Coldcage

Can't Attack

Coldcage is a local status effect that can stop an enemy from taking any action for 1-2 turns.

Sources of Coldcage

Class Skills

Icon Name Skill Target Cooldown Notes
Runeslayer  
RuneweavingCall forth the power of the tetra-elements to cast a spell.
One Enemy 5 turns Freezing Shackles ( + )
Requires Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Character Skills

Icon Name Rarity Element Skill Target Cooldown

Aglovale  
Eiszapfen250%-300% Water damage to all foes (Damage cap: ~440,000).
Inflict 20% Fire ATK DownFire ATK is lowered
Strength: 20%Base Accuracy: 90%Duration: 180 seconds
and ColdcageCan't attack
Base Accuracy: 90%Verification needed. Duration: 2 turnsLocal status effect
.
All Enemies 8 turns
Lvl 75:
7 turns

New Generations  
Iolite Bloom400% Light damage to all foes (Damage cap: ~500,000).
Inflict ColdcageCan't attack
Base Accuracy: 70%Duration: 1-2 turnsLocal status effect
.
One Enemy Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
4 turns

Summon Calls

Icon Name Rarity Element Call Target Cooldown

Macula Marius (Summer) Astral FrostMassive Water damage to all foes.
Inflict ColdcageCan't attack
Base Accuracy: 100%Duration: 1-2 turnsLocal status effect
on all Fire foes for 1 to 2 turns.
All Fire Enemies 3 turns3-turn cooldown at start of battle /
9 turns9-turn cooldown upon call
Name
ParalyzedCan't attack
InertCan't attack
Local status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Takes 10% more damage
Local status effect
StunnedCan't attack

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