Supplemental Damage

Attack Types: Normal Attack | Critical Attack | Charge Attack
Other Damage Types: Plain Damage | Bonus Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines


Supplemental Damage refers to damage that is added to certain damage instances. The generic status associated to supplemental damage is Supplemental DMGDMG dealt is supplemented
.

Supplemental damage activations follow certain rules:

  • Supplemental damage, such as Supplemental DMGDMG dealt is supplemented
    and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g.  Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.).
      At level 95:
      Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 30%Duration: 2 turns
      and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the extended animation shows multiple hits.
    • Certain characters will show multiple damage instances per normal attack (e.g. Ilsa). For Supplemental Damage purposes, these are treated as a single damage instance.
  • Supplemental damage ignores DMG Cuts and Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , except for 100% DMG CutTaking 100% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and is not affected by soft capping mechanics.[1]
  • Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[2][3]
  • Supplemental damage is applicable to the following: [4]
Does apply Does not apply Only applies to Boost to DMG debuffse.g. EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
Normal Attack Damage Standard Plain Damage
(e.g.  Eclipse20%-25% Plain damage to a foe. Inflict 25% Mode Bar CutCut to foe's mode bar
Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar
Strength: 33%
.
)
Counter Damage
Normal Attack Bonus Damage
(e.g. Bonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Fixed Plain Damage
(e.g.  Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~710,000).)
C.A. Damage C.A. Fixed Damage
(e.g. Yodarha (SSR))
C.A. Damage Bonus Damage
(e.g. Romeo)
Skill Damage
Summon Call Damage
Chain Burst Damage
  • The supplemental damage value usually has a cap, and it is dependent on the source of the effect. However, the actual damage is usually based on a formula, which can take different forms, for instance:
    • Based on a percentage of the enemy's maximum HP, such as Sandalphon (Event)'s  The Power of OneAll allies gain 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
      Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
      and Supplemental DMGDMG dealt is supplemented
      Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
      .
      skill.
    • Based on a percentage of the initial damage instance, such as Halluel and Malluel's EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
      Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
      effect.
      • When two sources of this type are present and stack (e.g. Fraux's Nightmare ScarletDMG taken is boosted
        Strength: 10% of damage dealt (Damage cap: Unknown)Duration: 2 turnsLocal status effect
        and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
        Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
        ), they stack additively and not multiplicatively, i.e. the calculation is based on the damage before supplemental damage.
    • Based on the number of debuffs, such as Silva (Light)'s Weak PointDMG taken is supplemented based on number of debuffs
      effect.
  • When the supplemental damage is a non-integer, the damage is rounded up.

Effect Stacking

  • Supplemental damage sources are separated into several categories that will generally stack with each other.
  • Unless otherwise stated, only the highest strength applies in the case where multiple sources of the same category are present.
  • Described below are the different categorizations which will stack with each other[5]:
Category Sub-category Description
Standard The most common category and with the greatest variety of buffs.
They are divided into 4 sub-categories; none of which stack with each other
Buff This comprises of all Supplemental DMGDMG dealt is supplemented
buffs, as well as some special non-Keen buffs such as Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
.
Keen This comprises of all KeenSupplemental DMG to critical hits
buffs.
Support Skill A This comprises of some but not all Support Skills that confer supplemental damage.
Aetherial Mastery Bonus (Earrings) This comprises perks from aetherial mastery bonuses.[6]
Support Skill B This category comprises of some but not all Support Skills that confer supplemental damage but also stack with the category of Standard.
Weapon Skill This comprises of all supplemental damage that come from Weapon Skills
Subcategories under this stack with each other.
A This category comprises of all weapons that do not fall under any of the following sub categories.
Weapons under this category stack with each other. (Damage cap: 100,000)
B The only known weapon in this category is Wasserspeier with the Emblem of Humanity.
C This category comprises of all Weapon skills that confer a stacking buff (e.g. Last Sahrivar).
D This category comprises of all weapons that only target skill damage (e.g. Ewiyar's Beak, World Ender).
Weapons under this category stack with each other. (Damage cap: 200,000)
E This category comprises of all weapons that only target charge attack damage (e.g. Fediel's Spine).
Weapons under this category stack with each other. (Damage cap: 1,000,000)
Summon Aura This category comprises of all Summon Auras.
Character Debuff This category comprises of debuffs applied by Characters that confer supplemental damage.
Subcategories under this stack with each other.
A This category comprises most of the known character debuffs that confer supplemental damage.
B Currently, only Nightmare ScarletDMG taken is boosted
Local status effect
is known to be of this category.[7]
Summon Debuff This category comprises of debuffs applied by Summons that confer supplemental damage.
FieldVerification needed. This category comprises of all fields that confer supplemental damage.

