Diantha/Strategy
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Ratings
| Diantha | |||||
Overview
Boasting a multitude of party support buffs, the Bloomin' Five Flowers are sure to keep your party healthy while bulking damage substantially.
Strengths
- In prime condition, she can provide the party up to 9 buffs, including
100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 2 turns,100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns and10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns among other things. - Is one of the very few characters that provides the
HypeATK is boosted
buff while also being able to extend it fairly consistently. - Heals and Clears 1 Debuff on CA.
Never Ending Fantasy5% boost to Earth MC's damage cap.
(Takes effect even when Diantha is a sub ally.) is a very nice damage boost for your MC.
Weaknesses
- Losing
PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
Duration: Indefinite orHypeATK is boosted
stacks on her will substantially decrease her effectiveness. - A non-damage CA will mean players will have to decide whether the other party members will cover for the loss in damage.
- It is very difficult to prevent her from taking damage if the enemy inflicts all-ally attacks.
- Not obtaining all 5 buffs in pinch situations can be deadly.
How to Play
- Ensure
PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
Duration: Indefinite viaDiva Devotion IIGain PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
Duration: Indefinite andShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite.
(Performance effect ends upon taking damage.) is maintained as much as possible through mitigation or other characters that draw attacks away from her. - Make use of
Colorful CheerAll allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns,15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns, andHypeATK is boosted
Duration: 3 turns.
When Diantha'sHypeATK is boosted
is at 4:
Buffs increased to35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3 turns and35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3 turns.
All allies also gain10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns. andFind Your StarAll Earth allies gain one random buff.
(Number of buffs gained increases based on Diantha'sHypeATK is boosted
lvl.) when Diantha has the highest possible number ofHypeATK is boosted
to maximize the buffs gained, especially forColorful CheerAll allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns,15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns, andHypeATK is boosted
Duration: 3 turns.
When Diantha'sHypeATK is boosted
is at 4:
Buffs increased to35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3 turns and35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3 turns.
All allies also gain10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns. which only provides10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns when herHypeATK is boosted
is at 4. - If you do not need her on the frontline, you can always leave her in the backline to utilize
Never Ending Fantasy5% boost to Earth MC's damage cap.
(Takes effect even when Diantha is a sub ally.).
Synergy
Golden Knight: At HypeATK is boosted
4, Diantha provides 9 out of 15 buffs needed to maximize GK's performance, GK's ability to extend her own buffs viaGreat Horizon500% Earth damage to all foes (Damage cap: ~800,000) and remove 1 buff.
Extend caster's buff durations by 1 turn. (Excludes 1-turn buffs.) will provide more uptime on Diantha's powerful buffs.Monika (Valentine): Like above, Diantha can provide 9 out of 12 buffs for Legendary Lovely LeaderBoost to all allies' ATKUnique modifier and DEF based on their number of buffs.
Skills gain additional effects when Monika has 12 or more buffs., while also providing100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns in situations where you do not need to useLovely DressingAll allies gain RefreshHP is restored on every turn
Strength: 1000Duration: 3 turns andVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
(When Monika has 12 or more buffs:
All allies also gainDispel CancelEffects that remove buffs will be nullified (1 time)
Duration: Indefinite.) or when the raid pelts you with debuffs which then require multiple sources ofVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".Magical Shooting StarBoost to dodge rate and hostility based on number of buffs.
Violetshock Flicker activates upon dodging. also allows Monika to draw attacks away from Diantha to keep her healthy.
Extended Mastery Perks
| Diantha | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
HP
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Debuff Resistance
|
Healing
|
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
HP
|
Double Attack Rate
|
Critical Hit
|
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
HP
|
Boost to Charge Bar
|
Boost to Charge Bar
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Healing
|
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| ☆☆☆ | ★★★ | ★★★ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2020-09-23 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Diantha.
Priorities[edit]
Take 3★ in both Charge Bar nodes to maximize her charge attack rate and extend HypeATK is boosted. Then take 3★ in both Healing nodes to raise her healing and healing cap. Afterwards, her selection is pretty free; DEF helps maximize uptime on Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000 to keep PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
going as long as possible. Crit and DA can help her damage. Reserve 3 points for her Extended Mastery Support Skill release.
Resources
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