Zooey/Strategy

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Ratings

Zooey 9.5This character's rating from GameWith out of 10 9.0This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 5This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Attacker/Support
  • Powerful nuke which can cast multiple times upon dodging
  • High uptime personal DA UpDouble attack rate is boosted
    Duration: 3 turns
    and TA UpTriple attack rate is boosted
    Duration: 3 turns
  • Protects party with personal ShieldNext ATK received will be ineffective for a fixed amount
    , Hostility UpMore likely to be attacked
    , and Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
  • Party 5-Turn 100% ATK/DEF and DrainDamage dealt is partially absorbed to HP
    special buff with massive nuke
  • Special buff has an initial lockout and long cooldown

Overview

Zooey is a multi-role character, most notable being an Attacker, a Tank and her singular strong buff to support other allies.

Strengths

  • Strong self-buff DA UpDouble attack rate is boosted
    , TA UpTriple attack rate is boosted
    , Bonus Effect on DodgeLight DMG to a foe upon dodging
    and the multitude of damaging skills fulfills the role of an attacker.
  • Has Hostility UpMore likely to be attacked
    , Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    , ShieldNext ATK received will be ineffective for a fixed amount
    on Charge Attack,  Primal PulseBoost to critical hit rate and dodge rate based on number of turns passed., and her unique EMP skill as an effective Tank.
  •  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    grants Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Special buff
    , a massive, undispellable ATK UpATK is boosted
    , DEF UpDEF is boosted
    and DrainDamage dealt is partially absorbed to HP
    buff to all Light allies, making her a decent buffer.

Weaknesses

  •  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    is on an initial 5-turn lockdown and a lengthier 12-turn cooldown. However, her  Peacemaker's Tears1-turn cut to skill standby and cooldown for Last Wish upon being targeted by an ally's buff skill or healing skill. allows the skill to be cast faster when an ally buffs or heals her.

How to Play

Zooey is plain and simple to use: Press her skills as much as you can, while also using buff or healing skills that can affect her to reduce  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
.
's cooldown.

  •  Convergence2-hit Light damage to random foes (Damage cap: ~110,000 per hit). Gain 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 3 turns
    , 25% TA UpTriple attack rate is boosted
    Strength: 25%Duration: 3 turns
    , and Hostility UpMore likely to be attacked
    Strength: SharpDuration: 3 turns
    .
    is usually used in conjunction with her second skill. Although it can be used without it for the increased multi attack rate, the hostility may be detrimental as she no longer has an effective way to dodge, since  Primal PulseBoost to critical hit rate and dodge rate based on number of turns passed. provides ~8-10% dodge rate at best.
  •  Ray Strike400%-500% Light damage to a foe (Damage cap: ~630,000).
    Gain 40% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    Strength: 40%Duration: 3 turns
    and Bonus Effect on DodgeLight DMG to a foe upon dodging
    Duration: 3 turns
    .
    (Light damage to a foe upon dodging [Damage cap: ~630,000].)
    grants her a way to "tank" the opponent through dodging, along with dealing damage both upon use and upon dodging. Use as much as possible.
  •  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    should be used almost always off cooldown, as it is a massive nuke that grants a massive undispellable buff to all light allies. This also gives them sustain thanks to Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Special buff
    's Drain.