Filters

Sources of Supplemental Damage

Name Rarity Element Source Target Damage Cap Cooldown DurationDuration of the Supplemental Damage buff. Might differ from the skill duration indicated on the character page. Category Notes

Aster
 
Refreshing BreezeGrant an ally 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 5 turns
and Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 5 turns
.
One Ally 20,000 8 turns
Lvl 45:
7 turns
5 turns Standard - Buff

Azazel (Halloween)
 
Dark DominatorGain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
(If a foe has PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
:
Instantly perform a normal attack without using up a turn.
Otherwise: Affects all allies.)
All Allies 50,000 8 turns
Lvl 55:
7 turns
3 turns Standard - Keen

Beatrix (SR)
 
Exaltation1-turn cut to an Earth ally's skill cooldown.
Ally gains Supplemental DMGDMG dealt is supplemented
Strength: ?% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
, Hostility UpMore likely to be attacked
Duration: 3 turns
, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
One Ally 30,000 7 turns 3 turns Standard - Buff Strength is ?% of a foe's max HP, capped at 30,000.

Cagliostro
 
PhantasmagoriaAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Duration: 3 turnsSpecial buff
and Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
At level 75:
Effect enhanced.
At level 100:
All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
All Allies 50,000 7 turns 3 turns Standard - Keen Level 100 only.
Strength is 1% of a foe's max HP, capped at 50,000.

Cagliostro (Summer)
 
Ars NovaArs Nova:
All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns
, and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Changes to Ars Notoria when Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
is 5.)
Ars Notoria:
All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
(Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.)
All Allies (Water Only) 50,000 7 turns
Lvl 55:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.

Cagliostro (Summer)
 
Aqua MagnaMassive Water damage to a foe.
Cagliostro gains Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
All allies gain KeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 50,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.

Cassius (Event)
 
Strange ArtsLess likely to be targeted.
Supplemental DMG effect when HP is full.
Self 20,000 N/A As long as HP is full. Standard - Support Skill A Strength is ?% of a foe's max HP, capped at 20,000.

Cassius (Yukata)
 
Moon Between the CloudsLunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
Strength: Indefinite
lvl rises by 1 upon an ally's damage skill usage (Max: 10).
(Supplement damage dealt based on Lunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
lvl.)
Self 20,000 N/A Indefinite Support Skill B Strength is 1% of a foe's max HP, capped at 2,000 x Lunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
(Max: 10).

Catura
 
Blamboo Shots12-hit, 100% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict BlamboozledDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HPBase Accuracy: 120%Duration: 4 turns
on all foes.
(Number of hits and Blamboozled effect specs increased upon each cast [Max: 5 times].)
Foe 40,000 7 turns 4 turns Character Debuff A Strength is 1% of a foe's max HP, capped at 40,000.

Catura
 
Milky Roll-OutWhen in High GearShifted into High Gear / Gains support skill effects (Can't be removed)
:

Guaranteed triple attacks, supplement damage (Max: 50,000), 50% Bonus Wind DMG effect, and 30% reduced DEF.
Self 50,000 N/A Indefinite Support Skill B Strength is 1% of a foe's max HP, capped at 50,000.
No duration or cooldown, but requires 60% charge bar per turn to maintain.

Charioce XVII
 
Boost MoraleRestore 30% of an ally's HP (Healing cap: 2000) and grant RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
and Supplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 30,000)Duration: 3 turns
.
One Ally 30,000 5 turns
Lvl 55:
4 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 30,000.

Clarisse (Light)
 
Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff. (Damage cap: ~710,000).
Use 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
charge:
All allies also gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 5000)Duration: 4 turns
.
All Allies 5,000 6 turns 4 turns Standard - Buff Requires and consumes 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
charges.
Strength is 1% of a foe's max HP, capped at 5,000.

