Sakura Kinomoto
| Game | Strategy | Lore | Voice |
| MAX HP | N/A |
|---|---|
| MAX ATK | N/A |
| Element | ??? |
| RaceOfficially called "Type" in-game. | ??? |
| Style | ??? |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ??? |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | ??? |
| Voice Actor | ??? |
| How to Recruit | |
|---|---|
| ID | |
|---|---|
| Char ID | |
| Uncap Limit | |
| Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
| NameJP | |
| TitleJP | |
| Voice ActorJP | |
| Release Date |
| An energetic fifth grader that goes to Tomoeda Elementary. After the beast of the seal, Cerberus, chose her to be a Cardcaptor, she began gathering the scattered Clow Cards. |
Charge Attack
| Charge Attack | ||
|---|---|---|
| Icon | Name | Effect |
| |
Windy | Inflict Strength: 1.5-2.5 turnsBase Accuracy: 100%Local status effect and Strength: 100%Base Accuracy: 100% on a foe.[1] All other allies gain Strength: 10%. |
Skills
| Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Cooldown | Duration | Obtained | Effect |
| |
Jump | 5 turns Lvl 55: 4 turns |
1 turn | Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. |
Gain Duration: 1 turn . |
| |
Watery | 8 turns Lvl 75: 7 turns |
180 sec | Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. |
350%-400% Water damage to all foes (Damage cap: ~500,000). Inflict and At level 75: Debuffs increased to Strength: 10% (Max: 30%)Base Accuracy: 90% and Strength: 10% (Max: 30%)Base Accuracy: 90%.[2] |
| |
Thunder | 7 turns | 3 turns | Lvl 1 |
300%-350% Light damage to all foes (Damage cap: ~500,000). All allies gain Strength: 20%Duration: 3 turns[2] |
| |
Flower | 4 turns | - | Lvl 45 |
Random buff to all allies. |
Support Skills
| Support SkillsDoes not work from the backline unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Obtained | Effect |
| |
Cardcaptor | Lvl 1 |
Gain Strength: 30% upon using skills. |
| |
I'm Sure I'll Be All Right! | Lvl 1 |
Doesn't attack. Boost to all allies' ATK based on how high Sakura Kinomoto's HP is. |
| |
Extended Mastery Support Skill | EMP | Boost to skill-sealing debuff resistance. |
Extended Mastery Perks
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| RaceCalled "Type" in-game. |
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Gameplay Notes
- When using the event summon
Kero-chan fully uncapped, one of her skill cooldowns will reset. - Displaying Sakura on Home Screen will change the background music to Sakura's first theme.
- Applies to both of her skins as well.
Windy
- Inflicts
Chains of BindingCan't do special attacks / Slight chance to not attack
Strength: 1.5-2.5 turnsBase Accuracy: 100%Local status effect for 1.5-2.5 turns.
TurnsSee Half Turns for more information. Status Probability of turns Chance to inhibit attacks 1.5 Chains of BindingCan't do special attacks / Slight chance to not attack
Local status effect70% 50% 2.5 Chains of BindingCan't do special attacks / Slight chance to not attack
Local status effect30%
- When afflicted with this debuff, foes will not use a special attack caused by full charge diamonds.[3]
- Does not prevent special attacks triggered through other conditions.
- Has a 50% chance to inhibit attacks.
- Using Sakura's charge attack again does not add to the duration currently on the foe. A higher duration debuff will overwrite a lower duration.
- Upon using a charge attack, changes the BGM to Sakura's second theme.
- START_WIDGET78098725f591500e-0END_WIDGET
- Has no effect on gameplay.
- BGM changing upon charge attack can be toggled in the character details page.
Flower
| Random Buff | Probability |
|---|---|
Strength: 20%Duration: 3 turns |
30% |
Strength: 30%Duration: 3 turnsSpecial-sided and Strength: 15%Duration: 3 turnsSpecial-sided |
30% |
Strength: 10%Duration: 3 turns |
30% |
| All three forementioned buffs. | 10% |
I'm Sure I'll Be All Right!
- In addition to being unable to attack, Sakura cannot counter.
Counters on DMGCounters upon taking DMG
Counter attacks grant 5% charge bar per hit. orCounters on DodgeDodge and counter one-ally attacks
Counter attacks grant 5% charge bar per hit. has no effect on her.- Sakura can still be granted
Counters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG
Counter attacks grant 5% charge bar per hit., but she does not counter when hit.
| Sakura's HP | Party ATK BoostStacks additively with Normal Stamina |
|---|---|
| 100% | 15% |
| 95% | ~12.7% |
| 90% | ~10.6% |
| 85% | ~8.8% |
| 80% | ~7.2% |
| 75% | ~5.8% |
| 70% | ~4.7% |
| 65% | ~3.7% |
| 60% | ~2.8% |
| 55% | ~2.1% |
| 50% | ~1.5% |
| <50% | 0% |
Extended Mastery Support Skill
| Rank | Skill Seal Resistance |
|---|---|
| 1★ | ?% |
| 2★ | ?% |
| 3★ | ?% |
Outfits
Battle Costume: The Thunder
| This is the battle costume Sakura wore when she confronted The Thunder—resewn courtesy of Tomoyo. Its design reflects feline charm, while its non-conductive material prevents electrical charge. |
| Outfit Name | Battle Costume: The Thunder |
|---|---|
| How to Get | Cardcaptor Sakura: Sakura and the Mysterious Sky Journey |
| Release Date | 2017-10-10 |
| Charge Attack | |
| ID | 3710055000 |
Battle Costume: The Watery
| This is the battle costume Sakura wore the first time she captured The Watery—resewn courtesy of Tomoyo. Along with her memories of that event, Tomoyo has been carrying this outfit with her wherever she goes. She's especially fond of its rounded accents, which reflect the cool silhouette of a water spirit. |
| Outfit Name | Battle Costume: The Watery |
|---|---|
| How to Get | Cardcaptor Sakura: Sakura and the Mysterious Sky Journey |
| Release Date | 2017-10-17 |
| Charge Attack | |
| ID | 3710054000 |
References
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