Azazel (Halloween)

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This character has multiple versions.
AzazelAzazel (Halloween)
Halloween
[Emissary from Hell]This title is an unofficial, amateur translation.
Azazel

MAX HP N/A
MAX ATK N/A
Element ???
RaceOfficially called "Type" in-game. ???
Style ???
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. ???
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. ???
Voice Actor ???
How to Recruit

ID
Char ID
Uncap Limit
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP
TitleJP
Voice ActorJP
Release Date

Clad in the raiment of a demon, this fallen angel arises from hell to search for the murky well spoken of in local legends. Eager to reunite with his brethren, his interest in the festivities of mortals shines through and draws the attention of the dancing children of the night.

Charge Attack
Icon Name Effect
Grigori's Inferno 450%Massive Fire damage to a foe. (30% boost to C.A. damage and 10% boost to C.A. damage cap against foes with PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
.)
Inflict BlindedAttacks have a slight chance to miss
Base Accuracy: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[1]

Skills
Icon Name Cooldown Duration Obtained Effect
Dark Dominator 8 turns
Lvl 55:
7 turns
3 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.[1]
(If a foe has PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
:
Instantly perform a normal attack without using up a turn.
Otherwise: Affects all allies.)
Fields of Despair 7 turns
Lvl 75:
6 turns
3 turns Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
300% Fire damage to a foe (Damage cap: ~630,000).[1]
Inflict DelayReduce a foe's charge diamonds by 1
Base Accuracy: 100%
.
(If a foe has PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
:
Damage increased to 700%. Damage cap increased to ~1,160,000.
Otherwise: Also inflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 100%Duration: 3 turnsLocal status effect
.)
Shadow Cloak 6 turns 2 turns Lvl 45
Gain Counters on Dodge/DMG (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
(If a foe has PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
:
Also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 2 turns
.[1]
Otherwise: Affects all allies.)

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Naughty Children, Run and Hide! Lvl 1
80% Bonus Fire DMG effect against foes with PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
.[1]
What Do You Mean I'm Not Scary? Lvl 1
If no foes have PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
:
All allies gain 5% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 5% (Max: 30%)Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
at end of turn.

Extended Mastery Perks
Style ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
RaceCalled "Type" in-game. ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Fire ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Individual Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Fire ATK Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Over Mastery Aetherial Mastery
Permanent Mastery

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Gameplay Notes

References

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