Wand of Charmtide

Seraphic Weapons
[Seraphic Weapons]
Wand of Charmtide
Can be uncapped to 4★

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Obtain

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ID
JP Name
Release Date ?

Imbued with ultimate water by the primarch Gabriel, this wand harbors untold power. The heavenly shine of its plumage summons a healing deluge, purifying all impurity. Should it find a worthy wielder, it will become the light of hope for a dark and chaotic land.
Charge Attack
Tide's Embrace Massive Water damage to a foe.
All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
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Weapon Skills
Gabriel's Blessing III Amplify Water allies' damage against Fire foes by 23%.
Water's Majesty Small boost to water allies' ATK and max HP
Base Reduction Materials
Only one copy of each Seraphic weapon can be obtained in the game.
Seraphic weapons cannot be sold for rupies, reduced or used for upgrading.
4★ Seraphic Weapons






References

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