Shinobu Kocho/Strategy

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Ratings

Shinobu Kocho 9.4This character's rating from GameWith out of 10 8.5This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 ?This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Attacker/Support/Healer
  • Huge one-turn damage boost from Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    .
  • Wisteria PoisonWhen the foe uses a special attack: Plain DMG to all foes (Can't be removed)
    Local status effect
    deals high Plain damage when foe casts special attack.
  • Stronger charge attack against foes with PoisonedHP is lowered on every turn
    .
  • Healing and debuff clearing in a short 6-turn cooldown.
  • Offensive healer who needs to be targetted for DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    stack, but can dodge attacks.
  • Great character for Impossible contents needing both attacker and healer unit.

Overview

As an offensive healer, Shinobu proves her excellence in both aspects, being healer with her healing and clearing debuff, and attacker with her 1-turn Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
. The nature of her support skill wants her to getting targeted as much as possible, but thankfully her innate dodge rate complements these needs. She inflicts PoisonedHP is lowered on every turn
, as well as Wisteria PoisonWhen the foe uses a special attack: Plain DMG to all foes (Can't be removed)
Local status effect
, as additional damage source.

Strengths

  • Her main offensive ability lies in  Poison AdministratorGain Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    Raise DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
    which increases her damage for one turn, on top of raising normal and charge attack damage cap.
  •  Six Stings6-hit, 150% Wind damage to a foe (Damage cap: ~100,000 per hit).
    Inflict Poisoned (10000)HP is lowered on every turn
    Strength: 10,000Duration: 180 seconds
    and Wisteria PoisonWhen the foe uses a special attack: Plain DMG to all foes (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    .
    (Boost to PoisonedHP is lowered on every turn
    specs based on DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    lvl.
    Also inflict ParalyzedCan't attack
    Duration: 1-2 turnsLocal status effect
    at lvl 5.)
    deals up to Poisoned (60000)HP is lowered on every turn
    Strength: 60,000
    per turn, the more DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    stacks she possess, and provides additional plain damage to foes when afflicted foe casts its special attack.
  •  Extended Mastery Support SkillBonus Elemental DMG effect against foes with Poison effect. is valuable, as she plays with PoisonedHP is lowered on every turn
    and this adds another damage instance, resulting in additional damage contribution.
    • Furthermore, her charge attack specs increase when the target foe is afflicted by PoisonedHP is lowered on every turn
      .
  • Her charge attack has slight chance of Lethal HitInstant death for the victim.
    , instantly killing the target.
  • DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    increases whenever she cast  Poison AdministratorGain Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    Raise DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
    or is targeted by foes, boosting her offensive capabilities for remainder of battle as the buff is unremovable and doesn't get consumed by any of her skills.
    • She can dodge foe's attacks thanks to  Insect Hashira5% boost to dodge rate.
      Boost to attack specs and skill specs based on DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
      lvl.
      , ensuring her survival while raising DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
      stacks.
  • She can heal and clear debuff in one button via  PharmacologyRestore 20% of all allies' HP (Healing cap: 2000) and remove 1 debuff.
    (When DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    lvl is 5:
    All allies also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .)
    . Once she reaches 5 DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    stacks, she also grants all allies Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .

Weaknesses

  • Is less effective as an attacker when facing foes immune to PoisonedHP is lowered on every turn
    .
  • Lethal HitInstant death for the victim.
    is not relevant for harder bosses and raids, as they're mostly immune against it.

How to Play

  • Cast  Poison AdministratorGain Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    Raise DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
    first at turn 1, then recast as frequently as possible until 5 DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    stacks. After that, you can continue casting it whenever it's off cooldown or during burst turns.
  • Cast  Six Stings6-hit, 150% Wind damage to a foe (Damage cap: ~100,000 per hit).
    Inflict Poisoned (10000)HP is lowered on every turn
    Strength: 10,000Duration: 180 seconds
    and Wisteria PoisonWhen the foe uses a special attack: Plain DMG to all foes (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    .
    (Boost to PoisonedHP is lowered on every turn
    specs based on DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    lvl.
    Also inflict ParalyzedCan't attack
    Duration: 1-2 turnsLocal status effect
    at lvl 5.)
    whenever it's off cooldown.
  • Cast  PharmacologyRestore 20% of all allies' HP (Healing cap: 2000) and remove 1 debuff.
    (When DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    lvl is 5:
    All allies also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .)
    whenever needed. You can increase the frequency of casting the skill if you need Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    on-demand.

