Weapon Lists/Wind
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Aerial Cane | 1500 | 198 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Aetherial Bow | 2980 | 271 | Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: Boost to your debuff success rate. Inflict Duration: 180 seconds and Duration: 180 seconds. 4★: Also inflict . |
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| Aluminum Bat | 2150 | 150 | Squad Goals: Big boost to wind allies' ATK Mano a Mano: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. Slight chance to hit an out-of-the-park homer. (Slight chance to inflict .) |
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| Ameno Habakiri | 4036 | 287 | Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Gain Strength: 5,000. 4★: Slight chance~20% to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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| Ancient Nalakuvara | 2580 | 290 | Stormwyrm's Betrayal: Boost to wind allies' ATK for first 8 turns of battle Stormwyrm's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Inflict Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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| Anemoi Silver Lyre | 1950 | 211 | Practice and Perfection: 5% boost to EXP. Boost to ATK. |
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| Another Sky | 2690 | 280 | Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG Coeli Excelsior: Boost to wind charge attack DMG cap Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 20%. |
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| Arkab | 2142 | 220 | Horseman's Supremacy: Massive boost to wind allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Arkab Prior | 2500 | 257 | Horseman's Supremacy: Massive boost to wind allies' ATK. Conviction's Double Star: When main weapon (MC only): All allies gain Duration: 1 turn after a chain burst activation of 4 or more chains. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to MC's skill cooldown. |
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| Aschallon Ventus | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Viridic Liege: Reduce DMG taken from Earth when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20% If : Recover 5 energy. |
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| Ash Wand | 450 | 58 | ||||||
| Atma Axe | 2844 | 165 | Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP . |
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| Atma Blade | 2856 | 163 | Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP . |
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| Atma Bow | 2608 | 206 | Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP . |
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| Atma Dagger | 2402 | 224 | Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP . |
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| Atma Fist | 2328 | 237 | Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP . |
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| Atma Gun | 2857 | 157 | Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP . |
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| Atma Harp | 2245 | 224 | Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP . |
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| Atma Spear | 2350 | 238 | Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP . |
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| Atma Staff | 2162 | 270 | Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP . |
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| Atma Sword | 2594 | 195 | Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP . |
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| Aurora Bow | 2620 | 200 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG Boost to MC's DMG cap. |
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| Avenger Ventus | 2960 | 213 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Balisarde | 1750 | 146 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Bell of Happy Endings | 2170 | 250 | Ventosus's Verity: Big boost to wind allies' critical hit rate Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Bell Striker | 2118 | 154 | Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack. Search for Enlightenment: Big boost to wind allies' ATK Remove 108 debuffs from MC. |
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| Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain Strength: 10%Duration: 1 turn and Strength: 10%Duration: 1 turn upon using Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Duration: 1 turn , and Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Bovinius | 2021 | 315 | Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Whirlwind's Trium: Medium boost to wind allies' multiattack rate Restore all allies' HP. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Brand of Binding Oath | 3105 | 254 | Ventosus's Might: Big boost to wind allies' ATK Succession of Knighthood: Small boost to sabre-specialty allies' ATK and triple attack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: (Healing cap: 1000). |
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| Bronze Baghnakhs | 475 | 49 | ||||||
| Bronze Halberd | 455 | 49 | ||||||
| Bronze Kalinga Axe | 520 | 36 | ||||||
| Bronze Kukri | 470 | 46 | ||||||
| Bronze Spatha | 495 | 41 | ||||||
| Caduceus | 3259 | 435 | Wind's Majesty: Small boost to Wind allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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| Cardinal Spear | 2290 | 260 | Ventosus's Might: Big boost to wind allies' ATK Wind's Healing: Small boost to wind allies' healing cap All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.'s effect / Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and Strength: ??%Duration: ??T. |
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| Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and Duration: 1 turn for 1 turn upon using Strength: 40%Duration: 3 turns and 20% Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Strength: 10%Duration: 3 turns and 10% Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Cherry Blossom Lance | 1350 | 150 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Cloud Tomahawk | 1830 | 132 | Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies |
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| Cloudbar | 1538 | 83 | Downdraft's Might: Medium boost to wind allies' ATK Inflict Duration: 180 seconds. |
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| Cloudbolt | 1571 | 77 | Updraft's Aegis: Medium boost to wind allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Club | 425 | 55 | ||||||
| Compact Automatic Pistol | 2540 | 160 | Weaver Stance: Big boost to wind allies' ATK Sidearm: When main weapon (MC only): Boost to double attack rate against foes in overdrive. Inflict Strength: 20%Duration: 180 seconds. |
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| Cords of Heaven Lyre | 2595 | 276 | Anointed Overture: Big boost to wind allies' ATK (Ventosus's Might skill-type) / When main weapon: Boost to all allies' debuff success rate8% at SL 15 Inferno's Might: Big boost to fire allies' ATK Gain (Effect removed on next all-foe all-ally attack) Duration: 3 turns. 4★: Gain Duration: 3 turns and Duration: 3 turns. |
