Christina
| Game | Strategy | Lore | Voice |
| MAX HP | N/A |
|---|---|
| MAX ATK | N/A |
| Element | ??? |
| RaceOfficially called "Type" in-game. | ??? |
| Style | ??? |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ??? |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | ??? |
| Voice Actor | ??? |
| How to Recruit | |
|---|---|
| ID | |
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| Char ID | |
| Uncap Limit | |
| Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
| NameJP | |
| TitleJP | |
| Voice ActorJP | |
| Release Date |
| The casino—a place where greed and passion are shuffled together like a deck of cards. This is her kingdom, and she is its empress. Though passionate when it comes to betting, she treats all her subjects fairly. Beloved, a long line of gamblers kneel before her, declaring themselves her willing slaves. |
Charge Attack
| Charge Attack | ||
|---|---|---|
| Icon | Name | Effect |
| |
Empress Squall | 450%Massive Wind damage to a foe.[1] |
| |
After 5★: Empress's Affection |
500%Massive Wind damage to a foe. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..[1] |
Skills
| Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Cooldown | Duration | Obtained | Effect |
| |
Second Deal | 8 turns Lvl 55: 7 turns Lvl 95: 6 turns |
180 sec | Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. ⇮ Lvl 95This skill is enhanced again at level 95. |
2-hit, 150% Wind damage to a foe (Damage cap: ~310,000 per hit~630,000 total). Inflict Strength: 10%Base Accuracy: 90%Duration: 180 seconds. At level 95: Damage increased to 200%. Debuff upgraded to Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.[1] When 3 Duration: Indefinite are consumed: End cooldown for caster's skills. |
| |
Jackpot Knock | 6 turns Lvl 75: 5 turns |
- | Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. ⇮ Lvl 100Complete a Fate Episode to unlock. |
200% Wind damage to a foe (Damage cap: ~630,000). Raise by 2. At level 100: Damage increased to 500%. Now raises by 3.[1] When 3 Duration: Indefinite are consumed: Activates 3-5 times at random. |
| |
Stairway To Heaven | 8 turns | - | Lvl 45 |
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.[1] All allies gain Strength: 20%. |
Support Skills
| Support SkillsDoes not work from the backline unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Obtained | Effect |
| |
Casino Queen | Lvl 1 |
5% boost to all allies' ATKNormal modifier.[1] |
| |
Ruler of the Casino | Lvl 90 |
Supplement damage dealt and boost to hostility based on number of Duration: Indefinite. Gain 1 Duration: Indefinite upon using damage skills or charge attack (Max: 3). |
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Extended Mastery Support Skill | EMP | Slight chance to give bounty with every one-foe attack |
Extended Mastery Perks
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| RaceCalled "Type" in-game. |
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Gameplay Notes
Jackpot Knock
- After level 100, 3
RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
Duration: Indefinite can be consumed to activate the skill a random number of times.[1] - When 3
RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
Duration: Indefinite are consumed, the status pop-up only displays the finalBountyItem drop rate is boosted
result. Pop-ups for each individual Bounty attempt are not displayed.
| Number of Hits | Activation Chance | Total DMG Cap | Attempts |
|---|---|---|---|
| 3 | 33.3% | ~1,890,000 | 9 |
| 4 | 33.3% | ~2,520,000 | 12 |
| 5 | 33.3% | ~3,150,000 | 15 |
Ruler of the Casino
| Lvl | Status | Supplemental DMG[1] | Hostility Up |
|---|---|---|---|
| 1 | 10,000 | ||
| 2 | 20,000 | ||
| 3 | 30,000 |
Extended Mastery Support Skill
- When it activates, the Bounty attempt can still fail.
- When it succeeds it will increase the Bounty level by 1.
- The chance for Bounty to activate upon normal attacks is as follows:[1]
| Rank | Bounty Chance |
|---|---|
| 1★ | 5% |
| 2★ | 8% |
| 3★ | 10% |
References
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