Ilsa (Light)
| Game | Strategy | Lore | Voice |
| This character has multiple versions. | ||
|---|---|---|
| Ilsa | Ilsa (Summer) | Ilsa (Light) |
| MAX HP | N/A |
|---|---|
| MAX ATK | N/A |
| Element | ??? |
| RaceOfficially called "Type" in-game. | ??? |
| Style | ??? |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ??? |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | ??? |
| Voice Actor | ??? |
| How to Recruit | |
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| ID | |
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| Uncap Limit | |
| Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
| NameJP | |
| TitleJP | |
| Voice ActorJP | |
| Release Date |
| Pursued by an unseen enemy, this drill sergeant moves from island to island with her cadets in tow. She calls upon a steely resolve to protect herself, her beloved seal weapon, and the students who have nowhere else to call home. |
Charge Attack
| Charge Attack | ||
|---|---|---|
| Icon | Name | Effect |
| |
Burst Removal | Massive Light damage to a foe. End cooldown for Ilsa's linked skills. Gain 1 Duration: Indefinite. |
Skills
| Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Cooldown | Duration | Obtained | Effect |
| |
Call to Arms | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
4 turns Lvl 55: 5 turns |
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. |
All allies gain Strength: 30%Duration: 4 turns Lvl 75: 5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. Ilsa gains Duration: Indefinite. (When : 2 Duration: Indefinite to caster when a foe uses a special attack.) At level 55: Strength: 30%Duration: 4 turns Lvl 75: 5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts. duration increased to 5 turns. |
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Midnight Mover | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
4 turns Lvl 75: 5 turns |
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. |
All allies gain Strength: 20%Duration: 4 turns Lvl 75: 5 turns.[1] Ilsa gains Duration: Indefinite. (When : 2 Duration: Indefinite to caster at end of turn when an ally dodges.) At level 75: Strength: 20%Duration: 4 turns Lvl 75: 5 turns duration increased to 5 turns. |
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Guns R Us | 6 turns | - | Lvl 45 |
400% Light damage to all foes (Damage cap: ~480,000).[1] When : Restore 5% of all allies' HP (Healing cap: 500). All allies gain Strength: 10% (Max: 30%)Duration: Indefinite. When : All allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 5% (Max: 15%)Duration: Indefinite.[1] |
Support Skills
| Support SkillsDoes not work from the backline unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Obtained | Effect |
| |
Guerrilla Warfare | Lvl 1 |
When Duration: Indefinite: 20% boost to all allies' DEF.[1] When Duration: Indefinite: 15% boost to all allies' dodge rate. (Can't be Duration: Indefinite and Duration: Indefinite at the same time.) |
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Drill Sergeant Turned Quartermaster | Lvl 1 |
3 Duration: Indefinite to Ilsa at battle start (Max: 3). (Consumes 1 Duration: Indefinite at end of turn to auto-activate Guns R Us.) |
Extended Mastery Perks
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| RaceCalled "Type" in-game. |
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Gameplay Notes
Drill Sergeant Turned Quartermaster
- Auto-activates the skill
Guns R Us400% Light damage to all foes (Damage cap: ~480,000).
WhenEntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
:
Restore 5% of all allies' HP (Healing cap: 500).
All allies gain10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite.
WhenOn the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:
All allies gain10% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite and5% TA Up (Stackable / Max: 15%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite. upon consuming 1War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
at end of turn.- Has the same effect as a regular usage of the skill.
- Activates even if
Guns R Us400% Light damage to all foes (Damage cap: ~480,000).
WhenEntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
:
Restore 5% of all allies' HP (Healing cap: 500).
All allies gain10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite.
WhenOn the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:
All allies gain10% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite and5% TA Up (Stackable / Max: 15%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite. is on cooldown, and does not put it on cooldown if it's not already.
References
- 1 2 3 4 GameWith, Ilsa (Light). https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/185307
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