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| Coruscant Crozier | 2400 | 350 | Stormwyrm's Majesty: Small boost to wind allies' ATK and max HP Stormwyrm's Restraint: Medium boost to wind allies' double attack rate and critical hit rate Gain Duration: Indefinite. All allies gain Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite. |
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| Crimson Sapphire | 3140 | 240 | Ventosus's Might: Big boost to wind allies' ATK Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging. Gain Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and Strength: 5% (Max: 15%)Duration: Indefinite. 4★: Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite now affects all allies. All allies also gain Strength: 10% (Max: 30%)Duration: Indefinite. |
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| Crosswind | 2010 | 132 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Cube Staff | 1506 | 194 | Whirlwind's Might: Medium boost to wind allies' ATK Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Cythara Anglica | 2013 | 282 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Healing: Medium boost to healing cap for wind allies Inflict Duration: 180 seconds. |
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| Damascus Knife | 3728 | 640 | Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Jade Arts: Boost to Wind allies' skill DMG cap. Jade Hunt: 10% bonus Wind DMG to Wind allies against foes with . 4★: 2-hit, 450% bonus Wind DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise by 2. |
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| Dandelion | 1926 | 191 | Trust in Me: 5% boost to male Wind allies' ATKEX modifier and 5% boost to female Wind allies' DEF when main weapon. My Words for You: Big boost to wind allies' ATK Restore all allies' HP (Healing cap: 700). |
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| Deirdre's Claws | 2830 | 300 | Ventosus's Enmity: Big boost to ATK as wind allies' HP decreases Whirlwind's Verity: Medium boost to wind allies' critical hit rate All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Deirdre's Symbol | 2281 | 261 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies All allies gain Strength: 500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance Strength: 20%Duration: 3 turns upon using Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%Duration: 4 turns and Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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| Desperation Gauntlet | 1301 | 130 | Klesha's Aegis: Medium boost to wind allies' max HP Inflict Duration: 180 seconds. |
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| Desperation Rifle | 1491 | 95 | Klesha's Might: Medium boost to wind allies' ATK Inflict Duration: 180 seconds. |
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| Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. 1-turn cut to skill cooldown Raise Execution lvl by 1 |
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| Disturbance Signum | 2158 | 286 | Wind's Majesty: Small boost to wind allies' ATK and max HP Wind's Aegis: Small boost to wind allies' max HP Remove 1 buff. |
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| Draconic Rod | 3148 | 418 | Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level, max 25% Modifier: EX based on number of turns passed Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Also remove 1 debuff from all allies. |
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| Dragon Slayer | 3180 | 220 | Hero's Testament: Big boost to wind allies' ATK (Ventosus's Might skill-type) / When main weapon: Boost to wind allies' charge attack DMG10% at SL10 - SL15; Not affected by Summon Auras. Zion's Might: Big boost to light allies' ATK Gain Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. 4★: Gain Strength: 20%. |
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| Dragonfliar Cutter | 1600 | 178 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Eagle Tears | 590 | 38 | ||||||
| Egoism | 1300 | 130 | Rosetta Heartbond: Boost to ATK and DEF when Rosetta is in the party Aromatic Aura: 5% boost to debuff resistance. |
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| Eight-Life Katana Sage | 2990 | 210 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Gain Strength: 30% and 1-turn cut to a random skill's cooldown. |
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| Eight-Life Katana Ventus | 2720 | 190 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK 1-turn to a random skill. |
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| Eighth Point of the Flock | 2630 | 191 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Elfin Bow | 1740 | 158 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Emerald Cane | 1040 | 137 | Wind's Might: Small boost to wind allies' ATK |
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| Emerald Claw | 1305 | 137 | Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Inflict or . |
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| Emerald Dagger | 1155 | 114 | Wind's Might: Small boost to wind allies' ATK |
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| Emerald Spear | 1260 | 140 | Whirlwind's Aegis: Medium boost to wind allies' max HP Inflict or . |
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| Emerald-Green Blade | 1162 | 130 | ||||||
| Enchanted Nail | 1080 | 113 | Wind's Dual-Edge: Small boost to double attack rate for wind allies |
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| Ent Harp | 1210 | 130 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate All allies gain Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ent Ripper | 1460 | 100 | Whirlwind's Might: Medium boost to wind allies' ATK All allies gain Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ewiyar's Beak | 3209 | 224 | Gale's Might: Massive boost to wind allies' ATK Emerald Covenant: Supplement Wind allies' skill damage. All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 450%Massive. Also deal 300% bonus Wind damage to a foe (Damage cap: ~630,000). |
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| Excalibur | 3792 | 316 | Ventosus's Garrison: Big boost to DEF as Wind allies' HP decreases Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap. Whirlwind's Stamina: Medium boost to ATK as Wind allies' HP increases Gain Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
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| Fangorn | 2120 | 150 | Ventosus's Aegis: Big boost to wind allies' max HP Preemptive Cloud Wall: Boost to DEF for Wind allies for first 8 turns of battle All allies gain Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Far Away | 3160 | 208 | Ventosus's Aegis: Big boost to wind allies' max HP Gilded in Sage: 25% boost to your debuff resistance. Restore all allies' HP (Healing cap: 900). 4★: Remove 1 debuff from all allies. |
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| Faust Ventus | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Feather Wand | 975 | 128 | Wind's Aegis: Small boost to wind allies' max HP |