Conan Edogawa
 
Only One Truth Prevails50% boost to C.A. DMG and boost to DMG dealt (Damage cap: 20,000) against foes with TrackedConan has his eyes on this target
Local status effect
effect.
Self 20,000 N/A When TrackedConan has his eyes on this target
Local status effect
is present on foe.
Support Skill B Strength is 1% of a foe's max HP, capped at 20,000.

Dorothy and Claudia
 
Maximum ServiceGrant the Main Character 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 3 turns
, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
.
At level 75:
Effect enhanced.
Self 40,000 5 turns 3 turns Standard - Buff Claudia Only.
Strength is 1% of a foe's max HP, capped at 40,000.

Eustace (Halloween)
 
Wasted EarthAll Earth allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
.
Use 2 LoadedWeapon is loaded with lightning power
:
All Earth allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
All Allies (Earth Only) 50,000 7 turns 3 turns Standard - Keen Requires and consumes 2 LoadedWeapon is loaded with lightning power
lvls.
Strength is 1% of a foe's max HP, capped at 50,000.

Fraux
 
Crimson NightmareFire damage to a foe (Damage cap: ~510,000).
Inflict Nightmare TemptationAttacks are slightly limited
Base Accuracy: 200%Duration: 2 turnsLocal status effect
.
When Solid FortitudeDamage skills activate twice (Can't be removed)
is in effect:
Also inflict Nightmare ScarletDMG taken is boosted
Strength: 10% of damage dealt (Damage cap: None)Base Accuracy: 200%Duration: 2 turnsLocal status effect
and remove 1 buff.
Foe No damage cap 9 turns
Lvl 75:
8 turns
2 turns Character Debuff B Local status effect Nightmare ScarletDMG taken is boosted
Local status effect
.
Strength is 10% of damage dealt. No damage cap.

Grimnir (Valentine)
 
Grace of the RadiantAll allies gain a 4000-damage Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise Grimnir's CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvl by 2.
All Allies (Wind Only) 50,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.

Grimnir (Valentine)
 
Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end!
(Deploy the Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented
Duration: IndefiniteField effect
Local status effect
field effect.)
(Consumes 10 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.)
All Allies 30,000 1 turn Indefinite FieldVerification needed. Requires and consumes 10 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.
Strength is ?% of a foe's max HP, capped at 30,000.

Hallessena
 
Everyone's Safety BlanketSupplemental DMG to the third hit of triple attacks (Damage cap: 50,000).
Self 50,000 N/A N/A Support Skill B Only applies to the third hit of triple attacks.
Strength is 1% of a foe's max HP, capped at 50,000.

Hallessena (Halloween)
 
Party NightmareAll foes gain 50% ATK UpATK is boosted
Strength: 50%Duration: 2 turnsLocal status effect
, 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 2 turnsLocal status effect
, and 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turnsLocal status effect
.
All Light allies gain Party NightmareDMG dealt is supplemented /
Triple attack rate is boosted
(Can't be removed)
Strength: Supplemental DMG effect (1% of foe's max HP [Max: 100,000]) / Guaranteed TADuration: 2 turns
.
(Requires Party All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
lvl 3 or higher)
All Allies (Light Only) 100,000 10 turns 2 turns Standard - Buff All light allies gain Party NightmareDMG dealt is supplemented /
Triple attack rate is boosted
(Can't be removed)
.
Strength is 1% of a foe's max HP, capped at 100,000.

Halluel and Malluel (Summer)
 
Adventurous TwinsSupplement Light allies' damage dealt based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Halluel and Malluel is a sub ally.)
Foe 20,000 N/A Until Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
are consumed.
Support Skill B Boosts damage dealt by all Light allies for each Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
Strength is 1% of enemy's max HP, capped at 4,000 x Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
(Max: 5).

Ilsa
 
Gun of ArbitrationBoost to damage when there are BulletsUses Bullets per attack or skill (Can't be removed)
.
Reload instead of attacking when there are no BulletsUses Bullets per attack or skill (Can't be removed)
left.
Self 20,000 N/A Until BulletsUses Bullets per attack or skill (Can't be removed)
are consumed.
Standard - Support Skill A Strength is 1% of a foe's max HP, capped at 20,000.

