Weapon Lists/Grand Weapons
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| AK-4A | 3580 | 240 | Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate Inflict Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to Strength: 35%Duration: 10 seconds. All allies gain Strength: 10%. |
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| Bab-el-Mandeb | 3518 | 251 | Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP All allies gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Benedia | 3600 | 240 | Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Blue Sphere | 2780 | 403 | Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: (Effect removed on next all-foe all-ally attack) Duration: Indefinite now affects all allies. All allies also gain Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Blutgang | 3370 | 280 | Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate Gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains Strength: 15% (Max: 60%)Duration: Indefinite and Strength: 3% (Max: 12%)Duration: Indefinite. |
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| Cerastes | 3049 | 344 | Terra's Verity II: Big boost to earth allies' critical hit rate Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Certificus | 3385 | 280 | Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap All allies gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Cute Ribbon | 2365 | 245 | Oblivion's Enmity: Big boost to ATK as dark allies' HP decreases Dark's Might: Small boost to dark allies' ATK Gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Eden | 3140 | 340 | Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to ATK as light allies' HP increases All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Strength: 1500. |
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| Fallen Sword | 3319 | 292 | Oblivion's Might III: Massive boost to dark allies' ATK Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Fist of Destruction | 3141 | 327 | Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate Fire's Trium: Small boost to fire allies' multiattack rate Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Galilei's Insight | 3044 | 345 | Hoarfrost's Stamina: Big boost to ATK as water allies' HP increases Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Gain Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and . 4★: Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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| Gambanteinn | 2760 | 380 | Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate Restore allies' HP (Healing cap: 1000). All allies gain Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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| Ichigo Hitofuri | 3512 | 257 | Terra's Might III: Massive boost to earth allies' ATK Mountain's Stamina: Medium boost to ATK as earth allies' HP increases All allies gain Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 50% chance to gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ivory Ark | 3180 | 318 | Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ixaba | 3620 | 236 | Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to ATK as fire allies' HP increases Gain Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Kerak | 2952 | 364 | Inferno's Progression: Big boost to fire allies' fire ATK based on number of turns passed Hellfire's Majesty: Medium boost to fire allies' ATK and max HP All Fire allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Love Eternal | 3200 | 320 | Ventosus's Might III: Massive boost to wind allies' ATK Whirlwind's Primacy: Medium boost to wind allies' ATK / Medium boost to double attack rate for wind allies All allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Mirror-Blade Shard | 3180 | 330 | Terra's Primacy II: Big boost to earth allies' ATK and double attack rate Earth's Bladeshield: Small boost to earth allies' max HP and critical hit rate Gain Strength: 20% DEF Up / 450% (Damage cap: ~700,000)Duration: 3.5 turns (DEF) / 1.5 turns (DMG) (400% Earth damage to all foes 1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]). 4★: Also remove 1 buff from a foe. |
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| Murgleis | 3340 | 290 | Hoarfrost's Might III: Massive boost to water allies' ATK Water's Trium: Small boost to water allies' multiattack rate All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Ouroboros Prime | 2863 | 382 | Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Self-inflict Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Damage increased to 1050% (Damage cap: ~2,550,000). Create 1 green potion. |
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| Parazonium | 3200 | 310 | Oblivion's Might III: Massive boost to dark allies' ATK Dark's Trium: Small boost to dark allies' multiattack rate Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Purifying Thunderbolt | 3373 | 295 | Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Reunion | 3200 | 310 | Ventosus's Might III: Massive boost to wind allies' ATK Wind's Majesty: Small boost to wind allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Sacred Standard | 3082 | 351 | Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed All Light allies gain Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain Strength: 15%. |
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| Sky Ace | 3554 | 249 | Ventosus's Sentence: Big boost to wind allies' C.A. DMG and C.A. DMG cap Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Sunya | 3006 | 301 | Oblivion's Progression: Big boost to dark allies' dark ATK based on number of turns passed Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is All allies gain Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: All allies also gain Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Taisai Spirit Bow | 3020 | 363 | Hoarfrost's Might III: Massive boost to water allies' ATK Hoarfrost's Verity: Big boost to water allies' critical hit rate Inflict Duration: 180 seconds and Duration: 180 seconds. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict Strength: 20%Duration: 180 seconds. |
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| Unheil | 3024 | 297 | Oblivion's Glory: Big boost to dark allies' C.A. specs and chain burst specs Hatred's Grace: Medium boost to dark allies' max HP and debuff resistance Dark allies gain Strength: 70% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Dark allies also gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Vortex of the Void | 3107 | 333 | Ventosus's Stamina: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Inflict Duration: 180 seconds and Duration: 180 seconds. 4★: All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| World Ender | 3336 | 286 | Terra's Tempering: Big boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate All Earth allies gain Strength: 200%Counter attacks grant 5% charge bar per hit.. 4★: All Earth allies also gain . |
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| Yahata's Naginata | 3493 | 256 | Terra's Progression: Big boost to earth allies' earth ATK based on number of turns passed Mountain's Majesty: Medium boost to earth allies' ATK and max HP All Earth allies gain Strength: 70% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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