C.A. DMG Up (Stackable)

Charge attack DMG is boosted (Stackable)

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Character Weapon / Chara C.A. Summon Support / EMS

 Barawa (Event) Deductive SkillsAll allies gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Duration: Until used
.

 Barawa DeduceGain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Duration: Until Charge Attack is used.
.
At level 45:
Effect enhanced

 Heles Quick Raid Every 3 turns: 200-250% Fire damage to a foe (Damage cap: ~420,000).
Gain 10% C.A. DMG Up (Stackable / Max: 40%)Charge attack DMG is boosted (Stackable/Can't be removed)
Strength: 10% (Max: 40%)Duration: Indefinite
.

 Randall Kick It UpTime to charge it up and knock 'em out!
(Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and C.A. DMG Cap Up (Stackable)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
.)

 Anne Adept Sorceress Gain 15% C.A. DMG Up (Stackable / Max: 75%)Charge attack DMG is boosted (Stackable/Can't be removed)
Strength: 15% (Max: 75%)Duration: Indefinite
upon taking damage.

 Stratomizer Skypiercer Massive Earth damage to a foe.
Gain 9% C.A. DMG Up (Stackable / Max: 45%)Charge attack DMG is boosted (Stackable)
Strength: 9% (Max: 45%)Duration: 9.5 turnsApplied during the attack phase.
On the next turn, it'll have 9 turns remaining.
.
After 4★:
Buff increased to 10% C.A. DMG Up (Stackable / Max: 50%)Charge attack DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: 9.5 turnsApplied during the attack phase.
On the next turn, it'll have 9 turns remaining.
.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: Normal
.

 Blutgang Sword of Delusion Massive Dark damage to a foe.
Gain DrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
DrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
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(4)

  Gold Bullet
  Gold Bullet II

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