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| Festive Frying Pan | 1705 | 155 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Restore all allies' HP. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Five-Soul Staff Sage | 2420 | 320 | Ventosus's Might: Big boost to wind allies' ATK Restore all allies' HP (Healing cap: 2000). All allies gain Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Five-Soul Staff Ventus | 2200 | 290 | Ventosus's Might: Big boost to wind allies' ATK Restore all allies' HP All allies gain . |
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| Flower Crown | 1525 | 202 | Whirlwind's Healing: Medium boost to healing cap for wind allies |
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| Flying A | 1869 | 202 | Pickup's Might: Big boost to wind allies' ATK Choking: When main weapon (MC only): Boost to ATK upon taking DMG (Stackable) Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Four-Sky Blade Sage | 2680 | 268 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Four-Sky Blade Ventus | 2430 | 243 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Freikugel | 4069 | 277 | Ventosus's Tyranny: Big boost to Wind allies' ATK / 10% cut to Wind allies' max HP Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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| Froggly Bell | 1785 | 195 | Mysterious ATK II: Big boostUnknown 5% base, 1% per skill level, SL10 15% to Wind allies' ATK Gain a random Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. boost. |
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| Fugudoku | 2155 | 148 | Self-taught Swordsmanship: Big boost to wind allies' ATK Self-taught Mastery: When main weapon and superior element, you have 20% / 100% boost to critical hit rate20% chance of dealing 100% more damage.. Gain (Effect removed on next all-foe all-ally attack) . |
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| Fusetto | 1665 | 165 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Gachatti | 2500 | 200 | Gachapin's Might: Big boost to wind allies' ATK Tenacious Dinosaur: When main weapon (MC only): Guts effect to MC and Gachapin at battle start. Gachapin's gotcha! (300%-600% Bonus Wind damage [Damage cap: ~400,000].) 4★: Gain Strength: 10%. |
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| Gae Bulg | 3496 | 391 | Ventosus's Progression: Big boost to Wind allies' Wind ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 30% boost to critical hit DMG cap. Whirlwind's Verity: Medium boost to Wind allies' critical hit rate Gain . 4★: now affects all allies. |
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| Galactic Impact | 2476 | 222 | Ventosus's Might: Big boost to Wind allies' ATK Gain Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
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| Ghillie Fork | 1060 | 118 | Wind's Might: Small boost to wind allies' ATK |
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| Golden Dragon | 2500 | 218 | Ventosus's Might: Big boost to wind allies' ATK Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Gain Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Gorgeous Spin Blade | 1809 | 134 | Whirlwind's Trium: Medium boost to wind allies' multiattack rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Grass Musket | 1470 | 97 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Green Light | 1156 | 110 | ||||||
| Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains . MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Gust-Piercer Arrow | 1370 | 123 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Halberd | 1040 | 115 | Wind's Aegis: Small boost to wind allies' max HP |
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| Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of upon using Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Hand Pistol | 1180 | 76 | Wind's Aegis: Small boost to wind allies' max HP |
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| Harp of Eternal Splendor | 999 | 99 | ||||||
| Harp of Westerly Winds | 1800 | 190 | Westerly Crescendo: When main weapon: 5% boost to all allies' debuff success rate. Westerly Rhapsody: Big boost to wind allies' ATK Inflict Strength: 10%Duration: 180 seconds. |
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| Hatsoiiłhał | 2700 | 270 | Coeli Excelsior: Boost to Wind charge attack damage cap Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Gain Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Heaven's Cloud | 2800 | 279 | Skyrule Storm: Big boost wind allies' ATK (Ventosus's Might skill-type) / Boost to wind allies' skill DMG cap. Zion's Aegis: Big boost to light allies' max HP Bonus light and water DMG. 4★: Gain (Effect removed on next all-foe all-ally attack) . |
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| Heavenly Fawn Bow | 2880 | 300 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Inflict Duration: 180 seconds. |
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| Heiliges Schwert | 2510 | 215 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Inflict Strength: 10%Duration: 180 seconds. |
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| Hellion Gauntlet Ventus | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Gain . |
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| Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hercules | 3806 | 345 | Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Holy Axe | 1840 | 128 | Wind's Aegis: Small boost to wind allies' max HP Wind's Refuge: Small boost to wind allies' debuff resistance |
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| Indra's Edge | 2716 | 247 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to DEF as wind allies' HP decreases Gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Innocent Love | 2748 | 340 | Verdant Sovereign: Unworldly boost to wind allies' ATK Astral Echo II: Boost to Wind allies' one-foe attack damage cap based on their number of buffs. All Wind allies gain Strength: 50% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Wind allies also gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ipetam Ventus | 2710 | 265 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Iron Halberd | 480 | 52 | ||||||
| Iron Kalinga Axe | 550 | 38 | ||||||
| Iron Kukri | 500 | 48 | ||||||
| Iron Spatha | 525 | 43 | ||||||
| Ishkur Shaft | 2107 | 155 | Tempest's Vestige: Big boost to wind allies' ATK Climate Control: When main weapon (MC only): Medium boost to multiattack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Jade Axe Relic | 1175 | 85 | ||||||
| Jade Bow Relic | 1115 | 102 | ||||||
| Jade Dagger Relic | 1065 | 107 | ||||||
| Jade Gauntlet Relic | 1045 | 111 | ||||||
| Jade Gun Relic | 1200 | 80 | ||||||
| Jade Harp Relic | 985 | 107 | ||||||
| Jade Katana Relic | 1185 | 84 | ||||||
| Jade Lance Relic | 1025 | 115 | ||||||
| Jade Staff Relic | 960 | 128 | ||||||
| Jade Sword Relic | 1120 | 96 | ||||||
| Jamadhar | 1630 | 172 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Jeunesse | 1752 | 146 | Whirlwind's Healing: Medium boost to wind allies' healing cap Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Jewel Modele | 2265 | 150 | Ventosus's Verity: Big boost to wind allies' critical hit rate Randomly causes ??? |
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| John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 30%. Reload bullets. |
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| Joyeuse | 3090 | 264 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Gain . |
