Questions tagged [star-wars-age-of-rebellion]

Star Wars: Age of Rebellion is the second RPG from Fantasy Flight Games set in the Star Wars universe. (See also: the [star-wars], [star-wars-edge-of-the-empire], and [star-wars-force-and-destiny] tags.)

Star Wars: Age of Rebellion is the second in a trilogy of RPGs from Fantasy Flight Games set in the Star Wars Universe, following Star Wars: Edge of the Empire and preceding Star Wars: Force and Destiny. Each of the three cross-compatible games focuses on a specific aspect of life in the Star Wars Universe. Age of Rebellion focuses on playing characters active in the Rebel Alliance.

Presenting a licensed Star Wars roleplaying game has been undertaken in the past by West End Games, and Wizards of the Coast. The current license holder is Fantasy Flight Games.

Age of Rebellion (AoR) and its sister games utilize the same mechanics, with each game written from a perspective and with support material focused on a particular aspect of the game universe. Each game is fully cross-compatible, while also offering a distinct play style suitable to its character types. AoR imagines that the characters will be agents, operatives, soldiers, and agitators, trying to survive long or short-term missions in a losing battle against the might of the Galactic Empire, tied to each other and their cause with bonds of Duty.

The game builds on the narrative dice pool mechanic developed for Warhammer Fantasy Roleplaying, 3rd Edition, which foregoes numerically marked dice for the use of symbols which produce results where degrees of success can be obtained, and tempered by degrees of threat and advantage.

(See also: the , , and tags.)

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How does a GM decide what Duty Values to assign?

In Age of Rebellion, are there any standards for how much Duty Value to give for certain degrees of working on one's duty? (That is the only time they get Duty Value, right? Making it similar to XP?) I can't find anything in the book about this, but…
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How can I allow a player to develop his PC's own unique fighting style?

My current group is very eager to start a new campaign in the pirates-with-superpowers One Piece setting. As such, it's important that everyone come up with abilities or fighting styles, sometimes on the fly. My players are a very creative bunch and…
Gravetow
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How many dice sets is optimum for a four player group in Age of Rebellion?

How many dice sets would you consider optimum for a group of 4 people (including GM) who want as fast gameplay as possible without dropping more than 50 dollars?
Lenie Lenape
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In Star Wars: Age of Rebellion, what is an weapon/armor "Improvement"?

In the Star Wars Age of Rebellion Core (not beta) rule book, for the Ace: Gunner talent tree, one of the listed options is Jury Rigged: Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. What…
David C Ellis
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