Zehek (SSR)
| Game | Strategy | Lore | Voice |
| This character has multiple versions. | ||
|---|---|---|
| Zehek | Zehek (Event) | Zehek (SSR) |
| MAX HP | N/A |
|---|---|
| MAX ATK | N/A |
| Element | ??? |
| RaceOfficially called "Type" in-game. | ??? |
| Style | ??? |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ??? |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | ??? |
| Voice Actor | ??? |
| How to Recruit | |
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| ID | |
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| Char ID | |
| Uncap Limit | |
| Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
| NameJP | |
| TitleJP | |
| Voice ActorJP | |
| Release Date |
| A sudden misfortune befalls this young man, threatening to derail his way of life. Although he intends to make a clean break with his friends to keep them safe, they remain at his side, supporting him all the way as he overcomes this latest obstacle. |
Charge Attack
| Charge Attack | ||
|---|---|---|
| Icon | Name | Effect |
| |
Valiant Edge | 450%Massive Dark damage to a foe. Activate Blade of Evil's Seal. Gain Strength: 1% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..[1] |
Skills
| Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Cooldown | Duration | Obtained | Effect |
| |
Blade of Evil's Seal | 5 turns Lvl 55: 4 turns |
180 sec / 3 turns | Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. |
4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Self-inflict Strength: 10% (Max: 40%)Duration: 3 turns and Strength: 10% (Max: 40%)Duration: 3 turns. (When lvl is 5: Damage increased to 150% and damage cap increased to ~140,000 per hit~560,000 total.)[1] |
| |
Demonsbane | 5 turns Lvl 75: 4 turns |
3 turns | Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. |
Remove 2 buffs from a foe. Self-inflict debuffs in order based on number of buffs removed: Duration: 3 turns, Duration: 3 turns. |
| |
Connotation Bestial | 12 turns | 180 sec / 5 turns | Lvl 45 |
Inflict Base Accuracy: 100%Duration: 180 seconds on a foe. All allies gain DMG taken is reduced (Can't be removed) Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns.[1] |
Support Skills
| Support SkillsDoes not work from the backline unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Obtained | Effect |
| |
Encroaching Magic | Lvl 1 |
When Zehek is debuffed at turn start: Remove 1 debuff and gain 1 (Max: 5). Boost to stats and take damage every turn based on number of . |
| |
Dagger of Mixed Blessings | Lvl 1 |
Withstand lethal turn-based damage. Take a lethal hit without being knocked out (Consumes 3 ). |
Extended Mastery Perks
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Gameplay Notes
Valiant Edge
- Auto-activates the skill
Blade of Evil's Seal4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total).
Inflict10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Self-inflict10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns.
(WhenMagic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
lvl is 5: Damage increased to 150% and damage cap increased to ~140,000 per hit~560,000 total.) after using a charge attack.- Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Connotation Bestial
Encroaching Magic
- Zehek will still gain
Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
even if the debuff can't be removed (e.g.Ippatsu (SR)'s AddictionBody wants nothing but ramen / Buffs don't take effect (Can't be removed)
). Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
grants the following effects:[1]
Dagger of Mixed Blessings
- Zehek won't be knocked out due to turn-based damage from
Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
.Verification needed. Other sources likePoisonedHP is lowered on every turn
,BurnedHP is lowered on every turn
, etc. haven't been tested.
References
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