Kaede Takagaki/Strategy

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Ratings

Kaede Takagaki 8.5This character's rating from GameWith out of 10 8.0This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 4This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.  

  • Role: Support
  • Sustains the party through RefreshHP is restored on every turn
    and Recovery Cap BoostedRecovery cap is boosted
    .
  • Party-wide special buff can be extended indefinitely through her charge attacks.
  • Can inflict debuffs with 0 cooldown, but it consumes charge bar and has unreliable, random effects.

Overview

Kaede is an all-around supportive character who provides buffs, debuffs, and heals. Her special party-wide buff Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Special buff
can be maintained indefinitely under the right conditions, and she provides healing through a combination of her party-wide RefreshHP is restored on every turn
and Recovery Cap BoostedRecovery cap is boosted
. While she also has some helpful debuffs, the skill's random nature makes it too unreliable to make her a dedicated debuffer.

Strengths

  • Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Special buff
    from  KoikazeAll allies gain Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 30% ATK Up, 20% DA Up, 10% TA UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    is an exceptional special buff which increases party's firepower. It extends for 2 turns everytime she deals Charge Attack.
  • Can recover up to 3500 HP in 4 turns by her Charge Attack alone, followed with  Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    and Recovery Cap BoostedRecovery cap is boosted
    Strength: 500 HPDuration: 3 turns
    .
    .
    • RefreshHP is restored on every turn
      strength can artificially increases when combined with other source of HP recovery per turn.
  • Can land potent debuffs with 0-turn cooldown with  It's Coming to Me!Inflict a random debuff on all foes.
    (Consumes 10% of charge bar.)
    .
  • Able to sustain herself from her  Verdure LadyRecover HP each turn (Healing cap: 500). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
    Strength: 10%
    if HP is full.
    Extend the duration of Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Special buff
    by 2 turns upon using charge attack.
    .

Weaknesses

  • Very long cooldown for her supporting skills. Charge bar and multiattack support for frequent Charge Attack is required to keep the buff active.
  •  It's Coming to Me!Inflict a random debuff on all foes.
    (Consumes 10% of charge bar.)
    is unreliable to land ATK/DEF/Wind DEF Down debuffs since it only lands one debuff per click and due to its random nature.

How to Play

  • Cast  KoikazeAll allies gain Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 30% ATK Up, 20% DA Up, 10% TA UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    at Turn 1 to buff allies with Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Special buff
    . There is no need to worry about her buffs being dispelled, since it can't be removed.
  • After dealing a charge attack, cast  Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    and Recovery Cap BoostedRecovery cap is boosted
    Strength: 500 HPDuration: 3 turns
    .
    to increase RefreshHP is restored on every turn
    strength.
    •  Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
      Strength: 10%Duration: 3 turns
      and Recovery Cap BoostedRecovery cap is boosted
      Strength: 500 HPDuration: 3 turns
      .
      can be casted intentionally when HP sustain is not needed.
  • Cast  It's Coming to Me!Inflict a random debuff on all foes.
    (Consumes 10% of charge bar.)
    when needed. Note that it expends 10% of her charge bar to randomly land a debuff to foes.

Synergy

  • As she needs to deal Charge Attack to extend Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Special buff
    duration, any source of DA UpDouble attack rate is boosted
    and TA UpTriple attack rate is boosted
    is appreciated.
  • Charge bar support such as Charge Bar Gain UpCharge bar gain is boosted
    , UpliftedCharge bar is boosted on every turn
    , and Charge Bar +Instantly boosts Charge Bar by
    is always welcome to allow her to deal Charge Attack more frequently, or to land more debuffs from  It's Coming to Me!Inflict a random debuff on all foes.
    (Consumes 10% of charge bar.)
    with lesser charge bar cost.

Characters

  • μ's First-Years: Can help Kaede to frequently deal Charge Attack faster and get away with casting  It's Coming to Me!Inflict a random debuff on all foes.
    (Consumes 10% of charge bar.)
    more often with their  I Don't Understand!All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    and  Maki Rin PanaAll allies gain RefreshHP is restored on every turn
    Strength: (Healing cap: 300)Duration: 3 turns
    and 25% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 25%Duration: 3 turns
    .
    .  Maki Rin PanaAll allies gain RefreshHP is restored on every turn
    Strength: (Healing cap: 300)Duration: 3 turns
    and 25% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 25%Duration: 3 turns
    .
    and  Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    and Recovery Cap BoostedRecovery cap is boosted
    Strength: 500 HPDuration: 3 turns
    .
    can help Kaede to deal Charge Attack faster, resulting her buff to extend longer.
  • Andira 5: Buffs from  TricumuloAll allies gain LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    , increasing in effect for 3 turns, then decaying until it ends.
    At level 100:
    LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    now has maximum effectiveness for all 6 turns and can't be removed.
    From 2nd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    also boosts critical hit rate50% chance of dealing 20% more damage..
    From 3rd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    also boosts damage cap by 10%.
    and  KoikazeAll allies gain Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 30% ATK Up, 20% DA Up, 10% TA UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    can coexist together to greatly increase allies' firepower, besides helping Kaede to land debuffs easier.
  • Sevastien (Sub): His  Grandbutler Knows BestWhen Sub Ally: Refresh 3% of all allies' HP at the end of a turn (Healing cap: 150). can help sustain party longer when combined with Kaede's Charge Attack and  Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    and Recovery Cap BoostedRecovery cap is boosted
    Strength: 500 HPDuration: 3 turns
    .
    , for 1650 HP(500+500) + (150+500) per turn, which is helpful for Full Auto battles.

Extended Mastery Perks

Kaede Takagaki Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
Boost to Charge Bar
★☆☆★★☆★★★
5%8%10%
Boost to Charge Bar
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Boost to charge bar at battle start.
★★★ ★★★ ★★★ ★★★ ★★★
Last update: 2020-05-19
Kamigame's EMP build for Kaede Takagaki.

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