Boost to double attack rate
4★: Boost to all allies' Water ATK
Hollowsky Staff 2660 360
Voidsung Grasp: 20% boostSize: Big
Modifier: EX
to staff- and harp-specialty allies' ATK
10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle
Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000)
Hollow Stream: Massive Water damage to a foe. / All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain High Voltage (ATK Up)ATK is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hora 460 52 Barrage: Small Water damage to a foe.
Ice Bough Staff 1470 202
Tsunami's Aegis: Medium boost to water allies' max HP
Light Ray: Big Water damage to a foe.
Ice Bow 1755 163
Tsunami's Might: Medium boost to water allies' ATK
Arrow Blast: Big Water damage to a foe.
Ice Claymore 2448 208
Frozen Blade: Big boost to Water allies' ATK
Ice Sprite Magic: When main weapon (MC only): Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
at end of turn
Ice Trinity: Massive Water damage to a foe. / Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 10,000 DMGDuration: 2.5 turns
.
4★: Gain ??% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ice Crystal Staff 2520 326
Ice Cage Aura: Big boost to Water allies' max HP (Hoarfrost Skill-Type)
Lessen Fire damage for Water allies by 10% (Max: 30%)
Water's Might: Small boost to water allies' ATK
Frozen Vision: Massive Water damage to a foe.
Gain 20% Fire CutFire DMG is cut 20%
Strength: 20%Duration: 3 turnsFire Damage Cut.
.
4★: 20% Fire CutFire DMG is cut 20%
Strength: 20%Duration: 3 turnsFire Damage Cut.
now affects all allies.
Ice Sword 1170 103
Water's Might: Small boost to water allies' ATK
Broadblade Slash: Medium Water damage to a foe.
Icey Nail 1180 102
Water's Aegis: Small boost to water allies' max HP
Cross-Slash: Medium Water damage to a foe.
Imperial Shotel 780 69
Water's Might: Small boost to water allies' ATK
Cross-Slash: Medium Water damage to a foe.
Ipetam Aqua 2710 265
Hunger for Chaos: Boost to skill hit rate
The Butcher's Knife: Boost to DMG for stall
Count Zero: Massive water DMG to a foe / Boost to charge bar / Debuff success rate UP
Iron Knife 485 51 Tackle: Small Water damage to a foe.
Iron Mace 435 61 Light Flash: Small Water damage to a foe.
Iron Rapier 510 46 Double Slash: Small Water damage to a foe.
Iron Spear 465 55 Double Thrust: Small Water damage to a foe.
Iron Wand 420 60 Light Flash: Small Water damage to a foe.
Iron Zaghnal 535 41 Bone-Break: Small Water damage to a foe.
Izayoi 2686 184
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to Water allies' charge attack damage
Doubled Shadow: Massive Water damage to a foe.
Gain 20% Water ATK UpWater ATK is boosted
Strength: 20%
.
Jedburgh Axe 1880 140
Tsunami's Might: Medium boost to water allies' ATK
Melee: Big water DMG to a foe
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Water damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Kaiser Knuckles 1570 166
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Dragonic Decimation: Big water DMG to a foe
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Counters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Counters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Water damage to a foe.
4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total).
Kapilavastu 2040 276
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Kapilavastu Aqua 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Rebirth 2060 278
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Kapilavastu Replica 1310 178
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Great Punishment: Big Water damage to a foe.
Keeper of Hallowed Ground 2810 240
Hoarfrost's Might II: Big boost to water allies' ATK
Chain Force: Boost to chain burst DMG and chain burst DMG cap
Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC.
4★: Now removes 1 debuff from all allies.
Keraunos Aqua 2570 265
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Grand Meteor: Massive water DMG to a foe / Boost to charge bar / Skill damage UP
Kila 1015 105
Water's Might: Small boost to water allies' ATK
Swift Slice: Medium Water damage to a foe.
Knife 470 50 Tackle: Small Water damage to a foe.
Kris of Hypnos 2677 271
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies
Aquae Excelsior: Boost to water charge attack DMG cap
Void Region: Massive Water damage to a foe.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
.
Langeleik 2100 232
Lost Song of the Sages: Boost to  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
.
Banquet of Joy: Allies gain RefreshHP is restored on every turn
upon using  OvertureHarp: All parties gain Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Empireo: Massive water DMG to a foe / Boost to charge bar
Langeleik Aqua 2480 266
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Empireo: Massive water DMG to a foe / Boost to charge bar / Triple Attack UP
Langeleik Rebirth 2120 233
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Empireo: Massive water DMG to a foe / Boost to charge bar
Langeleik Replica 1343 149
Lost Song of the Sages: Boost to bard song
Empireo: Big water DMG to a foe
Leviathan Bow Omega 2830 261
Oceansoul's Aegis II: Medium boost to water allies' max HP
Reflective Water: Massive Water damage to a foe.
Gain Repel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Leviathan Gaze 1340 137
Oceansoul's Might: Medium boost to water allies' ATK
Cascade: Big Water damage to a foe.
Gain ATK UpATK is boosted
.
