Weapon Lists/Gun
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Abyss Gaze | 2940 | 190 | Mistfall's Might: Medium boost to dark allies' ATK Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate Inflict Base Accuracy: 50% and Strength: 10%Base Accuracy: 100%. |
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| Acid Bolt Shooter | 3250 | 220 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water charge attack DMG cap Inflict Strength: 20%Duration: 180 seconds. 4★: Also inflict Strength: 10%Duration: 180 seconds. |
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| AK-4A | 3580 | 240 | Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate Inflict Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to Strength: 35%Duration: 10 seconds. All allies gain Strength: 10%. |
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| Albacore Rifle | 1500 | 92 | Hatred's Might: Medium boost to dark allies' ATK Gain . |
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| Albedo Blaster | 1460 | 97 | Alchemy's Might: Medium boost to light allies' ATK |
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| Amber Gun Relic | 1200 | 80 | ||||||
| Angel Gun | 100 | 40 | ||||||
| Arachne | 3200 | 200 | Oblivion's Might: Big boost to dark allies' ATK Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable) Inflict . 4★: Gain Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Archangel Gun | 400 | 100 | ||||||
| Arquebus | 1600 | 100 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Atma Gun | Any | 2857 | 157 | Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP Element ATK Up buff based on weapon element. |
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| Avaritia Pistol | 1465 | 99 | Mountain's Aegis: Medium boost to earth allies' max HP Inflict . |
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| Beach-Camouflage Vlisragna | 3210 | 210 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Terrae Excelsior: Boost to earth charge attack DMG cap Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain Strength: 20%Unaffected by charge bar gain effects. |
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| Benedia | 3600 | 240 | Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Bird Eye | 3260 | 218 | Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive. 4★: Additional damage during Break. |
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| Candy Cane Rifle | 1510 | 102 | Mountain's Aegis: Medium boost to earth allies' max HP |
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| Celeste Rifle | 1535 | 97 | Mistfall's Aegis: Small boost to dark allies' max HP Gain Duration: 3 turnsLight Damage Cut.. |
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| Cerberus Order | 2585 | 167 | Oblivion's Trium: Big boost to dark allies' multiattack rate Dark's Enmity: Small boost to ATK as dark allies' HP decreases All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Clarion | 2940 | 200 | Armed Flood: Big boost to water allies' ATK Cobalt Arts: Boost to Water allies' skill damage cap. All allies gain Strength: 25%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (200% Water damage to a foe upon dodging [Damage cap: ~400,000].) |
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| Cloudbolt | 1571 | 77 | Updraft's Aegis: Medium boost to wind allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Colorful Crackerjack | 1860 | 124 | Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP |
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| Colossus Carbine Omega | 3060 | 201 | Ironflame's Aegis II: Medium boost to fire allies' max HP Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Commander's Sidearm | 2681 | 181 | Hoarfrost's Might: Big boost to water allies' ATK Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Gain . (Ends upon taking damage.) |
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| Compact Automatic Pistol | 2540 | 160 | Weaver Stance: Big boost to wind allies' ATK Sidearm: When main weapon (MC only): Boost to double attack rate against foes in overdrive. Inflict Strength: 20%Duration: 180 seconds. |
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| Cork Rifle | 1480 | 95 | Unfallen's Might: Medium boost to Water allies' ATK |
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| Cosmic Rifle | 3185 | 213 | Cosmic Rifle II: 50% boost to ATK and HP of equipped guns Azure Rifle's Discipline: Boost to DMG cap based on how many guns are equipped Gain . |
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| Crosswind | 2010 | 132 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Custom Arquebus | 1980 | 129 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Derringer | 1300 | 84 | Fire's Might: Small boost to fire allies' ATK |
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| Desert Arms | 1895 | 128 | Mountain's Aegis: Medium boost to earth allies' max HP |
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| Desperation Rifle | 1491 | 95 | Klesha's Might: Medium boost to wind allies' ATK Inflict Duration: 180 seconds. |
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| Dolphin | 1870 | 122 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Draconic Fire | 3948 | 259 | Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level, max 25% Modifier: EX based on number of turns passed Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Inflict Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds. 5★: All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Dragon Tail | 1945 | 127 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Dreyse | 1400 | 100 | Eugen Heartbond: Boost to ATK and DEF when Eugen is in the party War Never Changes: Speed up charge bar |
