Weapon Lists/SSR/Sabre
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
| Icon | Name | R | El | Type | ATK | HP | Skills | |
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| Ain Soph | 2577 | 202 | Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate Hoarfrost's Mystery: Big boost to water allies' CA DMG Gain Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and . |
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| Albacore Blade | 2045 | 169 | Oblivion's Aegis: Big boost to dark allies' max HP Boost to skill DMG. |
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| Aluminum Bat | 2150 | 150 | Squad Goals: Big boost to wind allies' ATK Mano a Mano: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. Slight chance to hit an out-of-the-park homer. (Slight chance to inflict .) |
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| Ancient Ecke Sachs | 2030 | 800 | Ironflame's Celere II: Medium boost to fire allies' ATK and critical hit rate Ironflame's Enmity: Small boost to ATK as fire allies' HP decreases Gain Strength: 15%. |
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| Antwerp | 2535 | 210 | Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Aquamarine Hatchet | 2430 | 211 | Oceansoul's Might II: Big boost to water allies' ATK Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed All allies gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ascalon | 2940 | 250 | Sting of the Dragon Fang: Big boost to earth allies' ATK (Terra's Might skill-type) / When main weapon (MC only): Boost to double attack rate Hoarfrost's Might: Big boost to water allies' ATK |
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| Aschallon | 2405 | 203 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped) |
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| Aschallon Aqua | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Azurian Liege: Reduce DMG taken from Fire when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20% If : Recover 5 energy. |
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| Aschallon Incendo | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from Wind when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20%. If : Recover 5 energy. |
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| Aschallon Lumen | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Ivoric Liege: Reduce DMG taken from Dark when Awakening Blade is active (Effect is halved when sub-equipped) Gain Strength: 20% If : Recover 5 energy. |
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| Aschallon Nyx | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Stygian Liege: Reduce DMG taken from Light when Awakening Blade is active (Effect is halved when sub-equipped) Gain Strength: 20% If : Recover 5 energy. |
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| Aschallon Rebirth | 2425 | 205 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped) |
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| Aschallon Terra | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Halcyon Liege: Reduce DMG taken from Water when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20% If : Recover 5 energy. |
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| Aschallon Ventus | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Viridic Liege: Reduce DMG taken from Earth when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20% If : Recover 5 energy. |
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| Atma Sword | Any | 2594 | 195 | Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP Element ATK Up buff based on weapon element. |
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| Balanced Blade | 2015 | 173 | Strength: Big boost to Fire allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Balmung | 2380 | 200 | Inferno's Aegis: Big boost to fire allies' max HP Fire's Enmity: Small boost to ATK as fire allies' HP decreases Inflict Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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| Bewitching Bouquet | 2020 | 174 | Inferno's Might: Big boost to fire allies' ATK Gain . |
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| Blade of Light | 2045 | 167 | Grace of the Omnilight: Big boost to dark allies' ATK Boost to ATK. |
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| Blade of the Scourged | 2050 | 166 | Dark Drain: When main weapon, slight chance to heal based on one-foe attack damage inflicted Cursed Tentacle: Big boost to Dark allies' ATK All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Blast Sword | 2010 | 176 | Auto Apparatus: Big boost to water allies' ATK |
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| Blutgang | 3370 | 280 | Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate Gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains Strength: 15% (Max: 60%)Duration: Indefinite and Strength: 3% (Max: 12%)Duration: Indefinite. |
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| Brand of Binding Oath | 3105 | 254 | Ventosus's Might: Big boost to wind allies' ATK Succession of Knighthood: Small boost to sabre-specialty allies' ATK and triple attack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: (Healing cap: 1000). |
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| Bravery | 2492 | 220 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Light's Aegis: Small boost to light allies' max HP Boost to MC's ATK and DEF (Stackable). |