Leviathan Gaze Omega 2700 273
Oceansoul's Might II: Big boost to water allies' ATK
Reflective Water: Massive Water damage to a foe.
Gain Repel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Leviathan Muzzle 1505 103
Oceansoul's Might: Medium boost to water allies' ATK
Cascade: Big Water damage to a foe.
Gain ATK UpATK is boosted
.
Leviathan Scepter Omega 2430 328
Oceansoul's Healing II: Big boost to healing cap for water allies
Reflective Water: Massive Water damage to a foe.
Gain Repel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Leviathan Spear Omega 2590 295
Oceansoul's Verity II: Big boost to water allies' critical hit rate
Reflective Water: Massive Water damage to a foe.
Gain Repel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Leviathan Spine 1285 147
Oceansoul's Might: Medium boost to water allies' ATK
Cascade: Big Water damage to a foe.
Gain ATK UpATK is boosted
.
Leyding 1315 135
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Vanagandr: Big Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Lifeguard Glove 1691 158
Water's Restraint: Small boost to water allies' double attack rate and critical hit rate
Wave Breaker: Big Water damage to a foe.
Gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Light-Blue Blade 1157 120 Let Sunshine In: Big Water damage to a foe.
Light-Blue Light 1162 130 Music Start!: Big Water damage to a foe.
Limbo 1270 137
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Judecca: Big Water damage to a foe.
Gain ATK UpATK is boosted
.
Little Torpedo 530 38 Precision Shot: Small Water damage to a foe.
Little Witch Scepter 1200 150
Io Heartbond: Boost to ATK and DEF when Io is in the party
Arcane Praxis: Boost to skill DMG
Elemental Gust: Big water DMG to a foe
Liuyedao 1894 120
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Centrifugal Force: Big Water damage to a foe.
Inflict 15% Fire ATK DownFire ATK is lowered
Strength: 15%Duration: 180 seconds
.
Longbow 1085 102
Water's Aegis: Small boost to water allies' max HP
Straight Shot: Medium Water damage to a foe.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MPMagic power is amplified
at end of turn
Mace 640 87 Out of Sight: Medium Water damage to a foe.
Macuahuitl 1707 155
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Itztli: Big Water damage to a foe.
Mailbreaker 1115 115
Water's Might: Small boost to water allies' ATK
Budsnip: Medium Water damage to a foe.
Makebranche 1360 120
Tsunami's Aegis: Medium boost to water allies' max HP
Judecca: Big Water damage to a foe.
Gain ATK UpATK is boosted
.
Manawydan Blade 2015 175
Hoarfrost's Aegis: Big boost to water allies' max HP
Fluctuat Maatel +: Massive Water damage to a foe.
Inflict 10% DEF DownDEF is lowered
Strength: 10%
.
Manawydan Bow 1355 127
Tsunami's Aegis: Medium boost to water allies' max HP
Fluctuat Sorol: Big Water damage to a foe.
Inflict DEF DownDEF is lowered
.
Manawydan Dagger 1300 133
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Fluctuat Sorol: Big Water damage to a foe.
Inflict DEF DownDEF is lowered
.
Manawydan Gauntlet 1880 202
Hoarfrost's Aegis: Big boost to water allies' max HP
Fluctuat Maatel +: Massive Water damage to a foe. / Inflict 11% DEF DownDEF is lowered
Strength: 11%Duration: 180 seconds
.
Manawydan Piton 1425 107
Tsunami's Aegis: Medium boost to water allies' max HP
Fluctuat Sorol: Big Water damage to a foe.
Inflict DEF DownDEF is lowered
.
Maple Harp 455 52 Noise: Small Water damage to a foe.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe.
gain 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Water DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Melodic Sphere 2720 284
Hoarfrost's Aegis: Big boost to water allies' max HP
Dreamward Gate: Big boost to light allies' max HP (Zion's Aegis skill-type) / When main weapon: Boost to all allies' double attack rate against a foe with Charm effect
Starlight Melody: Massive water DMG to a foe / Charm
4★: Massive water DMG to a foe / Charm effect / Remove 1 debuff from all allies
Metal Hand 2350 250
Hoarfrost's Tyranny: Big boost to water allies' ATK / 10% cut to water allies' max HP
Water's Verity: Small boost to water allies' critical hit rate
Full Barrage: Massive water DMG to a foe / Hit to water DEF
Meteora 3330 230
Hoarfrost's Might: Big boost to water allies' ATK
Water's Enmity: Small boost to ATK as water allies' HP decreases
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Romeo Delight: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Gain JammedATK is greatly boosted based on how low HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Elemental DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Water damage to a foe.
All allies gain 30% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Midnight Rose 2382 241
Hoarfrost's Might: Big boost to water allies' ATK
Water's Verity: Small boost to water allies' critical hit rate
Black Baccara: Massive Water damage to a foe.
Remove 1 buff.
Mirage Knife 1650 168
Tsunami's Aegis: Medium boost to water allies' max HP
Wind Weasel: Big Water damage to a foe.