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| Drill Shooter | 1450 | 101 | Driller's Aegis: Medium boost to Earth allies' max HP |
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| Eagle Tears | 590 | 38 | ||||||
| Far Away | 3160 | 208 | Ventosus's Aegis: Big boost to wind allies' max HP Gilded in Sage: 25% boost to your debuff resistance. Restore all allies' HP (Healing cap: 900). 4★: Remove 1 debuff from all allies. |
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| Fire Piece | 2000 | 133 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Firecracker | 1215 | 78 | Fire's Might: Small boost to fire allies' ATK |
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| Flame Bolt | 1330 | 86 | Fire's Might: Small boost to fire allies' ATK |
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| Flamma Orbis | 2840 | 189 | Solaris's Supremacy: Massive boost to Light allies' ATK Sunveil's Crown: When main weapon: Boost to Light allies' skill DMG specs when MC is not debuffed All allies gain (Effect removed on next all-foe all-ally attack) . Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Fraud Fire | 1460 | 100 | Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP Gain . |
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| Freikugel | Any | 4069 | 277 | Big Normal Tyranny: Big boost to weapon elementAka, same element as the weapon. allies' ATK / 10% cut to weapon elementAka, same element as the weapon. allies' max HP Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break. Medium Normal Trium: Medium boost to weapon elementAka, same element as the weapon. allies' multiattack rate Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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| Galleon's Jaw | 3227 | 217 | Landslide's Mystery: Massive boost to earth allies' C.A. DMG Gold Covenant: Supplement Earth allies' C.A. DMG. Gain Strength: 30%. 4★: Damage increased to 450%. All allies also gain Strength: 15% (Max: 60%)Duration: Indefinite and Strength: 3% (Max: 12%)Duration: Indefinite. |
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| Gastraphetes | 3370 | 226 | Terra's Might II: Big boost to earth allies' ATK Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies |
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| Genius Squared | 2002 | 95 | Hatred's Dual-Edge: Medium boost to double attack rate for dark allies Gain Strength: 100%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Gigante Launcher | 2180 | 140 | Oblivion's Might: Big boost to dark allies' ATK Boost to ATK. |
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| God of a Thousand Demons | 2640 | 170 | The Phantom: Big boost to dark allies' ATK Trickster: When main weapon (MC only): Boost to critical hit rate against foes in overdrive Boost to double attack rate. |
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| Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. |
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| Golden SHRIMP Spreader | 79 | 24 | Boost to all allies' C.A. DMG while in effect. |
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| Goldie | 1881 | 120 | Hatred's Verity: Medium boost to dark allies' critical hit rate Inflict or self-inflict . |
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| Grass Musket | 1470 | 97 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Grenade | 1250 | 80 | Fire's Might: Small boost to fire allies' ATK |
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| Gun of Eternal Splendor | 999 | 99 | ||||||
| Hand Pistol | 1180 | 76 | Wind's Aegis: Small boost to wind allies' max HP |
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| Handy Arquebus | 1855 | 125 | Mountain's Might: Medium boost to earth allies' ATK |
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| Hekatonkheir Muzzle | 1470 | 98 | Thunder's Aegis: Medium boost to light allies' max HP Inflict . |
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| Hunter's Rifle | 1870 | 125 | Hatred's Aegis: Medium boost to dark allies' max HP |
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| Iron Cannon | 1570 | 74 | Soldier's Assault: Medium boost to fire allies' ATK Inflict Duration: 180 seconds. |
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| Ishtar | 3310 | 210 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Mystery: Medium boost to dark allies' C.A. DMG Hatred's Verity: Medium boost to dark allies' critical hit rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Jade Gun Relic | 1200 | 80 | ||||||
| Jewel Modele | 2265 | 150 | Ventosus's Verity: Big boost to wind allies' critical hit rate Randomly causes ??? |
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| Jezail | 1260 | 78 | Dark's Might: Small boost to dark allies' ATK |
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| John Doe | Any | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 30%. Reload bullets. |
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| Jolly Starcracker | 2707 | 177 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's level. Inflict . |