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| Kahuan Leiomano | 2143 | 148 | Warrioress's Might: Big boost to wind allies' ATK War-Beast Bond: When main weapon: 10% boost to female Wind allies' ATK Inflict Strength: 15%Duration: 180 seconds. |
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| Kahuan Pahi Kaua | 1373 | 116 | Wrath's Might: Medium boost to wind allies' ATK Inflict Duration: 180 seconds. |
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| Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise lvl by 1.'s specs. (Counter upgraded to Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. 4-hit, 200% Bonus Wind damage (Damage cap: ~130,000 per hit~520,000 total). |
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| Kapilavastu Ventus | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Keraunos Ventus | 2570 | 265 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Kerykeion | 2530 | 323 | Ventosus's Might: Big boost to wind allies' ATK Seven Gem Barrier: When dealing a one-foe attack, chance to gain Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. (Boost to counter damage based on skill lvl). Gain Duration: Indefinite. 4★: Also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Khopesh | 2042 | 168 | Bloodthirsty Deities: Big boost to wind allies' ATK Shield-Tearing Dance: When main weapon (MC only): Inflict Strength: 5% (Max: 25%)Duration: 180 seconds on a foe upon triple attacks. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Kilij | 1730 | 150 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Garrison: Small boost to wind allies' DEF based on how low HP is |
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| Knuckle-Duster | 1290 | 130 | Kamikaze's Might: Medium boost to wind allies' ATK |
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| Kukri | 1030 | 102 | Wind's Aegis: Small boost to wind allies' max HP |
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| Langeleik Ventus | 2480 | 266 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Last Storm Blade | 2900 | 200 | Stormwyrm's Heroism II: Medium boost to wind allies' max HP and double attack rate Stormwyrm's Essence: Medium boost to wind primal allies' ATK Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Last Storm Harp | 2400 | 260 | Stormwyrm's Stamina: Medium boost to ATK as wind allies' HP increases Stormwyrm's Verity II: Big boost to wind allies' critical hit rate Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Last Storm Lance | 2490 | 280 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Abandon: Boost to wind allies' multiattack rate based on turns passed.~2.5%, reaching maximum after 10 turns. Can be boosted by Summon Aura. Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Le Fay | 2570 | 290 | Ventosus's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Ventosus's Trium: Big boost to wind allies' multiattack rate Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
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| Leaf Dagger | 1080 | 107 | Wind's Might: Small boost to wind allies' ATK |
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| Light Buckler | 1050 | 120 | Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies |
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| Lightbringer | 1200 | 90 | Wind's Might: Small boost to wind allies' ATK |
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| Love Eternal | 3200 | 320 | Ventosus's Might III: Massive boost to wind allies' ATK Whirlwind's Primacy: Medium boost to wind allies' ATK / Medium boost to double attack rate for wind allies All allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Lunatic Broom | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 every turn Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. at end of turn |
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| Lupercalia | 2780 | 320 | Ventosus's Might: Big boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Rouge Pierre Tempest: When main weapon (MC only): 4-hit Wind damage to a foe at end of turn when HP is 80% or above. All Wind allies gain Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~135,000 per hit~540,000 total). |
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| Main Gauche | 700 | 70 | Wind's Aegis: Small boost to wind allies' max HP |
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| Majestic Royal Pole | 1765 | 234 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Aegis: Small boost to wind allies' max HP Hit to ATK or DEF. |
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| Mammon Bow | 1410 | 127 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Mammon Glove | 1890 | 199 | Ventosus's Aegis: Big boost to wind allies' max HP Restore HP. |
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| Mammon Harp | 1230 | 132 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Mandau | 1200 | 100 | Wind's Might: Small boost to wind allies' ATK |
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| Maple Wand | 435 | 57 | ||||||
| Maverick | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Melody of Judgement | 2059 | 255 | Emperor-Judgement's Awakening: When main weapon: Massive boost to Wind allies' ATKModifier: EX. Wind allies take 3% DMGBased on max HP every turn. 30% Earth DMG reduction. Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum. All allies gain Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].) |
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| Merciless Chastening | 1690 | 178 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Mezieres | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Strength: 20% upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Elemental DMG effect based on lvl. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Misericorde | 2285 | 227 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: lvl rises by 1 upon consuming secret gear).. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts Strength: 20%Duration: 1 turn Can't be removed. instead. Gain Strength: 20%. |
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| Misericorde Rebirth | 2285 | 227 | Twilight: Slight chance to not use up Secret Gear. Wicked Fangs: Decrease strength from lvl rises by 1 upon consuming secret gear).. Self-inflict .. Gain Strength: 20%. |
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| Misericorde Replica | 1470 | 146 | Twilight: Slight chance to not use up Secret Gear |
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| Misericorde Ventus | 2690 | 270 | Twilight: Slight chance to not use up Secret Gear. Wicked Fangs: Decrease strength from lvl rises by 1 upon consuming secret gear).. Self-inflict .. Gain Strength: 20%. 1-turn cut to MC's skill cooldown. |
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| Mjolnir | 3977 | 283 | Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Moss Tree Staff | 950 | 125 | Wind's Aegis: Small boost to wind allies' max HP |
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| Murakumo Ventus | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn , Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%. |
