Questions tagged [dread]

Dread is a horror-themed RPG designed by Epidiah Ravachol and Nathaniel Barmore, and published by The Impossible Dream in 2005. It is based more on story than numbers and skills, and is notable for using a tower of Jenga blocks as the sole game mechanic.

Dread is a horror-themed RPG designed by Epidiah Ravachol and Nathaniel Barmore, and published by The Impossible Dream in 2005. It is based more on story than numbers and skills, and is notable for using a tower of Jenga blocks as the sole game mechanic.

Characters are built using a questionnaire constructed by the storyteller. The questionnaire usually contains a set of 12 leading questions that give you a bit about your character and leave it to the player to fill in the rest. The 13th question is traditionally "What is your Name?".

Related links:

15 questions
6
votes
2 answers

What's the minimum number of players necessary for a Dread game?

I've just finished reading the Dread manual. While it suggests 5 or 6 players as a "normal" group, and also suggests making a number of pulls before starting for every player missing from that number, I wanted to know what, in your experience, is…
Adriano Varoli Piazza
  • 10,877
  • 3
  • 48
  • 94
6
votes
1 answer

How aggressive should I be with elective pulls?

I'm slowly gearing up to run a one-shot of Dread, but I'm finding myself a little wary of the elective pull rules. They feel a little "cheap" to me, and I'm not quite sure how often I should be bringing them up. Here's the example given in the…
AceCalhoon
  • 45,283
  • 10
  • 146
  • 203