Questions tagged [shadowrun-sr5]

Shadowrun Fifth Edition, by Catalyst Games, is a cyberpunk role-playing game where magic, cybernetics and virtual reality coexist. Player characters are known as shadowrunners. They act in the shadows and outside the law, doing the dirty work of the megacorporations and other powerful forces that control the Sixth World.

The fifth incarnation of Shadowrun takes place in the year 2075. Magic has been re-awakened. Cyber- and bioware implants give people amazing capabilities, while the wireless Matrix seamlessly integrates a global virtual reality with the physical world.

Humans, elves, dwarves, orks and trolls populate Earth, and in Shadowrun technology and magic coexist. Creatures from myth and legend are real, magicians of many types wield tremendous power, and megacorporations, tribal governments, and the remnants of old nations fight for supremacy.

Shadowrunners do the dirty work for these powerful actors, scratching out an existence on the mean streets. They make data grabs, kidnap corporate defectors, infiltrate high-security research facilities, get to the bottom of mysteries, fight other-worldly threats, and uncover secrets not meant to be known.

Shadowrun 5 was released in 2013, eight years after the publication of Shadowrun 4. Catalyst Game Labs is the current publisher, and more information can be found at Shadowrun.com.

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Is a license required for each weapon, or does one cover all?

During character creation, are characters required to purchase multiple licenses for their restricted weapons, or does one license cover them all? In the provided examples it looks as if one does but, like my related question, the examples aren't…
Codeacula
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Shadowrun 5th ed Drones running silent

Alright so, I titled this after running silent because that was my original problem. All I wanted to do was make a sniper who dabbled into rigging for a couple of MCT-Fly drones. So I figured I need them to run silent a majority of the time so…
Shadowspaz
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What are the requirements to use a Smartgun System to its full extent?

So I understand that if a gun has a Smartgun System installed then it can be connected to goggles/glasses with the Smartlink Vision Mod to grant +2 Accuracy and +1 Dice Pool bonus. However the description of the Smartgun System also states that it…
Aiken
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Losing limbs in Shadowrun

I'm looking for official rules for Shadowrun 5th edition (4th would be close enough) for damaging and losing limbs. Specifically I'd like to know how some augmentation would help a character survive and how do you determine what limbs are prone to…
user4000
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How do I cast spells and determine damage?

So my friends and I picked up an intro game in Shadowrun e5 and I played a street shaman. We were a bit stuck on the rules to casting spells. I'm reading some of the rules now and I'm stuck on where to go: Ok so I have a spell manabolt [Damage P,…
Finalfencer
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Is there a use for the skills Biotechnology and Cybertechnology?

As far as I know it there are no crafting rules besides the table on p. 146 and the repairing section in Run and Gun p.143. So I wonder how you can use Bio- and Cybertechnology. Does the GM just make up thresholds? It would be very nice to have some…
Antrix
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Are there androids in Shadowrun?

In the latest iteration of Shadowrun there are a number of things present that were absent in 2050, namely the wireless matrix and (more) ubiquitous AI. It seems clear that it (still) isn't possible to host an AI in the amount of space occupied by…
russellpierce
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Why does the Drone Rigger Archetype Character in the Rulebook not have a RCC?

I keep reading the Riggers section and from what I understand you need to have an implanted Control Rig (which gives you all the AR & VR options including Matrix Initiative) and you can get a RCC to be able to slave together (and operate) more than…
Aric
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How does Gunnery work when Jumped In

I could have sworn that this rule is SOMEWHERE in the book, but I can't seem to find it. Gunnery, as a skill, is linked to Agility for use. However, when a rigger jumps into the device that has the weapon on it, I remember hearing that they use…
CrystalBlue
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How can I make Corporate SINner worth the karma as a GM?

I'm GMing a game of Shadowrun and most of my players can effectively roleplay their negative qualities (such as BTL addiction and insomnia) but one of them is a Corporate SINner. As part of his background he was offered a lead security position for…
user4000
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Are licenses required for melee weapons?

One of the things that has come up during character creation and item purchasing for my group is if you need separate licenses for carrying guns and melee weapons, or if melee weapons are handled differently. I looked through the book and couldn't…
Codeacula
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How exactly are SINs checked?

In the core rulebook, there is a section about checking fake System Identification Numbers (SINs) which details on how the SIN check is handled mechanically (p. 368): In game terms, the gamemaster should make a Simple Device Rating x 2 Test with a…
Jonas Schäfer
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Is there a quality "adept"?

Working myself though the quick start rules, I notice that the archetype combat adept has a quality adept. Looking at the core rulebook, I did not find adept in the list of qualities on page 73. My first Idea was that this is just referring to the…
Corvus
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Does the "Exceptional Attribute" trait only raise the max or also the attribute?

[Disclaimer: I only own the German rule book, so my nomenclature might be a bit off.] During Shadowrun 5e character creation one can buy advantageous traits using karma (or get karma from disadvantageous ones). One trait is called exceptional…
fgysin
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How does background count affect an Adept's passive powers?

Background count is described in the Street Grimoire (PDF p. 32). However, how it affects adepts is really vague at best: A background count imposes a negative dice pool penalty equal to its rating for all tests linked in any way to magic (such as…
radekg
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