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While reading through PHB 5e spell list, I found an interesting spell: Clone.

This spell grows an inert duplicate of a living creature as a safeguard against death. This clone forms inside a sealed vessel and grows to full size and maturity after 120 days; you can also choose to have the clone be a younger version of the same creature. It remains inert and endures indefinitely, as long as its vessel remains undisturbed.

At any time after the clone matures, if the original creature dies, its soul transfers to the clone, provided that the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original’s equipment.

One might assume that dying of old age triggers the spell, and that the character is restored to life in a new (younger, of course) clone. That would make anyone with access to that spell (either by being a 15th-level wizard or by having such a wizard nearby) and a little bit of gold (3k, really? And if the wizard is 17th level, it isn't even a problem) effectively immortal, right? And, if we were talking about the real world (or at least some fictional world where such thing is explicitly available by design, such as EVE Online's world), than the answer would probably be YES.

But, we live in the cruel world of D&D, where characters can have this ability:

At 15th level, your ki sustains you so that you suffer none of the frailty of old age, and you can't be aged magically. You can still die of old age, however. In addition, you no longer need food or water.

...and can, as being said, still die of old age without ageing. So the question is not really as simple. There is a point suggesting that such a scheme of constantly recloning yourself each time back to your younger self might work by RAW:

  • All spells, that somehow restore the dead back to the living (like Resurrection) have an explicit exception defined, that this spell cannot restore life back to someone who died from old age. The Clone spell does not have that kind of exception, however. So, by the basic D&D rule of Specific beats General, it seems that any spell that would restore life back to dead without such an exception would be able to do so even if they would die from being too old.

So, to summarize my reasoning, the question bothering me is this:
Does the Clone spell allow someone with access to it to be able to live forever?

P.S. If I self-answered the question, I apologize. It just seems to me kind of confusing and I would like to hear some other opinions to understand the designer intentions behind this spell.

DM Nailz
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    We applaud self-answering... in an answer. You may want to extract the question bits from the answer bits and get rep for both. – Brian Ballsun-Stanton Nov 06 '14 at 11:53
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    @BrianBallsun-Stanton I don't think it's a self-answer. Rather, it is a question with good bit of own research shown in it, but without definitive answer for the question in it. – Mołot Nov 06 '14 at 12:07
  • @BrianBallsun-Stanton, I might do so after a day or so if no answers will be provided. Right now I`m looking for some outside opinions on this issue, in case I missed something, misunderstood, or that there is more answers to the question, then mine. But thank you for the suggestion! – DM Nailz Nov 06 '14 at 12:29
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    Just to point out something in your question here. The second ability you quoted (I'm assuming it's a Monk ability) says you don't suffer from the frailty of old age, it doesn't say you no longer age. So you get older, but you're still as strong as you ever were despite that. – Aiken Nov 06 '14 at 12:33
  • @Aiken right, sorry. Misunderstood the wording. I just assumed, that if you cannot be aged magically, you don't age at all. Don't ask why - weirdness of the mind... – DM Nailz Nov 06 '14 at 12:38
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    I'm going to add that you misunderstand the point of the monk's ability. It isn't that a monk ceases aging; it's that they don't suffer from the frailties normally associated with old age. Think Pai Mei from Kill Bill; very, very, very old. And hasn't lost a single stride in his step for all that. You still get older -- it's just that monks are so physically fit, it doesn't bother them until the day they die of it. – RonLugge Jul 21 '16 at 18:17

5 Answers5

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Yes, cloning, repeatedly, maintained, could make you immortal.

There's some logistical concerns that make this trickier than the spell itself:

Vessel must be undisturbed

So, ideally, you set up a nice young version of yourself, hide it away for the time something goes wrong and go about your life, right? Well, the longer it's around, the more likely, over time, something COULD happen to it. Especially in a world where you've got things like purple worms, umber hulks and bulettes and other critters that dig through granite like butter.

Well, then it makes sense to set up some defensive measures, right? Traps, spells, etc. But in the world of D&D, the more defensive measures you put up, the more people assume it's got something valuable to steal...

Now, as a GM I wouldn't just automatically assume something is going to happen, but if the clone is sitting around for decades, or the wizard in question has enemies seeking them out, then we'd start having to think about problems.

A giant diamond

So, the diamond is worth 1,000 gp. This doesn't mean you can simply pull out 1,000 gp and find these diamonds anywhere, everywhere. There's got to be a limited number of them. You're probably not the only caster who is looking into this spell.

So, a bunch of wizards want immortality from a limited resource and are all looking for it.

I'm sure that's not going to lead to problems.

Welcome to the Immortal Club

So, if you manage to live far beyond even what most D&D world folks know people to be capable of, and you're known to be an awesome wizard... how many other people are going to be trying to get your secret of immortality from you?

How do other things which are immortal feel about this? Do they find a way to manipulate/play you because you're new to this game? Do they already have a control on the 1,000 gp diamonds and dole them out to the few wizards who have Clone just to keep them under their leash?

Is there an alliance of lichs who are jealous you've found a way to live, but actually live, not undead live, and they'd like to simply stomp you down for being audacious?

Are there mind flayers looking to eat the juicy mind of a super-intelligent wizard with 800 years of tasty-tasty knowledge?

Are there divine guardians of life and death who did their accounting and finding there's a soul short that needs to move on?

Gameplay

Unless you're playing a very unusual game of D&D, these issues aren't likely to come up too much simply because the timescale is too short. But it makes excellent source of adventures based on NPCs - just imagine what happens when you do have a wizard who has been doing this and dealing with all of these problems and what that means for the PCs when they get involved in it.