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| Broadsword of Earth | 2201 | 190 | Titan's Aegis: HP boosted based on skill lvl. Preemptive Rock Wall: Boost to DEF for earth allies for first 8 turns of battle All allies gain . |
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| Caladbolg | 3030 | 260 | Promenade of the Priestess: Big boost to Light allies' ATK (Zion's Might skill-type). Gain Refresh while main weapon. Terra's Aegis: Big boost to earth allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain . |
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| Carrot Blade | 2052 | 158 | Terra's Might: Big boost to earth allies' ATK Carrot Hamburger: When main weapon (MC only): Slight chance of a carrot assault to all foes at end of turn. Ouch! (Earth damage) All allies gain Strength: 10%. |
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| Chains of Caucasus | 2830 | 240 | Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Grand Epic: Boost to ATK based on how many Epic weapons are equipped Inflict Strength: 15%. 4★: Increased to Strength: 20%. |
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| Claíomh Solais | 2980 | 259 | Hoarfrost's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to water allies' max HP Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15 4★: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! |
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| Cosmic Sword | 2973 | 255 | Cosmic Sword II: 50% boost to ATK and HP of equipped swords Azure Sword's Discipline: Boost to DMG cap based on how many sabres are equipped Gain . |
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| Dainsleif | 3010 | 253 | Inferno's Might: Big boost to fire allies' ATK Strategist's Temperament: 7% boost to MC's charge bar gain. Restore MC's HP (Healing cap: 1500). 4★: Healing cap increased to 2000. |
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| Deep Desire | 2555 | 221 | Terra's Might: Big boost to earth allies' ATK Oblivion's Aegis: Big boost to dark allies' max HP |
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| Disparia | 3100 | 260 | Despair's Quickening: Big boost to dark allies' ATK (Oblivion's Might skill-type) / 4% Boost to dark allies' skill DMG cap. Zion's Might: Big boost to light allies' ATK Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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| Durandal | 3035 | 263 | Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Gain Strength: 20%. 4★: Effect increased to Strength: 30%. |
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| Ecke Sachs | 2030 | 800 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Enmity: Small boost to ATK as fire allies' HP decreases Gain Strength: 15%. |
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| Embrasque Replica | 2497 | 204 | Oblivion's Might: Big boost to dark allies' ATK Dark's Aegis: Small boost to dark allies' max HP Gain . |
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| Ethereal Lasher | 3250 | 280 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP Gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Excalibur | Any | 3792 | 316 | Big Normal Garrison: Big boost to DEF as weapon elementAka, same element as the weapon. allies' HP decreases Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap. Medium Normal Stamina: Medium boost to ATK as weapon elementAka, same element as the weapon. allies' HP increases Gain Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
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| Fallen Sword | 3319 | 292 | Oblivion's Might III: Massive boost to dark allies' ATK Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Fateless | 3104 | 269 | Verglas Sovereign: Unworldly boost to water allies' ATK Astral Thrust II: 10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs. Remove 1 buff. 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Fediel's Spine | 3037 | 254 | Eclipse's Stamina: Massive boost to dark allies' ATK based on how high HP is Black Covenant: Supplement Dark allies' C.A. DMG based on how high HP is. All allies gain Strength: 10%. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Frostbite | 2575 | 205 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Gain Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Gachatti | 2500 | 200 | Gachapin's Might: Big boost to wind allies' ATK Tenacious Dinosaur: When main weapon (MC only): Guts effect to MC and Gachapin at battle start. Gachapin's gotcha! (300%-600% Bonus Wind damage [Damage cap: ~400,000].) 4★: Gain Strength: 10%. |
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| Glory Thread | 2017 | 173 | Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Godsworn Edge | 2690 | 230 | Lifetree's Trium III: Big boost to earth allies' multiattack rate Lifetree's Enmity: Small boost to earth allies' ATK based on how low HP is 300% Bonus Earth damage (Damage cap: ~630,000). All allies gain Strength: 20%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Golden Premium Sword | 197 | 25 | Gain Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Golden Sword Relic | 2030 | 174 | The Pulse: A soul from eons past lingers within. |
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| Gottfried | 3160 | 250 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water charge attack DMG cap All allies gain Strength: 10%. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Gram | 3060 | 260 | Oblivion's Enmity: Big boost to ATK as dark allies' HP decreases Dark's Restraint: Small boost to dark allies' double attack rate and critical hit rate Inflict . 4★: Gain . |
