Weapon Lists/Class
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Aschallon | 2405 | 203 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped) |
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| Aschallon Aqua | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Azurian Liege: Reduce DMG taken from Fire when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20% If : Recover 5 energy. |
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| Aschallon Incendo | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from Wind when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20%. If : Recover 5 energy. |
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| Aschallon Lumen | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Ivoric Liege: Reduce DMG taken from Dark when Awakening Blade is active (Effect is halved when sub-equipped) Gain Strength: 20% If : Recover 5 energy. |
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| Aschallon Nyx | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Stygian Liege: Reduce DMG taken from Light when Awakening Blade is active (Effect is halved when sub-equipped) Gain Strength: 20% If : Recover 5 energy. |
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| Aschallon Rebirth | 2425 | 205 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped) |
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| Aschallon Terra | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Halcyon Liege: Reduce DMG taken from Water when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20% If : Recover 5 energy. |
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| Aschallon Ventus | 2830 | 240 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Viridic Liege: Reduce DMG taken from Earth when Awakening Blade is active (Effect is halved when sub-equipped) Strength: 20% If : Recover 5 energy. |
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| Avenger | 2519 | 180 | Swordmaster's Soul: Extend Rage Strength: SmallDuration: 3 turns. Strength: 20%Duration: 3 turns. Strength: 30%Duration: 3 turns. Strength: 40%Duration: 3 turnsStacking: Single. All allies gain Strength: 5%Duration: 3 turns. (Consumes 30% of charge bar.) buff duration for MC. Supreme Trepidation: Cut to Rage Strength: SmallDuration: 3 turns. Strength: 20%Duration: 3 turns. Strength: 30%Duration: 3 turns. Strength: 40%Duration: 3 turnsStacking: Single. All allies gain Strength: 5%Duration: 3 turns. (Consumes 30% of charge bar.) cooldown. Gain Strength: ?%. |
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| Avenger Aqua | 2960 | 213 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Avenger Incendo | 2960 | 213 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Avenger Lumen | 2960 | 213 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Avenger Nyx | 2960 | 213 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Avenger Rebirth | 2540 | 182 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Avenger Terra | 2960 | 213 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Avenger Ventus | 2960 | 213 | Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown |
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| Berserker's Barrage | Any | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain Strength: 10%Duration: 1 turn and Strength: 10%Duration: 1 turn upon using Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Duration: 1 turn , and Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Championship Belt | Any | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.'s effect / Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and Strength: ??%Duration: ??T. |
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| Chanteuse Angelique | Any | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and Duration: 1 turn for 1 turn upon using Strength: 40%Duration: 3 turns and 20% Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Strength: 10%Duration: 3 turns and 10% Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Demonic Longstaff | Any | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance Strength: 20%Duration: 3 turns upon using Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%Duration: 4 turns and Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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| Devil's Finger | Any | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. 1-turn cut to skill cooldown Raise lvl by 1 |
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| Faust | 2276 | 229 | Nature's Truth: Boost to Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Gain Strength: 20%. |
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| Faust Aqua | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Faust Incendo | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Faust Lumen | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Faust Nyx | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Faust Rebirth | 2295 | 231 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Strength: 20%. |
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| Faust Terra | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Faust Ventus | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Guardian's Xiphos | Any | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains . MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Hallowed Pilgrimage | Any | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of upon using Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Hellion Gauntlet | 2245 | 235 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Strength: 5% upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain Strength: 20%. |
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| Hellion Gauntlet Aqua | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hellion Gauntlet Incendo | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hellion Gauntlet Lumen | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hellion Gauntlet Nyx | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hellion Gauntlet Rebirth | 2265 | 237 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain . |
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| Hellion Gauntlet Terra | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hellion Gauntlet Ventus | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.. Gain and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Helmholtz | Any | 2826 | 300 | Shredder's Nature: When main weapon: 1 to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Gain . |
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| Helmwige | Any | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ipetam | 2301 | 224 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Ipetam Aqua | 2710 | 265 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Ipetam Incendo | 2710 | 265 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Ipetam Lumen | 2710 | 265 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Ipetam Nyx | 2710 | 265 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Ipetam Rebirth | 2320 | 226 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Ipetam Terra | 2710 | 265 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| Ipetam Ventus | 2710 | 265 | Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall |
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| John Doe | Any | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 30%. Reload bullets. |
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| Kanabo | Any | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise lvl by 1.'s specs. (Counter upgraded to Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. 4-hit, 200% Bonus elemental damage (Damage cap: ~130,000 per hit~520,000 total). |
