Lobelia/Strategy
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Ratings
| Lobelia | |||||
Overview
Lobelia's kit revolves entirely around using Skill Damage to deal large amounts of damage every turn. He synergizes well with characters that use skills often, giving them an additional nuke every time they use a skill. Lobelia can also reduce skill cooldowns for his allies, allowing them to use some skills more often, which results in some ridiculous uptimes. As an Evoker, he benefits most from being switched into the frontline from the back, but he also provides a strong passive as a sub ally too.
Strengths
- Very high damage per turn after activating
Renegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite.
(Consumes 10Magic CrestMagic is amplified (Can't be removed)
.). - Excellent for soloing difficult battles.
- Even weak characters can deal a lot of damage with
Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Duration: Indefinite. - Useful backline passive
The Tower ReversedWhen Sub Ally: Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill (Max: 5).. - Guaranteed triple attacks and bonus earth damage with
Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000).
GainDestructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 30% Bonus Earth DMG
Lvl 55:
50% Bonus Earth DMGDuration: 1 turn .
(Also gain 1Magic CrestMagic is amplified (Can't be removed)
.)
At level 55:Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn Bonus Earth DMG effect increased to 50%.. - Benefits greatly from
Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
and synergizes with almost any party. - Provides excellent utility by lowering the cooldown on allies' skills using
Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%, resulting in some ridiculous skill and buff uptime. - Free damage with
Callous FistEarth damage to all foes every 3 turns.
(Boost to specs upon each activation [Max: 3]. Gain 1Magic CrestMagic is amplified (Can't be removed)
[Max: 10].). - Powerful burst damage, especially if used with
Qilin. - Extra nuke on Charge Attack.
- Full-auto friendly (but will not use
Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%).
Weaknesses
- Requires a lot of button pressing, which makes racing slower.
- Animations from
Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Duration: Indefinite can be slow. - To reach his full potential quickly, he needs to be switched in from the backline.
- Otherwise, he needs to take at least 8 turns to cast
Renegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite.
(Consumes 10Magic CrestMagic is amplified (Can't be removed)
.).
- Otherwise, he needs to take at least 8 turns to cast
The Tower (SSR) is not as useful of a summon to build compared to The Hanged Man (SSR). - You may have to choose between recruiting
Lobelia or Caim first.
How to Play
- Start with Lobelia as a sub ally in your backline.
- Optionally, take a few turns for your team to use skills and build up
6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite from Lobelia'sThe Tower ReversedWhen Sub Ally: Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill (Max: 5).. - Have a sacrificial character die on your frontline to bring Lobelia out from the backline and activate
The Magician UprightWhen Switching to Main Ally: Lobelia gains 10 Magic CrestMagic is amplified (Can't be removed)
.
(Can't be reactivated.). - Use
Renegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite.
(Consumes 10Magic CrestMagic is amplified (Can't be removed)
.) to give your partyThunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Duration: Indefinite and enjoy nuking the enemy with every skill your party casts. - Then use
Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000).
GainDestructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 30% Bonus Earth DMG
Lvl 55:
50% Bonus Earth DMGDuration: 1 turn .
(Also gain 1Magic CrestMagic is amplified (Can't be removed)
.)
At level 55:Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn Bonus Earth DMG effect increased to 50%. every turn to build upMagic CrestMagic is amplified (Can't be removed)
. - Use
Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000% as needed whenever you have enoughMagic CrestMagic is amplified (Can't be removed)
.
Synergy
- His kits revolves around skill damage, so having characters with frequent skill damage is always welcome to increase party's damage contribution.
- As he is a very selfish character that only provides support in form of skill damage bonus from
Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
, having any form of attack-boosting buffs such asATK UpATK is boosted
,Earth ATK UpEarth ATK is boosted
, orSupplemental DMGDMG dealt is supplemented
will greatly boosts not only his, but all allies' damage contribution. - Having no real way to protect himself, having
VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." orDebuff Res. UpDebuff resistance is boosted
helps him fending off any potentially skill-blocking debuffs.
Main Character
Monk: Utilizes a lot of skill damaging nukes and shares both weapon proficiencies with Lobelia. Nighthound: Can use Tactical RelocationSwitch positions of any two allies of your choice. to squeeze out some extra skill casts from a sub ally in the same turn. Robin Hood: Exploits Foxtrot and Return of the FoxEnd cooldown for caster's other skills.
GainCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%. with Lobelia's skills.Lumberjack: Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns deals skill damage. Lobelia greatly improves its uptime withWarbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000% as well as boosting its debuff success rate viaRenegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite.
(Consumes 10Magic CrestMagic is amplified (Can't be removed)
.).Luchador: Tag TeamAll allies attack without using up a turn. has a long cooldown which can be reduced by Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%.Spartan: Can cast Phalanx IIIAll parties gain 70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn . more often in a pinch withWarbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%.
Characters
Caim (Sub): His The Hanged Man ReversedWhen Sub Ally: When all equipped weapons are different, 20% boost to Earth allies' ATKPerpetuity modifier, 50% boost to DEF, and 10% boost to damage cap. will help to boost the party's damage cap, combined with skill-oriented characters. Alexiel (Summer): Reducing the cooldown of Uncrossable WatersRemove all debuffs from Alexiel.
GainUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when noMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns) withWarbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000% improves her already impressive defensive capability. Her frequent activations ofHildebrand400% Earth damage to all foes (Damage cap: ~630,000).
All allies gainMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
Strength: 9% (Max: 45%)Duration: Indefinite (Stackable / Max: 5).
Deploy 1Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
Duration: Indefinite. also benefit fromThe Tower ReversedWhen Sub Ally: Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill (Max: 5)..Alexiel: Can use her defensive skills more often with Lobelia's Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%.Mahira: A powerful party buffer/support character who shares Melee proficiency with Lobelia. Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000% allows her to generate potions withOn the Shoulders of GiantsGain On the Shoulders of GiantsEarth DMG to all foes at end of turn / Immune to DMG and debuffs for a fixed amount while in effect (Can't be removed)
Strength: 30% Dodge Rate UpDuration: 5 turns.
(When main allies'Drum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
is at max: Creates 1 blue potion. Consumes all Drum Beats.) more frequently.Soriz (SSR): Strong nuker who benefits from both Lobelia's The Tower ReversedWhen Sub Ally: Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill (Max: 5). andWarbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%.Eustace (Halloween)/ Medusa (Valentine): They utilize a lot of skill damage and benefit from The Tower ReversedWhen Sub Ally: Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill (Max: 5)..Dante and Freiheit: Deals skill damage after every regular attack, which benefits from The Tower ReversedWhen Sub Ally: Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill (Max: 5).. They also share weapon proficiencies with Lobelia.Narmaya (Holiday): Can use her powerful skills more often with Lobelia's Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%.Magisa (Holiday): Can use her skills more often and build up more Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
with Lobelia'sWarbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%. She also shares weapon proficiencies with Lobelia.Sandalphon: Can achieve 100% uptime on Elemental FrictionOriginal element has been lost and water element has been gained instead / Deals water DMG (Excludes plain DMG / Can't be removed)
Local status effect with Lobelia'sWarbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%.Jessica (Themed): Good utility character who can benefit from Lobelia's Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%, and she deals a fair amount of skill damage which can be increased withThe Tower ReversedWhen Sub Ally: Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill (Max: 5)..Cagliostro: Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000% greatly improves the uptime ofPhantasmagoriaAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Duration: 3 turnsSpecial buff andWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 75:
Effect enhanced.
At level 100:
All allies also gain50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns andKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns., increasing her viability as a buffer/support character (especially helpful for players withoutMahira). They also share Staff proficiency. Pengy (SSR)/ Threo/ Ayer/ Ayer (Summer)/ Rackam (Holiday): Some good sacrificial earth characters to bring Lobelia out from the backline.
Weapons
Yggdrasil's Bough: Very strong weapon that boosts Skill Damage Cap. Daggerpeak/ Stratomizer: Good weapons for Skill Cap Up. Hollowsky Axe/ Hollowsky Staff/ Ultima Claw/ Ultima Staff: Utility weapons that Lobelia can make use of with his Melee and Staff proficiencies. Scales of Dominion/ All-Might Battle-Axe: Used in combination with a Caim grid increases the party's damage cap. Greatsword Andalius/ Baihu Claw Malus: also both provide damage cap up. Hercules (Earth) (Main): Transforms Main Character into major skill damage dealer with Lobelia's kits. Perseus and Ancient Perseus: Lobelia is unaffected by the lowered double attack rate, thanks to Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000).
GainDestructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 30% Bonus Earth DMG
Lvl 55:
50% Bonus Earth DMGDuration: 1 turn .
(Also gain 1Magic CrestMagic is amplified (Can't be removed)
.)
At level 55:Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn Bonus Earth DMG effect increased to 50%..World Ender: Provides significant Supplemental DMGDMG dealt is supplemented
to each skill damage instance when boosted byTitan, as well as Skill Cap Up that stacks with Daggerpeak.
Summons
Belial (Sub)/ Halluel and Malluel: Provides Supplemental DMGDMG dealt is supplemented
which greatly benefits all the skills being cast by the party after Lobelia usesRenegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite.
(Consumes 10Magic CrestMagic is amplified (Can't be removed)
.).Qilin: Great for bursting by resetting skill cooldown. Uriel/ The Hanged Man (SSR): More damage cap boost which is great. Cybele: Can provide 60% Skill DMG UpSkill DMG is boosted
Strength: 60%Duration: 3 turns and30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns on call.
Extended Mastery Perks
| Lobelia | Stars: 15 | EMP: 120 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
Double Attack Rate
|
Critical Hit
|
Charge Attack Damage
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
HP
|
Double Attack Rate
|
Critical Hit
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
Critical Hit
|
Critical Hit
|
Skill Damage Cap
|
Skill Damage Cap
|
|||||||||||||||||||||||||||||||
| ★★★ | ★★★ | ★★★ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2020-06-18 | ||||||||||||||||||||||||||||||||||
GameWith's recommended Extended Mastery Perks for Lobelia.
Priorities
Invest first in both Skill DMG Cap nodes. Spend rest of the points on Critical Hit, but leave 3 points for his future Support Skill. Eventually, they can be invested in the last Critical Hit node and then taken out at later date.