Melissabelle (Valentine)/Strategy

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Ratings

Melissabelle (Valentine) 9.5This character's rating from GameWith out of 10 9.0This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 2This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.  

  • Decent OTK potential due to Charge Attack's extra nuke
  • Charge Attack allows her to gain ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    and Dispel 1 buff
  • Can defend or even sacrifice via Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , 100% / 80% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 80% less damage.Duration: 1 turn
    , and as an extra 50% Skill DMG UpSkill DMG is boosted
    Strength: 50%Duration: 1 turn
    all in 1 skill
  • Strong synergy with Supplemental Damage due to the nature of her kit, allowing to reach high damage numbers with ease
  • Can inflict DEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    and the rare Light DEF Down (Stackable)DEF is lowered for light DMG (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
  • ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    will be consumed automatically upon reaching 3 stacks and therefore grant her powerful self-sustain, improving on her role as a defender

Overview

Melissabelle is a strong, self sustaining tank that excels against bosses with multi-hit special attacks. She provides multiple sources of heavy skill damage, and she also has one of the only Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
in the game.

How to Play

  • Use  DecorateGain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , 100% / 80% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 80% less damage.Duration: 1 turn
    , and 50% Skill DMG UpSkill DMG is boosted
    Strength: 50%Duration: 1 turn
    .
    when you know the boss will initiate a trigger or charge attack this turn. If possible, try and time it so that  Golden Sweetie20-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit) and restore 60% of max HP (Healing cap: 12,000) at end of turn when Melissabelle has 3 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    (Consumes all ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    ).
    Gain 1 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    upon taking bigAt least 25% of Melissabelle's max HP damage (Max: 3).
    will activate on the same turn so that its damage is boosted.
  • Use  Love Saber5-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit).
    Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    and 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    on all foes.
    whenever it is off cooldown.
  • Save  Get Over Hair500% Light damage to a foe (Damage cap: ~800,000) and remove 1 buff.
    Gain 1 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    .
    to remove an enemy buff or if you wish to manipulate the timing of ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    stacks to your advantage. If that is not a concern, use it whenever it is available.

Synergy

Due to her many multi-hit skills, Melissabelle benefits greatly from sources of Supplemental Damage.

Class Synergy

Character Synergy

  • Hallessena (Halloween): Hallessena and Melissabelle work exceptionally well together:
    • Hallessena can easily maintain her stacks of Party All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
      as Melissabelle guards her through  DecorateGain Substitute (All-Ally)Receives all attacks in place of allies
      (Includes all-ally attacks)
      Duration: 1 turn
      , 100% / 80% ArmoredChance of lowering DMG taken
      Strength: 100% chance of taking 80% less damage.Duration: 1 turn
      , and 50% Skill DMG UpSkill DMG is boosted
      Strength: 50%Duration: 1 turn
      .
      and Hostility EMPs.
    •  Party NightmareAll foes gain 50% ATK UpATK is boosted
      Strength: 50%Duration: 2 turnsLocal status effect
      , 100% DA UpDouble attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      , and 100% TA UpTriple attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      .
      All Light allies gain Party NightmareDMG dealt is supplemented /
      Triple attack rate is boosted
      (Can't be removed)
      Strength: Supplemental DMG effect (1% of foe's max HP [Max: 100,000]) / Guaranteed TADuration: 2 turns
      .
      (Requires Party All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
      lvl 3 or higher)
      provides very strong supplemental damage for two turns. If Melissabelle hits max ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
      stacks when Party NightmareDMG dealt is supplemented /
      Triple attack rate is boosted
      (Can't be removed)
      is active that guarantees an additional 2,000,000 damage.
    •  Get Over Hair500% Light damage to a foe (Damage cap: ~800,000) and remove 1 buff.
      Gain 1 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
      Duration: Indefinite
      .
      helps deal with the downsides of  Party NightmareAll foes gain 50% ATK UpATK is boosted
      Strength: 50%Duration: 2 turnsLocal status effect
      , 100% DA UpDouble attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      , and 100% TA UpTriple attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      .
      All Light allies gain Party NightmareDMG dealt is supplemented /
      Triple attack rate is boosted
      (Can't be removed)
      Strength: Supplemental DMG effect (1% of foe's max HP [Max: 100,000]) / Guaranteed TADuration: 2 turns
      .
      (Requires Party All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
      lvl 3 or higher)
      by removing one of the buffs Halle gives the enemy.
    • Both are a member of the rare Axe specialty.
  • Halluel and Malluel (Summer): Provide no-maintenance supplemental damage based on the amount of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    , and the twins' Dagger specialty fits into a Hollowsky Blade team with Melissabelle.
  • Jeanne d'Arc (Grand): Provides both matching Sabre specialty and target-specific supplemental damage with Divine SentenceDMG taken is supplemented (Can't be removed)
    Local status effect
    .
  • Sandalphon (Event): Matches Sabre specialty and provides supplemental damage through  The Power of OneAll allies gain 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
    and Supplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
    .
    .

Summon Synergy

  • Halluel and Malluel: EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    provides a strong, perpetual enhancement to all of Melissabelle's skill damage. Use it first turn to improve Melissabelle's performance for the rest of the fight.
  • Dark Flame Scion: Provides weak Supplemental DMGDMG dealt is supplemented
    Strength: (Damage cap: 3000)Duration: 3 turns
    on call, but is easily obtained from the Side Story What Makes the Sky Blue.
  • Belial: Provides good supplemental damage as a sub-summon, but the Max HP loss may be too much to deal with for your team.

Weapon Synergy

  • Hollowsky Blade: Provides a strong source of supplemental damage and overall team strength when placed in your grid - provided you can bring a source of debuffs and a matching Sabre/Dagger team.

Extended Mastery Perks

Melissabelle (Valentine) Stars: 9 EMP: 45
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Dark Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
ATK
★☆☆★★☆★★★
+500+800+1000
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Light ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
DEF
★☆☆★★☆★★★
5%8%10%
Hostility Up
★☆☆★★☆★★★
+5+8+10
Hostility Up
★☆☆★★☆★★★
+5+8+10
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Boost to debuff resistance while Substitute is in effect.
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
Last update: 2020-02-12

Gamewith's recommended EMP build for Melissabelle.

Priorities[edit]

Prioritise Skill DMG Cap first as Melissabelle has many damaging abilities. After that, take Light ATK and C.A. DMG to increase her strength as an attacker. Because she has excellent self-healing, adding points into Hostility is an option for remaining points. A point into each DEF node is also an excellent option for surviving the effects of her Substitute.

At three stars Melissabelle's EMP provides a full 100% debuff resist on Substitute. If you don't have access to Veil from another source, this can help avoid her being affected by status effects when she guards the team.

Resources

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