Debuff Resistance/Party Debuff Resistance
About Debuff Resistance | Debuff Success Rate List | Party Debuff Resistance List
Debuff resistance is boosted.
, as its name suggests, boosts one's resistance to debuffs.
At 100% Debuff Res. Up, all debuffs will be ineffective. However, the way debuffs are negated is mechanically different from
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." or
: 100% Debuff Res. Up makes debuffs "MISS" (as if it was dodged), whereas the other two will "RESIST" debuffs (but were still hit by it).
The tables below list abilities that boost Debuff Res and abilities that lower Debuff Res.
Skills
| Tier | Name | Skill | % | ▯ | |
|---|---|---|---|---|---|
| Class | Strength: 30%Base Accuracy: 200% on all foes. All allies gain Strength: 30%Base Accuracy: 200%Duration: 3 turns. Strength: 20%Base Accuracy: 200% on all foes. All allies gain Strength: 20%Base Accuracy: 200%Duration: 3 turns. Other weapons: Inflict Strength: 5%Base Accuracy: 90% on all foes. All allies gain Strength: 5%Base Accuracy: 90%Duration: 3 turns. |
Dagger MH | 5 | ||
| 20 | |||||
| Harp MH | 30 | ||||
Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and Strength: 40%Duration: 1 turn . |
40 | ||||
, sharply boosting all allies' stats. Normal attacks will only hit one enemy. Consumes 3 per turn. When ends, self-inflict debuffs to stats. Recast to end. |
While active | 50 | |||
| After expiring | -100 | ||||
| SSR | Amira | (Uses 100% of charge bar) |
100 | Self | |
| Andira | Restore all parties' HP (Healing cap: 1000). Inflict Strength: 30%Duration: 3 turns and Strength: 30%Duration: 3 turns on all allies. At level 55: Debuffs reduced to Strength: 25%Duration: 2 turns and Strength: 25%Duration: 2 turns for 2 turns. |
-30 | |||
Restore all parties' HP (Healing cap: 1000). Inflict Strength: 30%Duration: 3 turns and Strength: 30%Duration: 3 turns on all allies. At level 55: Debuffs reduced to Strength: 25%Duration: 2 turns and Strength: 25%Duration: 2 turns for 2 turns.+ |
-25 | ||||
| Anila | Multiplier: NormalDuration: 3 turns Lvl 95: 5 turns. |
50 | |||
| Charlotta (Light) | . |
100 | |||
| Fif | At level 85: All allies also gain Strength: 100%Duration: 3 turns.++ |
???Needs testing. | |||
| Freezie | (Consumes 100% of charge bar. Ends all skills' cooldown. Can't recast.) |
100 | Self | ||
| Lecia (Grand) | Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders.) On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns. |
100 | |||
| Lucio | Strength: 90%Duration: 2 turns, Duration: 2 turns, Duration: 2 turnsDark Damage Cut., and Strength: 100%Duration: 2 turns. |
100 | Self | ||
| Lucio (Summer) | Strength: 90%Duration: 2 turns, Duration: 2 turns, Duration: 2 turnsFire Damage Cut., and Strength: 100%Duration: 2 turns. |
100 | One ally | ||
| Mishra (SSR) | Chance of lowering DMG taken / Debuff resistance is boosted (Can't be removed) Strength: 100% Def Up, 100% / 30% Armored effect, 100% Debuff Resistance UpDuration: Indefinite to a Light ally. |
100 | One ally | ||
| Rosetta (Grand) | . Rose Barrier gains 1 stack when Rosetta is damaged (Max: 5 stacks). Drains charge bar based on stack level for each turn Rose Barrier is active. Recast skill to release Rose Barrier. When released, all allies gain buffs based on the number of stacks. (costs 5% charge bar). At level 55: Charge bar cost removed. |
10 | |||
| 20 | |||||
| 50 | |||||
| Sara | Convert DMG taken to Water DMG, boost to C.A. DMG, boost to C.A. DMG cap, debuff immunity, and Tank-and-Counter effect (3 times). |
100 | Self | ||
| Siegfried (Fire) | Duration: 5 turns. |
100 | |||
| Vaseraga (Earth) | DMG taken is lowered (Can't be removed) , sharply boosting stats. (Uses up 100% of charge bar) |
100 | Self | ||
