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I'm curious as to what the audio production workflow looks like at in-house game studios working on large scale projects.

Can anyone give me any insight?

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try this thread:
Game Audio Culture

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  • This is perfect thanks! I've been working for small out of house audio company for some time now and the idea of working in-house sounds very attractive to me. – Eric Van Amerongen Dec 09 '11 at 17:49