Misericorde Aqua 2690 270
Twilight: Slight chance to not use up Secret Gear.
Wicked Fangs: Decrease DEF DownDEF is lowered
strength from  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear (Consumes secret gear / ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict DEF DownDEF is lowered
.
.
Doom: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Mjolnir 3977 283
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Water DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Monochrome Crackerjack 1460 100
Tsunami's Verity: Medium boost to water allies' critical hit rate
Monochrome Barrage: Big Water damage to a foe.
Inhibit a foe's overdrive.
Montague's Oath 2175 283
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle
Herald of the Moon: Massive Water damage to a foe.
Gain 10% ATK UpATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Much Ado 2301 257
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Cobalt Arts: Boost to water allies' skill DMG cap
Sunny Rumble: Massive Water damage to a foe.
All allies gain ArmoredChance of lowering DMG taken
.
Murakumo Aqua 3000 211
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
, ??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
, and remove all debuffs from self.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%
.
Muramasa Aqua 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murgleis 3340 290
Hoarfrost's Might III: Massive boost to water allies' ATK
Water's Trium: Small boost to water allies' multiattack rate
Rigens: Massive Water damage to a foe.
All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
4★: Increased to 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Mysterious Needle 1225 155
Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to water allies' ATK
Unconfirmed Falling Organism: Big Water damage to a foe. Gain a random speed boost to charge bar.
Mythril Katana 1185 86
Water's Might: Small boost to water allies' ATK
Hilt Bash: Medium Water damage to a foe.
Mythril Knife 725 75 Swift Slice: Medium Water damage to a foe.
Mythril Mace 650 90 Out of Sight: Medium Water damage to a foe.
Mythril Rapier 760 68 Broadblade Slash: Medium Water damage to a foe.
Mythril Spear 695 81 True Thrust: Medium Water damage to a foe.
Mythril Zaghnal 795 61 Power Swing: Medium Water damage to a foe.
Nagelring 3020 260
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Cobalt Craft: Supplement water allies' critical hit DMG
Angrim: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Also gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Narval 1615 175
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Flashlance: Big Water damage to a foe.
Nebuchad Aqua 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active
Carchemish: Massive Water damage to a foe. / 20% boost to charge bar / Reload bullets
Neptune's Trident 2005 230
Enriching Elevation: 5% boost to Rank EXP
Trident Storm: Massive water DMG to a foe / Boost to DEF
Nereus Staff 2648 338
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Proteus's Prophecy: Boost to max HP based on how many staffs are equipped
Rime Bloom: 400%Big water DMG to a foe
All allies gain 15% Water ATK UpWater ATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Nichirin Sword 2580 187
Ebony Blade: Big boost to water allies' ATK
Member of the Corps: 15% boost to katana-specialty allies' max HP.
Demon Slaying Strike: Massive Water damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: UniqueDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
.
4★: Also gain RefreshHP is restored on every turn
Strength: 20% of max HP (Healing cap: 800)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nine-Realm Harp Aqua 2250 250
Hoarfrost's Might: Big boost to water allies' ATK
The Heavens Shall Fall: Massive Water damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000 HP).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Cobalt 2470 275
Hoarfrost's Might: Big boost to water allies' ATK
The Heavens Shall Fall: Massive Water damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nirvana Aqua 2420 322
Serenity's Mead: Boost to Panacea
Reincarnation: Autorevive upon using panacea
Akashic Records: Massive water DMG to a foe / Boost to charge bar / Boost to healing effectiveness / Boost to maximum Healing
Ocean Harp 2210 245
Hoarfrost's Aegis: Big boost to water allies' max HP
Soulful Ballad: Massive Water damage to a foe.
Cut to Overdrive.
Ocean Rod 1005 137
Wind's Aegis: Small boost to water allies' max HP
Out of Sight: Medium Water damage to a foe.
Odajumoki Gun 1550 94
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Slaughter Shot: Big Water damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Hostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Oliver Aqua 3030 200
Loki's Wit: When main weapon:  Bounty HunterInflict 1 BountyItem drop rate is boosted
stack on a foe.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

Inflict 1 BountyItem drop rate is boosted
stack.
One-Rift Spear Aqua 2330 265
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Radiant Ruination: Massive Water damage to a foe.
All allies gain 10% RepelTaking less DMG and reflects attacks
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Cobalt 2570 295
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Radiant Ruination: Massive Water damage to a foe.
All allies gain 20% RepelTaking less DMG and reflects attacks
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
Oneiros Bow 1335 124
Tsunami's Might: Medium boost to water allies' ATK
Noctambulous: Big Water damage to a foe.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
.
Oneiros Dagger 1300 132
Tsunami's Aegis: Medium boost to water allies' max HP
Noctambulous: Big Water damage to a foe.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
.
Only for a Cutie 2784 312
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap.
The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain 50% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
.
Ophelia 2360 390
Water's Majesty: Small boost to water allies' ATK and max HP
Tsunami's Aegis: Medium boost to water allies' max HP
Tsunami's Healing: Medium boost to water allies' healing cap
Aqua Marina: Massive Water damage to a foe.