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| Greatsword Andalius | 2940 | 245 | Terra's Might: Big boost to earth allies' ATK Sage's Aura: Boost to Earth allies' damage cap by 7%. (Max: 20%)You will reach the maximum with 3 swords or 2 swords and a Baihu Claw Malus. Gain Strength: 20%. 4★: Gain Strength: 15%Multiplier: NormalDuration: 3 turns. |
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| Guardian's Xiphos | Any | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains . MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Hauteclaire | 3080 | 260 | Thunderswift Bladework: Big boost to light allies' max HP (Zion's Aegis skill-type) When equipped as main weapon (MC only): Boost to multiattack rate. Inferno's Might: Big boost to fire allies' ATK 5% Bonus Plain damage. |
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| Heiliges Schwert | 2510 | 215 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Inflict Strength: 10%Duration: 180 seconds. |
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| Hollowsky Blade | 3140 | 260 | Voidbroken Wing: 20% boostSize: Big Modifier: EX to sabre- and dagger-specialty allies' ATK. 10% boostSize: Big to sabre- and dagger-specialty allies' debuff success rate. Calamitous Covenant: Supplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000). Inflict Strength: 10% (Max: 30%)Base Accuracy: 90%. 4★: Also inflict Strength: 10% (Max: 30%)Base Accuracy: 90% and Strength: 10% (Max: 30%)Base Accuracy: 90%. |
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| Hrotti | 2990 | 257 | Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%. |
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| Ice Claymore | 2448 | 208 | Frozen Blade: Big boost to Water allies' ATK Ice Sprite Magic: When main weapon (MC only): Strength: 5% at end of turn Strength: 10,000 DMGDuration: 2.5 turns. 4★: Gain Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ishkur Shaft | 2107 | 155 | Tempest's Vestige: Big boost to wind allies' ATK Climate Control: When main weapon (MC only): Medium boost to multiattack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Joyeuse | 3090 | 264 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Gain . |
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| Keeper of Hallowed Ground | 2810 | 240 | Hoarfrost's Might II: Big boost to water allies' ATK Chain Force: Boost to chain burst DMG and chain burst DMG cap 4★: Now removes 1 debuff from all allies. |
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| Khopesh | 2042 | 168 | Bloodthirsty Deities: Big boost to wind allies' ATK Shield-Tearing Dance: When main weapon (MC only): Inflict Strength: 5% (Max: 25%)Duration: 180 seconds on a foe upon triple attacks. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Laevateinn | 2565 | 217 | Inferno's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to fire allies' max HP |
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| Last Sahrivar | 2611 | 232 | Adjudicator's Supremacy: Massive boost to earth allies' ATK Adjudicator's Revelation: When main weapon (MC only): Gain (Stackable) upon taking damage. Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Lohengrin | 3050 | 260 | Loyalty's Flame: When main weapon (MC Only): 10% Bonus Fire DMG effect on one-foe attacks against foes. Big boost to fire allies' ATK (Inferno Skill-Type) Preemptive Fire Wall: Boost to DEF for fire allies for first 8 turns of battle Gain Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Lovely Ace | 3033 | 260 | Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG Terrae Excelsior: Boost to earth charge attack DMG cap All allies gain Strength: 10%. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Luminiera Sword Omega | 2850 | 244 | Knightcode's Majesty: Small boost to light allies' ATK and max HP Light's Might: Small boost to light allies' ATK Slight chance to remove a buff effect. |
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| Lyst Sin | 3010 | 250 | Possessive Passion: Big boost to dark allies' ATK (Oblivion's Might skill-type) / Boost to MC's triple attack rate. Hoarfrost's Might: Big boost to water allies' ATK Gain . 4★: All allies gain . |
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| Manawydan Blade | 2015 | 175 | Hoarfrost's Aegis: Big boost to water allies' max HP Inflict Strength: 10%. |
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| Mistilteinn | 2980 | 244 | Bloodsip Flash: Big boost to Dark allies' ATK (Oblivion Skill-Type). When main weapon: chance to counter upon taking DMG (Once every turn). Inferno's Aegis: Big boost to fire allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Boost to charge bar. |
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| Murgleis | 3340 | 290 | Hoarfrost's Might III: Massive boost to water allies' ATK Water's Trium: Small boost to water allies' multiattack rate All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Mysterious Sword | 2065 | 174 | Mysterious ATK II: Big boost to fire allies' ATK |
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| Nagelring | 3020 | 260 | Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG Gain Strength: 20%. 4★: Also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Obsidian Sword | 1980 | 164 | Preemptive Shadow Barrier: All dark allies gain shield at start of battle Slight chance to remove Light Damage Cut. and Dark Damage Cut..Verification needed. |
