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1500 questions
14
votes
3 answers

Is there a way to calculate mean curvature of a triangular mesh?

So I've written a script which does this: Before: After: The code is: #fname - filename of imported .stl #thic - required thickness of output model #txt - ascii or binary stl #cyc - cycles of smoothing #cut - times triangle divided #fac -…
Mike
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14
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2 answers

link new object to scene with python in 2.8

In Python 2.8, I would like to create copies of the object 'CubeTemplate' but am having no luck. I have reviewed every blender.stackexchange post on this subject (this, this, this and this) but cannot get them to work - either they don't apply or…
vndep
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14
votes
4 answers

No sound in VSE

I've been working with the VSE for a while and everything was fine. But all of the sudden, when I play the preview the sound doesn't play. I think I must've disabled it somewhere, but I can't manage to find the place. It doesn't matter if I start a…
YoMismo
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14
votes
5 answers

Moving camera around in camera view in Blender 2.8

In Blender 2.79b, you can move around in the camera view by pressing Shift+F. When I tried it in Blender 2.8, it doesn't seem to do anything. Does anyone know how to do this in Blender 2.8?
user75618
14
votes
1 answer

Newest blender 2.8: Object visible in render button missing

In the latest version of blender 2.8 I can not find the button for an object that allows it to be shown in the rendered image. There is only one 'eye' icon left, which makes the object invisible/visible in the viewport.
Gábor Stefler
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14
votes
2 answers

Morph targets: A sphere shape turning into a cylindrical unwrapped sphere shape

I'd like to do an animation where a globe will unwrap it's texture. Go from this to this , but in 3D space, so it will look exactly as its unwrapped form. The only methods I have on mind are extremely tedious, anyone there more clever than I care…
thePostFuturist
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14
votes
4 answers

How do you un-triangulate a mesh?

I know that you can triangulate a selected portion of a mesh in Edit Mode by hitting CtrlT. This converts all quads and n-gons into tris. How how can this be reversed, combining coplanar triangles into quads and n-gons?
Keavon
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14
votes
3 answers

How do I construct this japanese bowl?

So I'm pretty new to Blender and I want to create a model of this Japanese bowls that aren't uniformly round, instead they have these larger polygons on the outside, as you can see in the picture. I tried a few modifiers, but I couldn't find…
Skemi
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14
votes
1 answer

Multiple instances of one object/mesh

In Blender, I'm laying out a scene. This involves having multiple, identical meshes within the scene. I'm wondering if Blender has a concept of a "prefab" where I can have multiple instances of one object. That way, if I modify one such instance,…
waylonion
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14
votes
4 answers

How to input location of selected Vertex using keyboard only

Anyone with sufficient mouse and chair miles will confirm that learning the keyboard short-cuts for frequently used operations vastly speeds up a workflow. Today I realized that there are things I use the mouse for that should be doable solely from…
zeffii
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14
votes
3 answers

import 3ds files in Blender 2.80

I see there is no option for importing 3ds files in the File -> Import menu in Blender 2.80. Does this mean importing 3ds files will no longer be supported in Blender?
xmak
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14
votes
2 answers

How to make sunbeams in blender?

I was working on a something and I thought, wouldn't sunbeams look great with this. So I searched in google and everywhere but didn't find any answer. So my question is how to make sunbeams in blender?
EvilAsuratos
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14
votes
1 answer

Is it possible to see an object's positions at different frames all at once?

In other frame-by-frame animation software, you generally have an option to display previous frames as a kind of chronophotography (with the farthest the most transparent) Is is possible in Blender to view a same object say at $t_k$ and at $t_{k+n}$…
hl037_
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14
votes
2 answers

How to have a nice visual join between two colliding meshes?

I don't know if the answer is in the modeling, texturing or even the compositing part but my aim is to be able to achieve a nice visual look between two meshes (like in the render shown below). The picture is a snowman scene and one of the worse…
Shinsaku
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14
votes
3 answers

How should clothes be modified to fit a character model?

Starting with a prefab model of t-shirt I tried to scale it to fit better but the result isn't satisfying. Some parts of the models mesh become visible. Is there any option or modifier that could add some spacing between body and cloth, or should…
stacker
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