Baotorda (SSR)
| Game | Strategy | Lore | Voice |
| This character has multiple versions. | |
|---|---|
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| Baotorda | Baotorda (SSR) |


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| MAX HP | N/A |
|---|---|
| MAX ATK | N/A |
| Element | ??? |
| RaceOfficially called "Type" in-game. | ??? |
| Style | ??? |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ??? |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | ??? |
| Voice Actor | ??? |
| How to Recruit | |
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| ID | |
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| Char ID | |
| Uncap Limit | |
| Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
| NameJP | |
| TitleJP | |
| Voice ActorJP | |
| Release Date |
| Forever pure, forever righteous, the noble holy knight dons a new suit of armor. No matter how sublime the glory he finds, nothing will ever sully his pure heart, which is as clear as the meaning of the sword he wields. |
Charge Attack
| Charge Attack | ||
|---|---|---|
| Icon | Name | Effect |
| |
Heavenly Retribution | 450%Massive Light damage to a foe. 300% Bonus Light damage (Damage cap: ~295,000).[1] |
Skills
| Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Cooldown | Duration | Obtained | Effect |
| |
Valiant Shield | 4 turns Lvl 55: 3 turns |
- | Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. |
Gain . (Deals 40% less damage and doesn't deal multiattacks while in effect. Ends on recast.) |
| |
Sacred Surge | 7 turns Lvl 75: 6 turns |
3 turns | Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. |
400%-500% Light damage to all foes (Damage cap: ~655,000). Gain 1-hit Duration: 3 turns. |
| |
Noble Sacrifice | 6 turns | 1 turn | Lvl 45 |
All allies gain Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. |
Support Skills
| Support SkillsDoes not work from the backline unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Obtained | Effect |
| |
Bulwark | Lvl 1 |
While is active: Boost to hostility and 200% boost to defense specs. Also gain upon taking damage, boosting C.A. damage and C.A. damage cap (Max: ). |
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Gendarme | Lvl 1 |
50% chance of taking 30% less damage.[2] |
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Extended Mastery Support Skill | EMP | Boost to charge bar at end of turn when Bulwark is in effect |
Extended Mastery Perks
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| RaceCalled "Type" in-game. |
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Gameplay Notes
Heavenly Retribution
- Bonus damage on his Charge Attack equals 300% and is treated as skill damage. It is therefore affected by status effects such as
Skill DMG UpSkill DMG is boosted
and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
.[2]
Valiant Shield
BulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
grants the following effects:[2]- DEF +200%
- Increases the probability he gets targeted in a 4-man party to ~62% (Hostility increased by +40?)
- Gain 300% more charge bar upon taking damage.
- Decreases damage dealt by 40%.
- Gain
DivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
upon taking damage in a turn, boosting C.A. damage and C.A. damage cap (Max: DivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
). - Unable to multiattack.
DivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
is consumed upon using a charge attack. DivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
boosts C.A. damage and C.A. damage cap as follows:[2]
Gendarme
- Has a 50% chance of taking 30% less damage. This is on a separate multiplier from Damage Cuts.
- When the reduction procs, a "GUARD" message will appear below the damage value.
Extended Mastery Support Skill
- Charge bar increases at the end of each turn while
BulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
is active.- This charge bar boost is affected by
Charge Bar Gain UpCharge bar gain is boosted
, Charge Bar Gain LoweredCharge bar gain is lowered
, and ShortedCharge bar is frozen
.
- This charge bar boost is affected by
| Rank | Boost |
|---|---|
| 1★ | 5% |
| 2★ | 8% |
| 3★ | 10% |
References
- ↑ jpokiehl Bonus DMG https://twitter.com/jpokiehl/status/1022525155170557960
- 1 2 3 4 Great Sundome https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/60269
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