All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: Also restore 10% of all allies' HP (Healing cap: 1500).
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Water DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Oven Mitts 1090 118
Water's Verity: Small boost to water allies' critical hit rate
Punch: Medium Water damage to a foe.
Oyster Shell 1408 109
Bivalve's Aegis: Medium boost to water allies' max HP
Oyster Blow: Big Water damage to a foe.
Phantom Thief Blade 2380 241
Hoarfrost's Might: Big boost to water allies' ATK
Water's Clarity: Slight chance to dodge and counter (small DMG) for water allies
Stealing Fate: Massive water DMG to a foe / Gain 1 Mirror Image
Pina Colata Cleaver 2240 227
Mysterious ATK II: Big boost to water allies' ATK
Enlightened Sermon: Massive water damage to a foe.
Gain random Charge Bar Gain UpCharge bar gain is boosted
.
Pink Magazine 1270 135
Mysterious ATK: Medium boost to water allies' ATK
Piñaaan: Big Water damage to a foe.
Gain a random boost to charge bar speed.
Plushie Pal 2003 284
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Water's Grace: Small boost to water allies' max HP and debuff resistance
Gyoooo... gyoo gyoo!: Massive Water damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 180 seconds
.
Gain DrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Pollaxe 560 44 Bone-Break: Small Water damage to a foe.
Poseidon Bow 1375 129
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Milosz Thrust: Big Water damage to a foe.
Gain ATK UpATK is boosted
and DEF UpDEF is boosted
.
Poseidon Piton 1425 107
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Milosz Thrust: Big Water damage to a foe.
Gain ATK UpATK is boosted
and DEF UpDEF is boosted
.
Proelium 2592 199
Hoarfrost's Might: Big boost to water allies' ATK
Mutiny's Frost Blade: Water allies gain boost to ATK upon taking DMG (Stackable)
Oppugnatio: Massive Water damage to a foe.
Gain Counters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Proximo Aqua 2690 270
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Water damage Water damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Quarrel 1860 126
Tsunami's Might: Medium boost to water allies' ATK
Duo Shot: Big Water damage to a foe.
Raikiri 2660 189
Hoarfrost's Might: Big boost to water allies' ATK
Inferno's Might: Big boost to fire allies' ATK
Yuraku: Massive Water damage to a foe and inflict bonus damage to foe in overdrive.
Rainbow Bow 3020 279
Hoarfrost's Aegis II: Big boost to water allies' max HP
Tsunami's Might: Medium boost to water allies' ATK
Prism Arrow: Massive Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rainbow Scale Pistol 835 58 Triple Burst: Medium Water damage to a foe.
Reflection of The Moon 2311 214
High Priestess-Moon's Bewitching: When main weapon: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted
.
Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum.
Phobos Blast: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies gain Tears of LunacyBoost to ATK specs based on the moon phase
.
Resonating Wand 1160 130
Diantha Heartbond: Boost to ATK and DEF when Diantha is in the party
Make a Splash: Big Water damage to a foe.
Gain HypeATK is boosted
.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Water Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Water damage to a foe. When MC has energy: Recover 5 energy.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Water damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Water damage to a foe.
Gain 15% Healing UpHeal skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHeal skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ripple Rapier 1830 159
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Rising Shot: Big Water damage to a foe.
Rise of Justice 2322 202
Empress-Justice's Virtue: When main weapon: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000).
Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum.
Sentencing Sword: Unworldly Water damage to a foe.
Consume 60% of MC's current HP.
All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Romulus Spear Aqua 2580 290
The Light in the Dark: Restore HP upon using lead drive
Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge
Celestial Star: Massive water DMG to a foe / Boost to charge bar / Attack and Defense UP
Rose Crystal Harp 2120 240
Ice Rose Brier: Medium boost to Water allies' ATK and max HP
Ice Rose Bud: Lessen Earth DMG taken for Water allies
Domination Song: Massive Water damage to a foe. / Lessen all allies' Earth DMG.
Rose Crystal Sword 2320 204
Ice Rose Thorns: Big boost to Water allies' ATK
Ice Rose Barrier: Lessen Fire DMG for all allies
Domination Blade: Massive Water damage to a foe. / Inflict 15% Water DEF DownDEF is lowered for water DMG
Strength: 15%Duration: 180 seconds
.
Rosenbogen Aqua 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe.
gain 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Royal Rapier 1700 165
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Tempest Blade: Big Water damage to a foe.
Sapphire Axe Relic 1175 85 Aura Axe: Big water DMG to a foe
Sapphire Bow Relic 1115 102 Shadow Weave: Big water DMG to a foe
Sapphire Dagger Relic 1065 107 Wind Weasel: Big water DMG to a foe
Sapphire Gauntlet Relic 1045 111 Dragonic Decimation: Big water DMG to a foe
Sapphire Gun Relic 1200 80 Loose Shot: Big water DMG to a foe
Sapphire Harp Relic 985 107 Requiem: Big water DMG to a foe
Sapphire Katana Relic 1185 84 Clear the Air: Big Water damage to a foe.