Synergy

Bonus Damage

Having additional damage source greatly increases Shinobu's damage per turn contribution, as Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
also increases her normal attack damage cap, giving her more offensive capability to deviate from standard healer characters. Some notable sources of Bonus Damage are:

Attack Rate

While she already has 100% double attack rate with 5 DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
stacks and doesn't need to buff it further, triple attack rate buffs are still very welcomed. With triple attacks/Double StrikeAttacks twice each turn
and Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
, she can deal immense damage within one turn. Notable sources of attack rates are:

  • Anila (Summer):  First InitiationGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and StrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    .
    (Affects all allies after dealing charge attack.)
  • Andira:  TricumuloAll allies gain LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    , increasing in effect for 3 turns, then decaying until it ends.
    At level 100:
    LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    now has maximum effectiveness for all 6 turns and can't be removed.
    From 2nd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    also boosts critical hit rate50% chance of dealing 20% more damage..
    From 3rd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    also boosts damage cap by 10%.
  • Arriet:  Philanthropy1-turn cut to a Wind ally's skill cooldowns and grant Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
  • Elysian:  Call of the AbyssHarp: All allies gain 80% DA UpDouble attack rate is boosted
    Strength: 80%
    , 30% TA UpTriple attack rate is boosted
    Strength: 30%
    , and Charge Bar Gain LoweredCharge bar gain is lowered
    Strength: 35%
    .
    Dagger: All allies gain 40% DA UpDouble attack rate is boosted
    Strength: 40%
    , 10% TA UpTriple attack rate is boosted
    Strength: 10%
    , and Charge Bar Gain LoweredCharge bar gain is lowered
    Strength: 35%
    .
    (Harp)
  • Four-Sky Blade Sage:  Part the HeavensMassive wind DMG to a foe
    All allies gain 35% DA UpDouble attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and 35% TA UpTriple attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
  • Love Eternal (4):  Violets are Red, Roses are BlueMassive Wind damage to a foe.
    All allies gain 15% DA UpDouble attack rate is boosted
    Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
    After 4★:
    Increased to 35% DA UpDouble attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and 35% TA UpTriple attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
  • Luchador:  Tag TeamAll allies attack without using up a turn.
  • Morrigna:  BuaGrant another Wind ally BuaATK, triple attack rate, DMG cap, and dodge rate are boosted / DEF is lowered (Can't be removed)
    Strength: 30% ATK Up / Guaranteed triple attack / 20% DMG Cap Up / 40% Dodge Rate Up / 70% DEF DownMultiplier: UniqueDuration: Indefinite
    . (Can't grant Bua effect to more than 1 ally at a time.)
    (Note the DEF penalty breaking standard DEF Down cap.)
  • Niyon (5):  Nine-Realm's SecurityAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 50%Duration: 4 turns
    . (Can't recast.)
    (Can't recast.)
  • Cavalier:  High CommandSpear: Gain Noble PurposeNumber of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    .
    Gun: Gain Noble PurposeAll allies' multiattack rate is boosted (Can't be removed / Ends upon taking DMG 2 times)
    Strength: 30% DA Up / 20% TA UpDuration: Indefinite
    .
    (Gun, Note Ends upon taking damage 2 times.)

Extended Mastery Perks

Shinobu Kocho Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Healing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
Hostility Up
★☆☆★★☆★★★
+5+8+10
Healing
★☆☆★★☆★★★
10%15%20%
Bonus Elemental DMG effect against foes with Poison effect.
☆☆☆ ☆☆☆ ★★★ ★★★ ★★★
Last update: 2020-12-15

Gamewith's recommended EMP build for Shinobu Kocho.

Priorities[edit]

Take 3★ of Support Skill first to increase damage against PoisonedHP is lowered on every turn
foes. Then, take 3★ each on Hostility, Healing, and Critical Hit EMPs.

The leftover 3★ can be spent freely, though Dodge is arguably worst due to its low activation rate. DEF is the safer choice if she needs more survivability.

If you need to take DEF points, increase each evenly instead of maxing one node.

Resources

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