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| Kapilavastu | 2040 | 276 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20%. |
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| Kapilavastu Aqua | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Kapilavastu Incendo | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Kapilavastu Lumen | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Kapilavastu Nyx | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Kapilavastu Rebirth | 2060 | 278 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20%. |
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| Kapilavastu Terra | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Kapilavastu Ventus | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Keraunos | 2105 | 231 | Thunder's Roar: Boost to Aether Blast Act of God: Boost to Focus |
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| Keraunos Aqua | 2570 | 265 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Keraunos Incendo | 2570 | 265 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Keraunos Lumen | 2570 | 265 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Keraunos Nyx | 2570 | 265 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Keraunos Rebirth | 2200 | 232 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Keraunos Terra | 2570 | 265 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Keraunos Ventus | 2570 | 265 | Thunder's Roar: Boost to ether blast Act of God: Boost to focus |
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| Langeleik | 2100 | 232 | Lost Song of the Sages: Boost to Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain Strength: 3% maximum HP (Healing cap: 150 HP).. Banquet of Joy: Allies gain upon using Strength: 25% and Strength: 20%. Dagger: All parties gain Strength: 10% and Strength: 10%., Strength: 40%Duration: 3 turns and 20% Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Strength: 10%Duration: 3 turns and 10% Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and Strength: 40%Duration: 3 turns and 20% Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Strength: 10%Duration: 3 turns and 10% Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. |
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| Langeleik Aqua | 2480 | 266 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Langeleik Incendo | 2480 | 266 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Langeleik Lumen | 2480 | 266 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Langeleik Nyx | 2480 | 266 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Langeleik Rebirth | 2120 | 233 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Langeleik Terra | 2480 | 266 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Langeleik Ventus | 2480 | 266 | Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere |
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| Lunatic Broom | Any | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 every turn Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. at end of turn |
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| Maverick | Any | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Mezieres | Any | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Strength: 20% upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus elemental DMG effect based on lvl. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Misericorde | 2285 | 227 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: lvl rises by 1 upon consuming secret gear).. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts Strength: 20%Duration: 1 turn Can't be removed. instead. Gain Strength: 20%. |
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| Misericorde (Element) | Any | 2690 | 270 | Twilight: Slight chance to not use up Secret Gear. Wicked Fangs: Decrease strength from lvl rises by 1 upon consuming secret gear).. Self-inflict .. Gain Strength: 20%. 1-turn cut to MC's skill cooldown. |
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| Misericorde Rebirth | 2285 | 227 | Twilight: Slight chance to not use up Secret Gear. Wicked Fangs: Decrease strength from lvl rises by 1 upon consuming secret gear).. Self-inflict .. Gain Strength: 20%. |
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| Murakumo | 2543 | 179 | Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn , Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self. (Consumes 30% of charge bar.). Gain Strength: 20%. |
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| Murakumo (Element) | Any | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn , Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%. |
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| Murakumo Rebirth | 2565 | 181 | Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn , Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self. (Consumes 30% of charge bar.). Gain Strength: 20%. |
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| Muramasa | 2563 | 175 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20%. |
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| Muramasa Aqua | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Muramasa Incendo | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Muramasa Lumen | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Muramasa Nyx | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Muramasa Rebirth | 2585 | 177 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20%. |
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| Muramasa Terra | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Muramasa Ventus | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nebuchad | 2585 | 167 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Aqua | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Incendo | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Lumen | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Nyx | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Rebirth | 2605 | 169 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Terra | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nebuchad Ventus | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active |
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| Nirvana | 2053 | 274 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using Panacea |
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| Nirvana Aqua | 2420 | 322 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Nirvana Incendo | 2420 | 322 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Nirvana Lumen | 2420 | 322 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Nirvana Nyx | 2420 | 322 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Nirvana Rebirth | 2070 | 276 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Nirvana Terra | 2420 | 322 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Nirvana Ventus | 2420 | 322 | Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea |
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| Oliver | 2571 | 170 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. |
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| Oliver Aqua | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Incendo | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Lumen | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Nyx | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Rebirth | 2595 | 171 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. |
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| Oliver Terra | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Oliver Ventus | 3030 | 200 | Loki's Wit: When main weapon: stack on a foe. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20% Inflict 1 stack. |