Sapphire Lance Relic 1025 115 Flashlance: Big water DMG to a foe
Sapphire Staff Relic 960 128 Light Ray: Big water DMG to a foe
Sapphire Sword Relic 1120 96 Earth Rift: Big water DMG to a foe
Sashimi Knife 1295 133
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Blur of Blades: Big Water damage to a foe.
Gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Savior of Hallowed Ground 2420 320
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is
Staff Resonance: Boost to multiattack rate based on how many staffs are equipped
Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC.
4★: Now removes 1 debuff from all allies.
Scarlet Vane 2730 290
Dancer's Discipline: Big boost to water allies' ATK (Hoarfrost's Might skill-type) / Boost to water allies' DMG cap
Inferno's Aegis: Big boost to fire allies' max HP
Wildflower: Massive Water damage to a foe.
Gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
4★: All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
.
Self Bow 515 50 Hornet Arrow: Small Water damage to a foe.
Self Defender 1140 78
Water's Aegis: Small boost to water allies' max HP
Water's Verity: Small boost to water allies' critical hit rate
Triple Burst: Medium Water damage to a foe.
Sephira Emerald Blaster 2909 197
Oceansoul's Might II: Big boost to water allies' ATK
Sephira Water-Tek: Massive boost to water allies' critical hit rate in Arcarum
Forbidden Discharge: Massive Water damage to a foe.
Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000).
Sephira Emerald Harp 2389 258
Oceansoul's Might II: Big boost to water allies' ATK
Sephira Watersoul: Big boost to water allies' max HP in Arcarum
Forbidden Melody: Massive Water damage to a foe.
Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000).
Seven-Star Sword Aqua 2550 220
Hoarfrost's Might: Big boost to water allies' ATK
The Northern Lights: Massive Water damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Seven-Star Sword Cobalt 2810 242
Hoarfrost's Might: Big boost to water allies' ATK
The Northern Lights: Massive Water damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using  Opening Shot5-hit elemental DMG to random foes.
Random debuff to all foes.
(1 time).
Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Water damage to a foe.
Remove 1 buff.
Hit to debuff resistance (Stackable).
Shrimp Lure 1200 105
Water's Might: Small boost to water allies' ATK
Cross-Slash: Medium Water damage to a foe.
Silver Pole 1045 121
Water's Aegis: Small boost to water allies' max HP
True Thrust: Medium Water damage to a foe.
Simple Opener 1921 192
Opener's Might: Big boost to water allies' ATK
Shell-Piercing: When main weapon (MC only): 50% chance to inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
with every normal attack.
Easy Access: Massive Water damage to a foe.
Inflict 15% Water DEF DownDEF is lowered for water DMG
Strength: 15%Duration: 180 seconds
.
Six-Ruin Fist Aqua 2400 250
Hoarfrost's Might: Big boost to water allies' ATK
Realmic Convergence: Massive Water damage to a foe.
All allies gain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Six-Ruin Fist Cobalt 2630 280
Hoarfrost's Might: Big boost to water allies' ATK
Realmic Convergence: Massive Water damage to a foe.
All allies gain Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Skirnir 1480 101
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Vanagandr: Big Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Skofnung 2385 207
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Boost to hostilityVerification needed. Strength unknown. .
Muddied Stream: Massive Water damage to a foe.
Gain Charge Bar +?%Instantly boosts Charge Bar by ?%
Strength: ?%
.
Skofnung Aqua 2810 244
Indomitable Loyalty: Boost to drive burst
Sword of the Saviour: Boost to hostility
Muddied Stream: Massive water DMG to a foe / Boost to charge bar / Defense UP
Skofnung Rebirth 2405 209
Indomitable Loyalty: Boost to drive burst
Sword of the Saviour: Boost to hostility
Muddied Stream: Massive water DMG to a foe / Boost to charge bar
Skofnung Replica 1526 134
Indomitable Loyalty: Boost to drive burst
Muddied Stream: Big water DMG to a foe
Sky Piercer 3562 382
Hoarfrost's Enmity: Big boost to ATK as Water allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Ocean Blue Blow: Bonus Water DMG effect to third hit of Water allies' triple attacks.
Lunar Fang: Massive Water damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Slarnd 3180 234
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Corruptic Slice: Massive water DMG to a foe / Boost to ATK
Slime Bell 1100 150
Slime's Aegis: Medium boost to water allies' max HP
Amorphous Blob: Boost to Water allies' DEF
Slimes on the March: Big Water damage to a foe.
Restore all allies' HP.
Gain ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Snowbane 2306 256
Tsunami's Mystery: Medium boost to water allies' C.A. DMG
Tsunami's Verity: Medium boost to water allies' critical hit rate
Early Thaw: Massive Water damage to a foe.
Hit to Water DEF.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Snowflake 2150 151
Spirit of Giving: Boost to item drop rate when equipped as main weapon
Snowblight Blade: Massive Water damage to a foe. / Inflict BountyItem drop rate is boosted
.
