Draconic Weapons

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Draconic Weapons

Draconic Weapons are defensive-oriented weapons obtainable by trading materials obtained from Lindwurm (Impossible) in the Shop. They feature three weapon skills and are available for each element. Unlike Dark Opus Weapons, only one weapon is available for each element, which is further customised with a Teluma to have it affected by either Optimus or Omega Summons.

All Draconic Weapons are obtained at 3, and can be uncapped up to 5.

Draconic Weapons and Dark Opus Weapons share a mutual and special exclusivity; you may only equip one weapon from either series in a grid.

List of Draconic Weapons

Icon Name R El Type ATK HP Skills
Draconic Blade 3894 273
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Radiant Blade +: Massive Light damage to a foe.
All allies gain DrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Boost to MC's C.A. DMG and C.A. DMG cap (Stackable).
Draconic Bow 3644 334
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Boulder +: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Draconic Buster 3831 281
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Vortex Sphere +: Massive Water damage to a foe.
Gain 25% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain 50% ATK Sharply Boosted (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Draconic Fire 3948 259
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Chaos Stakes +: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
.
5★: All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Draconic Harp 3240 399
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hadron Blaze +: Massive Fire damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
5★: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Draconic Rod 3148 418
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level, max 25%
Modifier: EX
based on number of turns passed
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Cyclone Cage +: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.

Obtaining Draconic Weapons

Draconic Weapons are obtained from the Treasure Trade (Quest Items, Weapons) section of the Shop in exchange for the following:

True Dragon's Golden Scales are obtained from Lindwurm (Impossible) raids.

Uncapping Draconic Weapons

To unlock the second and third weapon skills, Draconic Weapons need to be upgraded to Level 150 and 200 respectively.

Each target level requires one uncap to reach, with the second uncap requiring a unique material obtainable from Six-Dragon Advent solo battles, potential drop from Six-Dragon Raids, or by trading 100 Lineage Fragments and 100 Elemental QuartzElemental Quartz: of respective element in the Six-Dragon Advent shop.

Note that Draconic Weapons cannot be uncapped with Damascus Ingot or Gold Brick.

4★ Uncap Materials

5★ Uncap Materials

Trade Telumas

Telumas can be found under Shop > Treasure Trade > Quest Items > Consumables > Weapon Skill Items.

There are nine types of Telumas.

Telumas

  • Telumas modify either second or third skill of a Draconic Weapon.
  • There is no default second and third skill. A Teluma must first be used to unlock an effect.
  • These skills can be changed at any time by using another Teluma. The previous Teluma's effect will be overwritten.

Four Orbs' Judgment

  • This skill is learned at lvl 150.
  • It is affected by Skill lvl but not by summon aura.
  • Its effect can be changed by the following Telumas:
Teluma Skill Icon Skill Effect[1] Trade Materials

Endurance Teluma
Skill:
Boost to all allies' DEF
15% (SL15) / 20% (SL20) Lineage Fragment ×10 Blue Sky Crystal ×10

Inferno Teluma
Skill:
Fire DMG reduction to all allies
25% (SL15) / 30% (SL20)
(Stacks additively with similar skills up to 30%)
Fire Crystal ×3

Abyss Teluma
Skill:
Water DMG reduction to all allies
Water Crystal ×3

Crag Teluma
Skill:
Earth DMG reduction to all allies
Earth Crystal ×3

Tempest Teluma
Skill:
Wind DMG reduction to all allies
Wind Crystal ×3

Aureole Teluma
Skill:
Light DMG reduction to all allies
Light Crystal ×3

Malice Teluma
Skill:
Dark DMG reduction to all allies
Dark Crystal ×3

Six Dragons' Radiance

  • This skill is learned at lvl 200.
  • It is affected by Skill lvl and summon aura, depends on which Teluma it is.
    • Optimus Teluma skill can be boosted by Optimus Series of summons, while Omega Teluma skill can be boosted by Omega Series of summons.
  • Its effect can be changed by the following Telumas:
Teluma Skill Icon Skill EffectValues given are at Skill lvl 20, unless otherwise noted.[1] Trade Materials

Optimus Teluma
Skill:
Big boost to weapon element allies' ATK and HP.
20% ATK Up
20% HP Up
True Dragon's Golden Scale ×10 Fire Halo ×5 Wind Halo ×5

Omega Teluma
Water Halo ×5 Earth Halo ×5

References

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