For questions about Cthulhu Dark, a freely available short-form game system designed by Graham Walmsley for running minimalistic Mythos games. It uses d6s and the mechanics focus on Investigators' escalating Insight into the horror behind the universe.
Cthulhu Dark is a freely available short-form game system designed by Graham Walmsley for running minimalistic Mythos games. It uses d6s and the mechanics focus on Investigators' escalating Insight into the horror behind the universe.
Additional rules (Dark Tales) and guidance for creating scenarios (Dark Depths) are freely available from the author's website. There are a few pre-made adventures written for Cthulhu Dark. Guidance for hacking the system is also provided by the author.
Following a successful Kickstarter crowdfunding campaign in 2017, a revised 200-page book (in hardcover and PDF) was published for Cthulhu Dark. It is organized into 3 main sections:
- a Player's Section: includes the same concise rules, as well as guidance on using them effectively
- a Keeper's Section: details the essential elements of a Cthulhu Dark mystery, provides guidance on how to write, improve, and run a mystery, and describes the threats of the Mythos
- 4 game settings: set in different times and places, with one adventure provided for each setting (and handouts for each adventure as needed)
The appendices of the book also provide guidance on hacking Cthulhu Dark, as well as design notes on the history of the game's development that explain how and why certain changes were made.
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