Snowman Rod 1025 140
Water's Might: Small boost to water allies' ATK
Shock: Medium Water damage to a foe.
Soul Echoer Aqua 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll
Indestructible Bachi: When main weapon (MC only): Boost to chain burst specs
Soul Kagura: Massive Water damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Spear 450 54 Double Thrust: Small Water damage to a foe.
Spear of Eternal Splendor 999 99 Sky Impaler: Massive Water damage to a foe.
Spiked Baseball Bat 1470 110
Tsunami's Might: Medium boost to water allies' ATK
Slaughter Shot: Big Water damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Hostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Spirit of Mana 2520 270
Oceansoul's Celere: Small boost to water allies' ATK and critical hit rate
Oceansoul's Enmity II: Medium boost to water allies' ATK based on how low HP is
Euripus: 450%Massive Water damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Spit Roast 1245 143
Tsunami's Verity: Medium boost to water allies' critical hit rate
Scorching Friction: Big Water damage to a foe.
Gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Spritewood Staff 1470 194
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Water's Healing: Small boostSmall 0% base, 1% per skill level, SL10 10% to healing cap for water allies
Light Ray: Big Water damage to a foe.
Squid Hand 1145 124
Cuttlefish's Cut: Massive boost to your triple attack rate when equipped as main weapon
Inksplosive Onslaught: Medium water DMG to a foe
Squidpiercer 1435 105
Spearsquid Flash: Massive boost to your critical hit rate when equipped as main weapon
Inksplosive Incursion: Big Water damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
.
Staff of Renunciation 3140 420
Oceansoul's Majesty III: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum.
Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Staff of Repudiation 3140 420
Hoarfrost's Majesty: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum.
Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Stardust Holly Rod 2140 288
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Azure Barrier: All water allies gain ShieldNext ATK received will be ineffective for a fixed amount
Strength: 300 + 75 * (SKLV - 1)Duration: Indefinite
at start of battle
Stardust Fall: Massive Water damage to a foe.
Gain Healing UpHeal skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Healing Cap UpHeal skill's healing cap is boosted
Strength: 10% + 1Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Steel Knife 495 53 Tackle: Small Water damage to a foe.
Steel Mace 445 63 Light Flash: Small Water damage to a foe.
Steel Rapier 520 48 Double Slash: Small Water damage to a foe.
Steel Spear 475 57 Double Thrust: Small Water damage to a foe.
Steel Zaghnal 545 43 Bone-Break: Small Water damage to a foe.
Straight Anchor 1230 84
Water's Might: Small boost to water allies' ATK
Triple Burst: Medium Water damage to a foe.
Street Weapon 1820 196
Street Fighter: Change into Street Fighter outfit
Focus Attack: Big boost to water allies' ATK
Metsu Hadoken / Hosenka: Massive water DMG to a foe / Random speed boost to charge bar
Student Notebook 1045 142
Water's Dual-Edge: Small boost to double attack rate for water allies
Shock: Medium Water damage to a foe.
Summer Beach Sphere 1500 175
Tsunami's Healing: Medium boost to healing cap for water allies
Seaside Melody: Big Water damage to a foe.
Gain RefreshHP is restored on every turn
Strength: 5% HP
(Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Sunshade Parasol 1510 205
Tsunami's Healing: Medium boost to healing cap for water allies
Halo: Big water DMG to a foe
Sunshine Blade 2310 230
Sunshiner: Big boost to water allies' ATK
Shining Beacon: When main weapon (MC only): 10% bonus Water DMG effect when double attack rate is boosted.
Let Sunshine In: Massive Water damage to a foe.
Gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sword of Sorcery 1640 167
Tsunami's Aegis: Medium boost to water allies' max HP
Sorcery Slash: Big Water damage to a foe.
Swordfish 2140 153
Tsunami's Might: Medium boost to water allies' ATK
Water's Aegis: Small boost to water allies' max HP
One Blade, Two Halves: Massive Water damage to a foe.
Gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Tachi 545 41 Vertical Slash: Small Water damage to a foe.
Taisai Spirit Bow 3020 363
Hoarfrost's Might III: Massive boost to water allies' ATK
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Divinity's Bow of Ruin: Massive Water damage to a foe.
Inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Water damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tanzanite Sword 1670 146
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Water's Dual-Edge: Small boost to double attack rate for water allies
Rising Shot: Big water DMG to a foe
Tattoo Fist 1025 110
Water's Aegis: Small boost to water allies' max HP
The Pulverizer: Medium Water damage to a foe.
Teiwaz 2770 160
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Tempestuous Pummel: Massive Water damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ten-Wolf Gun Aqua 2740 180
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Cosmic Alignment: Massive Water damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Cobalt 3020 200
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Cosmic Alignment: Massive Water damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Water damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Water damage to all foes at end of turn)
The Mark of Death 1895 217
Tsunami's Might: Medium boost to water allies' ATK
Water's Aegis: Small boost to water allies' max HP
Sickles of Death: Massive Water damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Hostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Water damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
Three-Tiger Axe Aqua 2680 195
Hoarfrost's Might: Big boost to water allies' ATK
Realm of Ruination: Massive Water damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Three-Tiger Axe Cobalt 2950 215
Hoarfrost's Might: Big boost to water allies' ATK
Realm of Ruination: Massive Water damage to a foe.
