Zehek (SSR)

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This character has multiple versions.
ZehekZehek (Event)Zehek (SSR)
[Skybound]This character's title is untranslated.
Zehek

MAX HP N/A
MAX ATK N/A
Element ???
RaceOfficially called "Type" in-game. ???
Style ???
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. ???
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. ???
Voice Actor ???
How to Recruit

ID
Char ID
Uncap Limit
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP
TitleJP
Voice ActorJP
Release Date

A sudden misfortune befalls this young man, threatening to derail his way of life. Although he intends to make a clean break with his friends to keep them safe, they remain at his side, supporting him all the way as he overcomes this latest obstacle.

Charge Attack
Icon Name Effect
Valiant Edge 450%Massive Dark damage to a foe.
Activate Blade of Evil's Seal.
Gain DrainDamage dealt is partially absorbed to HP
Strength: 1% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[1]

Skills
Icon Name Cooldown Duration Obtained Effect
Blade of Evil's Seal 5 turns
Lvl 55:
4 turns
180 sec / 3 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
Self-inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns
.
(When Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
lvl is 5:
Damage increased to 150% and damage cap increased to ~140,000 per hit~560,000 total.)[1]
Demonsbane 5 turns
Lvl 75:
4 turns
3 turns Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Remove 2 buffs from a foe.
Self-inflict debuffs in order based on number of buffs removed: BlindedAttacks have a slight chance to miss
Duration: 3 turns
, ShortedCharge bar is frozen
Duration: 3 turns
.
Connotation Bestial 12 turns 180 sec / 5 turns Lvl 45
Inflict GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds
on a foe.
All allies gain BestialDebuff resistance is boosted /
DMG taken is reduced
(Can't be removed)
Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns
.[1]

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Encroaching Magic Lvl 1
When Zehek is debuffed at turn start:
Remove 1 debuff and gain 1 Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
(Max: 5).
Boost to stats and take damage every turn based on number of Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
.
Dagger of Mixed Blessings Lvl 1
Withstand lethal turn-based damage.
Take a lethal hit without being knocked out (Consumes 3 Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
).

Extended Mastery Perks
Style ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
RaceCalled "Type" in-game. ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual ATK
★☆☆★★☆★★★
+500+800+1000
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Over Mastery Aetherial Mastery
Permanent Mastery

‎‎

Gameplay Notes

Valiant Edge

Connotation Bestial

  • BestialDebuff resistance is boosted /
    DMG taken is reduced
    (Can't be removed)
    grants the following effects:[1]
    • 100% Debuff Resistance Up
    • 20% reduced damage taken

Encroaching Magic

  • Zehek will still gain Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
    even if the debuff can't be removed (e.g. Ippatsu (SR)'s AddictionBody wants nothing but ramen / Buffs don't take effect (Can't be removed)
    ).
  • Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
    grants the following effects:[1]
LvlStatusATK UpDEF UpDA UpTA UpC.A. DMG UpC.A. DMG Cap UpDMG Taken
1Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
8%30%20%5%10%6%400
2Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
16%60%40%10%20%12%500
3Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
24%90%60%15%30%18%600
4Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
32%120%80%20%40%24%700
5Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
40%150%100%25%50%30%800

Dagger of Mixed Blessings

  • Zehek won't be knocked out due to turn-based damage from Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
    .Verification needed. Other sources like PoisonedHP is lowered on every turn
    , BurnedHP is lowered on every turn
    , etc. haven't been tested.

References

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