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| Official's Jitte | 2515 | 215 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light charge attack DMG cap All allies gain . |
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| Original Sin | Any | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Proelium | 2592 | 199 | Hoarfrost's Might: Big boost to water allies' ATK Mutiny's Frost Blade: Water allies gain boost to ATK upon taking DMG (Stackable) Gain Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Prototype | 2550 | 210 | Oblivion's Might: Big boost to dark allies' ATK Realm Binder: 5% Boost to EXP earnings. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Proximo | 2387 | 203 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Proximo (Element) | Any | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Proximo Rebirth | 2387 | 203 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Qilin Sword | 3310 | 275 | Clouds of Nightfall: Big boost to dark allies' ATK Scales of Nightfall: Lessen Light damage. Inflict Strength: 15%Duration: 180 seconds. |
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| Qinglong Manewhip | 2290 | 200 | Ventosus's First Dash: Big boost to triple attack rate~7% at SL 15, might be the same as Big Trium and 15% hit to ATK for a Wind ally in first position. Ventosus's Might: Big boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Red Cyclone | 2122 | 152 | A Thousand Dreams: Big boost to Fire allies' ATK. Ceaseless Striving: When main weapon (MC only): Gain Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite upon charge attack. Gain . |
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| Red King Crab | 2160 | 144 | Crustacean's Might: Big boost to earth allies' ATK Deathly Pincers: When main weapon (MC only): Supplemental DMG effect upon taking DMG (Stackable / Max: 3 times) Inflict Base Accuracy: Slight. |
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| Ridill | Any | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus elemental Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. |
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| Rise of Justice | 2322 | 202 | Empress-Justice's Virtue: When main weapon: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000). Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum. Consume 60% of MC's current HP. All allies gain Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Rose Crystal Sword | 2320 | 204 | Ice Rose Thorns: Big boost to Water allies' ATK Ice Rose Barrier: Lessen Fire DMG for all allies Strength: 15%Duration: 180 seconds. |
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| S.D. | 2025 | 170 | Exceed: Fire allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upon taking damage. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sacred Sword of the Guardian | 2007 | 175 | Spirit's Might: Big boost to fire allies' ATK Protector of Verona: When main weapon (MC only): Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. upon single attacks. 25% chance to gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Sahrivar | 2240 | 200 | Adjudicator's Supremacy: Massive boost to Earth allies' ATK Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Scimitar of Brahman | 2730 | 230 | Ironflame's Primacy: Medium boost to fire allies' ATK / Medium boost to double attack rate for fire allies Ironflame's Aegis: Small boost to fire allies' max HP Inflict and . All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sephira Emerald Sword | 2731 | 233 | Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Wind-Tek: Massive boost to wind allies' critical hit rate in Arcarum Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Seven-Star Sword | 2500 | 213 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
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| Seven-Star Sword Aqua | 2550 | 220 | Hoarfrost's Might: Big boost to water allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Cardinal | 2810 | 242 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Cobalt | 2810 | 242 | Hoarfrost's Might: Big boost to water allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Ecru | 2810 | 242 | Terra's Might: Big boost to earth allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Incendo | 2550 | 220 | Inferno's Might: Big boost to fire allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Ivory | 2810 | 242 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Lumen | 2550 | 220 | Zion's Might: Big boost to light allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Nyx | 2550 | 220 | Oblivion's Might: Big boost to dark allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Obsidian | 2810 | 242 | Oblivion's Might: Big boost to dark allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Sage | 2810 | 242 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Sterling | 2520 | 216 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Terra | 2550 | 220 | Terra's Might: Big boost to earth allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Ventus | 2550 | 220 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Silver Sword Relic | 1960 | 168 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
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| Skofnung | 2385 | 207 | Indomitable Loyalty: Boost to Sword of the Saviour: Boost to hostilityVerification needed. Strength unknown. . Gain Strength: ?%. |