| Zehek (SSR) | Base Accuracy: 100%Duration: 180 seconds on a foe. All allies gain DMG taken is reduced (Can't be removed) Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns. |
100 | |||
| SR | Alistair | Only turn 4n-2 |
2 & 6 turns | 10 | |
| 10 turns | 20 | ||||
| 14 turns | 30 | ||||
| 18+ turns | 40 | ||||
| Anila (Event) | Strength: 10%Duration: 3 turns and Strength: 10%Duration: 3 turns. At level 65: Buffs increased to Strength: 20%Duration: 3 turns and Strength: 20%Duration: 3 turns. |
10 | |||
Strength: 10%Duration: 3 turns and Strength: 10%Duration: 3 turns. At level 65: Buffs increased to Strength: 20%Duration: 3 turns and Strength: 20%Duration: 3 turns.+ |
20 | ||||
| J.J. | Strength: 15% (Max: 60%) (Max: 60%). At level 65: Buff increased to 20% Strength: 20%(Max: 80%) (Max: 80%). |
Per use | 15 | ||
| Max | 60 | ||||
Strength: 15% (Max: 60%) (Max: 60%). At level 65: Buff increased to 20% Strength: 20%(Max: 80%) (Max: 80%).+ |
Per use | 20 | |||
| Max | 80 | ||||
| Jasmine (SR) | Strength: 100%Duration: 3 turns. |
100 | |||
| Joel | Duration: 3 turnsNote, the in-game English skill translation is wrong.Fire Damage Cut. and Strength: 75%Duration: 3 turns. |
75 | Self | ||
| Johann (Event) | with EMP |
1★ | 10 | ||
| 2★ | 15 | ||||
| 3★ | 20 | ||||
| La Coiffe (SR) | Strength: 1000Duration: 3 turns and Strength: 50%Duration: 3 turns. |
?? | |||
| Laguna | Duration: 4 turns, Duration: 4 turns, Duration: 4 turns and Duration: 4 turns. Boost to effects based on number of stacks consumed. |
1 | |||
| 2 | |||||
| 3 | |||||
| 4 | |||||
| 6 | |||||
| 8 | |||||
| 10 | |||||
| 14 | |||||
| 18 | |||||
| 20 | |||||
| Lyria (Event) | Strength: 30%Duration: 3 turns and Strength: 30%Duration: 3 turns. |
30 | |||
Support Skills
| Tier | Name | % | ▯ | Notes |
|---|---|---|---|---|
| Class | 7 | |||
| SSR | Amira | Immune | In Half-God Half-Demon mode, Requires level 90 | |
| Cagliostro | 10 | |||
| Carmelina | 15 | |||
| Fif | 80 | |||
| Lady Grey | 10 | Party | Does not work from back row | |
| Lennah | 15 | |||
| Yngwie | Immune | In Tough Guy mode | ||
| SR | Erica Fontaine | 30 | In Koubu mode | |
| Farrah (Event) | 10 | |||
| Ferry | 10 | |||
| Gemini Sunrise | 30 | In Koubu mode | ||
| Mishra | 30 | |||
| Nicholas (Event) | 30 | In Turbo Boost mode | ||
| Romeo (Event) | 100 | Near death | ||
| Rosetta | 10 | |||
| Sakura Shinguji | 30 | In Koubu mode | ||
| Sarya (Event) | 10 | |||
| Selfira (Event) | 10 | |||
| Ulamnuran | 10 | |||
| Will | 10 |
Summon Auras
| Tier | Name | % | ▯ | Notes | |
|---|---|---|---|---|---|
| SSR | 0★-2★ | 30 | See Carbuncles. | ||
| 3★-4★ | 40 | ||||
| 0★-2★ | -50 | Removed at 3★ | |||
| 3★ | 10 | ||||
| SR | 0★-2★ | 30 | See Carbuncles. | ||
| 3★ | 40 | ||||
| 20 | From Famitsu promotion. | ||||
Summon Calls
| Tier | Name | % | ▯ | Notes | |
|---|---|---|---|---|---|
| SSR | 4★ | 20 | |||
| 10 | |||||
| 4★ | 20 | ||||
| 0★-2★ | 20 | ||||
| 3★ | 30 | ||||
| 4★ | 35 | ||||
Weapon Skills
| Tier | Name | % | ▯ | Notes | |
|---|---|---|---|---|---|
| SSR | Cosmic SPEC | 20 | Special | Only affects Special-type characters. | |
| 10 | As main weapon only. 10 or 11% | ||||
| 4★ SL15 | 25 | Self | Only affects MC. | ||
| 4★ SL15 | 10 | Self | As main weapon only. | ||
Weapon Charge Attacks
| Tier | Name | % | ▯ | Notes | |
|---|---|---|---|---|---|
| SSR | 20 | Self | |||
| 50 | Self | 1 turn duration. (Change Attack turn only) | |||
| SR | 15 | Self | |||
| 15 | Self | ||||
Character Charge Attacks
| Tier | Name | % | ▯ | Notes | |
|---|---|---|---|---|---|
| SR | Noa | 5★ | 90 | Self | |
Field Effects
| Name | % | ▯ | Notes | |
|---|---|---|---|---|
| 3:00~2:00 | -5 | Allies only. See Enemy Field Effects for enemy effect. | ||
| 1:59~1:00 | -10 | |||
| 0:59~0:00 | -15 | |||
Sources
Notes & References
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