Tags

A tag is a keyword or label that categorizes your question with other, similar questions.

For questions about Dungeons & Dragons 5th edition, an RPG published in 2014 by Wizards of the Coast. D&D 5e is a heroic fantasy RPG inspired by the mechanics and settings of all previous D&D editions. It was previously code-named D&D Next during the playtest period.
22342 questions
For questions about specific manifestations of magic that we generically call "spells." Use the [magic] tag for more generic questions about magic, and [spellcasting] for questions specifically about the process of spellcasting.
9297 questions
Pathfinder is an RPG originally derived from the open licensed rules to Dungeons & Dragons v3.5. It was published by Paizo Publishing in 2009. (For questions about the 2nd edition, use the tag [pathfinder-2e] instead.)
7231 questions
For questions about Dungeons & Dragons 3.5 Edition, a revision of D&D Third Edition, published in 2003.
6095 questions
For questions about items imbued with magic in some way, usually beneficial but occasionally detrimental, such as a cloak which renders the wearer invisible or a hammer which returns to its wielder when thrown.
3162 questions
For questions about the 4th edition of Dungeons & Dragons, published in 2008. This tag also covers the D&D Essentials line that debuted in September 2010.
2729 questions
For questions relating to either monstrous antagonists specifically, or all enemies of the player characters generally, depending on the traditions of specific games. Use as appropriate for the game in question.
2275 questions
For questions that are centrally about class features, powers or properties that are exclusive to a given class, such as the Cleric's ability to Turn Undead in D&D. (See also: the [alternate-class-feature] tag.)
2152 questions
For questions about interpreting what a feat does or understanding specific feats, which are abilities of a character that provide small bonuses in specific circumstances in Dungeons and Dragons 3rd edition and higher, as well as Pathfinder.
2146 questions
For questions about the practical arts and methods applied to gamemastering (GMing).
1806 questions
For questions primarily about combat, the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).
1481 questions
For questions primarily about character creation (also: character generation or character design), the process of making a character whose role the player will assume. Character creation is about realizing the concept of the character within the options and rules of the RPG system.
1401 questions
For questions primarily about weapons, equipment usable by characters to cause damage to other characters or creatures.
1315 questions
For questions relating to Dungeons & Dragons as a whole, or to multiple versions of Dungeons & Dragons. If your question is about a specific version of D&D, you probably should tag it with the corresponding tag instead (see the full tag info for this tag if you're unsure which tag is appropriate).
1124 questions
For questions pertaining to the positive aspects of character optimization, often abbreviated as CharOp. (If dealing with player problems relating to optimization, use the [powergaming] tag instead.)
1119 questions
For questions about skills: abilities of characters that describe their capabilities in a range of areas, that typically progress with level.
1103 questions
For questions about balance or perceived inequities between characters, classes, subclasses, spells, etc. that should be of roughly equivalent capability with one another.
1081 questions
For questions about damage, and the mechanics for receiving and inflicting harm or injury.
978 questions
For questions relating to the process of casting spells within a game. Including, but not limited to: spellcasting mechanics, improving likelihood of success when casting a spell, interrupting the casting of a spell, and mechanics surrounding spellcasting attributes (when applicable by system).
916 questions
For questions about how the movement of creatures and objects works. This includes such things as how abilities, restrictions, or the environment affect movement.
909 questions
For questions about a setting's in-world details or background.
893 questions
For questions about attacks. An attack is generally defined as an action to cause damage or some other debilitation, though specific RPGs may define the term more specifically.
879 questions
Pathfinder Second Edition is the successor to the Pathfinder RPG on which it is based, and was released on August 1, 2019. Use this tag for questions specific to Pathfinder Second Edition.
867 questions
For questions about the warlock, a traditional character class in RPGs that learns and casts arcane magic through deals with supernatural forces. (See also the [eldritch-invocations] tag.)
853 questions
For questions about the nature of magic in a game. Use [spells] for questions on specific spells, and [spellcasting] for questions specifically about the process of spellcasting.
820 questions
For questions about the wizard, a traditional character class in RPGs that learns and casts arcane magic through study.
814 questions
For questions primarily about published adventures. They are usually published by the creators of the particular system/setting, and are official pre-made storylines/campaigns that include detailed descriptions of all relevant places, encounters, characters, etc. They can be especially useful for groups that are new to the given system/setting.
787 questions
For questions about the druid, a common character class in RPGs that is associated with nature and nature-related magic.
734 questions
For questions about evaluating the viability of new rules content homebrewed for an existing system. This tag should be used when locally-created, non-published content is at the heart of the question. (Note that soliciting ideas for creating homebrew is off-topic for the site.) Not to be confused with the [house-rules] tag. For creating entirely new games, use [game-design]. For questions about homebrew in general, use the [homebrew] tag.
732 questions
For questions involving the rules that apply to taking a certain action in a specified system.
697 questions
House rules are small fan-created additions and replacements to core rules in a rules set, and this tag should be used when there are locally-created rules at the core of the question. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules (see the [optional-rules] tag). For creation of substantial new content or rules subsystems, use the [homebrew] tag instead.
672 questions
For questions about items usable by a character, sometimes carried on their person.
644 questions
In RPGs, a monk is often a fantasy martial artist that specializes in unarmed combat. The monk is often a playable character class.
643 questions
For questions about games branded “World of Darkness”, including the original “old WoD” or “classic WoD” and the “WoD” reboot by WW/Paradox Interactive/Modiphius. Not for nWoD/CoD questions. See full description for details.
626 questions
For questions about multiclassing, the practice of advancing more than one character class on a single character either simultaneously or serially.
622 questions
For questions about homebrewing new content for an existing system. This tag should be used when locally-created, non-published content is at the heart of the question. (Note that soliciting ideas for creating homebrew is off topic for the site.) Not to be confused with the [house-rules] tag. For creating entire new games, use [game-design]. This tag is not for reviewing already created content; for that use [homebrew-review].
607 questions
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