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| Leviathan Muzzle | 1505 | 103 | Oceansoul's Might: Medium boost to water allies' ATK Gain . |
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| Little Torpedo | 530 | 38 | ||||||
| Luminiera Bolt Omega | 3050 | 203 | Knightcode's Might II: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Slight chance to remove a buff effect. |
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| Machine Crossbow | 1431 | 105 | Compressed Air's Might: Medium boost to light allies' ATK Inflict Duration: 180 seconds. |
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| Matchlock | 1190 | 77 | Fire's Aegis: Small boost to fire allies' max HP |
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| Meteor's Light | 2205 | 135 | Power Conduit: Big boost to light allies' ATK One-Hit Hologram: MC Only (Once per battle): Gain . Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Meteora | 3330 | 230 | Hoarfrost's Might: Big boost to water allies' ATK Water's Enmity: Small boost to ATK as water allies' HP decreases Water's Garrison: Small boost to water allies' DEF based on how low HP is Gain Strength: 20%. 4★: Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mezieres | Any | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Strength: 20% upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus elemental DMG effect based on lvl. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Monochrome Crackerjack | 1460 | 100 | Tsunami's Verity: Medium boost to water allies' critical hit rate Inhibit a foe's overdrive. |
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| Musket | 525 | 35 | ||||||
| Mysterious Shooter | 1480 | 95 | Mysterious ATK: Medium boost to fire allies' ATK Gain a random speed boost to charge bar. |
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| Mystic Spray Gun | 3270 | 210 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire charge attack DMG cap Random buff to all allies. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Mythril Bolt | 1810 | 310 | Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Nebuchad | 2585 | 167 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Aqua | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Incendo | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Lumen | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Nyx | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Rebirth | 2605 | 169 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Replica | 1670 | 106 | God of Death: Boost to Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. skill |
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| Nebuchad Terra | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Ventus | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| New Year Kadomatsu Gun | 2166 | 143 | Shoots and Leaves: When main weapon and foe is in Break: Medium boost to your double attack rate. Ventosus's Might: Big boost to wind allies' ATK Gain (Effect removed on next all-foe all-ally attack) . |
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| Nightmare Mobilizer | 2700 | 180 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Earth's Dual-Edge: Small boost to double attack rate for earth allies |
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| Odajumoki Gun | 1550 | 94 | Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-inflict Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Oliver | 2571 | 170 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. |
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| Oliver Aqua | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Incendo | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Lumen | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Nyx | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Rebirth | 2595 | 171 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. |
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| Oliver Replica | 1651 | 109 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . |
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| Oliver Terra | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Ventus | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Onyx Gun Relic | 1200 | 80 | ||||||
| Pearl Gun Relic | 1200 | 80 | ||||||
| Peridot Crossbow | 2619 | 173 | Stormwyrm's Might II: Big boost to wind allies' ATK Stormwyrm's Progression II: Medium boost to wind allies' wind ATK based on number of turns passed All allies gain Strength: 10% of max HP (Healing cap: 600)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 600). 4★: Effect increased to Strength: 10% of max HP (Healing cap: 800)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 800). |
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| Petronel | 1270 | 83 | Wind's Might: Small boost to wind allies' ATK |
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| Phantasmas | 2938 | 191 | Oblivion's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) Hatred's Majesty: Medium boost to dark allies' ATK and max HP All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Piercing Bolt of Midgardsormr | 1490 | 100 | Mountain's Might: Medium boost to earth allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Pina Colata Pistol | 1515 | 95 | Mysterious ATK: Medium boost to dark allies' ATK Gain a random speed boost to charge bar. |
