Maverick
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[Class Champion Weapons]
Maverick
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| ??? 60px | HP | ATK |
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| Level 1 | ?? | ?? |
| Obtain | ||
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| A bow born from ancient technology applied to ethereal metal. Its graceful but practical form allows a seasoned hunter to access the pinnacle of his or her capability. The arrows it looses are manifestations of its wielder's soul, capable of chasing down any target—no matter where it may run. |
| Charge Attack | ||
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| Shot through the Heart | Massive elemental DMG to a foe. All allies gain Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Weapon Skills | ||
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| Shadowhound's Nature | When main weapon: Also grants Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using gain Strength: 100%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn Will deal large damage and inflict blind on all foes... |
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| Shadowhound's Essence | This is the essence of greatness. Gain its power by using emblems. | |
| Alternate skill 1: | Use Emblem of Humanity to pick this skill: | |
| Shadowhound's Humanity | When main weapon: 20% boost to Skill DMG cap (MC only) | |
| Alternate skill 2: | Use Emblem of Divinity to pick this skill: | |
| Shadowhound's Divinity | When main weapon: Gain 20% Bonus Elemental DMG effect against foes with (MC only) |
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| Alternate skill 3: | Use Emblem of Devilry to pick this skill: | |
| Shadowhound's Devilry | When main weapon: 15% boost to DA rate and 10% boost to TA rate for all allies while Field effect is in effect |
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| Base Reduction Materials | |
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| Note: This is the amount you get for a 5★ uncapped weapon. | |
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| Weapon versionsThis weapon has alternate versions. | ||||||
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| 5★ Class Champion Weapons | ||||||||||||||||||||||||||
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