Inflict 35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Tidal Wraps 1120 122
Water's Might: Small boost to water allies' ATK
The Pulverizer: Medium Water damage to a foe.
Titanium Harpoon 1640 188
Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is
Soul Crush: Big Water damage to a foe.
Tizona 1735 151
Tsunami's Might: Medium boost to water allies' ATK
Earth Rift: Big Water damage to a foe.
Tlepilli 2224 274
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Loudness: Small Water damage to a foe.
All allies gain Water ATK UpWater ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Torador 1640 112
Tsunami's Might: Medium boost to water allies' ATK
Loose Shot: Big Water damage to a foe.
Triaina 1870 213
Hoarfrost's Might: Big boost to water allies' ATK
Trident of Poseidon: Massive water DMG to a foe / Boost to ATK and DEF
Trident 1610 185
Tsunami's Might: Medium boost to water allies' ATK
Triple Thrust: Big Water damage to a foe.
True Glacial Dream Staff 2270 303
Glacial Supremacy: Massive boost to Water allies' ATK
Glacial Flight: When main weapon (MC Only): Boost to charge attack damage60% boost at Max HP, gets reduced by 0.6% per 1% HP lost based on how high HP is
Deluge of Raw Agony: Massive Water damage to a foe.
Restore 10% HP of all allies (Healing cap: 700 HP) and remove 1 debuff effect.
Tsurumaru Kuninaga 2491 178
Rindo Emblem: Big boost to water allies' ATK
Kuninaga Gojo Crafted: 15% Boost to katana-specialty allies' DEF.
Blade of Lacuna: Massive Water damage to a foe.
Inflict DelayReduce a foe's charge diamonds by 1
.
Two-Crown Bow Aqua 2550 232
Hoarfrost's Might: Big boost to water allies' ATK
Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Cobalt 2800 255
Hoarfrost's Might: Big boost to water allies' ATK
Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Tyros Bow 2700 250
Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate
House of Thebes: Massive Water damage to a foe.
Inflict 10% Fire ATK DownFire ATK is lowered
Strength: 10%
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Tyros Scepter 2320 310
Oceansoul's Sweep: Big boost to staff-specialty water allies' ATK
Aquae Excelsior: Boost to water charge attack DMG cap
House of Thebes: Massive Water damage to a foe.
Inflict 10% Fire ATK DownFire ATK is lowered
Strength: 10%
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Tyros Zither 2390 260
Oceansoul's Might: Medium boost to water allies' ATK
Oceansoul's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap
House of Thebes: Massive Water damage to a foe.
Inflict 10% Fire ATK DownFire ATK is lowered
Strength: 10%
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ullikummi 3371 349
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Water's Majesty: Small boost to Water allies' ATK and max HP
Titan's Song: Massive Water damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ultima Axe 3317 193
Labrys Rubell: 20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big to axe-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Blade 3335 190
Makhaira Rubell: 20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big to katana-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3042 241
Arcus Rubell: 20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big to bow-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Claw 2717 277
Luctor Rubell: 20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big to melee-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger 2805 263
Sica Rubell: 20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big to dagger-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Gun 3332 184
Arma Rubell: 20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big to gun-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Harp 2621 256
Musica Rubell: 20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big to harp-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Spear 2746 278
Lancea Rubell: 20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big to spear-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Staff 2525 317
Baculum Rubell: 20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big to staff-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Sword 3029 228
Gladius Rubell: 20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big to sabre-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): Charge bar fills up 50% faster.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Water damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Vanguard 3246 257
Cavalier's Nature: When main weapon (MC only): Gain DrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on Equestrian AffinityDEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Water damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Vergilius 2170 239
Hoarfrost's Aegis: Big boost to water allies' max HP
Water's Might: Small boost to water allies' ATK
Judecca - The 4th Circle: Massive water DMG to a foe / Boost to ATK
Verona Bow 1990 188
Hoarfrost's Aegis: Big boost to water allies' max HP
Preemptive Azure Barrier: All water allies gain shield at start of battle
Aurora Light Arrow: Massive Water damage to a foe.
Gain 20% Fire CutFire DMG is cut 20%
Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Verona Kukri 1300 130
Tsunami's Clarity: Slight chance to dodge and counter (medium DMG) for water allies
Verona Slash: Big Water damage to a foe.
Gain 10% Fire CutFire DMG is cut 10%
Strength: 10%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Verona Rifle 1455 100
Tsunami's Verity: Medium boost to water allies' critical hit rate
Verona True Shot: Big Water damage to a foe.
