Anre
| Game | Strategy | Lore | Voice | Versus |





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| MAX HP | N/A |
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| MAX ATK | N/A |
| Element | ??? |
| RaceOfficially called "Type" in-game. | ??? |
| Style | ??? |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ??? |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | ??? |
| Voice Actor | ??? |
| How to Recruit | |
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| ID | |
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| Char ID | |
| Uncap Limit | |
| Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
| NameJP | |
| TitleJP | |
| Voice ActorJP | |
| Release Date |
| One of the Eternals—they who stand astride the skies and across the path of any would-be calamity. The only sage of their number, Anre was the one who gathered the Eternals together. He continues to protect the balance of peace, wielding great power in the hopes of one day ridding the world of sadness. |
Charge Attack
| Charge Attack | ||
|---|---|---|
| Icon | Name | Effect |
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Astralance: Everto | 450%Massive Water damage to a foe.[1] Inflict Mode Bar CutCut to foe's mode bar . |
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After 5★: Thousand-Spear Void |
500%Massive Water damage to a foe. Inflict Mode Bar CutCut to foe's mode bar . All allies gain Strength: 20%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..[1] |
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After Stage 1 Transcendence: True Spear: Righteous Annihilation |
550%Massive Water damage to a foe. Inflict Mode Bar CutCut to foe's mode bar . All allies gain Strength: 20%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..[1] |
Skills
| Skills | |||||
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| Icon | Name | Cooldown | Duration | Obtained | Effect |
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Spiral Spear | 8 turns Lvl 55: 7 turns Lvl 85: 6 turns |
- | Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. ⇮ Lvl 85This skill is enhanced again at level 85. |
1000% Water damage to a foe in Overdrive (Damage cap: ~1,160,000). Inflict Mode Bar CutCut to foe's mode bar . At level 55: Damage increased to 1100% At level 85: Damage cap increased to ~1,430,000.[1] |
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Fleeting Spark | 7 turns Lvl 75: 6 turns |
1 turn / 3 turns |
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. ⇮ Lvl 95This skill is enhanced again at level 95. |
Gain (Excludes all-foe all-ally attacks) Duration: 1 turn and Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. At level 95: Also gain Strength: 280%Multiplier: AssassinDuration: 1 turn . |
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Arm the Bastion | 6 turns | 1 turn | Lvl 45 |
All allies gain Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and Duration: 1 turn Fire Damage Cut.. |
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One-Rift's Benediction | Ready in 10 turns10-turn cooldown at start of battle. |
3 turns | Lvl 100 |
All allies gain Strength: 100%Duration: 3 turnsDoes not absorb Plain Damage, Strength: 50%Duration: 3 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., Strength: 50%Duration: 3 turnsWater DEF Up. Not a Damage Cut. Reduces Water damage taken on a multiplier separate from Damage Cuts., Strength: 50%Duration: 3 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts., Strength: 50%Duration: 3 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts., Strength: 50%Duration: 3 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts., and Strength: 50%Duration: 3 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts..[1] (Can't recast.) |
Support Skills
| Support SkillsDoes not work from the backline unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Obtained | Effect |
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Enlightened One | Lvl 1 ⇧ Lvl 90This skill is enhanced at level 90. |
Starts battle with Duration: Indefinite. At level 90: Also starts battle with Duration: Indefinite. |
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Rakshasan Spear | Lvl 95 |
AmplifySeraphic modifier damage against Fire foes by 20%. |
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Extended Mastery Support Skill | EMP | Boost to skill-sealing debuff resistance. |
Extended Mastery Perks
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| RaceCalled "Type" in-game. |
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Gameplay Notes
Thousand-Spear Void
- 5★ Eternals have an increased charge attack damage cap of 2,020,000.
- Above 50% HP,
StrengthATK is greatly boosted based on how high HP is
is 20%.
Below 50% HP, StrengthATK is greatly boosted based on how high HP is
decreases linearly until 10% at 0% HP.[2]
True Spear: Righteous Annihilation
- Stage 1 Transcended Eternals have an increased charge attack damage cap of 2,300,000.[1]
Fleeting Spark
Fleeting SparkATK is boosted by Fleeting Spark
Strength: 280%Duration: 1 turn lasts an entire turn and is not consumed after a single attack.- Does not stack with
Path of DestructionATK is boosted
110% DMG boost and raised damage cap for 1 attack..
- Does not stack with
Arm The Bastion
100% Fire CutFire DMG is cut 100%
Fire Damage Cut. is intended for battles that nullify All-Elemental DMG CutRefers to Damage Cuts reducing damage taken for all elements, such as
10% DMG CutTaking 10% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and RepelTaking less DMG and reflects attacks
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage! as opposed to 10% Fire CutFire DMG is cut 10%
Fire Damage Cut. which is element specific.
The percentage cut is indicated by the number displayed on the effect icon.
Plain Damage and some bosses can ignore All-Elemental Damage Cuts. effects (e.g. DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
).
One-Rift's Benediction
- The 10-turn cooldown will not count down if Anre is a sub party member.
- Any remaining cooldown stays intact when switched into a sub party slot during battle.
Rift's BenedictionAbsorbs some DMG to recover HP
Strength: 100%Duration: 3 turnsDoes not absorb Plain Damage is equivalent to 100% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 100%.
Enlightened One
- Anre starts the battle with
Enlightened OneAt end of a turn in which Anre is almost knocked out: Fully restores HP / Removes all debuffs (Can't be removed)
Duration: Indefinite, which is consumed when its condition is met. - If Anre is revived (including
AutoreviveRecovers once from a knockout while in effect
), Enlightened OneAt end of a turn in which Anre is almost knocked out: Fully restores HP / Removes all debuffs (Can't be removed)
Duration: Indefinite is restored and reusable again, even if it was used previously in battle.
Rakshasan Spear
- This does not stack with Wand of Gabriel's Blessing weapon skill.

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Extended Mastery Support Skill
| Rank | Skill Seal Resistance |
|---|---|
| 1★ | ?% |
| 2★ | ?% |
| 3★ | ?% |
Outfits
Mustachioed Santa



| Wearing the red garments of a certain jolly old man, this kindhearted gentleman delivers gifts of holiday cheer to all the boys and girls. The tips of his pristinely groomed mustache are decorated with golden ornaments. |
| Outfit Name | Mustachioed Santa |
|---|---|
| How to Get | Starry Night Outfit Set (In-game purchase) |
| Release Date | 2018-12-17 |
| Charge Attack | Astralance: Everto |
| ID | 3710080000 |
References
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