Synergy

Classes

  • Elysian: Has a multitude of buffing skills, especially  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
    Strength: 40%Duration: 3 turns
    and Healing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
    Strength: First stack: 20%
    Subsequent stacks: 5%
    (Max: 30%)Duration: 3 turns
    .
    All parties gain 20% Element ATK UpElement ATK is boosted
    Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
    .
    Dagger: All parties gain 10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
    Strength: 10%Duration: 3 turns
    and Healing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
    Strength: First stack: 10%
    Subsequent stacks: 5%
    (Max: 20%)Duration: 3 turns
    .
    All parties gain 10% Element ATK UpElement ATK is boosted
    Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
    .
    and  Call of the AbyssHarp: All allies gain 80% DA UpDouble attack rate is boosted
    Strength: 80%
    , 30% TA UpTriple attack rate is boosted
    Strength: 30%
    , and Charge Bar Gain LoweredCharge bar gain is lowered
    Strength: 35%
    .
    Dagger: All allies gain 40% DA UpDouble attack rate is boosted
    Strength: 40%
    , 10% TA UpTriple attack rate is boosted
    Strength: 10%
    , and Charge Bar Gain LoweredCharge bar gain is lowered
    Strength: 35%
    .
    .
  • Sage: Another choice for its healing skills. Combined with spear mainhand, MC can buff allies with  Double Trouble IIIGain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 1 turn
    .
    Spear: All parties gain 10% DA UpDouble attack rate is boosted
    Strength: 10%Duration: 3 turnsWithout other buffs
    and 5~10% TA UpTriple attack rate is boosted
    Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
    .
    Axe: Inflict DA DownDouble attack rate is lowered
    and TA DownTriple attack rate is lowered
    on one enemy.
    .
  • Doctor: Potential class where its skills work well with Zooey, including  Potion RefinementCreate 1 green potion.
    All allies gain VaccineRemoves all debuffs at turn end (Can't be removed)
    Duration: 1 turn
    .
    ,  NutrientsAll allies gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 3 turns
    and Recovery Cap Boosted (1000)Recovery cap is boosted
    Strength: 1000Duration: 3 turns
    .
    , and  Maddening VitalityGrant another ally HypeATK is boosted
    Duration: 4 turns
    , 70% Debuff Res. UpDebuff resistance is boosted
    Strength: 70%Duration: 4 turns
    , and Counters on DMG (5 times)Counters upon taking DMG
    Strength: 300%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.
    .
    Inflict 10% Max HP Lowered (Stackable)Max HP is lowered (Stackable)
    Strength: 10%Can't be removed.At 100%, leaves 1 max HP
    (Max: 90%) on ally.
    .

Characters

Light Gun characters for Atma Gun compositions: Dorothy and Claudia, Mary (Holiday), Robomi, Silva (Light), Zooey, Noa (Grand), Ilsa (Light)

  • Amira:  Bal-SagothAll allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and 25% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 25%Duration: 3 turns
    .
    At level 55:
    Buff increased to 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    and  Power WithinAbsorb 15% of a foe's mode bar and 10% of all allies' charge bars.
    At level 75:
    Foe mode bar absorption increased to 20%.
    At level 100:
    Foe mode bar absorption increased to 40%.
    Allies' charge bars absorption reduced to 5% (Amira gains 20% charge bar for each ally absorbed).
    Also gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 50%Duration: Indefinite
    .
    will trigger  Peacemaker's Tears1-turn cut to skill standby and cooldown for Last Wish upon being targeted by an ally's buff skill or healing skill., allowing her to use  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    much faster.
  • Lucio: Another viable option, as Zooey's Hostility UpMore likely to be attacked
    helps protect Lucio due to his  The Morning Star3% boost to Lucio's Bonus Light DMG effect per turn passed (Max: 30%).
    3% reduced Dark DEF per turn passed (Max: -30%).
    while also helping him build up Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
    . Lucio can also use  Walls of BabylonAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    , RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500)Duration: 3 turns
    , and StrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    .
    to help with lowering  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    's cooldown and providing some buffs.
  • Lyria (Event): Has 4 skills that can lower Zooey's cooldown, while also being able to reset one of her skill's cooldown from summoning Dark Flame Scion, allowing for an additional buff and extra turn cooldown cut for Zooey.
  • J.J.: Niche option, as all 3 of his buff skills are on a 3-turn cooldown, effectively giving Zooey a 6-turn cooldown on  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    and a 1-turn downtime on Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Special buff
    should J.J. use all 3 of his skills.
  • Jeanne d'Arc: Benefits from Zooey's Hostility UpMore likely to be attacked
    , allowing her HP to remain high for  The Battle StandardBoost to all allies' ATKNormal Stamina modifier based on how high Jeanne d'Arc's HP is., while also supplying  EncouragementAll allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    to lower Zooey's cooldown.

Weapons

  • Huanglong Katana: Can substantially increase party's Light ATK while also lowering Zooey's  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    cooldownOnly if the skill targets Zooey or all allies.
    with every use of healing skills.

Summons

  • Forest Ranger: Grants Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    to all allies, and works with Zooey's EMP Support Skill.

Extended Mastery Perks

Zooey Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Light ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
Skill Damage
★☆☆★★☆★★★
10%15%20%
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
Hostility Up
★☆☆★★☆★★★
+5+8+10
Increase the boost to dodge rate effect.
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ★★★
Last update: 2020-08-12

Gamewith's recommended EMP build for Zooey.

Priorities[edit]

Prioritise her Extended Mastery Support Skill for the Dodge Rate Up first. After this take Light ATK, followed by Skill DMG Cap and C.A. DMG. You can take one more Skill DMG Cap or C.A. DMG then DEF after this.

Resources

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