Questions tagged [ars-magica]

This tag is for questions that apply to all editions of Ars Magica from Lion Rampant, White Wolf, and Atlas Games.

This tag is for questions that apply to all editions of Ars Magica from Lion Rampant, White Wolf, and Atlas Games.

From Wikipedia:

Ars Magica is a role-playing game set in 'Mythic Europe' - a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in the High Middle Ages are literally true. The players' involvement revolves around an organization of magi and their allies and foes both mundane and supernatural. The game was originally developed by Jonathan Tweet and Mark Rein·Hagen, with its first edition published in 1987.

First edition (1987) and Second Edition were published by Lion Rampant Games.

Third edition (and some 2nd ed. supplements) was published 1991 by White Wolf Game Studio. Wizards of the Coast published some 3rd ed. supplements between 1994 and 1998.

Atlas Games published both Fourth Edition (1996-2004) and current Fifth Edition (2004-).

The current edition is 5th Edition (), published in English and translated into several languages.

30 questions
9
votes
1 answer

Is there a canonical definition for when Hermetic seasons start in Ars Magica?

Something which has always confused me with Ars Magica is that they never seem to define the dates when seasons start and end. This becomes relevant because story events sometimes happen on a Solstice or Equinox, traditionally high/low points of…
Mark Booth
  • 3,890
  • 30
  • 37
6
votes
3 answers

In the Aristotealian Conception of mind, what are some consequences of artificial creation of links between the wits?

This question involves three books: Ars Magica v5 Core, Art & Academe, and Houses of Hermes: True Lineages. I'm asking this question to try to get some external feedback on potential consequences of the Original Research (HoH:TL 26) into extending…
Brian Ballsun-Stanton
  • 104,048
  • 20
  • 271
  • 465
6
votes
1 answer

How do the loss of fatigue levels scale with Perdo Corpus

The Perdo Corpus guidelines state: Level 5: Do superficial damage to a body (for example, remove its hair). Level 10: Cause a person pain, but do no real damage. Cause the loss of one Fatigue level. Level 15: Do one Body level of damage to a…
Rob
  • 31,512
  • 13
  • 114
  • 221
6
votes
1 answer

How can you reconcile the actions of house Jerbiton with the Code of Hermes?

I'm about to start a ars magicia game and I'm looking at house Jerbiton who I've never played before. (I've played Ars, but as Tremere and Ex Misc) House Jerbiton is a house whose members are concerned with the mundane world: typically the arts, but…
Rob
  • 31,512
  • 13
  • 114
  • 221