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| Pistol of Bahamut | 1805 | 115 | Harvin Animus Dominion: Boost to Harvins' ATK |
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| Pistol of Bahamut Coda | 3085 | 200 | Concrio Albos: Boost to Humans and Harvin ATK and HP |
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| Pistol of Bahamut Nova | 2645 | 171 | Harvin Animus Dominion: Boost to Harvins ATK |
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| Plasma Ripper | 2141 | 148 | Rending's Might: Big boost to dark allies' ATK Excess Voltage: When main weapon (MC only): Chance to gain Duration: Indefinite and Duration: Indefinite upon one-foe attacks. Inflict Strength: 25%Base Accuracy: 100%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Psycho Syringe | Any | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 50%Duration: 3 turns, and Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. 20% bonus damage to foes. Inflicts a random debuff. ( Strength: 30,000 HPDuration: 180 seconds, Duration: 180 seconds, Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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| Quarrel | 1860 | 126 | Tsunami's Might: Medium boost to water allies' ATK |
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| Railgun | 2790 | 160 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Inflict Duration: 180 seconds. |
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| Rainbow Scale Pistol | 835 | 58 | ||||||
| Ranger Pistol | 1200 | 81 | Earth's Might: Small boost to earth allies' ATK |
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| Raphael | 2170 | 142 | Spirit Serenity: Big boost to light allies' ATK |
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| Ray Gun | 2571 | 203 | Ventosus's Might: Big boost to wind allies' ATK Wind's Restraint: Small boost to wind allies' double attack rate and critical hit rate All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Regulon | 1940 | 128 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Revolvyrn | 1425 | 95 | Unblinking Stare: Big boost to your critical hit rate The Dawn Always Comes: 3% cut to Dark damage |
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| Rodentius | 2711 | 175 | Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Hatred's Dual-Edge: Medium boost to double attack rate for dark allies Gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Ruby Gun Relic | 1200 | 80 | ||||||
| Ruler of Fate | 3290 | 210 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Luminis Excelsior: Boost to light charge attack DMG cap Inflict Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, or Strength: 10% (Max: 30%)Duration: 180 seconds at random. 4★: Now inflicts all 3 debuffs at once. |
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| Rusted Gun | 96 | 30 | ||||||
| Samsara | 1336 | 241 | Syndicate's Aegis: Medium boost to dark allies' max HP Inflict Duration: 180 seconds. |
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| Sapphire Gun Relic | 1200 | 80 | ||||||
| Sawed-Off Shotgun | 1275 | 82 | Fire's Aegis: Small boost to fire allies' max HP |
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| Self Defender | 1140 | 78 | Water's Aegis: Small boost to water allies' max HP Water's Verity: Small boost to water allies' critical hit rate |
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| Sephira Emerald Blaster | 2909 | 197 | Oceansoul's Might II: Big boost to water allies' ATK Sephira Water-Tek: Massive boost to water allies' critical hit rate in Arcarum Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Serpentine | 1175 | 73 | Dark's Aegis: Small boost to dark allies' max HP |
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| Sharom Carbine | 1500 | 95 | Amethyst's Aegis: Medium boost to dark allies' max HP |
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| Shining Barrel | 865 | 57 | Light's Might: Small boost to light allies' ATK |
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| Shooting of The Star | 2498 | 167 | Chariot-Star's Wish: When main weapon: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light Damage effect to Light allies with . Sephira Maxi-Light: 20% boost to Light allies' DMG cap in Arcarum. All allies under gain Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. |
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| SHRIMP Spreader | 2561 | 163 | Inferno's Might II: Big boost to fire allies' ATK Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays Strength: 10%Duration: 180 seconds, Strength: 5000Duration: 180 seconds, or both) 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Signal Flare | 1756 | 145 | Hellfire's Aegis: Medium boost to fire allies' max HP Inflict . |
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| Silver Gun Relic | 2100 | 140 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
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| Skirnir | 1480 | 101 | Tsunami's Dual-Edge: Medium boost to double attack rate for water allies Gain . |
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| Snaphance | 1875 | 123 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Sol Flamma | 2431 | 162 | Solaris's Supremacy: Massive boost to Light allies' ATK All allies gain (Effect removed on next all-foe all-ally attack) . |