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| Skofnung Aqua | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Incendo | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Lumen | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Nyx | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Rebirth | 2405 | 209 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Terra | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Ventus | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Snap Blade | 2566 | 158 | Flesh Ripper: Big boost to Wind allies' ATK Vertical Maneuvering Assault: When main weapon (MC only): 30% Hit to DEF. 30% boost to DA rate and 20% boost to TA rate. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Sword of Bahamut Coda | 2885 | 240 | Concrio Ignis: Boost to Humans and Draphs ATK and HP |
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| Sword of Bahamut Nova | 2470 | 205 | Concrio Rubell: Boost to Humans and Draphs ATK and HP |
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| Sword of Eternal Splendor | 999 | 99 | ||||||
| Sword of Michael (SSR) | 2465 | 206 | Michael's Blessing II: Amplify Fire allies' damage against Wind foes by 20%. Fire's Majesty: Small boost to fire allies' ATK and max HP All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sword of Pallas | 2734 | 232 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Sword of Renunciation | 3660 | 316 | Knightcode's Majesty III: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum. Duration: Indefinite. Additional effect based on the pendulum. |
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| Sword of Repudiation | 3660 | 316 | Zion's Majesty: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum. Duration: Indefinite. Additional effect based on the pendulum. |
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| Sword of Valorblaze | 2980 | 250 | Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%. Fire's Majesty: Small boost to fire allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sword on the Cob | 3240 | 220 | Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. All allies gain and . 4★: Also remove 1 debuff from all allies. |
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| Symbol of Justice | 2390 | 246 | Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle. All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| True Purity Sunblade | 3133 | 240 | True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP Sunveil's Radiance: When main weapon: Big boost to all allies' ATK based on how high MC's HP is Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Damage increased to 550%Massive. Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns and now affects all foes. |
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| Truffle Skewer | 2020 | 174 | Mountain's Might: Medium boost to earth allies' ATK Earth's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to earth allies' max HP Gain . |
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| Ultima Sword | Any | 3029 | 228 | Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ushumgal | 2760 | 230 | Armed Blaze: Big boost to Fire allies' ATK Scarlet Arts: Boost to Fire allies' skill damage cap. 300% Bonus Fire damage (Damage cap: ~630,000). 4★: Also inflict Strength: 15%Base Accuracy: 90%Duration: 180 seconds. |
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| Valentine Sword | 2025 | 173 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP |
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| Walthari | 3000 | 270 | Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Light's Aegis: Small boost to light allies' max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Wasserspeier | Any | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Duration: 1 turn , Strength: 20%Duration: Until used, and Strength: 10%Duration: Until used. (Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.) effect increased to Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Duration: Indefinite and Duration: Indefinite. |
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| Wind God Sword | 2030 | 172 | Ventosus's Might: Big boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Windhose | 2750 | 230 | Armed Gale: Big boost to Wind allies' ATK Chain Force: Boost to chain burst DMG and chain burst DMG cap All allies gain Strength: 10%. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| World Ender | 3336 | 286 | Terra's Tempering: Big boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate All Earth allies gain Strength: 200%Counter attacks grant 5% charge bar per hit.. 4★: All Earth allies also gain . |
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| Wyrmsword | 2015 | 175 | Dragonstrike's Pursuit: When main weapon: 10% Boost to Earth allies' charge attack damage Dragonstrike's Wisdom: Big boost to Earth allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Xeno Purity Sunblade | 2345 | 180 | Solaris's Supremacy: Massive boost to Light allies' ATK Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Xolotl Ripper | 2050 | 168 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Verity: Small boost to wind allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Yggdrasil Crystal Blade Omega | 2840 | 245 | Lifetree's Might II: Big boost to earth allies' ATK Bonus Fire damage. 4★: Earth damage upgraded to massive. |
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| Yyrkoon | 2520 | 216 | Ventosus's Verity: Big boost to wind allies' critical hit rate Whirlwind's Haunt: Medium boost to wind allies' ATK / 10% hit to double attack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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