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| Muramasa Ventus | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mutsunokami Yoshiyuki | 1701 | 118 | Ryoma's Trusty Sword: Medium boost to wind allies' ATK Yoshiyuki Mutsunokami Crafted: When main weapon (MC Only): 7.5% Boost to C.A. DMG Gain Duration: 4 turns. |
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| Mysterian Blade | 1375 | 115 | Mysteria's Aegis: Medium boost to Wind allies' max HP |
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| Mysterian Dagger | 1310 | 128 | Mysteria's Might: Medium boost to Wind allies' ATK |
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| Mysterian Holy Scepter | 1740 | 227 | Mysteries of Mysteria: 15% boost to staff-specialty allies' charge attack damage. Breath of Mysteria: Big boost to wind allies' ATK All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mysterious Cutter | 1460 | 102 | Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to wind allies' ATK Gain a random speed boost to charge bar. |
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| Mysterious Glove | 1285 | 135 | Mysterious ATK: Medium boost to wind allies' ATK Gain a random speed boost to charge bar. |
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| Mysterious Wand | 1685 | 240 | Mysterious VIT II: Big boost to wind allies' max HP Random speed boost to charge bar. |
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| Mythril Baghnakhs | 1060 | 111 | Wind's Might: Small boost to wind allies' ATK |
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| Mythril Halberd | 710 | 78 | ||||||
| Mythril Kalinga Axe | 810 | 58 | ||||||
| Mythril Kukri | 740 | 72 | ||||||
| Mythril Spatha | 775 | 65 | ||||||
| Nalakuvara | 2580 | 290 | Whirlwind's Betrayal: Boost to wind allies' ATK for first 8 turns of battle Ventosus's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Inflict Strength: 10%Duration: 180 seconds. |
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| Nebuchad Ventus | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nephthys Bow | 1390 | 126 | Whirlwind's Aegis: Medium boost to wind allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nephthys Fork | 1855 | 207 | Ventosus's Might: Big boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nephthys Kris | 1930 | 192 | Ventosus's Aegis: Big boost to wind allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nephthys Pole | 1200 | 158 | Whirlwind's Might: Medium boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nephthys Rapier | 1400 | 118 | Whirlwind's Aegis: Medium boost to wind allies' max HP Gain . |
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| New Year Kadomatsu Gun | 2166 | 143 | Shoots and Leaves: When main weapon and foe is in Break: Medium boost to your double attack rate. Ventosus's Might: Big boost to wind allies' ATK Gain (Effect removed on next all-foe all-ally attack) . |
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| Nine-Realm Harp Sage | 2470 | 275 | Ventosus's Might: Big boost to wind allies' ATK Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Nine-Realm Harp Ventus | 2250 | 250 | Ventosus's Might: Big boost to wind allies' ATK Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Nirvana Ventus | 2420 | 322 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Oak Wand | 460 | 60 | ||||||
| Old Sword | 1190 | 100 | Wind's Aegis: Small boost to wind allies' max HP |
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| Oliver | 2571 | 170 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. |
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| Oliver Rebirth | 2595 | 171 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. |
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| Oliver Replica | 1651 | 109 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . |
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| Oliver Ventus | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| One-Rift Spear Sage | 2570 | 295 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK All allies gain Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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| One-Rift Spear Ventus | 2330 | 265 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK All allies gain Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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| Onyx Stormbringer | 2151 | 155 | Iron Steer: Big boost to ATK based on number of foes Defender's Raging Bull: Boost to Iron Steer's effect during Defense Order |
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| Original Sin | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Orleans Standard | 2430 | 350 | Ventosus's Aegis: Big boost to wind allies' max HP Oracle's Allegiance: Boost to Wind allies' damage cap. Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Orpheus Harp | 1180 | 126 | Whirlwind's Healing: Medium boost to wind allies' healing cap Wind's Aegis: Small boost to wind allies' max HP Restore allies' HP. |
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| Paper Fan | 1150 | 100 | Wind's Verity: Small boost to wind allies' critical hit rate |
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| Peridot Crossbow | 2619 | 173 | Stormwyrm's Might II: Big boost to wind allies' ATK Stormwyrm's Progression II: Medium boost to wind allies' wind ATK based on number of turns passed All allies gain Strength: 10% of max HP (Healing cap: 600)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 600). 4★: Effect increased to Strength: 10% of max HP (Healing cap: 800)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 800). |
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| Petronel | 1270 | 83 | Wind's Might: Small boost to wind allies' ATK |
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| Pina Colata Bow | 1370 | 124 | Mysterious VIT: Medium boost to wind allies' max HP |
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| Pink Fan | 2215 | 231 | Mysterious ATK II: Big boost to wind allies' ATK |
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| Pirate Sword | 1750 | 148 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Platinum Harp | 1300 | 140 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Plume of Suparna | 2599 | 258 | Wind's Healing: Small boost to healing cap for wind allies Ventosus's Might II: Big boost to wind allies' ATK Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Effect increased to (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Also gain Strength: 1000Duration: Indefinite. |
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| Practice Sword | 1205 | 104 | Wind's Might: Small boost to wind allies' ATK |
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| Promise | 1990 | 198 | Ventosus's Might: Big boost to wind allies' ATK Gain Strength: 50%. |
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| Proximo | 2387 | 203 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Proximo Rebirth | 2387 | 203 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Proximo Replica | 1541 | 131 | Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate's hit number |
