I've been wondering, what's an interesting way to use random encounters while exploring dungeons?
We're currently playing D&D Next Playtest and every 10 minutes of dungeon turns or such I make a random encounter check. However, sometimes I feel my random encounters are too random and unexciting.
Last time, the party was exploring an insect based dungeon and then a group of Fire Beetles, running scared of - I don't know, they were just scared and show up, and the Druid of the party calms them down and... Well, the party just leaves and decides not to check what scared them. To be honest, I don't even know what did and I don't think I would be able to come up with something interesting since they pretty much popped out of no where from a dead end on a corridor.
I've been using Paizo's random combat tables since I converted some Pathfinder Monsters on them to Next material, and some times I read the monster manuals and I think "Well this creature seems quite neutral, how the heck am I gonna deal with them in an interesting way?".
Today the party ran into a corridor flooded with Boilborns, and just said "well, we'll just take the other corridor". In fact there was nothing interested to find there (besides being grossed out and disturbed). They just advanced and dealt with it.
So, sometimes random encounters come in corridors or uninteresting rooms, and I have no idea how to make something random interesting. Specially those damned neutral creatures since I hate the whole factions/negotiations stuff inside dungeons and usually they explore places with creatures that can barely even talk.