Gain 10% Fire CutFire DMG is cut 10%
Strength: 10%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Vlisragna 3140 210
Hidden Aim: When main weapon (MC Only): Boost to C.A. DMG cap10% at SL15 / Big boost to water allies' ATK (Hoarfrost Skill-Type)
Zion's Might: Big boost to light allies' ATK
Dead-End: Massive Water damage to a foe. / Bonus plain damage.
4★: 20% boost to charge bar
Vymbul 1314 123
Vyrnseye: When main weapon (MC only): Boost to ATK based on how high HP is
Hroovyrnir: Big water DMG to a foe / Remove 1 debuff from MC
Wamdus's Cnidocyte 2748 313
Flood's Verity: Massive boost to water allies' critical hit rate
Azure Covenant: Supplement Water allies' critical hit damage.
Whirling Pierce: Massive Water damage to a foe.
All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Water allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Wand of Charmtide 2540 340
Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%.
Water's Majesty: Small boost to water allies' ATK and max HP
Tide's Embrace: Massive Water damage to a foe.
All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wand of Gabriel (SR) 1325 175
Gabriel's Blessing: Amplify Water allies' damage against Fire foes by 10%.
Iudicium Tsunami: Big Water damage to a foe.
All allies gain Water ATK UpWater ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wand of Gabriel (SSR) 2100 280
Gabriel's Blessing II: Amplify Water allies' damage against Fire foes by 20%.
Water's Majesty: Small boost to water allies' ATK and max HP
Iudicium Tsunami: Massive Water damage to a foe.
All allies gain 10% Water ATK UpWater ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used
.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Water damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Water Balloons 1610 174
Tsunami's Verity: Medium boost to water allies' critical hit rate
Tigerwolf Pummel: Big Water damage to a foe.
Water Kukri 1090 112
Water's Might: Small boost to water allies' ATK
Budsnip: Medium Water damage to a foe.
Water Nymph Staff 680 94
Water's Aegis: Small boost to water allies' max HP
Out of Sight: Medium Water damage to a foe.
Water Rod 980 134
Water's Might: Small boost to water allies' ATK
Shock: Medium Water damage to a foe.
White Hawk 2556 206
Hoarfrost's Heed: Small boost to water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Tsunami's Might: Medium boost to water allies' ATK
Recoil Collision: Massive water DMG to a foe / Boost to MC's multiattack rate based on number of foe's debuffs
White Sword 1220 108
Water's Aegis: Small boost to water allies' max HP
Broadblade Slash: Medium Water damage to a foe.
Whitefrost Glacier 2060 305
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to water allies' DEF for first 8 turns of battle
Glacial Whiteout: Massive Water damage to a foe.
Inflict Fire ATK DownFire ATK is lowered
Duration: 180 seconds
, DA DownDouble attack rate is lowered
Duration: 180 seconds
, and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
Wicked Cool Stabber 1315 128
Wicked Cool Might: Medium boost to water allies' ATK
Attack with Style: Big Water damage to a foe.
Wicked Sick Blaster 2180 140
Ranger Smoke: When main weapon (MC Only): Slight chance to blind with every one-foe attack
Wicked Sick Might: Big boost to water allies' ATK
No-Scope Headshot: Massive Water damage to a foe.
Boost to ATK.
Wilhelm 2527 273
Hoarfrost's Tyranny: Big Boost to water allies' ATK / 10% cut to water allies' max HP
Tsunami's Verity: Medium boost to water allies' critical hit rate
Aura Prison: Massive Water damage to a foe.
Gain ??% TA UpTriple attack rate is boosted
Strength: ??%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Winter's Frostnettle 2249 228
Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate
Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is
Chilling Permeance: Massive Water damage to a foe.
All allies gain 100% / 10% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff increased to 100% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xeno Glacial Dream Staff 1940 260
Glacial Supremacy: Massive boost to Water allies' ATK
Deluge of Neglect: Massive Water damage to a foe.
Restore all allies' HP.
Xuanwu Mace 2480 180
Hoarfrost's Might II: Big boost to water allies' ATK
Northern Beast Strike: Massive Water damage to a foe. / Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Malus 2480 180
Hoarfrost's Might II: Big boost to water allies' ATK
Essence of the North: Boost to Water allies' damage cap
Northern Beast Strike: Massive Water damage to a foe. / Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Pontus 2480 180
Hoarfrost's Might II: Big boost to water allies' ATK
Shell of the Bereft: When main weapon (MC only): Boost to DEF and hostility. Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 40%)Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
upon taking damage
Northern Beast Strike: Massive Water damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Regus 2480 180
Hoarfrost's Might II: Big boost to water allies' ATK
Water's Dual-Edge: Small boost to double attack rate for water allies
Northern Beast Strike: Massive Water damage to a foe. / Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Shellfists 2130 230
Hoarfrost's Fourth Pursuit: Bonus Water DMG effect to fourth-positioned water ally / 30% hit to charge bar gain
Hoarfrost's Might: Big boost to water allies' ATK
Shellshock: Massive Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Yagrush 1540 208
Tsunami's Might: Medium boost to water allies' ATK
Piercing Light: Big Water damage to a foe.
Zhezl 1165 159
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Halo: Big Water damage to a foe.
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