Are abilities, spells and magic items that gives a user extra dice of damage susceptible to Critical Hit rules?
So does this counts with Hex, Hunter's mark, Colossus Slayer and even the extra 2d6 fire damage from something like Flame Tongue sword?
Are abilities, spells and magic items that gives a user extra dice of damage susceptible to Critical Hit rules?
So does this counts with Hex, Hunter's mark, Colossus Slayer and even the extra 2d6 fire damage from something like Flame Tongue sword?