Jeanne d'Arc (Grand)
 
Sacred ReversalInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect
, and Divine SentenceDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: 90%Duration: 4 turnsLocal status effect
on all foes.
Foe 30,000 9 turns
Lvl 55:
8 turns
4 turns Character Debuff A Local status effect Divine SentenceDMG taken is supplemented (Can't be removed)
Local status effect
.
Strength is 1% of a foe's max HP, capped at 30,000.

Kokkoro
 
Speed UpAll allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
and Charge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%
.
All Allies 30,000 8 turns
Lvl 55:
7 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 30,000.

Kallen Kouzuki
 
Zero Squad CommanderRadiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
rises every turn (Max: 5).
(Supplemental damage effect and Bonus Fire DMG effect based on Radiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
lvl.)
Self 30,000 N/A Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.
Damage cap rises for each level of Radiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
up until 30,000.

Kolulu
 
Fated SpearFated SpearDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon being targeted by a foe (Max: 5).
Supplemental damage based on Fated Spear lvl (Damage cap: 50,000).
Self 50,000 N/A Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP, capped at 10,000 x Fated SpearDMG dealt is supplemented (Can't be removed)
(Max: 5).

Krugne (SR)
 
Enhancement Dice IIRoll a dice.
Buff to all allies based on the number rolled.
(Consumes 10% of charge bar)
All Allies 20,000 1 turn
Lvl 45:
0 turns
3 turns Standard - Buff Skill has a random chance of conferring Supplemental DMGDMG dealt is supplemented
.

Mahira
 
Just Like FlyingSupplemental DMG effect to allies based on the number of Drum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
(Damage cap: 20,000 per hit).
Debuff immunity for allies with max Drum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
.
Drum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
is consumed upon activation of debuff immunity.
All allies 20,000 N/A Until Drum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
are consumed.
Support Skill B Strength is ?% of a foe's max HP, capped at 2,000 x Drum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
level (Max: 10).

Mirin
 
Dripping Water Hollows StoneSamurai PowerDMG dealt is supplemented (Can't be removed)
lvl rises with every attack, charge attack, and skill use.
(Max: 10. Ends upon taking damage.)
Self 25,000 N/A Until taking damage Standard - Support Skill A Ends upon taking damage.
Strength is 1% of a foe's max HP.
Damage cap rises for each level of Samurai PowerDMG dealt is supplemented (Can't be removed)
up until 25,000.

Mirin (Light)
 
Flawless DrawBoost to damage dealt based on how high charge bar is.
Self 40,000 N/A When charge bar is 20% or higher. Standard - Support Skill A Strength is ?% of a foe's max HP.
Damage cap rises with higher charge bar up until 40,000.

Monika (Grand)
 
Winds of White WingsAll Wind allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: All Wind allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: All Wind allies also gain 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns
.
All Allies (Wind Only) 50,000 3 turns 3 turns Standard - Keen From 2nd cast onward. Linked skill.
Strength is 1% of a foe's max HP, capped at 50,000.

Mugen
 
Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000).
Mugen gains a random buff effect.
Self 50,000 N/A Indefinite Standard - Buff Rampage mode only. Charge attack has a random chance of conferring Supplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 50,000)Duration: Indefinite
. Overwrites Supplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 20,000)Duration: Indefinite
.

Mugen
 
Song of InnocenceAll allies gain a random buff effect and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies 20,000 7 turns
Lvl 75:
6 turns Full-Swing Mugen450%Massive Fire damage to a foe.
End cooldown for Song of Innocence.
ends its cooldown.
Indefinite Standard - Buff Skill has a random chance of conferring Supplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 20,000)Duration: Indefinite
.

Rei
 
Clairvoyant BlissRemove 1 buff from a foe.
Inflict Celestial VisionBoost to DMG taken (Can't be removed)
Strength: 10% (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteLocal status effect
, 15% Debuff Res. DownDebuff resistance is lowered
Strength: 15%Base Accuracy: 120%Duration: 180 seconds
, 30% Light ATK DownLight ATK is lowered
Strength: 30%Base Accuracy: 120%Duration: 180 seconds
, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 120%Duration: 180 seconds
, and TA DownTriple attack rate is lowered
Base Accuracy: 120%Duration: 180 seconds
.
Foe 30,000 N/A Indefinite Character Debuff A Local status effect Celestial VisionBoost to DMG taken (Can't be removed)
Local status effect
.
Strength is 10% of damage dealt, capped at 30,000.