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| Original Sin | Any | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Proximo | 2387 | 203 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Proximo (Element) | Any | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Proximo Rebirth | 2387 | 203 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Psycho Syringe | Any | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 50%Duration: 3 turns, and Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. 20% bonus damage to foes. Inflicts a random debuff. ( Strength: 30,000 HPDuration: 180 seconds, Duration: 180 seconds, Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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| Ridill | Any | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus elemental Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. |
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| Ringed Armguards | Any | 2961 | 345 | Enlightened Monk's Nature: When main weapon: Boost lvl gain from Snap Punch by 1. lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Rip Van Winkle | Any | 2638 | 339 | Kind Woodcutter's Nature: When main weapon: All other allies gain Strength: 2500 upon using Duration: Indefinite and a 4000-damage shield effect. (Every turn during Leaf Burning: All allies gain Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, Strength: 4% (Max: 20%)Duration: Indefinite, and Strength: 10%. Leaf Burning ends when shield effect ends.). Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". onward and grant all allies "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." from 2nd cast onward. Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Romulus Spear | 2189 | 246 | The Light in the Dark: Restore HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Spear: Inflict on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Spear: Inflict to one enemy in Break. All parties gain Strength: 10%Duration: 2 turns. Axe: Mode bar cut to one enemy in Overdrive. All allies gain Strength: 20%.Verification needed. . Warlord's Lance: Inflict Duration: ? upon casting Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Gain Strength: 20%. |
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| Romulus Spear Aqua | 2580 | 290 | The Light in the Dark: Restore HP upon using lead drive Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge |
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| Romulus Spear Incendo | 2580 | 290 | The Light in the Dark: Restore HP upon using lead drive Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge |
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| Romulus Spear Lumen | 2580 | 290 | The Light in the Dark: Restore HP upon using lead drive Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge |
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| Romulus Spear Nyx | 2580 | 290 | The Light in the Dark: Restore HP upon using lead drive Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge |
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| Romulus Spear Rebirth | 2189 | 246 | The Light in the Dark: Restore HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Spear: Inflict on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Spear: Inflict to one enemy in Break. All parties gain Strength: 10%Duration: 2 turns. Axe: Mode bar cut to one enemy in Overdrive. All allies gain Strength: 20%.Verification needed. . Warlord's Lance: Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier. also inflicts Duration: ?. Gain Strength: 20%. |
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| Romulus Spear Terra | 2580 | 290 | The Light in the Dark: Restore HP upon using lead drive Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge |
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| Romulus Spear Ventus | 2580 | 290 | The Light in the Dark: Restore HP upon using lead drive Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge |
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| Rosenbogen | 2388 | 217 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
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| Rosenbogen (Element) | Any | 2810 | 256 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
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| Rosenbogen Rebirth | 2388 | 217 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
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| Sherwood Bow | Any | 3087 | 320 | Longstrider's Nature: When main weapon (MC only): Gain upon using Inflict a random debuff on all foes.. Longstrider's Apex: When main weapon (MC only): Bonus elemental DMG effect based on number of foe's debuffs. Remove 1 buff. Inflict Duration: 180 seconds. |
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| Skofnung | 2385 | 207 | Indomitable Loyalty: Boost to Sword of the Saviour: Boost to hostilityVerification needed. Strength unknown. . Gain Strength: ?%. |
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| Skofnung Aqua | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Incendo | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Lumen | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Nyx | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Rebirth | 2405 | 209 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Terra | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Skofnung Ventus | 2810 | 244 | Indomitable Loyalty: Boost to drive burst Sword of the Saviour: Boost to hostility |
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| Soul Echoer | 2094 | 230 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll Indestructible Bachi: When main weapon (MC only): Boost to chain burst specs Gain Strength: 20%. |
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| Soul Echoer (Element) | Any | 2470 | 266 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll Indestructible Bachi: When main weapon (MC only): Boost to chain burst specs Gain and Strength: 20%. |
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| Soul Echoer Rebirth | 2114 | 232 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll Indestructible Bachi: When main weapon (MC only): Boost to chain burst specs Gain Strength: 20%. |
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| Tall-Tale Teller | Any | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tetrastreamer | Any | 3455 | 237 | Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. MC gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (elemental damage to all foes at end of turn) |
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| The Storyteller | Any | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Raise by 3 on all foes. |
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| Unsigned Kaneshige | Any | 3435 | 241 | Kengo's Nature: When main weapon (MC only): Charge bar fills up 50% faster. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 10%. |
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| Vanguard | Any | 3246 | 257 | Cavalier's Nature: When main weapon (MC only): Gain Strength: (Healing cap: 800)Duration: 3 turns upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on lvl. All allies gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Wasserspeier | Any | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Duration: 1 turn , Strength: 20%Duration: Until used, and Strength: 10%Duration: Until used. (Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.) effect increased to Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Duration: Indefinite and Duration: Indefinite. |
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