Championship Belt
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[Class Champion Weapons]
Championship Belt
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| ??? 60px | HP | ATK |
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| Level 1 | ?? | ?? |
| Obtain | ||
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| JP Name | |
| Release Date | ? |
| A masterpiece entrusted to a hero who has come to understand the true beauty of battle. Ding, ding—glistening combatants match each other pound for pound, round for round until—eight, nine, ten—only one stands, basking in the cheers of the roaring crowd. |
| Charge Attack | ||
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| Ready to Rumble | Massive Elemental damage to a foe. Gain Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and Strength: ??%Duration: ??T. |
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| Weapon Skills | ||
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| Reigning Champ's Nature | When main weapon: Enhance Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns.'s effect / Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. |
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| Reigning Champ's Essence | This is the essence of greatness. Gain its power by using emblems. | |
| Alternate skill 1: | Use Emblem of Humanity to pick this skill: | |
| Reigning Champ's Humanity | When main weapon: 10% boost to one-foe attack DMG cap (MC only) | |
| Alternate skill 2: | Use Emblem of Divinity to pick this skill: | |
| Reigning Champ's Divinity | When main weapon: Speed up allies' charge bars upon using Strength: 10%Duration: 3 turns. |
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| Alternate skill 3: | Use Emblem of Devilry to pick this skill: | |
| Reigning Champ's Devilry | When main weapon: Caster gains 1-hit DMG immunity upon using . |
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| Base Reduction Materials | |
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| Note: This is the amount you get for a 5★ uncapped weapon. | |
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| Weapon versionsThis weapon has alternate versions. | ||||||
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| 5★ Class Champion Weapons | ||||||||||||||||||||||||||
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References
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