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| Proximo Ventus | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Psycho Syringe | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 50%Duration: 3 turns, and Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. 20% bonus damage to foes. Inflicts a random debuff. ( Strength: 30,000 HPDuration: 180 seconds, Duration: 180 seconds, Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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| Qinglong Manewhip | 2290 | 200 | Ventosus's First Dash: Big boost to triple attack rate~7% at SL 15, might be the same as Big Trium and 15% hit to ATK for a Wind ally in first position. Ventosus's Might: Big boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Qinglong Spear | 2180 | 240 | Ventosus's Might II: Big boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Qinglong Spear Malus | 2180 | 240 | Ventosus's Might II: Big boost to wind allies' ATK Essence of the East: Boost to Wind allies' damage cap Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Qinglong Spear Pontus | 2180 | 240 | Ventosus's Might II: Big boost to wind allies' ATK Scales of Wrath: When main weapon (MC only): 20% Bonus DMG for one-foe attacks if HP is below 50% Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Qinglong Spear Regus | 2180 | 240 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Verity: Medium boost to wind allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Raijodo | 2490 | 230 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Boost to all allies' critical hit rate. |
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| Ray Gun | 2571 | 203 | Ventosus's Might: Big boost to wind allies' ATK Wind's Restraint: Small boost to wind allies' double attack rate and critical hit rate All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Regulon | 1940 | 128 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Returner Staff | 2090 | 310 | Ventosus's Might: Big boost to wind allies' ATK Hit to debuff resistance. |
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| Reunion | 3200 | 310 | Ventosus's Might III: Massive boost to wind allies' ATK Wind's Majesty: Small boost to wind allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ridill | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Wind Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. |
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| Rin's Maracas | 2282 | 241 | School Idol: Big boost to Wind allies' ATK If You're Smiling, Any Day Is Okay!: MC only: 20% boost to charge attack DMG when not debuffed. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ring of Raphael (SR) | 1685 | 147 | Raphael's Blessing: Amplify Wind allies' damage against Earth foes by 10%. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ring of Raphael (SSR) | 2460 | 220 | Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%. Wind's Majesty: Small boost to wind allies' ATK and max HP All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ring of Wandergale | 2970 | 270 | Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ringed Armguards | 2961 | 345 | Enlightened Monk's Nature: When main weapon: Boost lvl gain from Snap Punch by 1. lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Rip Van Winkle | 2638 | 339 | Kind Woodcutter's Nature: When main weapon: All other allies gain Strength: 2500 upon using Duration: Indefinite and a 4000-damage shield effect. (Every turn during Leaf Burning: All allies gain Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, Strength: 4% (Max: 20%)Duration: Indefinite, and Strength: 10%. Leaf Burning ends when shield effect ends.). Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". onward and grant all allies "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." from 2nd cast onward. Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Roasting Skewer | 1373 | 116 | On the Defensive: Medium boost to Wind allies' max HP |
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| Romulus Spear Ventus | 2580 | 290 | The Light in the Dark: Restore HP upon using lead drive Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge |
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| Rose Crystal Axe | 2300 | 210 | Emerald Rose Brier: Medium boost to wind allies' ATK and max HP Emerald Rose Bud: Lessen fire DMG taken for wind allies Lessen all allies' Fire DMG. |
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| Rose Crystal Knife | 2225 | 220 | Emerald Rose Thorns: Big boost to wind allies' ATK Emerald Rose Barrier: Lessen earth DMG for all allies Inflict Strength: 15%Duration: 180 seconds. |
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| Rosenbogen | 2388 | 217 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
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| Rosenbogen Rebirth | 2388 | 217 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
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| Rosenbogen Replica | 1533 | 139 | Arrow Storm: Boost to Quick Step and Evasive Maneuvers |
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| Rosenbogen Ventus | 2810 | 256 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
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| Sagittarius Axe | 1490 | 107 | Whirlwind's Aegis: Medium boost to wind allies' max HP Gain . |
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| Sagittarius Blade | 1420 | 120 | Whirlwind's Aegis: Medium boost to wind allies' max HP Gain . |
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| Sagittarius Bow | 2358 | 214 | Ventosus's Aegis: Big boost to wind allies' max HP Wind's Might: Small boost to wind allies' ATK Boost to DEF. |
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| Salad Tongs | 1282 | 134 | On the Offensive: Medium boost to Wind allies' ATK |
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| Seaside Memory | 1616 | 181 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Sephira Emerald Bow | 2720 | 247 | Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Windsoul: Big boost to wind allies' max HP in Arcarum Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Sephira Emerald Sword | 2731 | 233 | Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Wind-Tek: Massive boost to wind allies' critical hit rate in Arcarum Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Seven-Star Sword Sage | 2810 | 242 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Ventus | 2550 | 220 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Shekhinah Bow | 3040 | 276 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Inflict Strength: 2500Verification needed. . |
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| Sherwood Bow | 3087 | 320 | Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using Random debuff to all foes. (1 time). Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs. Remove 1 buff. Hit to debuff resistance (Stackable). |
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| Shortbow | 510 | 45 | ||||||
| Silver Bow | 2365 | 211 | Forest Blessing: Big boost to wind allies' ATK Forest Dweller's Insight: When main weapon: All allies gain Duration: 1 turn when MC uses a skill (Max: 5). Slight chance for 1-turn cut to MC's skill cooldowns. |
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| Silver Fan | 1755 | 145 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Gain . |
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| Sinensis | 2715 | 180 | Ventosus's Might: Big boost to wind allies' ATK Immortal Dragonblood: When main weapon (MC only): Gain Refresh. Gain and . |
