Robomi/Strategy
| Game | Strategy | Lore | Voice |
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Ratings
| Robomi | |||||
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Overview
Robomi is a powerhouse when it comes to dealing raw damage, with her skill made in order to deal the maximum amount of damage possible. She provides a lot of burst and makes short fights even shorter.
Strengths
- Blaster Array provides Robomi with a raise in attack and a chance for reduced damage, which lasts for 5 turns while cooldown is 6 turns.
- Along with Blaster Array Robomi can use her Repulsor Storm for a 100% T.A., for faster C.A charging, and Def Down (Stackable) debuff which helps in dealing more damage to the enemy team-wise.
- Robomi's C.A along with her 2nd skill Iris Arc are both great ways to deal damage to an enemy, with her C.A. having a 1250% Light Damage and Iris Arc, which is her mini-CA, dealing 1000% Light Damage.
- Her passive allows Robomi to cast each of her attack skills twice per turn.
Weakness
- She has no survival skills except for Blaster Array and will need a healer in the group or someone else to soak up her damage.
- Requires a healer/buffer in the team in order to properly utilize her damage skills since Iris Arc and her C.A. require 2 Power Cells and 3 Power Cells, respectively, in order to activate.
- After using up her Ammo for Repulsor Storm's 100% T.A., you will need some other way to fill up her charge bar quickly.
How to Play
Synergy
Characters
Lyria_(Event): All 4 of Lyria's skills recharge Robomi's Power CellsThe power source of Robomi. Consumed when skills are used.
. She can help keep Robomi alive with Healing WaterRestore all allies' HP (Healing cap: 800).
All allies gainRefreshHP is restored on every turn
Strength: (Healing cap: 250)Duration: 3 turns. and Enduring EarthAll allies gain30% DEF UpDEF is boosted
Strength: 30%Duration: 3 turns and30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 3 turns.
Extended Mastery Perks
| Robomi | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Double Attack Rate
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Critical Hit
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Light ATK Up
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
DEF
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Critical Hit
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Skill Damage Cap
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Charge Attack Damage Cap
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Chance to not consume AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used. upon using Repulsor Storm. |
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| ☆☆☆ | ★★★ | ★☆☆ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2020-08-13 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Robomi.
Priorities[edit]
Both nodes of critical to three followed by element damage to two. Since her skills and CA both have high damage output, a single point into CA damage cap then skill damage cap are recommended.
If planning to use Robomi for anything but short-term battles, it's recommended to put three points into her support skill.Resources
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