Florence/Strategy
| Game | Strategy | Lore | Voice |
![]() |
This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Florence | |||||
![]() |
| ||||
Overview
Florence is a supportive character who primarily sees use in longer, difficult battles. The combination of ![]()
Earth Damage Cut. and ![]()
makes her useful against enemies that inflict random-element damage, her strong debuffs can potentially stop or lower dangerous attacks, and Dispel from her charge attack can remove buffs.
She also gains more abilities based on her ![]()
level: she passively increases the party's debuff success rate based on Typhoon Crest lvl, she grants party-wide ![]()
at 3 or more Typhoon Crests, and she can consume 5 Typhoon Crests to grant a Wind ally Instant Charge and end skill cooldowns.
Strengths
NebbiaInflict
30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. inflicts 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes, lowering damage taken and potentially causing attacks to miss entirely.- Their 200% base accuracy guarantees they will land unless the foe has debuff immunity or 100% resistance.
ArmoniaAll allies gain
40% Earth CutEarth DMG is cut 40%
Duration: 1 turn Earth Damage Cut., Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns, and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
is 3 or more: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 400)Duration: 3 turns.) reduces incoming elemental damage with 1-turn 40% Earth CutEarth DMG is cut 40%
Earth Damage Cut. and 3-turn Earth SwitchElemental DMG from foes turns into earth DMG
. It also grants 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
to all allies; if Florence has 3 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
at the time of casting, it additionally grants RefreshHP is restored on every turn
Strength: (Healing cap: 400)Duration: 3 turns. SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. and end cooldown for skills.
(Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.) can reset a Wind ally's skill cooldown and grant them Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. (This skill can be used on Florence herself, but will not reset Speranza.) A Hero's ShepherdBig boost to all allies' ATKNormal Stamina modifier based on how high Florence's HP is. grants a unique ATK boost to all allies based on how high her HP is.
FarsightedBoost to Wind allies' debuff success rate based on their number of
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Florence is a sub ally.) boosts allies' debuff success rate based on their Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
level, which is helpful in higher-difficulty content where bosses have higher innate debuff resistance and develop resistance much quicker.- It also works as a sub ally, making her useful even if you don't need her skills.
Nature's Retribution450%Massive Wind damage to a foe and remove 1 buff.
Gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite. inflicts Dispel and grants Florence 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.
Weaknesses
- Lacks damage skills and offensive support.
- Relatively long cooldowns on her skills hamper their utility:
NebbiaInflict
30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. has an extremely long 11-turn cooldown compared to its 5-turn debuff duration. SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. and end cooldown for skills.
(Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.) has a 12-turn cooldown on top of the time needed to gain 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
. This prerequisite also makes it unsuitable for shorter battles if she has no other Typhoon Crest support.
- Cannot protect herself from debuffs.
How to Play
NebbiaInflict
30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. should be used when its debuffs are needed, whether for special attacks or strong multiattacks. ArmoniaAll allies gain
40% Earth CutEarth DMG is cut 40%
Duration: 1 turn Earth Damage Cut., Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns, and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
is 3 or more: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 400)Duration: 3 turns.) can be used immediately for partywide Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
, or reserved until its damage cut is needed. SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. and end cooldown for skills.
(Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.) can only be used once she has 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
and has a long 12-turn cooldown. It should be used on an ally who needs its skill cooldown reset and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%..
Synergy
- Multiattack and charge bar gain support will help her use charge attacks quicker to build up
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
levels and dispel enemy buffs. - She has no way of protecting herself from debuffs, so having someone that grants
VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." or Debuff Res. UpDebuff resistance is boosted
helps prevent any action- or skill-blocking debuffs from affecting her. - Florence wants to stay at high HP for
A Hero's ShepherdBig boost to all allies' ATKNormal Stamina modifier based on how high Florence's HP is., so having additional healing support is helpful in longer battles.
Characters
Andira (5★):
LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Level 100:
Can't be removed helps Florence's offensive power, while Unborn, UndyingFully restore all allies' HP.
Restore all parties' HP (Healing cap: 1000).
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 3 turns and 30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Duration: 3 turns on all allies.
At level 55:
Debuffs reduced to 25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turns and 25% Debuff Res. DownDebuff resistance is lowered
Strength: 25%Duration: 2 turns for 2 turns. can fully heal the party in an emergency, with its self-inflicted debuffs mitigated by Florence's defensive abilities. Both of them inflict Dispel on charge attack, which is helpful against enemies that constantly buff themselves or gain multiple buffs at once. By using SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. and end cooldown for skills.
(Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.) on her, two allies can gain the effects of Sage of EternityGrant an ally
Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3 turns for 3 turns and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute for 1 turn.
At level 75:
Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3 turns.
At level 90:
Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite and now has indefinite duration.
Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Until hit (Ends upon taking damage). at once. Gawain (5★): Florence's
ArmoniaAll allies gain
40% Earth CutEarth DMG is cut 40%
Duration: 1 turn Earth Damage Cut., Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns, and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
is 3 or more: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 400)Duration: 3 turns.) and his Noblesse ObligeAll allies gain
60% DMG CutTaking 60% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!.
At level 100:
All allies also gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%.
Buff increased to 70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!. adds up to an 100% damage cut, letting them negate elemental damage. If the party needs his damage cut in a bind, SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. and end cooldown for skills.
(Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.) will end its cooldown. Grimnir: Casting Florence's
SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. and end cooldown for skills.
(Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.) to him allows him to increase attack performance quickly. His Eternal StormAll Wind allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite, VeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel CancelEffects that remove buffs will be nullified (1 time)
Duration: Indefinite.
From 2nd cast onward: All Wind allies also gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite and 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns. can protect her from debuffs, while Divine Decimation on High6-hit, 100% Wind damage to a foe (Damage cap: ~194,000 per hit~1,164,000 total).
Gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time).png.webp)
Strength: 30% and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%.
Inflict Delay (Special)Reduce a foe's charge diamonds by 1
Ignores foe's Delay immunity. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects. can stall down foe's special attack, indirectly increasing party's survivability together with Florence's ArmoniaAll allies gain
40% Earth CutEarth DMG is cut 40%
Duration: 1 turn Earth Damage Cut., Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns, and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
is 3 or more: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 400)Duration: 3 turns.). Tiamat (5★): Tiamat and Florence both have
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
synergy, making them work together well. Tiamat provides VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
to mitigate debuffs and single-target attacks. Winds of BlessingAll allies gain
20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Dual, 20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turnsStacking: Dual, and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns.
(Consumes 10% of charge bar.)
At level 55:
Buffs increased to 25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3 turnsStacking: Dual, 25% DEF UpDEF is boosted
Strength: 25%Duration: 3 turnsStacking: Dual, and 25% Charge Bar Gain UpCharge bar gain is boosted
Strength: 25%Duration: 3 turns.
At level 90:
Buff effects increased to 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual and 30% DEF UpDEF is boosted
Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual.
Charge bar cost removed.
Also restore all allies' HP based on Tiamat's number of Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
. provides useful buffs and healing, while Crippling Storm350%-400% Wind damage to all foes (Damage cap: ~460,000 / ~506,000 against foes with
ATK DownATK is lowered
).
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%
At level 100:
90%Duration: 180 secondsStacking: Single.
At level 75:
Effect enhanced.
At level 100:
Damage increased to 500%.
Damage cap increased to ~630,000. 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%
At level 100:
90%Duration: 180 secondsStacking: Single's base accuracy increased to 90%.
Also inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single on all foes.
All Wind allies also gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
When Tiamat's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
is lvl 5:
Skill changes to Supercell.
(1000% Wind damage to all foes [Damage cap: ~1,160,000].
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, DelayReduce a foe's charge diamonds by 1
Base Accuracy: 100%, and Sky-Rending LamentCharge diamonds don't fill up / Can't use special attacks
Base Accuracy: 90%Duration: 2 turnsLocal status effect.) grants partywide Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
until Tiamat reaches 5 Typhoon Crest, after which it can be used to prevent enemy special attacks.
Summons
Elil: Grants 1
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
to all allies and its sub aura boosts the party's ATK based on their Typhoon Crest levels.
Extended Mastery Perks
| Florence | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
Debuff Resistance
|
Overdrive Attack
|
Overdrive Curbed
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
HP
|
Double Attack Rate
|
Critical Hit
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
Wind ATK Up
|
Stamina
|
Boost to Charge Bar
|
Debuff Success Rate Up
|
![]() |
||||||||||||||||||||||||||||||
| ★★★ | ★★★ | ★★★ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2020-09-30 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Florence.
Priorities[edit]
Despite as supporter/debuffer, prioritize getting 3★ each on Critical Hit, Wind ATK, Stamina, and Charge Bar to increase her damage contribution andgeneration rate. The rest can be spent on defensive-oriented perks, such as DEF or HP. Save 3★ until her EMP Support Skill released.