Rosetta (Grand)
 
Iron Maiden150%-200% Wind damage to all foes (Damage cap: ~450,000). All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 5000)Duration: 3 turns
.
At level 75:
Damage increased to 200%-250%.
All Allies 5,000 7 turns 3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 5,000.

Sandalphon (Event)
 
The Power of OneAll allies gain 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
.
All Allies 10,000 7 turns 3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 10,000.

Silva (Light)
 
InsightInflict 30% ATK DownATK is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, 30% DEF DownDEF is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, and Weak PointDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Duration: 3 turns
on a foe.
Foe 30,000 6 turns
Lvl 75:
5 turns
3 turns Character Debuff A Local status effect Weak PointDMG taken is supplemented based on number of debuffs
.
Strength is 3,000 per debuff, capped at 30,000.

Soriz (SSR)
 
Reactive MusclesManlinessDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon taking damage (Max: Lvl 10).
(Supplement damage dealt based on ManlinessDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl.)
At level 90:
ManlinessATK, DEF, and DMG cap are boosted and DMG is supplemented based on Manliness lvl (Can't be removed)
Duration: Indefinite
lvl also rises by 1 upon using damage skills.
ManlinessATK, DEF, and DMG cap are boosted and DMG is supplemented based on Manliness lvl (Can't be removed)
Duration: Indefinite
also boosts ATKUnique modifier, DEF, and damage cap.
Self 50,000 N/A Indefinite Support Skill B[8] Strength is 1% of a foe's max HP, capped at 5,000 x ManlinessDMG dealt is supplemented (Can't be removed)
level (Max: 10).

Stan and Aliza
 
Boots & BladesSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
lvl rises by 1 upon triple attacks.
(Supplemental damage effect based on Steel & Dust lvl [Max: 5].)
Self 50,000 N/A Indefinite Support Skill B Strength is ?% of a foe's max HP, capped at 10,000 x Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
level (Max: 5).

Tabina
 
Iiedad300%-350% Fire damage to a foe (Damage cap: ~500,000) and remove 1 buff.
Inflict Eayan Al-RamalDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turns
.
Foe 30,000 7 turns
Lvl 55:
6 turns
4 turns Character Debuff A Local status effect Eayan Al-RamalDMG taken is supplemented based on number of debuffs
.
Strength is 3,000 per debuff, capped at 30,000.

Thelonim
 
Thelonim's MagicMighty hero magic! (Random effect.)
All Allies 1,000 10 turns
Lvl 45:
9 turns
3 turns Standard - Buff Skill has a random chance of conferring Supplemental DMGDMG dealt is supplemented
.

Wulf and Renie
 
Herz aus EisenGain Counters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 100% counter damageDuration: 4 turnsUp to 5 hits
Counter attacks grant 4% charge bar per hit (includes Kampfer).
and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)Duration: 4 turns
.
(Uses 30% of charge bar)
Self 20,000 7 turns
Lvl 55:
6 turns
4 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 20,000.

Yuel (Summer)
 
ZuigetsuSupplement all allies' damage against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
.
All allies 30,000 N/A When FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
is present on foe.
Support Skill B Strength is 1% of a foe's max HP, capped at 30,000.

Gladiator
N/A  
Chase BladeGain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns
and Supplemental DMGDMG dealt is supplemented
Strength: Up to 20,000 damageDuration: 3 turns
.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
Self 20,000 7 turns 3 turns Standard - Buff Extended Mastery Skill. Requires auxiliary weapon. Costs 30 EMP to unlock.

Gunslinger
N/A
Enhancing ShellEnhancing Shell
90 ATK
Hits all: Yes
~50% chance for each ally to gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Random Allies 50,000 N/A 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff ~50% chance for each ally to gain Supplemental DMGDMG dealt is supplemented
when attacking with Enhancing Shells. Requires Bullet Casting II EMP.
Strength is 5% of a foe's max HP, capped at 50,000.