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| Six-Ruin Fist Sage | 2630 | 280 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Six-Ruin Fist Ventus | 2400 | 250 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Skirt Chaser | 1685 | 143 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Skofnung Ventus | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Sky Ace | 3554 | 249 | Ventosus's Sentence: Big boost to wind allies' C.A. DMG and C.A. DMG cap Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Sky Piercer | 3562 | 382 | Ventosus's Enmity: Big boost to ATK as Wind allies' ATK based on how low HP is Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage Gale Green Blow: Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Gain Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
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| Sky Tomahawk | 1155 | 83 | Wind's Might: Small boost to wind allies' ATK |
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| Snap Blade | 2566 | 158 | Flesh Ripper: Big boost to Wind allies' ATK Vertical Maneuvering Assault: When main weapon (MC only): 30% Hit to DEF. 30% boost to DA rate and 20% boost to TA rate. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Snaphance | 1875 | 123 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Songsmith's Harp | 1485 | 161 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Soul Echoer Ventus | 2470 | 266 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll Indestructible Bachi: When main weapon (MC only): Boost to chain burst specs Gain and Strength: 20%. |
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| Spatha | 510 | 42 | ||||||
| Spear of Assail | 2780 | 314 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Enmity: Medium boost to wind allies' ATK based on how low HP is Inflict Strength: 20%Duration: 180 seconds. 4★: Increased to Strength: 25%Duration: 180 seconds. |
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| Spear of Renunciation | 3360 | 377 | Stormwyrm's Majesty III: Big boost to Wind allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum. Duration: Indefinite. Additional effect based on the pendulum. |
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| Spear of Repudiation | 3360 | 377 | Ventosus's Majesty: Big boost to Wind allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum. Duration: Indefinite. Additional effect based on the pendulum. |
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| Spin Blade | 1170 | 80 | Wind's Dual-Edge: Small boost to double attack rate for wind allies |
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| Split End | 2685 | 181 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Boost to ATK (Stackable). |
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| Spring's Whisperings | 2094 | 221 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Heroism II: Medium boost to wind allies' max HP and double attack rate All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Standard Albion Bolt | 1866 | 123 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Steel Halberd | 490 | 54 | ||||||
| Steel Kalinga Axe | 560 | 40 | ||||||
| Steel Kukri | 510 | 50 | ||||||
| Steel Spatha | 535 | 45 | ||||||
| Storm Kris | 1350 | 134 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Stravaria | 1540 | 167 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Summer Souteyrand | 1745 | 148 | Wind's Verity: Small boost to wind allies' critical hit rate Whirlwind's Haunt: Medium boost to wind allies' ATK / 10% hit to double attack rate |
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| Surviving Lightning | 2799 | 162 | Ventosus's Trium: Big boost to wind allies' multiattack rate Wind's Verity: Small boost to wind allies' critical hit rate Supplemental DMG effect to all allies. |
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| Sutera's Bow | 1770 | 160 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Swirly Wurst Skewer | 1330 | 132 | Mysterious VIT: Medium boost to wind allies' max HP |
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| Sword of Eternal Splendor | 999 | 99 | ||||||
| Sword of Lisblanc | 1725 | 171 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Sage | 3020 | 200 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Ventus | 2740 | 180 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tetrastreamer | 3455 | 237 | Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. MC gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Wind damage to all foes at end of turn) |
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| Thalassinus | 3240 | 226 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Aegis: Medium boost to wind allies' max HP Cut to overdrive 4★: Mode bar decreases more |
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| The Storyteller | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Raise by 3 on all foes. |
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| Theater of Temperance | 2004 | 265 | Hermit-Temperance's Accord: When main weapon: Massive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain Strength: 100%Multiplier: AssassinDuration: 1 turn . Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum. MC can't attack next turn. All allies gain Strength: 50%. |
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| Three-Tiger Axe Sage | 2950 | 215 | Ventosus's Might: Big boost to wind allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Ventus | 2680 | 195 | Ventosus's Might: Big boost to wind allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Tiamat Amood | 1440 | 104 | Stormwyrm's Might: Medium boost to wind allies' ATK Inflict . |
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| Tiamat Amood Omega | 2990 | 216 | Stormwyrm's Aegis II: Medium boost to wind allies' max HP Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Tiamat Blade | 1375 | 117 | Stormwyrm's Might: Medium boost to wind allies' ATK Inflict . |
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| Tiamat Bolt | 1475 | 97 | Stormwyrm's Might: Medium boost to wind allies' ATK Inflict . |
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| Tiamat Bolt Omega | 3050 | 202 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Enmity: Small boost to ATK as wind allies' HP decreases Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Tiamat Bolt Prime | 2696 | 178 | Ventosus's Dual-Edge: Big boost to double attack rate for wind allies Whirlwind's Might: Medium boost to wind allies' ATK Hit to ATK and DEF. |
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| Tiamat Gauntlet Omega | 2670 | 281 | Stormwyrm's Might II: Big boost to wind allies' ATK Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Tiamat Glaive Omega | 2600 | 292 | Stormwyrm's Aegis II: Medium boost to wind allies' max HP Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Trí Bandia | 2133 | 293 | Whirlwind's Might: Medium boost to wind allies' ATK Whirlwind's Aegis: Medium boost to wind allies' max HP Boost to MC's wind ATK. 20% cut to earth DMG. |
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| True Conviction Flashspear | 2775 | 310 | True Horseman's Supremacy: Massive boost to wind allies' ATK / Small boost to max HP Conviction Arc: When main weapon (MC only): Gain every turn (Stackable / Resets upon taking DMG) Remove 1 buff. Absorb mode bar to gain up to Strength: 20%. 5★: Damage increased to 550%. Now removes 2 buffs and can gain up to Strength: 30%. |
