Disparia
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Disparia
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| ??? 60px | HP | ATK |
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| Level 1 | ?? | ?? |
| Obtain | ||
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| ID | |
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| JP Name | |
| Release Date | ? |
| This weapon's blood-red light pulsates to the rhythm of despair. In the end, the wielder will fall headlong into the sprawling nothingness below. |
| Charge Attack | ||
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| Dark Down | Massive Dark damage to a foe. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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| Weapon Skills | ||
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| Oblivion's Might | Big boost to dark allies' ATK | |
| ▼ 120 | Upgraded at level 120 to: | Upgraded at level 120 to: |
| Despair's Quickening | Big boost to dark allies' ATK (Oblivion's Might skill-type) / 4% Boost to dark allies' skill DMG cap.[1] | |
| Zion's Might | Big boost to light allies' ATK | |
| Sword Master Skills | ||||
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| Effect | Cooldown | Duration | Cost | |
| Awaken | Expend 30% of current HP to deal 30× current HPPlain DMG = Current HP * 0.3 * 100 as Plain damage to all foes (Damage cap: ~1,160,000). 4★: Damage increased to 45× current HP. |
10TAs Sword Master / 8TAs Glorybringer | - | - |
| Resonance | Dark damage to a foe based on how low caster's HP is. | 6T | - | |
| Attack | Restore HP based on DMG dealt (Healing cap: 500). | - | - | |
| Defend | Dodge-and-Counter (1 time). | - | - | |
| 4★ Uncap | |
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| Base Reduction Materials | |
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| Keep a fully-uncapped copy for main weapon. Others are safe to reduce. Do not use as fodder. This is an excellent Plain Damage weapon, very useful for Slimeblasting. |
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References
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