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    "So, a bunch of wizards want immortality from a limited resource and are all looking for it." -- aside from anything else that would presumably drive up the price of diamonds, so that a smaller diamond will now cost 1000gp and therefore become adequate for the spell ;-) – Steve Jessop Nov 06 '14 at 17:44
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    Nice answer! Also, cost issue is fixed on 17-th level, where wish become available. It allowes the spell to be cast without any cost. So no diamond needed and the vessel supposedly just appear from the thin air. Until that, though, yea, problem. – DM Nailz Nov 06 '14 at 19:19
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    @SteveJessop I'm pretty sure magic cares about the pre-inflation value of the diamond; Mystra doesn't watch eBay for the current going price. – SevenSidedDie Nov 06 '14 at 19:20
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  • @MasonWheeler Funny because absurd, yeah. – SevenSidedDie Nov 06 '14 at 20:07
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    @SteveJessop yeah, the same thought went through my head but I figured it was too much of a tangent to go into in the answer. "Hey, wait, I had all these 500 gp diamonds and now I'm being chased by wizards? WTH." –  Nov 06 '14 at 20:27
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    The Elemental Plane of Earth has all kinds of diamonds and precious gems. You just have to find them. – Sandwich Nov 06 '14 at 22:36
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    The Immortal Club -- i.e. a guild of high level wizards all using clone to extend their lives -- would be an effective way of combining resources to protect the vessels; instead of putting one vessel in a hole in the ground hoping no hapless adventurer/bulette ever stumbles upon it, have one (or more) wizard(s) on active duty guarding the vessels and have a backup tower somewhere. – Kasper van den Berg Dec 25 '14 at 10:15
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    It's also worth mentioning that cloning yourself to avoid death will probably attract the attention of an inevitable Marut. –  Oct 08 '15 at 09:17
  • Probably worth adding, the 'diamonds worth exactly 1000 gp' market is very crowded, as it is used for both immortality, and counter-immortality. This is an additional limitation of Clone.

    http://www.d20srd.org/srd/spells/trapTheSoul.htm

    – Scott Feb 27 '17 at 02:39
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    Clone is the same level as Demiplane, which by the reading of the spell, the Plane exists after the duration expires, and repeated casting can connect to the same Demiplane. So, you could just store your Clone in your own Demiplane. – TVann May 25 '17 at 21:14
  • Diamonds are practically falling out of the Elemental Plane of Earth though :) – Sandwich Sep 21 '17 at 07:12
  • @KaspervandenBerg that'd be a great take on the corrupt powerful organisation that secretly runs the world trope – OganM Apr 04 '19 at 22:47
  • @TVann: Though a note on the Demiplane solution: If you don't have Wish to speed the Clone casting, then you'll spend an hour casting. Which is as long as the Demiplane portal lasts. And casting Demiplane itself won't let you out of the Demiplane (it only creates a door leading to the Demiplane). So make sure you have some other means of egress (e.g. Plane Shift, Astral Travel, maybe Banishment with a target of self?). And make sure to leave a copy of your spellbook there for your clone. Sucks to go to all this trouble only to starve to death in an inescapable prison. :-) – ShadowRanger Oct 22 '19 at 14:09
  • Until the attention of a marut is attracted.... – nijineko Jan 26 '21 at 23:10
  • The cut of s diamond is what gives it value. So finding a diamond cutter or having that skill yourself solves that problem. And if you can cast clone you can probably also create your own dimensional space. Solving problem number 2. – Sam Lacrumb Feb 07 '21 at 10:38
  • The interesting thing about the Marut is that this could be considered a Loophole. Depending on the definition, you are not actually extending the Lifespan, but simply possessing another body. Since you aren't extending the Life of your body and aren't binding your body to a phylactery to recreate it continously, but inhabit a copy of it. You could see it like reincarnating from a Aarakokra to a Dwarf. Or Possession. – Luz Fire Sep 13 '21 at 15:40
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This would let you effectively be immortal, with certain limitations.

Where there are a number of classes who gain abilities where they no longer age but still die of old age. Those skills have no cost and are free. Clone comes with a number of drawbacks.

First has an initial cost of 3000 gp. 120 day of growth time. If you die in that time period you cannot inhabit the clone. If your original body has died from old age in that time period you cannot be raised and you cannot inhabit the clone; you're dead.

If you successfully resurrect into your clone, you now need to retrieve your spellbook or a copy there of, the funds (a 1000gp diamond) as the vessel is not consumed in the creation, to create a new clone along with that inch cubed chunk of flesh out of your body, and another 120 day maturing cycle. If you've died of old age you most likely may have prepared for this time. If you were out fighting in some dungeon somewhere, unless the rest of your party survived you're stuck, your possessions remain wherever you died at.

As we don't have a DMG yet nor any guides to wealth, it's not clear how much money 3000 gold is, or how common those 1000gp diamonds are. So you are at the mercy of your DM.

So while you may be effectively immortal there are many circumstances where you are at a risk of dying forever.

Tashio
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  • Demiplane and sequester for safety of the clone. - Wish to create it straight away without needing components. - D's Instant Summons for collecting stuff (not guaranteed but a really good chance of working and a wiz of that level will have it anyway and a spare set) or Wish to teleport to the location of your stuff (same plane etc...) if the Summons fails for some reason. And so on. For a high level wizard who has lived long enough the issues you outline are almost, but not quite, trivial. The big issues are opponents, people who want your stuff and you dead.
  • – Protonflux Dec 05 '17 at 10:27