Lumberjack
N/A  
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns
.
Self 50,000 5 turns 3 turns Standard - Keen Extended Mastery Skill. Costs 35 EMP to unlock.
From 2nd cast onward.
Strength is ?% of a foe's max HP, capped at 50,000.

Robin Hood
N/A  
Emerald FogInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, and Green HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect
.
Foe 30,000 7 turns 4 turns Character Debuff A Strength is 3,000 per debuff, capped at 30,000.

Belial (pre-3★)
SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 15,000 per hit).
30% hit to max HP.
All Allies 15,000 Indefinite Summon Aura Strength is 1% of a foe's max HP, capped at 15,000. 30% hit to max HP.

Belial (3★)
SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 20,000 per hit).
30% hit to max HP.
All Allies 20,000 Indefinite Summon Aura Strength is 1% of a foe's max HP, capped at 20,000. 30% hit to max HP.

Belial (4★)
SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 30,000 per hit).
30% hit to max HP.
All Allies 30,000 Indefinite Summon Aura Strength is 1% of a foe's max HP, capped at 30,000. 30% hit to max HP.

Dark Flame Scion (pre-3★)
Terrifying RoarMassive dark damage to all foes. All allies gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 3000)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
All Allies 3,000 9 turns 3 turns Standard - Buff

Dark Flame Scion (3★)
Terrifying RoarMassive dark damage to all foes. All allies gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 3500)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
All Allies 3,500 9 turns 3 turns Standard - Buff

Halluel and Malluel
Pain EternalMassive Light damage to all foes.
Inflict 15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
, 15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
.
All allies 10,000 9 turns Indefinite Summon Debuff Local status effect EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
.
Strength is 20% of damage dealt, capped at 10,000.

Rose Queen (Summer) (pre-3★)
Rose-Tinted VacationAll Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)
and 20% ATK UpATK is boosted
Strength: 20%Multiplier: Unique
.
.
All Allies (Wind Only) 10,000 9 turns 2 turns Standard - Buff All wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
.
Strength is 1% of a foe's max HP, capped at 10,000.

Rose Queen (Summer) (3★ and 4★)
Rose-Tinted VacationAll Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)
and 30% ATK UpATK is boosted
Strength: 30%Multiplier: Unique
.
.
All Allies (Wind Only) 20,000 9 turns 2 turns Standard - Buff All wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
.
Strength is 1% of a foe's max HP, capped at 20,000.

Advocatus
 
Diabolic DriveMassive Dark damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 30,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 5% of a foe's max HP, capped at 30,000.

Advocatus Diaboli
 
Demonic DriveMassive Dark damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 30,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 5% of a foe's max HP, capped at 30,000.

Ancient Bandages
 
Sand BashMassive Earth damage to a foe.
Gain Critical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(When below 25% HP: Critical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
affect all allies.)
Self ??? N/A ??? Standard - Keen When almost knocked out, affects all allies.

Bab-el-Mandeb
 
Gu'edenaMassive Dark damage to a foe.
All allies gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 50,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.

Freikugel (4★)

Golden Advent IIWhen main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Self 100,000 N/A Indefinite Weapon Skill A Unlocked at level 150. Only to foes in break.
Strength is 2% of a foe's max HP, capped at 100,000.

Frostbite
 
Blade of IceMassive Water damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 5,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Fediel's Spine (4★)

Black CovenantSupplement Dark allies' C.A. DMG based on how high HP is..
All Dark Allies 100,000 ~ 600,000 N/A Indefinite Weapon Skill E Unlocks at level 120.
Strength is 5% of a foe's max HP.

Ewiyar's Beak (4★)

Emerald CovenantSupplement Wind allies' skill damage..
All Wind Allies 100,000 N/A Indefinite Weapon Skill D Unlocks at level 120.
Strength is 1% of a foe's max HP, capped at 100,000.

Hollowsky Axe
 
Hollow ImpactMassive Earth damage to a foe. / All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)
.
After 4★:
All allies also gain 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 10,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 1% of a foe's max HP, capped at 10,000.

Hollowsky Axe (4★)

Contentious CovenantSupplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000).
All Allies (axe- and melee-specialty only) 100,000 N/A Indefinite Weapon Skill A Unlocks at level 120. Activates on axe- and melee-specialty allies' triple attacks on third hit.
Strength is 1% of a foe's max HP, capped at 100,000.