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| Spymur's Vision | 2913 | 196 | Terra's Tyranny: Big boost to earth allies' ATK / 10% cut to earth allies' max HP Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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| Standard Albion Bolt | 1866 | 123 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Straight Anchor | 1230 | 84 | Water's Might: Small boost to water allies' ATK |
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| Stratomizer | 3260 | 211 | Terra's Enmity: Big boost to ATK as earth allies' HP decreases Rockslide Bullet: Small boost to earth allies' ATK (Earth's Might skill-type) / 4% Boost to earth allies' skill DMG cap Gain Strength: 9% (Max: 45%)Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. 4★: Buff increased to Strength: 10% (Max: 50%)Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. All allies gain Strength: 20%Multiplier: Normal. |
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| Summer's Mirage | 2551 | 168 | Ironflame's Might: Medium boost to fire allies' ATK Ironflame's Sentence: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buffs increased to Strength: 50%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Swallowtail | 1870 | 124 | Thunder's Might: Medium boost to light allies' ATK |
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| Takeminakata | 2701 | 177 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Golden Arts: Boost to Light allies' skill damage cap. Boost to all allies' skill DMG and skill DMG cap. |
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| Ten-Wolf Gun | 2550 | 170 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Gain Strength: 20%. |
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| Ten-Wolf Gun Aqua | 2740 | 180 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Cardinal | 3020 | 200 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Cobalt | 3020 | 200 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Ecru | 3020 | 200 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Incendo | 2740 | 180 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Ivory | 3020 | 200 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Lumen | 2740 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Nyx | 2740 | 180 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Obsidian | 3020 | 200 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Sage | 3020 | 200 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Sterling | 2700 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Terra | 2740 | 180 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Ventus | 2740 | 180 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| The Storyteller | Any | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Raise by 3 on all foes. |
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| Tiamat Bolt | 1475 | 97 | Stormwyrm's Might: Medium boost to wind allies' ATK Inflict . |
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| Tiamat Bolt Omega | 3050 | 202 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Enmity: Small boost to ATK as wind allies' HP decreases Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Tiamat Bolt Prime | 2696 | 178 | Ventosus's Dual-Edge: Big boost to double attack rate for wind allies Whirlwind's Might: Medium boost to wind allies' ATK Hit to ATK and DEF. |
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| Torador | 1640 | 112 | Tsunami's Might: Medium boost to water allies' ATK |
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| Tribunal Thunder | 2530 | 169 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Earth's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 10%, SL15 12% to earth allies' max HP Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ultima Gun | Any | 3332 | 184 | Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| V.A.R.I.S. | 2610 | 180 | Devicer: Big boost to Wind allies' ATK Yes, My Lord!: When main weapon: Boost to Wind allies' skill DMG specs Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Verona Rifle | 1455 | 100 | Tsunami's Verity: Medium boost to water allies' critical hit rate Gain Strength: 10%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Vlisragna | 3140 | 210 | Hidden Aim: When main weapon (MC Only): Boost to C.A. DMG cap10% at SL15 / Big boost to water allies' ATK (Hoarfrost Skill-Type) Zion's Might: Big boost to light allies' ATK 4★: 20% boost to charge bar |
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| Wallock | 535 | 37 | ||||||
| Wheellock | 565 | 39 | ||||||
| Wheellock Axe | 1865 | 125 | Mountain's Might: Medium boost to Earth allies' ATK. |
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| White Dragon Rifle | 1480 | 96 | Hellfire's Might: Medium boost to fire allies' ATK Gain . |
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| White Hawk | 2556 | 206 | Hoarfrost's Heed: Small boost to water allies' double attack rate / Slight chance to dodge and counter (Big DMG) Tsunami's Might: Medium boost to water allies' ATK |
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| Wicked Sick Blaster | 2180 | 140 | Ranger Smoke: When main weapon (MC Only): Slight chance to blind with every one-foe attack Wicked Sick Might: Big boost to water allies' ATK Boost to ATK. |
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| Winter Wonderbow | 1863 | 124 | Thunder's Might: Medium boost to light allies' ATK Slight chance to inflict 1-hit knockout. |
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