Flamma Orbis

Xeno Weapons
[Xeno Weapons]
Flamma Orbis
Can be uncapped to 4★

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??? 60px HP ATK
Level 1 ?? ??
Obtain

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ID
JP Name
Release Date ?

This mystical gun obliterates encroaching evil with piercing bullets of blessed flame. Dazzling spotlights that shine upon judgment's stage shall burn away every shadow that obscures the reality of the world.
Charge Attack
Coronae Blast Massive Light damage to a foe.
All allies gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Gain Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon Skills
Solaris's Supremacy Massive boost to Light allies' ATK
120 Unlocks at level 120: Unlocks at level 120:
Sunveil's Crown When main weapon: Boost to Light allies' skill DMG specs when MC is not debuffed
Xeno Weapons












Gameplay Notes

Coronae Blast

  • Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
    Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    deals 300% Light damage to all foes at the end of turn if the MC took no damage that turn. (Damage cap: ~600,000.)[1]

Sunveil's Crown

  • When the MC is not debuffed, Light allies gain the following effects:[1]
    • 50%Additive Skill DMG Up;
    • 30% Skill DMG Cap Up.

Resources

References

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