Hollowsky Blade (4★)

Calamitous CovenantSupplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000)..
All Allies (sabre- and dagger-specialty only) 30,000 N/A When debuffs are present on foe. Weapon Skill A Unlocks at level 120. Activates when debuffs are present on foe.
Strength is 1% per debuff (Max: 10%) of a foe's max HP, capped at 3,000 per debuff (Max: 30,000).

Hollowsky Bow (4★)

Deleterious CovenantSupplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000)..
All Allies (bow- and gun-specialty only) 30,000 N/A Indefinite Weapon Skill A Unlocks at level 120. Activates when instances of damage that are associated with a critical hit is applied.
Strength is 1% of a foe's max HP, capped at 30,000.

Hollowsky Spear (4★)

Impervious CovenantSupplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000).
All Allies (spear- and katana-specialty only) 30,000 N/A When above 80% HP. Weapon Skill A Unlocks at level 120. Activates when HP is above 80%.
Strength is 1% of a foe's max HP, capped at 30,000.

Hollowsky Staff (4★)

Victorious CovenantSupplemental damage to staff- and harp-specialty allies' attacks based on character's number of buffs (Damage cap: 30,000).
All Allies (staff- and harp-specialty only) 30,000 N/A When buffs are present on the character. Weapon Skill A Unlocks at level 120. Activates when buffs are present on the character.
Strength is 1% per buff (Max: 10%) of a foe's max HP, capped at 3,000 per buff (Max: 30,000).

Wamdus's Cnidocyte (4★)

Azure Covenant
All Water Allies 50,000 N/A Indefinite Weapon Skill A Unlocks at level 150.
Strength is 1% of a foe's max HP.

Wilnas's Finger (4★)

Vermillion Covenant
All Fire Allies 10,000 ~ 60,000 N/A Indefinite Weapon Skill A Unlocks at level 150.
Strength is 1% of a foe's max HP.
Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage.

Lu Woh's Horn (4★)

White Covenant
All Light Allies 30,000 / 60,000 / 100,000 N/A Indefinite Weapon Skill A Unlocks at level 150.
Strength is 1% of a foe's max HP.
Damage cap is 30,000 for the second hit, 60,000 for the third hit, and 100,000 for the fourth hit.

Last Sahrivar (4★)

Adjudicator's RevelationWhen main weapon (MC only): Gain Adjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
upon taking damage.
Self 40,000 N/A Indefinite Weapon Skill C Unlocks at level 120. Gain Adjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
stacks upon taking damage.
Strength is 8,000 per stack, up to 40,000.

Levin Shooter (4★)

Three-Sister RuleWhen main weapon (MC only): Supplemental damage effect upon dealing a triple attack (Stackable / Max: 3 times)
Self 30,000 N/A Indefinite Weapon Skill C Unlocks at level 120. Gain Supplemental damage effect stacks upon dealing a triple attack.
Strength is 10,000 per stack, up to 30,000.

Porculius
 
Virtue of the BoarMassive Light damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 20,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Red King Crab (3★)

Deathly PincersWhen main weapon (MC only): Supplemental damage effect upon taking damage (Stackable / Max: 3 times)
Self 15,000 N/A Indefinite Weapon Skill C Unlocks at level 100. Gain Supplemental damage effect stacks upon taking damage.
Strength is 5,000 per stack, up to 15,000.

Sky Piercer
 
Lunar FangMassive Dark damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Self 10,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Sky Piercer
 
Lunar FangMassive Dark damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Self 40,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Solomon's Axe
 
Goa RoarMassive Earth damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 5,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Wasserspeier

Dual Blade's HumanityWhen main weapon (MC only): 50% boost to skill damage and 20% boost to skill damage cap.
Supplemental Damage based on 5% of enemy's max HP (Damage cap: 50,000).
Self 50,000 N/A Indefinite Weapon Skill B With Emblem of Humanity.
Strength is 5% of a foe's max HP, capped at 50,000.

Zwei Schaedel
 
SeltsamMassive Dark damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Self
All Allies at 4★
10,000 N/A 3.5 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 10,000.

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References

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