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| True Tiger's Bane | 3180 | 444 | Wind's Might: Small boost to wind allies' ATK Whirlwind's Trium: Medium boost to wind allies' multiattack rate Gale Green Blow: Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 10%Multiplier: SeraphicDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Turpin Spear | 2690 | 300 | One Star-Soaring Show: Big boost to wind allies' HP (Ventosus's Aegis skill-type) / Boost to wind allies' debuff success rate. Zion's Aegis: Big boost to light allies' max HP Boost to DEF. |
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| Two-Crown Bow Sage | 2800 | 255 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 4 turns. |
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| Two-Crown Bow Ventus | 2550 | 232 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ullikummi | 3371 | 349 | Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain Strength: 30%Duration: 3 turns and a random buff when using first ability. Wind's Majesty: Small boost to Wind allies' ATK and max HP All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ultima Axe | 3317 | 193 | Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Blade | 3335 | 190 | Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Bow | 3042 | 241 | Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Claw | 2717 | 277 | Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Dagger | 2805 | 263 | Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Gun | 3332 | 184 | Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Harp | 2621 | 256 | Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Spear | 2746 | 278 | Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Staff | 2525 | 317 | Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Sword | 3029 | 228 | Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Unius | 2820 | 250 | Whirlwind's Might: Medium boost to wind allies' ATK Grand Epic: Boost to ATK based on how many Epic weapons are equipped Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Unsigned Blade | 1922 | 115 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Inflict . |
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| Unsigned Kaneshige | 3435 | 241 | Kengo's Nature: When main weapon (MC only): Charge bar fills up 50% faster. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 10%. |
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| V.A.R.I.S. | 2610 | 180 | Devicer: Big boost to Wind allies' ATK Yes, My Lord!: When main weapon: Boost to Wind allies' skill DMG specs Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Valentine Glove | 1325 | 139 | Whirlwind's Might: Medium boost to wind allies' ATK Slight chance to inflict . |
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| Vanguard | 3246 | 257 | Cavalier's Nature: When main weapon (MC only): Gain Strength: (Healing cap: 800)Duration: 3 turns upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on lvl. All allies gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Vortex of the Void | 3107 | 333 | Ventosus's Stamina: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Inflict Duration: 180 seconds and Duration: 180 seconds. 4★: All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| War Pick | 575 | 41 | ||||||
| Wasserspeier | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Duration: 1 turn , Strength: 20%Duration: Until used, and Strength: 10%Duration: Until used. (Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.) effect increased to Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Duration: Indefinite and Duration: Indefinite. |
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| Welcome Basket | 1185 | 155 | Hospitality's Aegis: Medium boost to wind allies' max HP Restore all allies' HP. |
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| Whirlwind Wraps | 1130 | 118 | Wind's Might: Small boost to wind allies' ATK |
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| White Flag | 1750 | 146 | Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies |
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| White Talons | 1725 | 151 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Wind Axe | 1215 | 87 | Wind's Might: Small boost to wind allies' ATK |
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| Wind God Axe | 1440 | 104 | Whirlwind's Might: Medium boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Wind God Harp | 1215 | 131 | Whirlwind's Might: Medium boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Wind God Sword | 2030 | 172 | Ventosus's Might: Big boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Wind Rod | 995 | 131 | Wind's Might: Small boost to wind allies' ATK |
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| Wind Talon Spear | 695 | 76 | Wind's Might: Small boost to wind allies' ATK |
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| Wind-Rhyme Staff | 1555 | 205 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Windflash | 3170 | 228 | Ventosus's Aegis: Big boost to wind allies' max HP Cursed Halberd: When main weapon, you have a chance to reduce DMG taken. Boost to DEF. |
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| Windhose | 2750 | 230 | Armed Gale: Big boost to Wind allies' ATK Chain Force: Boost to chain burst DMG and chain burst DMG cap All allies gain Strength: 10%. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Windrazer | 1310 | 129 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Wing of the Pure | 2235 | 297 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Healing: Small boost to healing cap for wind allies |
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| Wishing Dagger | 1328 | 125 | Valor's Might: Medium boost to Wind allies' ATK |
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| Wishing Scepter | 1200 | 150 | Erudition's Aegis: Medium boost to Wind allies' max HP |
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| Wrapped Bow | 1130 | 101 | Wind's Might: Small boost to wind allies' ATK |
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| Wrench | 1160 | 160 | Kamikaze's Aegis: Medium boost to wind allies' max HP |
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| Xeno Conviction Flashspear | 2427 | 271 | Horseman's Supremacy: Massive boost to Wind allies' ATK Remove 1 buff. |
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| Xolotl Fist | 1290 | 133 | Whirlwind's Might: Medium boost to wind allies' ATK Gain . |
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| Xolotl Ripper | 2050 | 168 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Verity: Small boost to wind allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Xolotl Staff | 1185 | 154 | Whirlwind's Aegis: Medium boost to wind allies' max HP Gain . |
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| Yantok | 475 | 61 | ||||||
| Yyrkoon | 2520 | 216 | Ventosus's Verity: Big boost to wind allies' critical hit rate Whirlwind's Haunt: Medium boost to wind allies' ATK / 10% hit to double attack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Zanbato | 1855 | 129 | Whirlwind's Might: Medium boost to wind allies' ATK |
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