Naoise (Summer)/Strategy
| Game | Strategy | Lore | Voice |
Ratings
| Naoise (Summer) | |||||
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Overview
Naoise (Summer) is a well-rounded character who simultaneously serves offensive, defensive, and support roles.
Strengths
- Greatly reduces incoming damage, especially when facing Dark enemies.
- His second skill helps hit the DEF Down cap and, when used with
Lumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
, can deal over 1 million damage. - Significantly boosts his own Charge Attack specs with his third skill—and if used while he has
Lumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
, the whole party gets the boost. - Gains a boost to his multiattack rate if he is not debuffed, and a large boost to defense if he is.
Weaknesses
- He can have only one
Lumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
at a time. - Needs help for a full damage cut against attacks like Skyfall.
How to Play
Naoise benefits from an easy-to-use kit that only takes slight management of
.
Ritter Shield IIAll allies gain 50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and20% Dark CutDark DMG is cut 20%
Duration: 1 turn Dark Damage Cut.. should be reserved for a hard-hitting enemy Charge Attack.- Deciding which skill to use the first Lumen Lance stack comes down to which you value more:
- Increasing Naoise's debuff success chance on
Lucent ThrustLight damage to a foe (Damage cap: ~550,000).
Inflict25% Light DEF DownDEF is lowered for light DMG
Strength: 25%Base Accuracy: 85%Accuracy with Lumen Lance: 100%.
ConsumeLumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
: Activates twice and boost to debuff success rate. and dealing double damage. - Giving the whole party the buffs from
Aureate StanceGain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite,20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite, and50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
ConsumeLumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
: Affects all allies. and using it earlier so it will come off cooldown sooner. (Although theCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
lasts 3 turns, the80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Until used and20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Until used last until used.)
- Increasing Naoise's debuff success chance on
- The similar cooldown lengths for Lucent Thrust and Aureate Stance means he can fall into a routine of using
Lumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
on whichever skill is off cooldown, and by the time the other skill is off cooldown, he has replenishedLumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
.
Synergy
Seruel: VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." prevents debuffs from hitting Naoise, allowing him to keep the multiattack boosts from his support skill for longer. Seruel'sCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
also stacks with Naoise'sCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
, while Seruel's party-wideCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% (after reaching Lv100) helps speed up charge attacks forLumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed)
.Sarunan: Sarunan's Mad VeilAll allies gain 70% Dark CutDark DMG is cut 70%
Duration: 2 turnsDark Damage Cut. andAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
At level 95:
All allies also gain50% Light ATK UpLight ATK is boosted
Strength: 50%Duration: 2 turns. can be combined with Naoise's Ritter Shield IIAll allies gain50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and20% Dark CutDark DMG is cut 20%
Duration: 1 turn Dark Damage Cut.. to completely negate damage for 1 turn.Onyx Carbuncle: A 3★ Onyx Carbuncle gives a 50% Dark CutDark DMG is cut 50%
Duration: 3 turnsDark Damage Cut., which stacks with Naoise's Ritter Shield IIAll allies gain50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and20% Dark CutDark DMG is cut 20%
Duration: 1 turn Dark Damage Cut.. for a complete cut to incoming Dark damage.
Extended Mastery Perks
| Naoise (Summer) | Stars: 11 | EMP: 66 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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DEF
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HP
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Dark Damage Down
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★☆ | ★★★ | ||||||||||||||||||||||||||||||
Critical Hit
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Debuff Resistance
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Debuff Success Rate Up
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Dark Damage Down
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Boost to ATK while all elemental DMG cut is in effect. | ||||||||||||||||||||||||||||||
| ★★★ | ☆☆☆ | ★★★ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Naoise (Summer).
Start off with Debuff Success, then Critical. After that, take DA and the rest is your choice. The support skill is a bit situational, but can be useful in more difficult raid battles where all-element damage cuts like PhalanxAll parties gain 50% DMG CutTaking 50% less DMGDuration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!. are used often. (Specific-element cuts like 20% Dark CutDark DMG is cut 20%
Dark Damage Cut. do not count for the skill.)
Resources
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