Seox/Strategy
| Game | Strategy | Lore | Voice |
Ratings
| Seox | |||||
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Overview
Seox is one of the best attackers in Dark, if not the best. His guaranteed multiattacks and boost in power with ![]()
stacks make him a flexible, self-sufficient pick for any Dark team. Even before his 5★ uncap, he is one of Dark's premier attackers, but his utility is largely limited to his damage output and the occasional ![]()
Local status effect. He also requires more help maintaining ![]()
.
After his uncap, his damage skyrockets: his charge attack damage increases, ![]()
Strength: 30% and ![]()
Strength: 60% makes his normal attacks even stronger than before, and he deals damage every time a foe uses a special attack. He also becomes a pseudo-defender through ![]()
Local status effect, ![]()
Local status effect, ![]()
Duration: Indefinite, and ![]()
Counter attacks grant 5% charge bar per hit..
How to Play
Gate of SinGain
20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Multiplier: SeraphicDuration: 3 turns.
At level 95:
Buff increased to 30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 30%Multiplier: SeraphicDuration: 3 turns.
Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 60%Duration: 3 turns. should be used as often as possible. It boosts his normal attack damage, which works well with his guaranteed multiattacks. With 3 turns of downtime, however, avoid using it on a turn that he will use his charge attack to maximize its effect. ThunderflashGain
Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Counters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit..
At level 85:
Counter upgraded to Counters on Dodge/DMG (6 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. provides a 100% boost to hostility, guaranteeing he will be targeted by any single-target or multi-hit attacks. Counters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1Counter attacks grant 5% charge bar per hit. lets him counter enemy normal attacks.- After his 5★ uncap, Seox can serve as a pseudo-defender against powerful single-target or multi-hit attacks by combining Thunderflash's 100% hostility boost and
Counters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG
Counter attacks grant 5% charge bar per hit. with a guaranteed dodge from either Three Thousand and One TalonsMassive Dark damage to a foe.
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.'s Dodge AllTakes no DMG or debuffs while in effect for a set period
or Six-Ruin's EnlightenmentGain
Dodge AllTakes no DMG or debuffs while in effect
Duration: 4 turnsCan't be removed and Double StrikeAttacks twice each turn
Duration: 4 turnsCan't be removed. (Can't recast.)'s Dodge AllTakes no DMG or debuffs while in effect
Duration: 4 turns.
- After his 5★ uncap, Seox can serve as a pseudo-defender against powerful single-target or multi-hit attacks by combining Thunderflash's 100% hostility boost and
Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000).
Inflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 100%Duration: 3 turnsLocal status effect.
At level 90:
Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 3 turnsLocal status effect. inflicts PetrifiedStops enemy's charge diamonds from filling.
Local status effect on all foes, preventing them from filling charge diamonds and effectively delaying their special attacks.- After level 90, it also inflicts
Accuracy LoweredAttacks and special attacks have a chance to miss
Duration: 3 turnsLocal status effect, which has a chance of making enemy attacks (including special attacks) miss, which can protect the party from all-ally attacks.
- After level 90, it also inflicts
Six-Ruin's EnlightenmentGain
Dodge AllTakes no DMG or debuffs while in effect
Duration: 4 turnsCan't be removed and Double StrikeAttacks twice each turn
Duration: 4 turnsCan't be removed. (Can't recast.) grants him Double StrikeAttacks twice each turn
and Dodge AllTakes no DMG or debuffs while in effect
for 4 turns. It has a 10-turn lockout, and in most situations, should be used whenever the additional damage output is needed. It can also be used with ThunderflashGain Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Counters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit..
At level 85:
Counter upgraded to Counters on Dodge/DMG (6 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. if he can't use his charge attack for Dodge AllTakes no DMG or debuffs while in effect for a set period
. Heavenly HowlGuaranteed double attacks.
Boost to ATKPerpetuity modifier, DMG cap, and triple attack rate based on Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl.
( Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 6]). grants him guaranteed double attacks and boosts his Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
levels by 1 at the end of every turn, but lowers by 2 upon taking damage (causing a net loss of -1 level). Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
grants a Perpetuity-modifier ATK boost, boost to triple attack rate, and boost damage cap based on its level. Counter Claw6-hit Dark damage to a foe when the foe uses a special attack (Damage cap: ~100,000 per hit)., learned at level 95 (5★), activates when a foe uses a special attack. While extremely straightforward, it greatly contributes to his damage output in longer fights.
Synergy
Characters
Ferry (Grand):
Die UmkehrungGrant
FreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
Strength: 100% DA Up,
20% TA Up,
+10 Hostility Up,
50% C.A DMG Up,
10% C.A DMG Cap Up,
20% Charge Bar Gain UpDuration: 5 turns to another Dark ally.
(When cast from 10th turn onward: Target also gains Tri-SlashAttacks 3 times each turn
Duration: 1 turn for 1 turn.) grants an ally Tri-SlashAttacks 3 times each turn
when cast from the 10th turn on, allowing Seox to attack multiple times in one turn. He also appreciates FreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
's 10% C.A. DMG Cap Up, 20% Charge Bar Gain Boosted, and 10% Hostility Up effects. Lady Grey (Halloween): Lady Grey's
Hands of NecroniaGrant a Dark ally a
ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite.
(Bonus Dark DMG effect ends upon taking damage.) grants Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000 to a Dark ally and Bonus DMG effect that lasts until Shield is broken. Normally speaking, a 4000 shield can be broken pretty easily; but with Seox's defensive capabilities, he can often maintain the Bonus DMG for a long duration. Needless to say, his ability to consistently hit high damage numbers also synergizes with Bonus DMG. Predator (SSR): While Predator's kit is largely selfish and does not provide much for Seox directly, her guaranteed triple attacks let her sync up well with him, and boosts to all allies' ATK based on how low her HP is.
Vikala: The
UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Field effect
Local status effect field effect grants all allies HypeATK is boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining., boosting Seox's attack power. Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
boosts his charge bar gain, C.A. specs, and dodge rate, allowing him to use his charge attacks more quickly and sustain him in longer battles.
Extended Mastery Perks
| Seox | Stars: 15 | EMP: 120 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Debuff Resistance
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Critical Hit
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
ATK
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DEF
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Critical Hit
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Triple Attack Rate
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Dark ATK Up
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| ☆☆☆ | ☆☆☆ | ★★★ | ★★☆ | ★★☆ | ||||||||||||||||||||||||||||||
ATK
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Enmity
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Triple Attack Rate
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Dodge Rate Up
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Chance to inflict Strength: 5% (Max: 10%) with every one-foe attack.[1] |
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| ☆☆☆ | ☆☆☆ | ★★☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2019-06-23 | ||||||||||||||||||||||||||||||||||
A combination of Gamewith's recommended EMP builds for Seox and Seox (5★).
Priority[edit]
Prioritize 3★ in both Critical nodes first, then 2★ in Dark ATK. After that, 1★ in C.A. DMG and 2★ in both TA perks. If using an Enmity-focused grid, consider putting points in the Enmity perk. Dodge scales poorly, with only 1% per star, making it a low-priority pick but you can still put points into it if you want.
| Seox | Stars: 15 | EMP: 120 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Debuff Resistance
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Critical Hit
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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Critical Hit
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Triple Attack Rate
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Dark ATK Up
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| ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
ATK
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Enmity
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Triple Attack Rate
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Dodge Rate Up
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Chance to inflict Strength: 5% (Max: 10%) with every one-foe attack.[1] |
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| ☆☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2019-06-23 | ||||||||||||||||||||||||||||||||||
Resources
- Reddit Character Discussion (2017-05-02)
- Reddit Character Discussion (2018-08-21) (post-May 2018 Rebalance)
- Reddit Character Discussion (2019-11-13) (post-November 2019 Rebalance)










