Ayer
| Game | Strategy | Lore | Voice |
| This character has multiple versions. | |
|---|---|
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| Ayer (Summer) | Ayer |



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| MAX HP | N/A |
|---|---|
| MAX ATK | N/A |
| Element | ??? |
| RaceOfficially called "Type" in-game. | ??? |
| Style | ??? |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ??? |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | ??? |
| Voice Actor | ??? |
| How to Recruit | |
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| ID | |
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| Char ID | |
| Uncap Limit | |
| Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
| NameJP | |
| TitleJP | |
| Voice ActorJP | |
| Release Date |
| Born into a happy home, Ayer is driven by his true nature to seek a new world. Although he feels alive in the arena, will he ultimately find true happiness there? Only the skies hold the answer. |
Charge Attack
| Charge Attack | ||
|---|---|---|
| Icon | Name | Effect |
| |
Deadly Sin | Massive Earth damage to a foe. Gain Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
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After 5★: Beat the Wall |
Massive Earth damage to a foe. Gain Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Skills
| Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Cooldown | Duration | Obtained | Effect |
| |
Guilty Break | 0 turns | 8 turns | Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. |
Gain Strength: 40% - 120%Duration: 8 turns, greatly boosting ATK as HP decreases. (Uses 25% of max HP) At level 55: Effect enhanced. |
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Jolt Counter At level 95: Jolt Counter II |
7 turns | - | Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. ⇮ Lvl 95This skill is enhanced again at level 95. |
Gain . While Jolt Counter is active: Can't attack. Charge bar doesn't rise. Dodge one-ally attacks and counter up to 2 times per turn. Costs 10% charge bar each turn. (Ends on recast or when charge bar is 0.) At level 75: Counter increased up to 3 times per turn. At level 95: upgraded to . (Can now use one-foe one-ally attacks and gain charge bar while Jolt Counter II is active.) Also gain Strength: 30% upon cast. |
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Provoke At level 100: Ashen Roar |
6 turns | 2 turns | Lvl 45 ⇧ Lvl 100This skill is enhanced at level 100. |
You want a shot at me? Go ahead! Take it! (Gain Duration: 2 turns. Take a lethal hit without being knocked out if Ayer has 1% of his max HP or more.) At level 100: I swing my fists to protect others! (Gain (Excludes all-foe all-ally attacks) Duration: 2 turns [instead of Duration: 2 turns] and Duration: 2 turns.) |
Support Skills
| Support SkillsDoes not work from the backline unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Obtained | Effect |
| |
Blood Strife | Lvl 1 ⇧ Lvl 90This skill is enhanced at level 90. |
Boost to Ayer's double attack rate and damage cap based on how low HP is. At level 90: Also boosts Ayer's triple attack rate based on how low HP is. |
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Extended Mastery Support Skill | EMP | Slight chance to dodge all attacks from foes |
Extended Mastery Perks
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| RaceCalled "Type" in-game. |
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Gameplay Notes
Guilty Break
Jolt Counter / Jolt Counter II
- Counter damage equals 500%.[1]
- Does not gain charge bar when countering.
Provoke / Ashen Roar
- Provoke allows Ayer to survive exactly one lethal hit with 1 HP remaining only if he has at least 1% HP or more.[2] If he takes multiple lethal hits from an attack or if he has less than 1% HP remaining when hit, he will still be knocked out.
- When
Hostility UpMore likely to be attacked (Can't be removed)
is active, the probability he gets targeted is 66.67% in a 4-man party (Hostility increased by +50).[3] Dauntless SpiritCan withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 2 turns allows Ayer to withstand one lethal hit regardless of his current HP. Even if this buff is consumed, the SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 2 turns effect remains.
Blood Strife
- Does not activate when Ayer has above 60% HP.
- Increases multiattack rate and damage cap based on how low Ayer's HP is:[2]
| HP | Normal Attack DMG Cap Up |
C.A. DMG Cap Up | DA Up | TA Up |
|---|---|---|---|---|
| 60% - 40% | 10% | 10% | 10% At level 90: 20% |
0% At level 90: 10% |
| 40% - 20% | 20% | 15% | 20% At level 90: 30% |
0% At level 90: 15% |
| 20% - 0% | 30% | 20% | 30% At level 90: 50% |
0% At level 90: 25% |
Extended Mastery Support Skill
- Each star increases the chance to dodge any attack.[4]
- This includes enemy charge attacks and triggers, with the exception of plain damage.
- Activates on a turn basis, in contrast to
Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
which rolls per hit.
| Rank | Dodge Rate |
|---|---|
| 1★ | 5% |
| 2★ | 8% |
| 3★ | 10% |
References
- 1 2 metalgaldra 1 https://twitter.com/metalgaldra/status/889051489242497024
- 1 2 GameWith, Ayer https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/30003
- ↑ soufflex https://twitter.com/soufflex_/status/900646908753960960
- ↑ Great Sundome Twitter https://twitter.com/greatsundome/status/901877770283651072
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